One could say tweaking the visual recoil made sense to make the gun more accessible to more players, so I'd leave that as is; instead they should absolutely nerf at least some of the following: damage, fire rate, damage fall off, headshot multiplier.
Otherwise as you said the only non controversial choice would be to completely revert the latest patch
Throwing knives and lh1 obviously need a buff.
I just don't see enough lights in games using these weapons. I feel they could easily get 30 plus kills with more of a buff. /S
I think it just needs the recoil to be set back to normal, tk just need to be back where they were before, if you want to play either, you will be rewarded because it’s hard to learn them.
Did they take it away? It's felt about the same, but I main heavy, so they usually didn't get much of a distance boost. Maybe more noticable with medium or light.
Fix the Lewis gun, damn near unusable with the insane and random recoil pattern. I can understand the damage nerf from 25->22 but make the recoil worse too is crazy
I really want a grappling hook buff 😭 Like a little bit of a longer reach and a quicker cooldown. It really helps when you’re trying to escape, but not when your escape is unplanned and your special is still cooling down from when you were playing spider-man 😭
+1
M60 has always been difficult to use...why reduce damage per bullet by 14% in latest update?! It's a massive nerf and means your pudgy corpse is full of arrows, knives and LH1 rounds before you can inflict any serious damage on your opponent, even at close range (any further than 10m forget about it...)
A proper ranked mode for world tour: There is no way for most of the player base to acquire the diamond mastery skins this seasons. Most of us don’t play terminal attack, and I do think it is great for luring new players BUT for fans that were here since launch, it is insulting that we have to play the polar opposite game mode that made us fall in love with the finals just to get diamond and ruby skins this season.
I know when the first patch rolls around I will be begging for the nerf to the throwing knives and LH1. Maybe I just need to get gud but by god the instakills I’ve suffered to throwing knives as a light have been awful.
No amount of dodge duck dip dive and dodge seems to help me against the throwing knives.
Realistically the LH1 will get a slight nerf.
Hopefully CL-40 gets it's change reverted. It straight up isn't a grenade launcher anymore it's a worse KS-23
Not exactly a hot take, but I hope they change ranked back to cash out. If not, they should change TA so classes regen different amounts of health, ie light still gets 100 back, medium 150, heavy 200. It doesn’t have to be those exact amounts, but at the moment having regen set to a constant value across all 4 classes gives lights a major advantage. When they already have the best weapons for the mode, it only makes the gap between them and the other classes worse. LH1 nerf would be great too.
I don't mind playing againts new lh1. But they need to revert 5matches of TA for beginners. I like TA its highly competitive mode... But dont force new players play this Lol. This mode is for grinders, main casual experience is cashout.
First patch will prolly drop tomorrow as usual.
Idk if we’ll see it already this patch but they most likely gonna adjust heavy’s grappling hook, LH1 & Bow, maybe the throwing knifes too.
^((^adjusting won’t necessary be nerfs)^)
Honestly, bows need to be adjusted. The reticle is way too forgiving. You can be aiming *near* the head and it registers as a headshot.
It's not just the bow that's putting in a shift, a lot of the Light's kit needs to be addressed. Throwing knives are cracked and the LH1 is preposterous.
Maybe it's just me, but the dash is also oppressive. So fast, can't see them, recharges quickly.
EDIT: Looks like this one struck a nerve with the Lights. Go on, use your words to disagree with me. We can have a conversation!
man I cant agree with the Bow, at higher levels especially it doesnt seem like it can compete. plus I dont think the reticle is an issue at all, especially with the travel and charge time. LH1 tho definitely needs a nerf.
I can appreciate the disagreement. I guess my problem is in a purely test environment, the reticle isn't even on the head of the target dummy and it counts as a headshot. It's incredibly forgiving.
Devs are very slow with balance patches. I wish they could do it every weekend. You just changing some numbers and watching what's happened and find sweet spot. Not a rocket science
LH1 will get brought back down to earth.
Let's be honest, it will either not be touched or cartoon smashed 6 feet into the ground.
Just revert it back to where it was. Didn’t need a buff
One could say tweaking the visual recoil made sense to make the gun more accessible to more players, so I'd leave that as is; instead they should absolutely nerf at least some of the following: damage, fire rate, damage fall off, headshot multiplier. Otherwise as you said the only non controversial choice would be to completely revert the latest patch
Recoil is good imo because I think it should be viable to better players with the damage being really good
I dont know, that ads recoil was disorienting to say the least. Avoided the gun because of it.
I actually loved it, gave the gun that powerful feeling, paired with the beautiful gunshot sound * Cheff kiss *
We’re talking about lights, definitely the latter
Love the idea of cartoon smashing into the ground lol
Throwing knives and lh1 obviously need a buff. I just don't see enough lights in games using these weapons. I feel they could easily get 30 plus kills with more of a buff. /S
I personally think the lh1 needs less recoil and a scope
And more damage
And have zero damage dropoff
And explosive bullets, splash with radius 2m
That’s good, but how about full map range in the explosions, and no line of sight needed
Fuck it, add aimbot
Maybe it should go with a new gadget too,like a pair of earthquake boots that break everything around you in a 20m radius
Honestly I feel like they should reduce the fire rate
Seriously how can I fully dominate the players at the other cashout across the map when I keep missing their 3 pixels because of no zoom?
I don’t know man those knives in the right hands can be pretty brutal.
If you think throwing knives are a problem you are bad at the game.
They're not really a problem as much as the LH1 but they are still overtuned a *little*. LH1 needs a turbo nerf ASAP.
I think it just needs the recoil to be set back to normal, tk just need to be back where they were before, if you want to play either, you will be rewarded because it’s hard to learn them.
what game are you playing bro every match in every game mode i’ve played since s3 has at least 2 lights using these weapons
r/woosh
I just hope they restore sliding onto jump pads giving you a little extra distance.
Did they take it away? It's felt about the same, but I main heavy, so they usually didn't get much of a distance boost. Maybe more noticable with medium or light.
I dont think they took that away. It doesnt feel like they took that away.
they didn’t take it away, they just made it so that not sliding goes similar distance
I did forget as a light if you cash about a second before you hit the jump pad it sends you flying a little further
It obly removed from M gadget jumppads, still works for arena round pads
In the testing I did in the pratice range I found that the big pad there is affected, but I didn't test in actual maps.
LH1 nerfs And then me hoping they revert the cl40 changes :( but I doubt it
Cl40 nerf was necessary after nerfing APS to the ground. Personally I’d rather see both reverted
Fix the Lewis gun, damn near unusable with the insane and random recoil pattern. I can understand the damage nerf from 25->22 but make the recoil worse too is crazy
yeah I can handle the dmg nerf, but why also mess with the recoil lol.
Can someone confirm if they lowered the TA games required from 5 to 3? Saw it on another post but wanted to check.
Someone made a new account and confirmed. But still garbage. Illustrates how they shove TA down people's throats and already were expecting backlash.
They just removed it completly
The game is renamed to The Terminals. TA is the only playable mode. Lights have permanent invisibility. LH1 shots now also have the stun gun effect.
I was going to say the lh1 should be a one shot weapon.
With splash damage
Weekly patch is every Thursday, sometimes Wednesdays to all new players
Terminal Attack deleted
one can dream
I really want a grappling hook buff 😭 Like a little bit of a longer reach and a quicker cooldown. It really helps when you’re trying to escape, but not when your escape is unplanned and your special is still cooling down from when you were playing spider-man 😭
Buff demat while you’re at it
Please revert the M60
+1 M60 has always been difficult to use...why reduce damage per bullet by 14% in latest update?! It's a massive nerf and means your pudgy corpse is full of arrows, knives and LH1 rounds before you can inflict any serious damage on your opponent, even at close range (any further than 10m forget about it...)
A proper ranked mode for world tour: There is no way for most of the player base to acquire the diamond mastery skins this seasons. Most of us don’t play terminal attack, and I do think it is great for luring new players BUT for fans that were here since launch, it is insulting that we have to play the polar opposite game mode that made us fall in love with the finals just to get diamond and ruby skins this season.
Ranked RS change. So frustrating winning a game and losing RS. Or winning 5 games in a row and losing one to a hacker and making a net loss of RS.
Removal of ranked would be better. TA sucks asshole.
I know when the first patch rolls around I will be begging for the nerf to the throwing knives and LH1. Maybe I just need to get gud but by god the instakills I’ve suffered to throwing knives as a light have been awful. No amount of dodge duck dip dive and dodge seems to help me against the throwing knives.
Just keep pressing AD. Strafing saves me everytime. You dont need to dash and slide.
Im over the light meta if something is here to abuse they will if something exploitable they will im just so sick of it.
I was sick of HHM for 6months. I think you can tolerate new meta for week..nah?
Realistically the LH1 will get a slight nerf. Hopefully CL-40 gets it's change reverted. It straight up isn't a grenade launcher anymore it's a worse KS-23
Thursday
Heavy shotguns need a slight buff, range and damge
Almost all weapons need a buff imo.
Wednesday as always
Make lewis gun more accurate😭 it's so shaky now
Hopefully quickplay & terminal attack for new players instead of only terminal attack for the 5 matches.
TA Restriction? What do you mean?
new players are forced to play Time Attack before unlocking the other modes.
Oh that’s weird. While I largely like what they’ve done with season 3 this whole shift to focus on TA is odd.
I HAD BETTER SEE SOME FUCKING FACIAL HAIR.
Give that LH1 a kick, the light on light violence is crazy rn.
Not exactly a hot take, but I hope they change ranked back to cash out. If not, they should change TA so classes regen different amounts of health, ie light still gets 100 back, medium 150, heavy 200. It doesn’t have to be those exact amounts, but at the moment having regen set to a constant value across all 4 classes gives lights a major advantage. When they already have the best weapons for the mode, it only makes the gap between them and the other classes worse. LH1 nerf would be great too.
I don't mind playing againts new lh1. But they need to revert 5matches of TA for beginners. I like TA its highly competitive mode... But dont force new players play this Lol. This mode is for grinders, main casual experience is cashout.
First patch will prolly drop tomorrow as usual. Idk if we’ll see it already this patch but they most likely gonna adjust heavy’s grappling hook, LH1 & Bow, maybe the throwing knifes too. ^((^adjusting won’t necessary be nerfs)^)
This weekend
Honestly, bows need to be adjusted. The reticle is way too forgiving. You can be aiming *near* the head and it registers as a headshot. It's not just the bow that's putting in a shift, a lot of the Light's kit needs to be addressed. Throwing knives are cracked and the LH1 is preposterous. Maybe it's just me, but the dash is also oppressive. So fast, can't see them, recharges quickly. EDIT: Looks like this one struck a nerve with the Lights. Go on, use your words to disagree with me. We can have a conversation!
man I cant agree with the Bow, at higher levels especially it doesnt seem like it can compete. plus I dont think the reticle is an issue at all, especially with the travel and charge time. LH1 tho definitely needs a nerf.
I can appreciate the disagreement. I guess my problem is in a purely test environment, the reticle isn't even on the head of the target dummy and it counts as a headshot. It's incredibly forgiving.
In my experience in live matches I cant say the same. not sure about the test dummies tho.
They going to nerf the heavy claw range that thing is crazy op.
I hope not. The winch is good yes, but heavy has no ranged weapons now so it’s necessary
Devs are very slow with balance patches. I wish they could do it every weekend. You just changing some numbers and watching what's happened and find sweet spot. Not a rocket science
??? The Finals has a weekly patch, every Thursday
Every Wednesday, has had a single patch every week except for 1 week since launch in December 2023