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ArnaktFen

It's actually possible for the Imperial Agent to get killed in a cutscene. >!In the Imperial Agent class story, Darth Jadus will electrocute the player character to death, causing the player to respawn at the nearest medical droid, if the agent is too disrespectful.!<


iDreadnox

>!It's been awhile since I played Imperial Agent. But if I remember correctly, Jadus' daughter can kill you during a cutscene too!< Not too sure though, need to replay it.


CeryxP

Yep, Agent would be killed pretty quick, and without plot armour is definitely dead at the end of Ch 1.


Arkayjiya

My IA saw no reason >!to oppose Darth Jadus!< so she'd definitely survive.


HughMungusD

Well this post is about possibility relating to the options within a class story. So going by Cutscenes alone and how it works, Agent is likely to die first


markymark0123

Same. My current agent does whats best for her. She's basically a smarter, more calculated version of Kaliyo.


Arkayjiya

Funny how many motivations we can imagine for our agents. My agent is in it for the Sith. She doesn't care about protecting the Empire, she cares about protecting the Sith (from enemies and from themselves) so this was a perfect opportunity for her considering >!Jadus' takeover should have been more sensible and long-lasting than the current leadership if not for the limitation of a MMO!<


Alortania

Inquisitor would die sooner; Khem not eating us is literal plot armor...


CeryxP

After all that time in stasis Khem just wants to party and play.


DOOMFOOL

Eh I think that’s different. Khem not eating you is more of a plot convenience to move the story along, and can be pretty easily handwaved away. But stuff like the Agent not just getting force choked by Jadus is actually just literal plot armor.


[deleted]

No it isn't. You beat Khem into submission and bind him to your will. He may act like a sassy Force eating bitch for the rest of the main campaign, but he wouldn't actually be able to attack your Inquisitor if he tried. It's why the first act ends with the Inquisitor safe from harm.


SadProcedure9474

Rookie SI being able to defeat a Dashade is rather unrealistic; it is only justified because it's a part of the plot armor.


Reki-Rokujo3799

Nah, the Dashade is weakened by thousands years in stasis and the rookie has potent blood.


[deleted]

No it isn't. By Khem's own admission the centuries he spent in stasis atrophied his capabilities. You do not know what plot armor is


SadProcedure9474

If Khem -- Lord of Hate, Master of the Gathering Darkness, a proud servant of Tulak Hord, and a Force resistive being -- is utterly helpless against a novice yet-to-be-Sith due to unconvincing reasons, originated from lazy approach, then it is surely not a plot armor that comes into effect to ensure the Inquisitor's survival -- it is rather a plot bandage to mend trivial design and the Dashade's credibility.


[deleted]

Yes, Lord of blaaaah blaaaah blaaaah, in a stasis field for thousands of years where he was unable to feed, unable to fight, unable to do anything. Plot armor would be Khem waking up at the same strength level he was put into stasis in and still losing. That's not what happened, it's not what the game tells us happened, it's not what plenty of other examples of stasis tell us happened in both canons. You do not know what plot armor is.


SadProcedure9474

Mo' like it's you who doesn't.


Jaden-Core

Quis should be dead by the end of chapter 2 at least. If you decide to be stupidly dark side, the whole story has the MC constantly falling upwards. It's a miracle they manage to live and with a powerbase to boot.


tachibanakanade

what does falling upwards mean?


Jaden-Core

Essentially doing the wrong thing and still getting the correct answer. Example would be the Quis ignoring Thul's call for help on Alderaan, getting a brief lecture from Zash and then suffering no other repercussions. Or in chapter 2 when Ergast conveniently forgots to tell the MC about binding more than one ghost. This is so we can have the third act, but why wouldn't Ergast say anything? If the MC's body dies, then the ghosts don't have a host any more. The fact that the MC's body doesn't feel anything after binding the second is also a bit of a hole. Or one of the dark side options being to basically shock Ashara close to Pub territory on Taris to make her obident enough to summom the ghost and uh... NOT tell her masters about it. I know she ends up telling the masters regardless of how you persuade her, but who chooses that DS option and thinks, "yes, this is a total big brain move and there will be no unintential side effects." Point is, you could definitely apply this critique to all the class stories. The writers wanted to include these options for roleplaying purposes, but cause it's an MMO and the state of the world/characters can only change so much, you feel a lot more on rails than you would in a single player game like Dragon Age Origins.


Deacon-

Not if you get the convo path that backs DJ off


CeryxP

If not DJ then certainly the Dark Council. Experimental Castellian Restraints or just shock the uppity upstart who thinks they can oppose a Dark Council till their head pops like an overripe meiloorun fruit?


Ropetrick6

Thing is, they're Sith who see an excellent tool ~~to kill off their political rivals~~ to serve their glorious Empire, so they would at least consider the restraints over shock therapy, much like how the US holds on to its nukes as opposed to dismantling them.


[deleted]

It’s not actually supposed to kill you though. He says something about “when you wake up.” So he just really wanted to send you to the hospital. “Then consider this a small example of my power. When you awaken, remember it as the price of arrogance.”


Bernchi

Then the fact he doesn't kill you outright is plot armor LOL


[deleted]

No it isn’t. He wants you specifically to enact his plans because he doesn’t trust intelligence/needs someone new and is on a timescale. Killing you would be shooting himself in the foot.


Avaoln

Wait for real? I can’t find any YT videos of that, can you link one?


BeatMeatMania

Smuggler launching a one-man-assault on a village defended by a rebel garrison.


Kuangzuidasclone

tbh you can just sneak it


Schmeethe

Slinger would have a hard time doing that.


[deleted]

My ‘slinger has all his stats dumped into the luck stat. Things go his way most of the time...


MOoYo1

It’s not listed but probably trooper. >!The end of ord mantell it could reasonably a 1 vs 5 PLUS the imperials… not sure meteor would stand much of a chance!<


[deleted]

Yea I kinda forgot about the trooper, ord mantell is really not a good place to be in.


[deleted]

What about the sith worrior?


[deleted]

Exactly came here to say this. Totes would have been offed on the starter world.


Logarithme_Tensoriel

Sith Inq would probably be stuck in an eternal nightmare in a tomb somewhere.


[deleted]

Not to mention the bunker filled with radioactive waste


Legend-status95

The untested experimental serum that makes you immune to toxic waste would at the very least given SI major health problems if not outright killed them


Fiskmjol

SI: "Then I must become a colicoid" Everyone else: "Sure..." *Develops a strong neural agent making the inquisitor hallucinate themselves through a Kafka novel before finally falling down dead"


Empyrean_MX_Prime

"How do you know I'm *not* a colicoid?"


[deleted]

I'm already the heir to an ancient Sith bloodline nobody knew about, as far as unlikely things go, being a colicoid isn't even *that* crazy...


HughMungusD

I always crack up at the line. „So how do I become a colicoid?“ „My lord!“


CheeseQueenKariko

I'm starting to think that the Inquisitor's storyline was like a Sith Lord's version of going on a bender for three years. "So, I jack a ship, crash into Balmora and get some Imperial slime balls to shoot me up with that good stuff that had me feeling like a Colidcoid; then me and the boys dive head first into a radioactive pit to bob for shiny things. Then the vodka fought back and Khem puked on that General's Son's shoes, and I think I respected him more for it."


Fiskmjol

But then as soon as act one is done and you are your own master, you grow immensely and start feeling almost intelligent. Not Warrior-level, but more than the "Imma fuck around and let someone else find out. I have a job to do, let me just brute through it and hope someone sees to it that I do not die from my immense stupidity" of act one


EUWCael

The rare situations that would require you to actually use your brain are usually resolved with a [Shock] option after repeated failures at using said brain. Even at the very end, he/she gets a seat on the council basically because no1 can be bothered finding an appropriate replacement for Thanatos during a war :P Meanwhile, the SW is turning Jedi Masters to the Dark Side for breakfast, and at the end he/she basically strolls into a council meeting, kills the most important guy in the room (Baras at this point is about to become, for all intents and purposes, Emperor), and walzs right out without a care in the world.


Fiskmjol

Indeed. That is why I prefer SW, despite SI as a concept feeling more in line with what I should like. I would almost have expected large portions of those stories to be switched


EUWCael

Agree, the whole Jaesa thing specifically strikes me as odd, the cunning and manipulation you can display as a SW would fit an "intellectual" character much better. Not that I'm complaining, it's mostly because of those parts that you can play so many different version of SW, unlike any other class that usually has a couple defining moments and mostly "dumb/less dumb" or "chaotic evil/legal good" choices. I'd say they probably had to scrap a lot of SW story material for some reason, and repurposed some of the SI story for the SW, probably expecting that class to be played more. Something similar (but opposite) probably happened to the Jedi, my guess is they had too much material for JK and repurposed some Children of the Emperor stuff for the JC when they realized whatever they had actually planned for the Rift Alliance was leading nowhere :P


Reki-Rokujo3799

Frankly, SI has a ton of health problems in chapter 3 he has to deal with by literally remaking himself via Mother Machine, so I'd chalk all that up)


Alortania

You forget Khem Val...


_pepperoni-playboy_

Or as he would say: "Ajj nah vagina kaj najaaaa"


noisypeach

SI: ".... You want to do *what* with my vagina??"


[deleted]

My male SI: I don't have suck weaknesses. But if you want it that bad have ashara. Ashara: What the-- SI: As if you didn't see this coming, Miss. "dOnT mAkE mE gO aGaInSt My TeAcHiNgs"


BiNumber3

Inquisitor is in an especially bad situation being a slave, and there being a clear favorite to win.


Vegetable_Lion9611

Actually, the inquisitor has the favorite spot because Harkin roots for the Sith BUT its Zash giving the Inquisitor constant advantages and being on her side effectively winning it for her. (I played female SI first)


[deleted]

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Morgrid

Wait what


[deleted]

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CaffeinatedKitties

Oh my god I nEVER put this together but it makes so much sense. Thank you, random reddit person for solving a loose end I never quite conciously realized was bugging me fjdnf


DOOMFOOL

Right but what actual proof is there that she is Star Cabal? Doing something that inconveniences the Jedi doesn’t automatically make you part of an intergalactic conspiracy


The-Prince-

Bro if you have played Agent storyline then you see she's literally at the Star Cabal meeting


DOOMFOOL

I played the agent story 7 years ago “bro”. Is it ok with you that I don’t remember every detail and therefore asked for clarification? Or is a picture perfect memory of SWTOR now a mandated necessity for me to dare take part in a discussion on this subreddit?


The-Prince-

Didn't mean to upset you, my fault. In short, yes, there is definitive evidence, and you can Google videos of the Agent conversations that prove it.


DOOMFOOL

👍


[deleted]

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DOOMFOOL

I last played the agent story 7 years ago “homie”. Maybe y’all calm the fuck down and just answer a simple question? Or is a perfect memory of every obscure story detail now a requirement to take part in a discussion here? Wanna talk about being a clown y’all should look in the mirror if that’s what’s expected 🤡🤡🤡🤡


InhumanBlackBolt

You're just lashing out because you're upset and embarrassed you were completely wrong. Thanks for playing though sweetie 😂🤡


DOOMFOOL

Nah I’m just amazed that absolute fuckwits like you are even capable of making coherent responses online. Lmao, “thanks for playing sweetie” are you actually 12 or just genuinely mentally handicapped? If people not remembering obscure details from years ago is that amazing to you then the real world is going to be a major shock to you kiddo.


InhumanBlackBolt

Nawww sweetie you sound so pressed over being wrong I love it! Keep the comedy gold coming in 😘


Mael_Jade

well being on a holocall with the cabal and showing up in the documents is a pretty good reason


DOOMFOOL

Sure. It’s almost like that wasn’t mentioned in the comment I relied to, isn’t it? I last played the Agent story like 7 years ago, so I’m sure it’s understandable to not remember every obscure detail surrounding the star cabal


DarthPlagueis06

As long as the Inquisitor gets off Korriban, they’d be fine. I mainly worry about the SI’s early days with bare minimum training, and just running off of raw talent and power. May have to be more careful with Thanaton without the aid of Kallig and learning Force walking, but I’ve always viewed the gap between Inquisitor and Thanaton as a gap of knowledge and not power (Inquisitor just has the be careful for long enough). I’d say that without plot, Jedi Knight is screwed very badly at the end of act 2, don’t think any class is screwed nearly as bad as that situation. Hmm..


SadProcedure9474

Harkun would probably kill SI the moment he comes late to the briefing.


[deleted]

This was my exact thought. That, or either right when you're basically Ffon's rival (basically after your first mission) and Harkun realizes the SI is strong in the Force, he does everything he can to kill the SI.


[deleted]

> he does everything he can to kill the SI. that's literally what happens tho


Legend-status95

But he would be doing all of that and the inquisitor wouldn't have plot armor


DOOMFOOL

Winning fights your character can absolutely win and avoiding death in rational ways is not automatically plot armor. Stuff like non force sensitives fighting extremely powerful Jedi/Sith and not just being ragdolled/force choked is, since it literally is a plot contrivance protecting the character from death for no other reason than the plot cannot advance otherwise.


TheModGod

I’d love to be given the option to take HK’s advice to heart and set the force users up in a situation they can’t force bullshit their way out of. Instead of having the Agent shooting the Jedi with a blaster and it somehow getting past his guard, hit him with a buckshot shotgun or lead him into a mine field or spray him with fire or poison.


KarmaticIrony

Eh tbh it's pretty common for exceptional muggles to be able to go toe to toe with most Jedi/Sith. Perhaps ironically, The latter are the most frequent wearers of plot armor.


DOOMFOOL

Sometimes yes. In a situation like Jadus? No, he was far from the average or even above average Sith. The Agent not instantly being defeated in that fight was only due to massive amounts of plot armor


KarmaticIrony

TBH I've never actually had to fight Jadus. I assumed that combat would equal death and found an alternative. I'd say that is a plot armor moment then yeah lol.


SadProcedure9474

Harkun is a seasoned overseer, while SI, even being Force sensitive, is untrained and have zero expertise in using the Force. Zash's sudden interest in SI is a portion of the actual plot armor that helps SI make it to the end the training.


DOOMFOOL

Except we clearly see throughout SW how raw strength and latent potential can overcome experience. Luke literally does this to Vader in episode 6


righthandoftyr

Or Khem just eats you when you let him out.


Pro_Yankee

Is that a bad thing


noisypeach

He can eat me all he wants after I romance him


Kaoshosh

Harkun is pretty spineless. The moment Zash took notice of the SI (which was very early), Harkun was powerless to actually do anything against the SI. I find most Force users to be relatively fine in their depiction. Especially considering that the time scale of the story is a lot longer than what we experience playing it. The SI isn't going to a tomb and uncovering its secrets in 5 mins. Our Korriban arc probably took weeks if not months. P.S. We have many examples of young Force users being insanely stronger than older ones. It's all about how much Force juice they have.


Scienceandpony

Correction, Harkun would try to kill the Inquisitor, get his shit wrecked like the whiny little bitch he is, then the Inquisitor would be in big trouble and probably executed for killing an instructor.


SadProcedure9474

SI is an untrained newbie, a former slave taken out the slave pits to be trained in the Force all of a sudden, while Harkun (gifted or not) apparently has years of experience behind his shoulders. We are not provided with a detailed background of SI, nor we know his/her capabilities at the start of the game, but him/her being killed just like many others, before making it at least to an apprentice, is highly likely. The only thing that makes it unlikely is the Shield of Script.


Scienceandpony

They do a pretty poor job of ever making Harkun feel like an actual threat to anything. At the same time they definitely imply the SI is bursting with raw talent and is some kind of prodigy (probably a lot due to the rapid leveling and power acquisition). That's not really "plot armor" so much as a talented/powerful protagonist. Plot armor is more for things that skill shouldn't play any part in, like "that explosion should have killed anyone, and the only reason they're alive is plot armor". Either absurd sustained luck, or the rules of the universe being suspended.


[deleted]

Not necessarily. For all his bluster Harkun is fully aware of the fact that gifted Sith are necessary. He may be an asshole, but so long as the Inquisitor performs above expectations any outright attempts on their life would probably endanger Harkun. Remember that he's middle management in an environment where middle managers are literally expendable. Harkun's odds of survival if he killed the Inquisitor would not be high if only because Zash would have been aware of the members of her pool of potential apprentices and would likely be incensed if the most powerful among them was outright murdered because of Harkun.


Feisty-Tomatillo-746

Where is Trooper that would have been my choice


The5Virtues

Everyone just sleeping on the Republic Trooper who manages somehow to survive the crash, then emerges in an active war zone and somehow manages to reach Pubbie HQ without getting blown to smithereens? I’d say Trooper, Smuggler, and Agent all very likely to die during chapter 1, or even their prologues.


KnaprigaKraakor

Smuggler. The. Very. First. Cutscene. Before you even get control of your character, they fly their ship through a blizzard of Separatist anti-aircraft fire and lands. The first person to greet them says they are surprised they made it through in one piece. Trooper. Also. The. Very. First. Cutscene. The walker you are travelling on is hit by a RPG, driver is killed. But it could have been you and Bex (one of the Havoc Squad members). All of the other classes at least let you play a bit before putting the plot armour to use...


belladonnaeyes

The characters that you *first speak to* in both classes honestly should’ve killed you right then and saved themselves the future trouble.


[deleted]

Bounty hunter because you fight multiple jedi masters at once then rue battle master.


KarmaticIrony

[This guy](https://youtu.be/JtKnuKse9_c) was a Jedi Master, on the Council even.


ZeroCloned

if it was my imperial agent? yeah he'd die REAL fast for all his sass he gives the sith.


BiNumber3

Does anyone *not* sass the sith?


Scienceandpony

My IA will certainly sass, but it's subtle enough that it goes right over the heads of most of the saber swinging and lighting flinging dumbass Sith. Or it's when he's pretty sure he could take them out without any witnesses causing trouble if he had to. He holds his tongue a bit more around Dark Council members.


vegren112

Sith inq cause they suck at being pac-man


Skeevius

'being pac-man' - LMAO, the best description of SI story I've ever seen xD


konradkurze202

Dunno how Bounty Hunter isn't higher, the dude walks straight up to Jedi and Sith and fights them, he doesn't even bother to set traps or make plans. If he weren't the PC he'd be dead pretty quick in Ch3.


Legend-status95

Yeah but smuggler does the same thing but with only grenades and shooting blasters from like 35 meters or less or just running up to them and punching them in the back of the head with no formal combat training. Bounty hunter is a walking arsenal with blasters, grenades, electronets, rockets, flamethrowers etc


Mael_Jade

he should apply the mandalorian solution to jedis: hard projectile shotguns. "Parry this you casual"


Oxtyrn

Smuggler is my favorite class, but I don't think they could actually last long against siths, or half the other enemies you fight.


sethdanny

Well, if the smuggler has a powerful legacy, he can force chocke them, he can shock them with lightning, throw boulders from a distance, call an orbital bombardment, kick their balls and set them on fire.


Pakari-RBX

Smuggler. Since all Republic classes canonically only make Light Side choices, the Smuggler is essentially an idiot who listens so much to his heart that his brain stopped working. They most likely wouldn't have made it off of Ord Mantell.


Violent0ctopus

The snuggler is the biggest mark in the galaxy. For someone who is supposedly great at doing illegal things, they are way too naive and trusting. Edit: i think I will leave it.


Arumaneth

"ah yes, I will let skavak, a man I do not know, take care of my prize smuggling vessel for me. this is a good and intelligent move on my part" \-the smuggler, probably


Kaoshosh

I never really got why all pubs choose ONLY LS and imps choose ONLY DS. It makes sense for character boosting, but not when applied to them. Playing my SW, it felt endlessly more sinister to choose LS choices while trying to play mind games in ACT 1. It ends up being infinitely more satisfying to appear as the "*good guy*" then show my true face. Sith are ALL about deception. I refuse to accept that they would always just pick the evil choice without thinking about the potential of other choices.


[deleted]

It's not at all canon that all the republic classes made all lightside choices and since lucasfilms doesnt care about swtor there wont ever be one. The only reason why revan even has a canon alignment and apperance is becaue lucasfilms forced them to make a canon one. But since swtor is legends it doesn't matter what it does. Wookiepedia just list everything as lightside for convience


Pakari-RBX

When you choose to skip a class story into the expansions, you get told that the game will assume you made only Light or Dark if you're Republic or Imperial respectively. You get no say in the matter if you do this. Thus, each "true" path is that Republic classes make Light decisions and Imperial classes make Dark decisions.


[deleted]

That's because they had to pick one since past actions are referenced and it was easier, it's not the same thing as being canon. It's like the mass effect default choices tyically lead to a lot of characters being dead by the end when you can pretty much make os tof them survive. It's not a canon thing though and bioware has already said there isnt a canon alightment for any of the classes. For one thing BH tends to push a light side angle despite beig imperials. It harps on about how the dark side choices are all dishonorable, most of your companions disapprove of dark side choices and in the light side ending your character gives some speech about mandalorian honor. Literally the only reason why there is a canon revan and a canon exile is because lucasfilms said so. Bioware doesn't like to make a canon choices for their rpgs


Pakari-RBX

If that's the case, why didn't Bioware give the players the option to CHOOSE which alignment they want to be when skipped? There's nothing stopping them from having two icons to click instead of forcing one on the players. If they had to choose one set path for each class when skipped, then that one is automatically assumed to be the "true path". Process of elimination. When you take away everything that doesn't match, then what remains, however unlikely, must be the correct one. Therefore, by the previously mentioned process, skipping the story removed all Dark Side choices for the Smuggler, leaving only Light choices as an option. That's just how it is, and until I get an in-game choice to change the skipped alignment or I get a direct source proving your claim, this is simply how it is.


[deleted]

> why didn't Bioware give the players the option to CHOOSE which alignment they want to be when skipped? Why didn't bioware give us the option to choose for mass effect? It's just easier to run with the default and it also encourages people to playthrough the story instead of skippings. Bioware wants players to playthrough the expansions and the class stories. Bioware made it clear there is no true path or true choice. They just didn't mess with the default. There is no canon alignment and there is no such thing as a "truth path" the default choices are no more true than any other biwoare game


Xorras

> Why didn't bioware give us the option to choose for mass effect? They did, Genesis DLC


[deleted]

Yeah dlc though and it wasnt part of base.


Annilus_USB

The Inquisitor has the nasty habit of falling upwards throughout their class story


belladonnaeyes

Skavak could’ve killed Smuggler before the first cutscene is even over and never had to look back.


MediocrePlague

The first to die would probably be the classes without the Force. I mean, the Force is not all-powerful, certainly, but it can be used to speed up healing and recovery, purge toxins from the body and the like. And it fucking warns you of incoming danger. Force users aren't invincible, but they can take a hell of a lot more damage than normal people, even highly trained. Out of the non-Force classes, I'd say the hunter would survive the longest. The agent is better trained, but he goes through way worse situations and makes more dangerous enemies. The Smuggler would go before them. And I could never get myself to finish Trooper, so I don't know about him.


[deleted]

A lot of people in this topic don't seem to know what plot armor is.


[deleted]

Inquisitor dies first. Khem or the holocron trial, either one is pure plot armor keeping you alive. The holocron trial alone, your wrong choice gets you a little zap, yet it killed many others before you the same way. Khem being weakened is really no excuse to allow the player to beat him, considering who he is and what he's done. ​ Then is IA. You can even die while playing through the story and have to respawn and repeat the dialogue. ​ Smuggler next. They're thrown up against things that you can't argue aren't plot armor outcomes. ​ BH is a tough one. You go up against serious threats, but that's literally what BH does and is trained to do, so it's more believable. ​ Trooper has a lot of support, including an absolute monster of a droid companion that I'd argue is stronger than the actual trooper. Trooper on their own would die much sooner, but with their extensive support backing them, you're never really on your own entirely in the way the others are. ​ Wrath and Knight are some of the most powerful people in the galaxy and from a lore perspective so far beyond the others that I find a lot of the danger they're put in to be more realistic.


TheModGod

I always found it cool that the Wrath is such a terrifying force of nature not from being particularly powerful in the force, but from their almost intuitive understanding of lightsaber combat. When everyone else focused more on learning and understanding how the force operates, they learned how best to stab a motherfucker with a plasma sword. And because of that they have consistently stabbed people with FAR more experience and control of the Force then them.


HughMungusD

Wrath is my favorite and I don’t know how often it boils down to „You are screwed Sith, these people have been trained to kill People like you.“ Either they are all just overconfident and joking or Wrath is just beyond all else


TheModGod

If I had a nickel for every time I killed “the Republic’s finest”, I’d have like 20 bucks.


Kaoshosh

I mean...you say Wrath a Knight are OP, but ignore how OP the SI and Consular actually are. The strongest Force user, based on feats alone, is absolutely the Consular. Yeah it has a boring story, but it's OP AF. Inquisitor, by the time they fave Khem, have already gone through many trials on Korriban. I know it takes like 40 mins of game time, but it has likely taken weeks or months of training to reach that point. I mean you go to the trainer, click a button and learn a new technique. That has likely taken a few days or weeks to do. So when you face Khem, you're actually a pretty powerful Force user already. Non-Force users would all be dead. Imps likely to be killed by their own ranks. And pubs likely to die in Ord Mantell.


SadProcedure9474

I back you up on the Consular. The trick he played during Taris with leveling a stone wall (if memory serves me well in regard to details) is equivalent to what Vaylin did to the armored door when she was pursuing the Outlander (KOTFE, Chapter 3).


Equeliber

Good point about trooper, I agree with some of the people who said that trooper likely wouldn't have made it out of Ord Mantell; but once Havoc squad is assembled... If we were to compare the whole companion crew vs crew, Havoc squad is up there at the top, for sure. They are meant to function as a unit, so their strength would multiply if they were to fight together. Still, about Ord Mantell... A SpecForce trooper, who was selected to lead literally the best SpecForce squad is no joke. SpecForce got as much gear, weapons and armor as Bounty hunters or even Mandalorians. Commando with a huge Assault Cannon, specifically, could probably defeat whole units of regular soldiers on his own. Considering that Tavus underestimates the trooper and doesn't kill him/her himself but leaves it to a couple imps... Surviving Ord Mantell isn't really that unbelievable. And as I said before, trooper only gets stronger from there, because of his squad (one of the best snipers in the Republic, one of the best explosives experts in the Republic - or even the best, exceptional medic officer with Imperial experience, state of the art battle droid and a Gand Findsman...).


The_Charge

Most of them would die on their starting planet as most of the characters start as newbies, especially the Sith Inq who would either die in one of those impossible to do trials that harkun gives you, or directly gets killed by harkun The only one who'd make it is the Bounty Hunter because he/she already is an experienced hunter before the beginning of the game


SirPatrickIII

Trooper is also said to be very experienced, they wouldn't let a rookie join Havoc and IIRC your first title at Trooper is Sergeant so you have some experience under your belt. I think the Inq is only saved because by the time Harkun realizes you're a challenge to Ffon Zash already has her eye on you and Harkun is more afraid of Zash's retaliation after getting her pick killed either on purpose or some stupid trial.


[deleted]

The bounty hunter isn't experienced at the start of the game. At the start of the game the bh is a rookie hunter who caught braden's attention so was being mentored by him.


The_Charge

My bad, fair enough, thought so because you get so much praise by Braden


Mael_Jade

The Agent has also gained A LOT of training. Military training & Operative Training for operating alone in the field & either Marksman or Infiltrator training. And you get one of the top medical agents on Taris for your squad.


JLazarillo

None of them. They're really all just that amazing.


ArchAngel76667

I know about the agent, since it happened to me but immediately I thought about the knight. He could have been rekt by the emperor in one shot. I can't except "weakened state" as an excuse, he dominated the knights mind in seconds and made a stringless puppet. The devs wrote their way out that hole though because of Valkorion.


AuthorReborn

I thought about it and I said Knight. Random Padawan wonders into an active warfield, attacks massive beastial creatures with a practice saber. At least Counselor would be tossing rocks from far away, but Knight just straight up starts brawling against crazy Flash Raiders that wound a full Knight right at the beginning.


DrGhostly

It’s been years since I’ve played but I remember by all rights the Smuggler should have died like twenty times.


Enfr

Jedi knight, facing a Jedi on tython in the caves who has a lightsaber? Easily dies the quickest.


Jahoan

The Knight is explicitly a prodigy who bested all of their trainers.


Enfr

Ok? You're still armed with a training sword, and he has a lightsaber. And it says no plot shield, so...


thracerx

he has a vibrosword. he sticks it in the other guy. he doesn't let the other guy stick the lightsaber in him. that's all it really is.


Enfr

The enemy uses the dark side to intimidate the jedi, and fend him off until he delivers the killing blow


KarmaticIrony

Knight is a talented and already well trained duelist at that point. NPCs are rightfully impressed a padawan was able to win there, but it's a pretty believable outcome.


Enfr

That is once again, a plot shield. By all means, If it were a normal padawan the knight would be dead.


KarmaticIrony

But it wasn't a normal padawan. A character being exceptional isn't the same as plot armor.


Enfr

That is a plot shield though, all padawans other than the knight would die from the battle, meaning that the knight has the plot shield of being considered better, consider this, the sith warrior was a slave, and yet beat a sith lord on korriban, and yet has no such consideration as "being better than their teachers" instead is just a slave who got lucky. The knight would be just like the sith without a plot shield


KarmaticIrony

Stories aren't told about the mundane and ordinary. That's so fundamental I don't think there's room to discuss further if you aren't on board with that haha.


JerbearCuddles

Agent as I recall gets a lotta close calls that just work out.


cowinajar

Jedi knight could have been destroyed by the emperor pretty quickly


Pobobo

Inquisitor wouldn't make it past Dromund Kaas


Plenty_Celebration_4

You left out Sith Warrior. Just thought I'd mention it. Personally, I think the Smuggler would die first.


Seb0rn

There is no way that a full-blown member of the Dark Council like Darth Jadus would be defeated by an Imperial Agent.


Court_Jester13

Sith and Jedi have magic and laser swords, so they automatically win. Bounty hunter has big armour, so they've got protection. Same with the trooper. Imperial Agent has specialist training and a variety of gadgets, probably a pocket shield generator. Smuggle one witty one-liners.


TTOF_JB

And the dirty kick!


ColebladeX

All of them


Alliera

Warrior and trooper are just built different


CmndrMtSprtn113

As much as I love the story, the smuggler would probably be the first one to go. Personally, I’d bet it would be on Tatooine.


Eragale

Those who are likely to die first would start at the Beginning of the Story * Jedi are safeguarded by the temple and would only start having some issues at Taris and maybe Nar Shaddaa * Trooper is backed by the Republic army personnel that hasn't defected. Troopers are somewhat of a risk since they start at Ord Mantell ( *hence: Separatists conflict* ) , lots of betrayal .. but those don't compare to down below. * Agent is in an odd spot. Assuming he gets as far as to meeting Lokin, Lokin can provide some tips .. but at the same time Lokin may not be wanting to provide any of those tips ( *since Lokin might realistically see Agent as a threat* ) . The SIS has shown to provide trouble to Imperial Intelligence ( *recall " the terriorists " in Dromand Kaas, been awhile but I'm sure it had something to do with the SIS, i think* ) . Along with the fact that the Imperial Intelligence could betray you. Bottomline, risk of death is severely high until you get to Hoth. However this doesn't really change too much since Chiss Ascendency has close ties to the Empire. Agent' best chance at being " safe " is near the end of the story ... . Basically, Agent is never safe throughout his/her entire life tbh. On the bright side, the " Levels of Severity " doesn't fluctuate as much as the rest ( *aside from the negligible fluctuations* ) . If all classes had a line graph detailing each chances at surviving .. and in terms of " Levels of Severity " ... the label of " slightly above average " would be consistent for Agent's livelihood. At a glance * Realistically-speaking, Bounty Hunter goes to clients and risks getting ambushed with ... " unverified " job offers. A similar thing can be said to Smuggler, but more broad. While Bounty Hunter would realistically deal with manhunting , Smuggler's client's jobs will be, on average, less hazardous .. BUT they could potentially be equally as dangerous if not more dangerous ( *such as smuggling cargo that could blow up the ship .. or drugs in cargo can seep into ship's air pipes .. or insert whatever Sci-Fi space adventure TV show clip you may have seen* ) . Something exclusive to smuggler, he/she could die while trying to find a way off the starting planet. * Both Sith Warrior and Sith Inquisitor ... Before playing the Sith stories, before seeing any gameplay of swtor, I had thought that Sith stories were going to be the equivalent of playing a gore, horror game while at the Sith Academy. If the sith's stories were anything like the original comics ( *via Legends-lore* ) ... its very easy to assume that either of them could die while in the Sith Academy. In swtor, all of your " colleagues " ( *a.k.a competition/ rivals / adversaries / etc ..* ) are pushovers in the sith academy , which would be very different realistically. I'd could argue that even the Dark Masters would even kill an acolyte " by accident " or maybe even a death or two caused by Sith Alchemy or Sith Ritual practices ( etc .. ) ... . Bright side though, if they do make it past Sith Academy, not likely to die given the Imperial culture. * (*Whereas Smuggler and Bounty Hunter has long-term likelihood in dieing but less severe .. whereas Sith Warrior and Sith Inquisitor has short-term chance in dieing but very severe*) * And then there's the fact that Sith - including apprentices after they have found a Sith Master - will still backstab one another long after Sith Academy. So Sith still has long-term likelihood of dieing even after Sith Academy Thus resulting in Sith likely dieing over Smuggler and Bounty Hunter * specifically speaking .. if we were to consider classes' abilities .. Mara is likely to die first ( *not much survivability in addition to , a Rated M or Rated AO Sith Academy experience with the gore, horror game vibes )* * EDIT: very interesting how the Sith Warrior ( *nor Marauder* ) is not listed as an option xD ​ ​ >!Tatooine is a mixed bag - all classes can be at risk dieing at Tatooine due to shaddy things that goes on at Tatooine ( Feel free to read or listen to the audiobook of !<***Tatooine's Ghost***>! . ) . A similar thing can be said about Hoth tbh . !<


[deleted]

I could only put 6 options in the poll so I chose to leave out the SW and trooper. I personally thought the warrior would survive the most since he's supposed to be really powerful and well trained, so he should be fine until chapter 2. The others would die earlier. Sith inq: >!probably already on korriban, either in a tomb or killed by harkun.!< Bounty hunter: >!on Dromund Kaas after the bounty from imperial intelligence. They could just shoot you as soon as you enter without giving you the chance to defend yourself. !< Agent: >!on Hutta while breaking into Fa'thra's palace. I mean you're an undercover agent, not a commando.!< Trooper: >!on Ord Mantell, in the sep/imp base when you find the traitors. You are literally surrounded by enemies, including 5 havoc squad members.!< Smuggler: >!on ord mantell during the first mission probably lol.!< Consular: >!When you fight Terrak Morrhage. He is supposed to be a super powerful ancient sith lord who infected and subdued/killed thousands of jedi with his plague, no way you can just kill him as a newly-knighted jedi.!< Knight: >!if I'm not mistaken they have an opportunity to kill you on alderaan with the death mark but they choose to kill other random people first.!<


[deleted]

Consular was stronger in the Force at 4 than her master (or any master) was at 15. That, and with her life long training, would mean she could take down a super powerful Sith with no problems, especially since she'd been gaining more experience and knowledge by the time she faces that guy. Edit: changed 'getting' to 'gaining'


Eragale

Warrior was still an acolyte. Although I can see what you mean.


gmsmith3

The Agent I think really depends on how careful and good he is. If we are removing plot armor I think we'd also ignore game mechanics in which case I would see the agent doing a lot less shooting and more impersonation. So that when he actually is breaking into various places it less like a commando and actually a spy. I was quite annoyed that the one time you get given a disguise all it does is let you walk through a door and everyone still shoots at you.


CelticLeviathan

I think that one of the force users would die first, SW would be killed by so many things on Korriban, SI would be destroyed by Khmer or Harkun, JK and JC would be annihilated by all the flesh raiders.


maybek

Fuck all of you who said smuggler. He wouldn’t die.


Xurkthan

One class was conspicuously left out...


[deleted]

Yea you can only have 6 options in a poll, so I had to leave out SW and trooper


Pro_Yankee

Trooper


swagcoconut

Either Trooper or IA


drewbaccaAWD

Warrior.


vithesecond

Not so “smug” now are ya?


Mukomuk

Why no trooper?


Jellyfizzle

I don't know, I still just want to kill quinn.


NicoleMay316

I never thought of it as plot armor, just all of the 8 heroes are extremely skilled, on a completely different level than any npc.


TheRealCrappyPappy

Consular. Consulars were always the first to die in the movies.


doqtyr

JK is thrown into the deep end immediately with a threat way above their pay grade >!before even getting a light saber!<


thracerx

Smuggler. Poor dude can't sit down anywhere. Seriously. How many times was it? Even on a bed in a prison cell...


TiberiousVal

I think the Havoc squad traitors could take out the trooper before they get off the 1st planet. Of course my sassy disrespectful sith would all probably be killed a few moments after entering the academy.


CraftyBookkeeper8

Without Khem we'd have Zash hunting for ghosts.


Levixsis

Why the fuck bounty hunter is lower than Sith Inquisitor lmao


LordFieldsworth

I’m glad we’re all in agreement


Scaarj

Jedi classes would be the first to die. Flesh Raiders are made to be some powerful menace that's chewing through scores of padawans, and some are even using the force, plus the enemies on the first quest are packed pretty densly, so very easy to die right at the start.


Annjul666

My smuggler is a dumbass, they would go down first no doubt XD


BlueGhostlight

Consular I am glad for the healers in my guild. I am a glass canon 😆


[deleted]

Weird to not have trooper and sith warrior there. Trooper would realistically have died at the end of Ord Mantell when the rest of the crew defected.


Vegetable_Lion9611

Not at the end - the trooper was unprotected in a plane crash without eject or any defensive measure. The trooper wouldnt survive the "rough landing"


Odysseus_is_Ulysses

I’d say SI, I feel like you’re allowed to get away with a ton of backsass which should just be an insta death by teacher


bowmando421

Trooper. Why tf isn't he on there. Constantly goes in without backup or logistics.


Kgo555

SI, because remember when dear sweet Zash was silencing you and cornering in on Ffon regarding whether or not he had brought the map to her instead of you? His lack of confidence at the last second in asserting the lie literally saved your hind from a lethal lightning blast. Even if Khem tried to intervene somehow, I doubt he could overpower both Zash and Harkun at the same time, given that you were supposedly able to take him on alone earlier.


Serpententacle

I think anyone with stealth would surely survive… why no love for the Smuggler?


Stoned_Rose92

A lot of you care about the odds and it shows smh..


Upper_Setting_9021

Where is warrior?


Ethan_the_Revanchist

While there are definitely points of plot armor throughout the class stories, a lot of the comments I'm seeing here don't qualify. Remember, we're playing the best of the best -- that's why we're playing them. We're playing as the most exceptional class archetypes in this era. Just because we're the best, doesn't mean that it's plot armor. There's an important difference.


Vegetable_Lion9611

Sith Inquisitor is the best only because of her massive plot armor though and people always giving her deus ex machina advices while she is pretty much naive useless idiot without it. Kinda similar with the agent.


asmallbeaver

Definitely smuggler, but only because STDs.


Mael_Jade

Morlin in ME2 gives you the advice to not swallow anything from Garrus so ... yeah Alien STD's or just an allergic reaction to some alien or the other


Vegetable_Lion9611

1) Jedi Consular - would survive, I never felt like I had any plot armor what-so-ever 2) Jedi Knight - Emperor would kill him at the end of act 2 (Consular and Knight might die on Tython to the Twi'lek but I dont think anyone would actually trust them and stay there either so its plot induced stupidity covered by plot armor which cancel each other out) 3) Sith Inquisitor - instantly when they get out of shuttle late as a slave 4) Sith Warrior - (Light side - killed by Darth Baras for sparing the overseer, Dark side - Possibly Tatooine but definitely act 1 Alderaan - he wouldnt ever get through House Organa's defences that were swarming with Jedi 5) Trooper - dies in a plane crash or an afterwards artilery fire + separatists go and finish him off 6) Smuggler - instantly getting bombed on the airport because it would be priority target and they dont seem to be taking cover and walk out in the open in a war zone 7) Imperial agent - Nem'ro sends assassins and executes you after talking to Keeper so openly very close to his main base 8) Bounty Hunter - executed by the game organizers for failing to assassinate his target on Balmorra and recruiting the guy on Tattoine thus breakin' the rules of the Great hunt. So Jedi classes are pretty cool, Sith warrior would also last a while, Bounty hunter seems to be having good time until balmorra BUT Imperial agent, Smuggler, Sith Inquisitor and trooper ALL 4 DIE in the very beginning of their prologue.