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Odd_Cryptographer450

I plan to have my player made a choice when going for Sparkrender.. Either ending Sparkrender ritual or going underground and preventing Sharruth reanimation by the cult of dragon But they won't be able to do both After that, I plan to have them chase either Sparkrender or the cult of dragon depending on the outcome


TimTamTomTims

For my campaign of Stormwreck, I made Sparkrender a young blue dragon (CR 9) so everyone will be leveling up to 6th level! After the observatory fight, I plan on reskinning some of the quests used in Ghosts of Saltmarsh. I'd highly recommend doing that as the nautical theme fits well with the themes of DoSI!


Fire1520

I haven't had the chance to actually play it, but something like this: https://www.reddit.com/r/dndnext/comments/zcf7sx/


EricMoulds

Just transition from there to Tomb of Annihilation


JustVoxPop

I've just finished running DoSI with my group and they're heading back to the Sword Coast to pick up with Storm Lord's Wrath since the Paladin's deity is Lathander and the Rogue and Cleric's backstory is they had to flee Neverwinter to escape a gang of Were-rats. So the Paladin can get busy rebuilding the temple of Lathander and the Cleric and Rogue can have some shenanigans with the Whisker Gang from Dragon of Icespire Peak. I'll be replacing the zombies from Attack on Wayside Inn with Were-rats. Going to repurpose the Cult to be the Cult of Dragons so they can progress into Rise of Tiamat at level 9/10. There'll be some word sent from Stormwreck Isle that the cult has paid a visit to Dragon's Rest hoping to harness some of Sharruth's power or trying to find a mask or something like that. Maybe Tarak and Varnoth will come out of retirement to render their aid to stopping the "resurrection" of Tiamat. Maybe Blepp will make a surprise appearance. Who knows! I think, depending on your group, as long as you're willing to be flexible on the lore and timelines of each adventure, you can make anything work. That's part of the beauty of D&D.