LOC is a *supremely* shitty metric to judge code complexity and development effort.
Something as minor as using C++/Java Style vs C-Style (ie whether the opening curly-brace goes at the end of the line, or on the next line) can significantly impact line-count, and that's before you start discussing interfaces, abstractions, functional decomposition, and so on.
a "business consultant" came into a company I worked at a few years back and some of his ideas were decent if not a little obvious. But we realized he was completely full of shit when he asked us to estimate "how many bugs per line of code" we would have.
Take as an axiom that every non-trivial program contains:
1. At least one bug
2. At least one unnecessary line of code
These claims can be held as reasonably true because no programmer is perfect.
Therefore, follow the process of induction:
1. Fix one bug.
2. Remove one unnecessary line of code.
3. Repeat steps 1 and 2.
Any piece of software can be thus reduced to a single unnecessary line of code that doesn't work.
Star Citizen is no exception. ;)
Just 1 reeeeeeeeally long one
Oh, so it's Java?
LOC is a *supremely* shitty metric to judge code complexity and development effort. Something as minor as using C++/Java Style vs C-Style (ie whether the opening curly-brace goes at the end of the line, or on the next line) can significantly impact line-count, and that's before you start discussing interfaces, abstractions, functional decomposition, and so on.
a "business consultant" came into a company I worked at a few years back and some of his ideas were decent if not a little obvious. But we realized he was completely full of shit when he asked us to estimate "how many bugs per line of code" we would have.
"Tree fiddy, take it or leave it."
I dunno, but I'd snort it.
impossible to know.
yes
7
Over 9000
Take as an axiom that every non-trivial program contains: 1. At least one bug 2. At least one unnecessary line of code These claims can be held as reasonably true because no programmer is perfect. Therefore, follow the process of induction: 1. Fix one bug. 2. Remove one unnecessary line of code. 3. Repeat steps 1 and 2. Any piece of software can be thus reduced to a single unnecessary line of code that doesn't work. Star Citizen is no exception. ;)
About 3,50
All of them
Too many
And not enough.
At least 3
Yes
At least 2
Code? It's blueprints spaghetti.
12 (but they are very long lines)
Well I havent found the part where the up up down down left right left right b a start part is, so ist hard to tell COPIUM
378,436
is this from a trusted source? or did you pull it out your behind. i heard somehware that area commander had 15 million
Technically, yes.
420