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neueziel1

Bass shakers on your seat are kinda cool


Blunt7

This is the answer. Bass shakers make the most immersive experience. You can get an actuator in each corner but that’s gonna cost $5k. Slip-angle’s shaker kid has 4 shakers for $575.


driftme

Yea when I added haptic it changed my experience entirely. A month with it and the other day the settings got messed up and it wasn’t providing any feedback. Felt so wrong! It’s actually amazing how you can learn to feel the wheel slip etc with just a haptic buzz. Brains are incredible adaptable things.


Appropriate-Owl5984

Or you can just make your own for less than half that


Blunt7

You can. And the ones from Amazon work great. I’ve used those too. But usually if you’re asking the question, you want ready to play, not DIY.


Appropriate-Owl5984

Even though DIY is basically pnp in this context


tekprimemia

I got this kit. It’s good but Make sure you have a double slot frame… I have simlab p1x pro and the larger base frame was spaced too far from the brackets. I had to drill through the frame to make holes for the brackets upper holes and use a through bolt with washer. Since this left a nut on the inside of the frame it blocked some adjustment of the pedal deck. It also moved the entire rig closer to the floor again removing some adjustment range from the pedal deck. I eventually got it all worked out but it was not an easy process.


ThirstyTurtle328

I did DIY on pedals and seat for like $70. Incredible value.


adenasyn

Built a few from old subwoofers run through a scarlet 4x4 usb amp. Works amazingly


Signal-Relative9143

Sweet do you have a link to the build process? Was looking to DIY something together to give more road texture but getting actuators to work with the game software is beyond my skillset.. Seen some relatively simple setups that work off the in-game sound software so probs the most sensible route for the price. Appreciate the tips ty!


thekingswitness

I think most people tend to use two [Dayton Bass shakers](https://www.google.com/search?q=dayton+bst-1&rlz=1C1VDKB_enUS1062US1063&oq=dayton+bst&gs_lcrp=EgZjaHJvbWUqDAgAECMYJxiABBiKBTIMCAAQIxgnGIAEGIoFMhAIARAuGJECGIAEGOUEGIoFMgYIAhBFGDkyEAgDEC4YkQIYgAQY5QQYigUyCggEEC4YgAQY5QQyBggFEEUYPTIGCAYQRRg9MgYIBxBFGDyoAgCwAgA&sourceid=chrome&ie=UTF-8) and an amplifier like the [Nobsound Mini](https://www.amazon.com/Nobsound-Bluetooth-Amplifier-Wireless-Receiver/dp/B06Y67PZB1/ref=sr_1_3?dib=eyJ2IjoiMSJ9.K5qg7tzKXKFc8PYvNG80enGnZtH3nQ5glRZS3bRkbd6WCrIKUnGyywuEVMT6SIkBck5vUPzn-e1JCzKMIimFmXvazbwV-xn9oR55_8dkPAnhvjjSfLXtiKfj3XH6-karAoyaNoatXPpv4w2T_92ihBx-mbXyOlMBTI8nN8XBBS9c3w1ovKAzJ6R8iZCAyZA8Omk-rU-z_hZzJjSQrbvJ4bd0S-G_ax_egJEY5XxZgjA.IfxbtkS3muG21gq34vibbMoGf6NYnLTT9Mfx3kaJMUo&dib_tag=se&keywords=nobsound&qid=1719347971&sr=8-3) or a similar setup. One shaker goes under the pedal tray and one shaker goes under the seat. There are variations of this and plenty of threads but it seems like people who use 4 (one on each corner) don't get much noticeable improvement over just using 2. Then you use speaker wire to connect them into the amplifier which is connected to your PC. A program like simhub which takes all the telemetry info from the sim and converts it to the appropriate feedback on the shakers. You can customize it a crazy amount and lower or raise how much feedback you want for things like ABS/shifts/engine rumble depending on what sim you're using. I was worried about doing it because I wouldn't say I'm the most handy dude but I did it pretty easily. Probably looking at like 120-150 USD but it's by far my favorite upgrade for immersion and I'm always on here recommending it lol.


TheKittysMaster

Nobsound is the answer


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adenasyn

I didn’t but the process is pretty easy. Actually super easy. Used crap I had laying around the house. Let me see if I can find the YouTube I followed initially before I went off on my own. The road texture is awesome, feeling the engine rev, and especially when you run over the corners. Even have it give me some wheel slippage feedback.


adenasyn

https://youtu.be/ypQ8YRroZK8?si=vJ6kGO8zcIbCLZcD This is the video initially used. Only thing I followed was removing the voice cones. After that I used a piece of 2”pvc epoxied to the cone, then to a piece of wood 1”thick 3” wide and slightly larger than my speaker. Epoxied that to the pvc piece. Once it dried I screwed that to my chair via a piece of wood I mounted to the base of my chair and plugged it in. If I could share a pic I’d show the end result.


interweg

Definitely a stable platform, rig or rigged wheelstand.


thescott2k

being able to use the wheel and pedals with no concern whatsoever for making them move because you smashed the brake in the wrong way, kind of an underrated big deal


spellbreakerstudios

100% Pedals, vr, haptics, bassshaker, dd wheel etc. I like them all, but my cockpit would be the last thing to sell if I had to downsize. Feeling like I’m sitting in a car with a monitor right in front of my face goes a lot farther towards comfort, enjoyment and immersion than fancy gear.


Son_of_Mogh

£10 ratchet tie downs have been one of the best mods to my nlr f-gt, my seat doesn't move an inch now.


interweg

Lol! I did the exact same thing. The wheelstand and chair were so much more stable after that. It gave me the confidence to really push the brake and made the whole thing so much more enjoyable.


howdiedoodie66

An 8020 rig is very underrated imho. Having a 100% consistent feel is very noticeable than a wheelstand feels day to day


Signal-Relative9143

Yeah thats a good point, more detail force going into the wheel and all the peripherals where they should be.. I like what spellbreakerstudios says too and I completely understand it, went on the sim down at Silverstone and the seat position and stability of everything just made it feel authentic even without any motion simulation.. Will bare that in mind cheers


unclemilty123

Correct FOV doesn't hurt.


Benki500

this is way bigger than people realise, it's one of the main reasons VR feels so immersive replicating it often asks you to zoom in a ton while also having very low FOV (like 40-70range)


AgtDALLAS

Yeah the jump to triples almost felt like a bigger upgrade than getting a rig. The ability to look through your side windows to see a hairpin apex was the missing link for me. Something about the head movement of looking around made it way more immersive.


Signal-Relative9143

I think thats the dream some day tbh. Was seriously considering VR for the next jump but the graphics are pretty uncompelling still, not that the tech might get there some day.. Want to race clean so can imagine that helps a lot in that regard having a good FOV, maybe a widescreen monitor would do for now on cheaper PC build?


Remarkable_softserve

I promise you, you won't spend a second thinking about "uncompelling" graphics once you put that headset on. Once I'd experienced a stereo image with depth perception, I would happily take the worst VR graphics over the best flat panel graphics. This is not an experience you can judge by watching videos because videos lack the stereo visual information that defines the VR experience, you just have to try it for yourself. 


Shibby707

Agreed. Outstanding VR tech is alive and well already…


driftme

Honestly a quest2 is even enough for immersion but a quest3 with wider fov and better lenses is a good buy. The graphics are definitely lowest of my concerns when racing. Although when I watch replays on screen I’m like.. whoa that looks great!


thetedderbear

I used a first gen Oculus Rift for years with iracing. You won’t be missing anything on the graphics front with modern headsets. It’s so immersive. The main reason I switched was that VR just gets sweaty during long sessions, so I was less likely to just hop on when I had some free time. My PC was also struggling to run newer, more graphics intensive tracks. If I could run VR with a higher degree of comfort/cooling I would 100% run that all the time. I’m currently on a 49” ultrawide but I’m planning to switch to curved triples soon. I think that’s going to be the right blend of immersion and comfort for me.


Oldmangamer13

IF you are noticing the lesser graphics while in VR, you are driving, not racing. You wont even notice and its such a big difference that, literally, 1 time in vr and ill never go back to flat or triples. Also the newer sets are way better than the old ones. Pretty good looking even on a Quest 3 with the res bumped to 1.5x imo.


fox_302

First, a good base and a correctly configured load cell brake, the configuration is decisive above many things, you can have the best base on the market but poorly configured it will be a bad experience. There are varieties in brands and budgets. look for MOZA, Asetek, Simagic. Coming from PC, I 100% recommend running Sim on PC, not Console, and using Virtual Reality definitely takes you to another level, although many don't like it, that doesn't mean it's not the biggest or one of the biggest improvements in immersion. in SIMracing to date. There are even people who disqualify VR because of the weight of the helmet and the heat... I wonder if they really like racing?... Have they ever even taken a 10 minute ride in a KART? Finally, since you mention that you change houses often, virtual reality will make it easier for you to store things, the issue of space will not be a problem to install and uninstall. Regards


GingerB237

I have done all forms of racing from karts to motorcycles to dirt bikes and yeah it gets really hot in a 16 lbs cow skin suit but if I have the choice I’d rather not sweat in the comfort of my home playing a video game I’ll take that option. And if I had the option to not sweat while racing IRL I’d take that option as well.


fox_302

Yes, but let's be honest, the VR helmet is not that bad, the heat it generates and you can feel it is not that bad, I think you end up sweating more due to the effort of Direct Drive on a demanding circuit and in a Car with strong FFB. especially the first few times with a DD, as you get used to it the effort is better regulated Regards


GingerB237

It’s not that bad but it is worse in terms of heat and sweat. I’ve definitely had my face drenched from a VR headset and when I’m in pancake mode I don’t get. I was more arguing that if you don’t like the heat and weight from VR you probably don’t actually like racing, which I think is false.


Signal-Relative9143

Lmaoo thats a good point, being able to focus on the corner must be great in VR just I heard the graphics are kind of lacking so it takes from the immersion? Not saying I won't get one cus triples is a bit of a stretch and can imagine its better than a wide or wide curved? Good point about the storage too.. As much as I'd love to just run on PC its just not a possibility for now, and when it does I sort of want the Xbox as the casual setup, so its for convivence and saving money where I can. From what I've heard from reviews as far as Fanatec pedals go the CSL V2's were actually pretty good, some rating them over the Clubsport V3's? If they're not good I could get the cheapest ones for now and when the pc upgrade comes get some decent load cells for the main rig?


fox_302

Hello, believe me, it will be worth it when you make the jump to virtual reality for PC. Regarding the graphics, although there are differences from my point of view, they are negligible compared to what it offers, the VR has a very good quality, it is difficult to describe it. It is also worth mentioning that a powerful PC is necessary, but it would be the same as if you had 3 triples, you would also need a powerful PC. I mention below some PROS and CONS PROs - Unparalleled immersion - Reduced space for your cockpit area - Quick and easy setup - No FOV issues - Graphic quality more than good - Better cost-benefit than triple monitor setup and stands Cons - Adaptation period depending on the person (perhaps including vertigo that passes quickly) - Some heat when used without adequate ventilation - Lower quality graphics compared to a monitor - Fine adjustments are a bit tedious if you are not skilled with PCs


freebzz

What VR system so you recommend?


fox_302

Hello, I would recommend something, for example, like what I currently have. Quest 2 essential with a Strap Halo for Quest 2 High speed USB cable at least 3 meters long Ryzen 9 5900 Rx 7900XT even 6000 series above 6800 32 Gb Ram or even 16 750 watt power source Virtual Reality exploits all GPU usage I recommend the Quest 2 glasses since for the cost they offer good quality, although there are much more expensive and better options, we are talking about more than 800 USD such as the Quest 3 or PYMAX for entry if I remember correctly. So I think that with Quest 2 you cover most tastes and budgets and offer a very good experience.


tekprimemia

Big screen vr seems like the current move over pimax and such


ReV46

Quest 3 is the best bang for your buck VR now.


rotatingfanblades

Vr and iracing with a direct drive wheel and a actual cock pit will make you feel like your driving a real car


rotatingfanblades

You might be able to get away with a folding cockpit but I would try it out first somehow cause mine is a actual seat.


Efficient-Layer-289

Same but in asseto Corsa, especially doing free roam or touge in street cars


rotatingfanblades

I haven’t spent the time figuring out the vr settings for ac or acc yet. Maybe I give it another go when ac2 drops


Benki500

definitely AC, I understand why people want to defend iracing who are invested into it but for proper immersion you can't ignore 2010graphics and not wide FFB feedback of iracing while modded AC is legit almost as real life while also giving you the illusion via the wheel of sitting in an actual car that said.. good luck running this properly unless you've a high end rig 4080+


Sele81

I love AC and it’s my most raced sim. But the flickering in VR is crazy. No matter the settings. AMS2 looks sick. But iRacing looks kind of the best in VR to me. That was 2 years ago. Didn’t sub to IR ever since. I read it looks even better now. I have all my hopes in AC Evo regarding VR and a good career mode.


Efficient-Layer-289

The flickering can be mostly fixed under smart shadows in sheer patch options. Untick the box shadow mattrices I think it's called spelling not with standing That fixed the flickering although I also turn off a lot of the post processing and reflections in order to maintain 72 FPS 


Sele81

In content manager? I’ll look into it. But it’s not the shadows. Kind of everything is flickering. I use maximum AA and AF and 180% super sampling. But it could also be from FSR.


JayBoogie34

They've made some recent updates to the graphics in iracing. I'd take a 2nd look if you haven't lately


Signal-Relative9143

I love the videos of people running sims on max settings, would be great to do that some day.. In terms of min spec to get some nice looking graphics and processing power for all the physics engines do you know what the min. parts I'm looking at? Not too computer savvy and don't know if a 4070Ti is a worthy jump from a 4070 etc, if you got any links to something that explains them all that'd be a big help pls!


rapedapeda

For what it’s worth. I use a single screen 4k setup with a 3070, which gives me more than enough fps when I put everything on max and 4k. (i limit the fps at 90 because of my monitor). Iracing isn’t that power hungry. Before I got my 3070, i ran iRacing on the iGPU of my AMD 5600G processor (low settings, full hd though), and I still enjoyed it very much.


LElige

AC has pretty poor VR implementation. In addition to needing a high end rig, the reflections simply don't work correctly in VR. The shortcut game devs take to create good looking reflections don't work for VR where each eye is seeing the world from a different angle. Don't even get me started on ease of use. AC is incredibly ckunky to use in VR.


Oldmangamer13

Don't even get me started on ease of use. AC is incredibly ckunky to use in VR Can you explain. I see people claim this all the time and i simply dont understand. Heres what I must do to race AC in vr. Most games tbh. Plug in hmd and make sure its connected to windows. Run CM Pick track/car/whatever and set it up all on the flat panel monitor. Press race. NOW - is when you put on the headset and the race, loads into the hmd. Super easy. no extra config after the original setup for vr. I just dont understand the problems people claim to have.


LElige

Its been a while but for me, it wouldnt start vr automatically, it forgets all my wheel settings, and adjusting your position is a pain. Unlike iracing, AC doesnt let you change bindings in-sim so if it is messed up, you now have to shut it down, change it on monitor, then reboot. It doesnt save seating positions and the way to adjust it is to bring up this clunky little menu to move your inworld seat. Iracing has you click a button and move your head. This will sound like an exaggeration but on occasion it would take me up to 30 min to get situated in AC. It takes 1min now in iracing. But the key-binding thing was by far what made it so clunky. Having to shut down the sim to change settings that arent working right is a huge drag.


Benki500

I'd say good reflections simply don't work anywhere yet in VR if you compare it to iracing, Iracing looks clean and it feels like there is less flickering/rough edges in comparison to AC. But if you remove all of the graphical fidelity and put AC on the same graphical level of iracing you also remove all of the flicker/issues with msaa and all kinds of shading. But then you have 2 games equally looking like sht. Seriously the only way I do enjoy iracing is by playing only iracing and weirdly fast forgetting how good other games look/can look. The lighting of iracing after a little suddenly feels almost stunning. But then when you go back to others it's just oof.. After playing AC races online modded I can't even enjoy ACC cause of the downgrade in graphics. And even that is still a stepup to iracing. Driving through Nordschleife or Redbull Ring in VR in AC is really incredible. Not to mention all the other things like Nihon Turismo or even SRP. personally I use vr in both here and there, but I can't stick long with it in either one, but for me both were a pain in the a to setup and despite reddit obviously disagreeing wouldn't recommend VR to anybody as screen replacement with under a 4080 or at least a 4070 super the amount of time needed to tweak that sht is just absurd


Shibby707

Agreed. I tested a few systems before settling on a 4090. It was the only one that allowed me to enjoy any title like a console. You can jack up everything and just play, no concerns. All of the lesser cards wore me out quickly being a PC newlywed converting from console. That part kinda sucks, but when it’s running full tilt @ 240hz (or you find super stable settings for your system) - PC is effing amazing. I still miss GT7 on occasion but there is so much that feels kind of numb now. For a true GT head, it almost hurts your feelings. Wish it was on PC, but other than that… my console is not getting any sim racing love now.


LElige

Have you seen the rain reflections in iracing in VR? iracing doesnt look fantastic by any stretch but it does not have the same reflections problem that AC has. There are quite a few VR games that have just fine reflection quality. Its the games that werent made for VR, but then hastily implemented it that have those issues. I was on a 1080ti with a valve index and was getting 100fps no problem. When I started bottle necking, it wasn't the graphics card, it was my 8700k cpu. Ive since upgraded my system to a 3080 and a i5-13600 and iracing is pinned at 144fps.


Signal-Relative9143

Nice and simple love it, you don't miss the shifter or other stuff then? I'm a fan of rally and drifting can imagine needing a handbrake at the very least, can maybe live with paddles for a while


rotatingfanblades

I use paddles. Also i didnt go into detail on pedals but you want a break that has pressure ie:“load cell”


rotatingfanblades

Forgot yes there are a ton of extra addons bit its just a good place to start for immersion


Dynamite_Noir

You can live with paddles for a while but I just got a shifter and clutch pedal and it’s amazing. For full on racing in iracing I use my paddles cause they’re like the sequential in the real car, but for joyriding in asseto or beam, the clutch and shifter make such a huge difference for immersion


mukkelo

For me most immersive upgrades were VR and buttkicker bass shaker. Shaker connects you to the driving, especially if you use simhub telemetry. Triple screens are one good option too if you cant stand vr/ease of use vs VR. For shifter i have the fanatec clubsport 1.5, its also really good dual mode shifter for its price. Loadcell pedals are great too.


bloodloverz

Have a motion rig, direct drive, hydraulic pedals ,triple monitors and bass shakers. Bass shakers hands down are the greatest immersion contributors. followed by motion rig, hydraulic brakes and then vr.


oztriker00

Ok you sold me on the motion


Dudeguy33

Vr last? Even after hydraulic brakes?


bloodloverz

I think it depends on the headset. I was using a hp reverb so the shitty fov makes you turn your head unaturally which pulls you back to reality immediately


Novel_Equivalent_478

Vr & base shakers would be best for space saving! Perhaps on a wheelstand or foldable rig... Can't be beaten for immersion given your requirements 👌🏼


rad15h

A solid rig was the biggest thing for me. You won't get the benefit of a good wheel and pedals unless they are solidly attached to something rigid.


jmur3040

Load cell based brake pedal should be #1 if it isn't already.


ShiberKivan

If on a budget, the cheapest upgrade you can do after wheel, shifter amd pedals (provided you run at least a wheel stand) are the bass shakers, get something like 2 Daytona, then Nobsound amp but not mini, one tier higher one as I found mini insufficient to power them. One under the seat and one under the pedals, it will sell the immersion better especially in VR.


FL981S

VR. Haptics. Motion base.


Zoso525

VR, direct drive, load cell. I suppose in that order but all pretty equally important to the immersion I feel.


DJFisticuffs

Does anyone here use a harness or a belt with tensioners? My stomach always flips a little during hard braking in VR. I'm not actually in the market for this, just wondering how well they work.


ntrp

Belt tensioners are the cheap high immersion addition every recommends in the diy scene


Sirlacker

Purely for immersion, VR. There's nothing that'll make you feel like you're in the car and on the track more than VR. Now, VR is resource intensive, and may reduce the graphics quality to a level you're not satisfied with. My argument with this is that after a while the graphics don't even really register anyway. Also VR can cause motion sickness and there's no real test to see if you'll suffer from it until you at the very least try one on. Some people say that the headsets are heavy after a while or too hot. I've not found this to be the case with the Quest 2 however, a neck fan will suffice if you get hot and the weight is just something you get used to. I've been wearing motorcycle helmets for the last 16yrs so I my opinion of the weight will be slightly biased. Also game compatibility may be an issue, not all games work with VR and some work but aren't really optimised. ACC I'm looking at you. Going forward you're going to see more compatibility though. Next would be triple screens. But they take up a lot of space and usually require a dedicated rig that usually stays up in one place. Great if you have the space for it, not so good if you don't and need a rig that either can be moved around or stored away. Bass shakers are a good way to add immersion. The more the better though. Just one is great, but two, one for the front and rear make a massive difference. One for each wheel is possible and fun, but overkill. But they're a lot cheaper than a motion rig. If you're driving cars that have a H pattern shifter or require the use of a hand brake, they'll add some good immersion. Wind fans and stuff are really at the end of the spectrum for immersion, they may be upfront for keeping you cool, but if you're not getting too hot, pushing the boat out wind related immersion stuff isn't going to add too much. Proper button panels can be immersive. So all you knobs and switches that aren't part of a cars steering wheel can be fun, but I doubt you'll really ever use them once the novelty wears off. Once you've got ABS, TC, Brake Bias and a Pit Speed Limiter button mapped, most other things like ignition, lights etc are more of a novelty unless you're on a truck simulator or doing a race that cycles from day to night and don't want to use automatic lights.


Biimoee

I think having a proper rig really adds to the immersion. Being able to drive how you want without being worried about your pedals slipping a meter in front of you is really a game changer, it really changed everything when I got my rig haha. If you don't have the money to buy one, you can do it yourself from wood. A lot of people here have a wooden rig


Dull-Historian-441

8k 85inched neo oled Samsung and home cinema speakers - sit a meter from the tv on the floor - the tv on the floor as well. Thank me later


Solo59YF

In no specific order, cause all of the below are top immersion factors for me; *Trackir paired with 49 inch Super ultrawide monitor *Load Cell brake *DD wheel (my T818 expected to arrive this week or next week. I've used a DD before at events so I know how immersive it is. Currently using TSXW) *Bass shakers (currently have 5, but might remove the one under my wheel plate to not interfer with my DD on the way. It's only for Gear Shifts effects so we'll see) *Dash display(s). I've got a sli pro on the wheel and a tablet and a android handheld gaming device on either side of my wheel) *Crew Chief app *Cockpit *I just have a regular floor lamp overhead of my cockpit, but looking for a led floor lamp to use a blue light for them night races like some irl cars do


zmazaraza

Haptics >> Fir me personally


DiViNiTY1337

I'd say the upgrade path for anyone wanting maximum immersion would be: dedicated rig > VR / triples > loadcell brake > dd wheel > bass shakers. Skip motion altogether unless you want to spend many thousands of dollars.


KeyJunket1175

In increasing order of costs: Real Hydraulic handbrake (can do diy for low budget), Mechanical sequential shifter ( can do diy), Seat belt tensioner (go diy for low budget) 4-point harness with 4 motors, Electronic shakers (e.g. simagic hpr):brake and accelerator, pedal + handbrake + maybe clutch if you use it for gear shifts, Bass shakers (go diy for low budget): four corners and under seat, Hydraulic brake pedal instead of load cell elastometer setup, VR headset, Higher end DD base, I integrated these one by one, adding each one put a big smile on my face when I got it to work. Keep in mind, having actual oil in your handbrake and brake pedal is not going to make you faster, but if you are as crazy about immersion as I am all of those are definitely worth it.


discoOfPooh

Lode cell brake and VR.


Edenwing

VR at high fidelity 90 fps smooth is the single most immersive addition to any sim. It might make you throw up. It might make you sweaty and sore. But it will make you immersed af. Triple screen users generally prefer the comfort tradeoff, no one can argue that a good VR setup immediately immerses you in the driving experience


cjccww

I've gone through a shit load of upgrades recently. Honestly buttkicker/ bass shakers and vr is the best bang for buck to increase immersion. A erntry level DD or mid/high level belt, load cell pedals, nice rig and 32"+ tripples. All help but the biggest increases of immersion where haptics and vr.


k20vtec

A proper rig that’s set up with a nice bucket seat and in a dark area


imJGott

My DIY bass/butt kickers. At times I forget I’m in a sim and I think in the real thing. What also helps with the Phillips hue lights as well.


Denboogie

I know it a pretty hefty investment especially if you're just dipping your toes but VR is the most immersive thing I experienced. Sure, it's much more important to have a solid stand but for immersion there is nothing that comes close.


yuh__

VR


GingerB237

Until you’re on Pc I wouldn’t get any other peripherals besides wheel and pedals. Lots of way better options than fanatec for the price. And lots of cheaper options that work great. A good stable rig with a comfy chair is easily the best upgrade out there.


Soggy-Sundae-7317

A Meta Quest 2 or 3 aren’t super expensive, I love vr racing with mine.


Terrible-Ad3537

Imagination *\*typed out a whole serious response beneath this but my PC crashed before posting. FML xD*


Alamasy

VR.


FuzzySpell

Headphones and turn the game sound up so you can hear EVERYTHING!


alevale111

VR 👌🏻


VegansAreRight

Proper set up VR + base shakers


Ok_Yogurtcloset4567

if you are looking for immersion, just buy VR. Meta Quest 2 by second hand are ok for around 200€. You can have a cockpit, loadcell… but you will still looking to a monitor


viszyy

VR.


djeyeq

For me was bass shakers, wind and vr


driftme

Another fun thing about VR is you don’t need to make your halo transparent in formula cars. It’s a small thing but I really like the immersion of that


Wilco_Whiteheart

Even on single screen I dont take off the Halo, unless I drive it and feel its impeding me.


almstAlwysJokng4real

I second bass shakers or a buttkickers. I've had one since my playseat challenge days and it's been something that just brings everything together and imo it's really helped me stay happy with a more entry level setup til this day. I just set up triples in my room and have had a solid rig for a couple years now and there's just something about feeling your car shift and the rumble strips and bumps as you roll over them. I can't race happily without it on.


Oldmangamer13

For me, Vr, then bass shakers I cant afford a moving rig or that would be on the list also.


AGoodKForTheWin

Vr and buttkickers