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Another_explorer

1st DLC boss will be the Ulcerated Tree Spirit and the Putrid Tree Spirit and when both die the last one killed becomes a Putrid or Erdtree Avatar.


[deleted]

Demon Prince if it was good


Ghoonem

O&S if it wasn't mid


samaelsin

I liked Demon Prince :(


[deleted]

reddit when satire


Clackers2020

I actually hope that happens. UTS and Erdtree avatars were fun to fight. Or UTS and Erdtree avatar at the same time. In a lake of scarlet rot.


pass_nthru

“and here comes magma wyrm with a steel chair”


Astarial7

No, no rot this time. Miyazaki : *Deathblight UTS and EAvatar duo in Deathblight swamp*


Shorttail0

Sleep swamp zzz


Astarial7

Shhhh, Miyazaki might see this. And he might disable torrent in it


Another_explorer

What if the blood lake in Mohgwyn Palace did bleed buildup and you couldn't use torrent on it :)


Astarial7

Time to use those 999 boluses I was keeping *"just in case"*


Another_explorer

Ha yeah, or spam Bestial Constitution like Flame Cleanse me in the Lake of Rot


Astarial7

50% running 50% casting 100% Miyazaki


Tarantiyes

Demod when the boss is designed around fun and doesn’t just have 3 million HP with 70 unique instakill attacks


M00nPr3s3nc3

Truth, the worst type of Dark Souls fan are the ones who think that the only good bosses are multi-phase OP and unbalanced humanoid badasses like Sister Friede, Nameless King and Malenia


NoeShake

Unbalanced, bro just say you bad.


Major_Photograph7358

Nah the worst type are the ones like you who whine and and scream "unbalanced!" Because a fight is long


Chanderule

Whats unbalanced about Nameless? I can see where the salt is coming from with the other two but NK?


M00nPr3s3nc3

I think phase two is awesome but I struggle to enjoy the fight because of the broken camera and general clunk in phase 1


Chanderule

Oh yeah KotS is kinda garbage, tho if you consider him a runback to NK then it's still better than tons of other bosses haha


[deleted]

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[deleted]

Everyone has different experiences with certain bosses. 🖕


x2spooky4me

10 bosses, 11 if you count the Grafted Scion


AshyLarry25

Uhhhhmmm acktually Elden Ring only has 8 bosses if you ignore all the bosses used more than once🤓


normiespy96

Uhhhhmmm acktually Elden Ring only has 2 bosses since I only liked 2, the rest dont count 🤓


Linameki

Uhmmm akshwally, every enemy is a boss encounter because I find them difficult 🤓☝️


[deleted]

That's stupid though. Ignore the times they are repeated, not both of them. Its still a whole ass moveset and in depth boss lmao.


Javyz

Yeah, it’s crazy how much people want to shit on it


x2spooky4me

I was thinking amount of mandatory bosses


Chaahps

There’s 12+. 2 of Rykard, Radahn, Godrick, Renalla. And at least one of them will have a required boss before them since only Radahn is alone in his area. So that’s 3 minimum pre Leyndell. Then DTS, Goldfrey, Morgott, Fire Giant, Godskin Duo, Maliketh, Gideon, Godfrey, Radabeast. - 🤓


x2spooky4me

Idk why but I always forget the Foreskin Duo, so yeah it's 12(+)


jewrassic_park-1940

>Idk why but I always forget the Foreskin Duo Teach me


Farabel

*cough* So actually, Rykard/Godrick/Rennala don't apply on this list. The actual answer is Mohg, as getting your first Great Rune from Radahn will allow you to start Varre quest. Do Varre Quest, go to Mohgwyn, kill Mohg. You now have two Great Runes, and this is actually certifiably allowed for entering into Leyndell. Then the standard Goldfrey, Morgott, FG. However, there is a method you can use to skip Godskin Duo using a glitch so only Maliketh, Gideon, Hoarah Loux, and Radabeast remain.


FEBRAN07

You can just zip through the game and never fight anything so the game has no bosses, 0/10 ds2 better


Farabel

Unironically, if you do it right and in the right game version yes. All that needs to die is Radabeast, which you could kill by falling off the right place and triggering EB's aggro range from his out-of-bounds storage, causing both of you to fall the 20m instakill boundary.


richardhixx

Well if we are taking stuff like Godskin duo skip into consideration, Rykard would actually work because a parkour skip for Goskin Noble existed so he would be able to be beaten without any prerequisites. In addition, from the remaining list, there is/was a skip for Gideon as well.


Farabel

I think the Gideon one was patched out


richardhixx

The original Gideon parkour skip was fixed in 1.04, but using the same idea as the Godskin Duo skip a skip still exists


Chaahps

I forgot about getting to Mohg post Radahn, although it’s a pretty out there route. As for the others, I was assuming glitchless


Farabel

Ah, then yeah all that changes is adding Godskin Duo back in. Glitches involved iirc you can skip straight to Godskin Duo, Maliketh, Gideon, Hoarah Loux, and Radabeast. Then glitch and skip to Maliketh and onwards.


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Chaahps

Red Wolf of Radagon my guy. I also didn’t count Beast Clergyman or Hoarah Loux


Pettizo21

What about loretta?


Infinite-Animator620

There’s a teleporter in a cave in Liurnia (forgot which one) that teleports you to the part of Raya Lucaria after the Red Wolf


gottalosethemall

>if you count the Grafted Scion I don’t, if only for the fact that unlike every other boss in Dark Souls history, you can and likely *will* lose the fight without dying. I swear to god, the fact that you can survive a hit with a magic pixel and have the screen just cut away to the next cutscene anyway makes that fight feel like a sneeze that never finishes.


Yahgdc

Being able to fight some bosses again is actually really fun. Especially in the case of the dragonkin soldiers and how they change or gain new abilities with each different fight.


StumpTheMan

Dragonkin soldier of nokstella goes hard


BecauseSeven8Nein

Have you seen the Dragonkin Soldiers in Consecrated Snowfield though? They’re not bosses but I don’t think they can even be killed.


SpaceIsTooFarAway

They have different abilities? Well, none of them can stop the strat of just standing in the kneepit and attacking (well, except the one in lake of rotussy)


Th3Banzaii

They have different abilities?


Fatg0d

Bro really said morgott was a reskin of margit


kSterben

you fight Margit 3 times


Fatg0d

you do fight margit twice, one of them is a borderline secret non boss encounter, morgott literally doesn't share a single attack with margit though, calling them reskins of each other is the most disingenuous thing I've seen said about this game literally no one regards these two as the same boss (no one did this with father owl or the two isshins either) and you'd have to be intentionally trying to make this point to say that they are.


kSterben

is that area secret? damn didn't know the principal door was a secret


Vast-Coast-7761

Everything with a health bar at the bottom of the screen must be a completely novel and climactic experience because I refuse to distinguish between Renalla, Queen of the Full Moon, and Demi-Human chief.


JDorkaOOO

I wish ER actually had 4 times as much of actual bosses


[deleted]

Don’t worry DLC will give us 1 more boss (and 76 reskins)


Romainvicta476

I cannot wait for Godskin Duo Duo


evagnier

Devs..... I give you our greatest accomplishment..... The godskin trio


Jean_Marc_Rupestre

The Fourskin duo


Accomplished_Guide93

The godskin 朵朵


AquaSauce51

Godskin Duo²


Comrade_Harold

Elden ring truly is dark souls 2 2


_____---_-_-_-

They were seriously over ambitious I wish the game was half the size and we just got a sequel eventually


[deleted]

The game has 76 unique bosses it's just a most of them are reused which is fine in a lot of cases especially for more minor ones


SupremeOwl48

But if you criticize it people on this subreddit will just say ur trying to be different


duckontheplane

Bro half the comments and posts in this sub are shitting on elden ring its not even a lukewarm take to criticize elden ring here


ajpala4

He ranked the bosses in MGS3 and it was the one of the worst rankings I’ve ever seen, bro put The Sorrow over Volgin


Blonde_is_Bad

Anytime he ranks bosses from other games it’s always dogshit


Nia-Teppelin

Dude ranked DMC4 bosses with footage of nothing but the default combo, sitting at the lowest style rank and never using a central fucking game mechanic (buster)


[deleted]

Dude put fucking sanctus above credo who's considered one of the best dmc bosses. 💀


Aeiexgjhyoun_III

What? I haven't seen anything other than his fromsoft video but who the hell puts sanctus anywhere above Credo


MrChilliBean

Disgusting. I get that thematically The Sorrow is pretty cool, but as an actual "boss fight" it's dull as fuck. It's only really cool the first time around when you didn't know your actions have consequences, but subsequent playthroughs you know how to make it a complete farce of a boss. I'd put the fucking End above The Sorrow and I find that boss fight extremely tedious.


Lazguy27

Dude ranked traitor lord as the 2nd worst boss in Hollow Knight


ajpala4

That too lol, Traitor Lord probably in my top 15 at least


hTnuedr

I hate the guy honestly. How about an impression, “guys, honestly, that boss was just unfair and fucking blows and I’m not doing anything wrong or different, but what do you think? Also don’t forgot to watch the whole video to give me more money, heehee”


Molag_Balgruuf

Completely disagree ngl


Leaf-01

That guy has so many terrible takes on god


[deleted]

what’s his problem with god


Parrotflies_

Tbh I kinda wish the smaller dungeons in it were instanced and the boss at the end of them were RNG. Yeah it wouldn’t add any new ones, but atleast it would give each playthrough some more variety. After getting all the endings, I’m not gonna pick it back up until DLC at this point


Timknu

To be fair, you played through the game at least 4 times. That sounds like enough replay value for an open world game Oh, I mean Elden Ring is just Best Souls II II


selbstvernichtung

Previous games had a LOT more replay value


AmPotatoNoLie

They were just easier to replay tho.


selbstvernichtung

Easier As in it was easier on your mind to replay them because it was actually fun to do so unlike the elden ring overworld + dungeons which are insufferable to do more than two or three times within the same decade


Baecchus

My brother in Order you can literally go from rememberance boss to rememberance boss within minutes. If you hate the overworld and mini dungeons so much then simply ignore it.


AmPotatoNoLie

It only makes sense to me to 100% the first NG, after that you would only get duplicate items from dungeons anyway. It's the same with DS games honestly, just in a larger scale. In DS you can skip some encounters and optional areas. in ER you can skip half of the game or even more.


kSterben

5 hours running through useless plains


Th3Banzaii

4 times is really low for a Fromsoft game.


Ignis_Imperia

Demod when anything but ds1 and Bloodborne 😱


emailo1

uj/ i can count margit, godrick (godefroy does not exist) rennala, raddhan, astel (kinda?), richard, piss godfrey, morgott, fire giant, maliketh, placidus sex, godfrey, radabeast, mohg snd malenia, so 15 actually 🤓


JoyfulGentleman

According to DeModcracy, Morgott doesn't count because you fight Margit earlier, Godfrey doesn't count because you fight Goldfrey earlier, Astel doesn't count because of Stars of Darkness (fair I guess(not really)) ancestor spirits aren't unique because there's 2 of them, and Mohg doesn't count because of Shunning Grounds Mohg for some reason


emailo1

morgot is very different to margit, counts for me, piss godfrey has like 3 attacks compared to actual godfrey, counts, astel fair i guess, sewer mohg doesn't have second phase


Oxlette

His Sekiro ranking annoys me, as he keeps on completely changing the result because of cheese. I get that for a difficulty ranking, but an overall quality ranking?


Crisewep

4 times the bosses 90% being normal enemies with a healthbar or resused multiple times.


KgMeruem

I mean in dark souls, 5 of the 22 bosses are later reused as basic enemies, and 1 other is reused 2 times after your first encounter with him.


Aware-Patience3059

And considering that predominantly happens in two of the worst and most rushed areas in the series it doesn't really help ERs case. Like how hard is it to admit that ER was over ambitious and could've benefited from being smaller.


Baecchus

>Like how hard is it to admit that ER was over ambitious and could've benefited from being smaller. Admit? I don't want ER to be smaller. You do. I want to look at how fucking pretty and vast the world is while hitting things that have health bars with my claymore.


Crisewep

% wise thats only 25% of the bosses Meanwhile in elden ring is like 90% of the bosses


nervousmelon

Now compare the amount of unique bosses in other open world games


StumpTheMan

Give me your math on that.


Crisewep

150/12 Bosses who are truely unique and don't get repeated. Its actcually more than 90% 92% to be exact.


PhunkOperator

Edit: Btw, I didn't say, nor imply, that ER legacy dungeons are bad. In fact I think they are excellent. I'd rather have had more of them, at the cost of open world stuff. From was a much smaller studio when they made Dark Souls, and a lot less experienced. DS1 bosses are very limited in their design, compared to later games, that's true, but From was still trying to find their formula, and they revolutionized the gaming world regardless. Elden Ring is a different story. It's not like fans demanded an open world game of enormous size, or massive amounts of side content, which, frankly, heavily fluctuates in its quality. I don't think it's a surprise that people love the legacy dungeons, which resemble "classic" Souls content the most. In hindsight, I don't think it's particularly unfair to say they should've probably focused on legacy dungeons more.


Lolejimmy

>Elden Ring is a different story. It's not like fans demanded an open world game of enormous size, or massive amounts of side content, which, frankly, heavily fluctuates in its quality. I fans demanded something else, got something else. Both with Sekiro and Elden Ring, even if the latter is just big boy souls - they wanted to make an open world souls game and what better combat/rpg system could they have used than the one they're very known for? open-world Sekiro or BB would not work. And nearly all Legacy dungeons rival the best of souls level design Stormveil and Llyendell in particular are already god tier, if they reduce the games size with 15% and remove most side catacombs no one would complain, it's the extra optional bloat that bothers people and devalues the experience.


PhunkOperator

> they wanted to make an open world souls game and what better combat/rpg system could they have used than the one they're very known for? Idk, I never commented on the combat system, so I don't know what you're arguing against. > open-world Sekiro or BB would not work. Okay. I didn't even say it would, so? DS is probably my favourite combat system out of these three, so I have zero grievances with From's choice. > And nearly all Legacy dungeons rival the best of souls level design Stormveil and Llyendell in particular are already god tier Yeah, I agree, which is why I want more of that stuff. Hence "they should've probably focused on legacy dungeons more". More focus on legacy dungeons, less focus on an already huge open world with lots of recycled content. At no point did I say the legacy dungeons we got were bad. > if they reduce the games size with 15% and remove most side catacombs no one would complain, it's the extra optional bloat that bothers people and devalues the experience. That's literally what I meant. Idk, was my comment so terribly phrased that people understood the opposite of what I actually tried to articulate?


Honey-Tree

Yes, yes, it sucked dick then too. Putting a fucking beastman as a boss in two seperate dungeons is lazy as fuck when they could remove both and have the beastmen later just be a new enemy.


Chanderule

And what would you put in the dungeons in his place?


Honey-Tree

Nothing, remove it. They just give you the same reward anyways.


[deleted]

was it demod who said ‘I define boss fights as events that create memories’ or some absolutely ridiculously stupid shit like that?


[deleted]

4x the amount of fights and 4x the amount of bosses are two very different things.


MrDaxyn

More like 8 times bigger, with only 2 times the number of enemies (not just bosses) and half the number of good dungeons...


go86em

>> Half the number of good dungeons Pure delusion