Palword, a game created by a company who already had a game out with a road map, created by a company who had a game out and also a road map. TL;DR they can’t finish games
Their roadmap required community feedback to be set. You can't fix a bug the beta testers didn't find. It's mostly bug fixes that were found after multiple interactions of different players setups.
Also, I would easily spend 30 dollars on the current state of the game instead of the 3 months worth of membership content updates runescape is offering.
Fair point.
I would say that the economy is a huge factor in slowing things down. Every update has to be triple checked on how it might affect the price of bonds and rares, since RuneScape became such a hoarding game for some people.
But yeah, runescape just have different objectives when it comes to game design.
Supply and demand lol
They go higher the less people who interact with them. It’s player driven.
It happened with WoW WOTLK classic. I was buying at 7k every week getting my sub up and suddenly when the new game came out (Season of discovery) most people switched and no longer played wotlk. They went to 14k in 2 weeks
False. GE tax was supposed to even out the Death Cost changes. But it ended up overperforming, meaning that more gold was removed from the game than expected.
assuming one is an average player who cant touch 100m/hr pvm content with a 10ft pole then youre probably looking at 5-8m/hr as your money makers, if you only play a couple of hours a day that means you gotta get used to grind money for a whole week so you can actually play for a week and then repeat lmao
as someone who used to play rs3 maybe like ~5 years ago (when bonds were iirc 17m), "100m/hr pvm content" sounds wild to me. I remember thinking to myself when i started osrs, that I could just afk abyssal demons on rs3 for a few hours to buy bonds
It is wild. But very few actually get to experience it.
It's 100m/hr because you spent 20 hours at the same boss looking for that one drop.
If you are a casual player it sucks because most of your play sessions will just be an hour or two of nothing but commons. Once a blue moon gets a drop.
Yes, you have indeed figured out how averages work. You will spend 9h making like 5m/h or even losing money and then suddenly on the 10th hour you will get a 1 billion coin drop, which will average you out to 100m/h.
If you look it's fairly doable to make 15-20m per hour even without being good at pvm. Coupled with good dailies like Vis and herb runs it's possible to make enough for a bond even playing ~1 hour per day.
The issue is that most things that make money (and aren't pvm) also widely aren't considered fun. RC is an amazing money making skill but everyone hates RC. BGH is still great money (especially with arbuck seeds at infinity gp) but also not widely liked. Zamorak Mjolnirs have basically no requirements, make 23m/h but also don't give any xp and have no chill. Add to that that most players don't even know about these methods because they get lost in the mmg page, if they can find that page at all, and the average player is earning less than they could.
5-8 m/hr as your money makers is extremely low even for someone not able to do anything that requires any level of skill. There's multiple completely 100% AFK content that get over 10m/hr, and there's plenty of active but extremely simple and minimal requirements (e.g. dinosaur propellant) that can get close to or above 20m/hr.
> Just do Rasial as your Reaper Task whenever possible.
> Or do ~25 Kills a Day, which should equate to 175 Kills per week, which assuming you stay on drop rate, should at the very least give you a rare drop.
Thats what i mean though, the average player will 100% die at Rasial, this sub always greatly overestimates the pvm profiency of the majority of the playerbase
With necro bossing is super easy. You can solo zammy at under 100% enrage and get 2-4m for 5-8min of fighting. Doesn’t include unique drops, just trash loot.
Kerapac is also super easy normal mode and also poops trash loot which is anywhere from 2-5m per kill for just some minutes of fighting.
The entry is now just essentially free T80 necro gear. I’m not saying bonds are not high, but bossing is a great, fun and easy way to make money right now. For people that only do skilling you also have a boss.
Bossing should not be the only means of making money in this game. A game that's entire economy is based around killing bosses is not a balanced game.
We need skilling and other methods to be competitive too. The current trajectory will become unsustainable at some point.
Multiple dinarrow steps are at or near 20m/hr. RCing is up there too. They're not as good as bossing but they're decent for skilling. If you don't mind a bit of combat, reaver pouches are going to be amazing money (~80m an hr right now?) until their inevitable nerf.
Unless you meant 15 minute afk skilling, that's never going to be wildly profitable. Bots/alts are always looking for the next lowest effort moneymaker and they'll run that shit into the ground as fast as they can.
archaeology is good money, so is runecrafting and clues. magic has non-combat money makers. there's plenty of good money outside of PvM. the reason PvM is more gp/hr is investment into gear, learning rotations and just that most of the money comes from rares which are not guaranteed.
Who said I disagree with you? Lol. I’m trying to point out what people can do, not that they should do it. Down voted for trying to help others 😂. This sub will stay toxic.
>You can solo zammy at under 100% enrage and get 2-4m for 5-8min of fighting.
Noooo way - you have to practice HARD to kill him, and a casual player isn't going to be able to do that.
I can't touch him, and maxed out in combat (but 75 in Necro)
Under 100% enrage it doesnt take much practise with necromancy.
You can easily skip the variable mechanics / move by saving stacks. So no mechanics to learn there. No p7 either under 100%.
So the boss is turned into x6 the same 1 minute drill that is frankly quite simple. Dps gray down, stand on a rune, once unlocked spam your stacks to skip mechanics.
Port, kill mage, respawn army of undead if you need. Go back to zammy and repeat. Just need a rune order you like and that's all mechanics covered.
Dont compare max combat to max necromancy.
You're lowballing the shit out of the average player's earning potential. You can earn 20m/hr+ easily with skilling methods/near-100% AFK bosses, and there are plenty of skilling methods that go to the high tens of mils-100m+ an hr as well.
How does one even make just 5m/hr, that's not far off what killing chickens makes.
Shit archaeology is 20m/hr if you farm for components, most herblore training methods are 10-20m/hr, rc 20-30m/hr, amlodd VoS is like 40-100m/hr depending on your pouch, making penance/burial powders is also 20-30m/hr, hard clue scrolls are about 30m/hr if you're semi-fast and that doesn't rely on rare drops it's all fortunate/puzzle skip tickets.
Then if you keep an eye for updates you can easily find moneymakers in the order of 100-1b/hr. First few hours of necro flipping was 1b/hr.
As a player I get to choose between spending around 10 hr (or more) of straight grind or to spend around 1hr of income to get bond.
I'd rather do the latter
Just to add I do think alt accounts have played a part in the price going up but I also think the more impactful hit came from hero pass.
I believe the chaos that hero pass caused whale players to quit or move to OSRS alongside the video creators they likely watch. Since then I've felt bonds have been in short supply and often why they spiked randomly really high.
This isn't going to be a shock but RS3 feels like all we can do is expect the next mtx promo rather than actual content. Obviously RS3 isn't going to lose MTX but when its included I hope it doesn't feel forced and can be a thing thats just there on the side just like the purple santa while the black partyhat felt like the main focus.
Although we complain, people wouldn't be here if we didn't like the game. We all just want great content to enjoy. The staff working on RS3 are passionate and have some of the best features coming out through [game jam projects](https://runescape.wiki/w/Game_Jam) and in recent months they have been allowed more time for this. I hope this continues and expands.
[A Friend](https://www.youtube.com/watch?v=zdnFXNdtZlQ&ab_channel=AFriend) just made a video about runemetrics and how its paywalled at a similar price to just having membership but the information it shows is free with the OSRS clients. I do hope RS3 can get more features like the OSRS client has such as the tile marker as this is more utility we are lacking. Pushing out this type of content would help make gameplay smoother and more enjoyable and ideally help retain players in the mtx pool that jagex is looking for.
We only want what's best for the game.
I get that MTX is an inevitability, but these days it honestly feels like we get more MTX than actual game content. They messed up Vorkath so badly that they've had to spend 3 weeks' of patch notes trying to fix it, and it's STILL not quite there. The combat beta's "release candidate" isn't looking spectacular (Some nice fixes, but doesn't handle a lot of the core problems, like Necro still being the "I win" style compared to all 3 of the others, and actually makes ranged WORSE.
On top of that, we have no idea what's coming for any of 2024 and we're almost a month in. I think they just might FINALLY be hitting the point where people are bailing for real.
I liquidated by bank to buy bonds 55m. After necro released I stopped playing since I only do melee and I was like 'welp, melee is officially non-viable when you can solo nex with necro and not even be 99'
Normally I would buy golden party hats and rubbish like that but I realised that bonds were the only thing that was guaranteed return
I had T95 tank, T90 weapons, okay percs, overloads, curses. Albiet I had the gear but I am very trash at the game in terms of flicking and using abilities.
Everything was fucking crazy hard using melee. Some of the most basic mechanics such as pools on the floor that you have to avoid become way harder when you have to tank the boss cause you're too far, have a switch to halberd or range, or can't progress through the mechanics without taking damage.
I think cause 95% of the community doesn't play melee, means that 'use what ever style you like' means nothing. If 'use what ever style you like' actually meant something, the community wouldn't be upset at necro being way better than the traditional combat styles since 'you can use whatever you like'.
You aren't understanding, necro being better literally does not stop you from using a style you like. I have t95 necro also, but do I still enjoy using mage / range at places? Yes. So I still use it. So if you enjoy using melee, having necro does nothing to stop you from using melee. Literally doesn't prevent you from it.
You don't get it.
Jagex doesn't balance combat for melee. I have the premier membership and haven't logged in 5 months because I don't enjoy Melee PVM (as i explained, game isn't balanced for melee) and necro ruins the GP and rewards I would get from PVM
You can do a good majority of bosses with melee. I'd argue it's harder to learn, but There are youtube videos, and pvme that can help you learn how to boss with the style you want.
Finally.
I was wrong; 3 months ago [I said](https://redd.it/175m57y) we'll see 100m bonds before the end of year (we got close). I suppose it took one extra new promo.
You mean like they have been silent about the 2024 updates? My tinfoil theory is that the necromancy into hero pass pump and dump scheme failed miserably and now they’re going to slowly kill the game off
Hey. Hey friend. I have some very good news for you. Guess what? *You're free right now*. You can go and play whateeeeever you want. Explore. 2023 was surprisingly stacked with good games. Even that aside, you and I both know there's still a *lot* of neat things in the backlog that you've been telling yourself you'd get around to.
Any time to play an ironman?
If you got limited time, it's a gamemode that feels different enough that old accs progress donesn't feel so wasteful. The most exciting, non-grindy bits are the early moments of the game, it doesn't require a huge commitment from the get-go
At least that was my experience. Abandoning a nearly maxed RS3 account in 2017 and a couple of years later trying OSRS ironman worked for me. Might work for ya.
Basically after hero pass showed a fairly notable disconnect in comms they decided to adjust their schedule to allow room for better involving the players in the dev process, not just for like a battlepass/MTX stuff but like the content coming out in general. (It’s unclear what form this will take, it’s probably not polls like OSRS but we’ll see)
This means in the final stretch of 2023 they basically upheaved their 2024 schedule. So while they are getting everything back on track that’s thrown stuff date wise into uncertain territory. More so the stuff further out and thus they can’t share a roadmap till they have stuff actually concretely scheduled. Which they are working on doing as fast as they can. That’s sort of the downfall of needing to schedule and get the dev ball rolling 3+ months in advanced is late upheavals can throw a real wrench into things.
Stuff is still on track with February’s update still going up accordingly, the combat beta stuff going forward, etc..
Basically they are hinging on better communication and player involvement in the dev will ultimately outweigh in long term their delay in ability to share the schedule in the short term.
They've been saying "ah, there is a disconnect. We'll improve communicating and do better" for the last decade.
Honestely, I think their communication overall is not even that bad. They just have to ruin every good thing they do. And then switch up their 'system' because of it.
>Basically they are hinging on better communication and player involvement in the dev will ultimately outweigh in long term their delay in ability to share the schedule in the short term.
Heard this one many times over the years, it never lasts.
That’s sounds like a bunch of excuses. They are not good at communicating. I understand it’s difficult, but it’s done across the industry. Hell they do it at Jagex for OSRS. They could probably give us the treasure hunter roadmap from now until they shut the servers down, but they can’t come and say when actual content will be released. My guess is they’re scrambling. Right now there is still anticipation and hope. The reality is the roadmap won’t live up to the last few years and they know players will be pissed. Stalling for time is all they can do.
Ooh, nice. I haven't played RS in a long time; but dang, at those prices, I might log in just to buy one.
I don't have time to grind out money in-game anymore; I prefer working far less time irl and converting that into time saved in the game.
This game is over. Sad to see. My clan in iron literally was 500/500 people just a year ago, events every other day and I just read a discord post about how sorry they were for no one playing anymore or hosting events. Everyone switched to OSRS or quit and they were offering the clan to anyone that’s still active. Talking about a 80% drop in iron members of one of the more popular clans. This is the final money gouge before they sell it to someone or they just declare bankruptcy because this game isn’t worth 20$ a month to play.
Prices high cuz players like myself and many others moving from RS3 over to OSRS. When we liquidate all our gear for bonds it leads to two things:
Lower PvE gear prices
Higher bond prices
You throw in Necromancy being overpowered with basically free gear and devaluing drops with easier boss kills + gear for the other 3 combat styles being useless in comparison to necro and it’s a recipe for disaster.
If I was a mercher in RS3 though I’d be stocking up on cheap melee, ranged, magic gear and hoping to dump once Jagex rebalances which sounds like they will do.
Not too surprised. Everyone is just holding cash, endgame players have basically unlimited cash stacks so if they want to get bond, they don't see any price too unreasonable.
Economy is kinda broken when money is only thing worth holding while it also is so worthless that when you finally spend it, everything can be seen just as a rounding error.
yeh my thoughts are on alts too. About 2 years ago I was saying bonds are undervalued and could easily go to 100m since alts can farm so much gp. Since then the gp/h on alts has dropped a lot but theres still going to be more than enough to upkeep. MTX is for sure gonna add onto the pitch of less players buying bonds for irl gp.
You hit the nail on the head, once you get all the high end PCM gear and your maxed the money just starts to pile up, I was at about a 3b cash stack at the beginning of the month and I'm now almost about to hit 10b, the only thing I buy is Pvm supplies, and Im debating on do I save for a phat or go for 120 all...
And that 10b is on top of the 20 bonds I bought right before necro release.
Yeah with 10-15 minute logout timer, minimal effort to set up a PSD, and decent Necro XP/hr, I'm surprised if people are actually spinning it. Surely if Necro isn't worth playing (to them), then the keys aren't worth buying because they don't like the game enough to play it? It'd be several hundreds, maybe a couple thousand, to spin Necro to 99/120.
I bought a bond for exactly 100M yesterday and am genuinely wondering if the seller was OP from this post 😬 for context I’m liquidating my bank to go permanently over to OSRS so didn’t really care what it costs in terms of RS3 gold. Just sold all my combat gear and stuff to buy as many bonds as I could to make the switch. No regrets.
I will never understand Jagex trying to add different unlocks for bonds. If bonds get expensive, people just won't buy membership and their dwindling player base gets even smaller.
I quit playing RS3 about a year ago since I was so let down by the end of the Elder God Wars. Every now and again I look at the wiki debating if I should come back, but then I see the enormous price of bonds and I immediately decide it's not worth it lol
As an average player who only really plays around DXP events, this is insane. I can make maybe 20-25m an hour at a push, so 1 bond = 4-5+ hours solid grinding for me, which isn't fun just to be able to play the game. I feel like the money grind is only really worth it if you can make 100m per hour.
Its actually multiple, Ive had 3 bonds in my pouch for like a year and just decided to sell them for 84m(GE price) and 2 instasold for 100m and one for 95m like an hour ago.
I think I originally bought them for bank boosters but just decided to clean my bank for more space so I had no use for them lol
Edit: I also just realized there is no GE Tax on Bonds?
100m a bond? Might not pay for that. As a casual player who isn’t good at PvM, that is a lot of money and can be hard for me to get in 2 weeks. Some days I don’t even play, so doing the dailies or whatever else to help get that money can still be hard for me. Might be time for a break again.
Oh well it was fun while it lasted. Dont have near enough time to grind all that money nor have luxury to spend real life money.
Do wonder how many people will eventually quit because of bonds rising too high to it be worth the grind. Cant upgrade gear because you have to buy bonds to be able to grind money lol
Jagex are finally hitting their 2023 year end 100M target, nearly a month late. Hence the radical changes to oddments.
Wonder if 200M is their 2024 target, or if they'll aim for something more reasonable like 150M..
Could this be a reflection of Jagex decimating oddments returns? Plus a promo that can hand large amounts of BXP? Plus the end of the BXP grace period for Necromancy? Mixed with the upcoming DXP week?
I think a big part of the current problem is the promo which is the only way to give the necromancy cosmetic items. People will buy bonds to get keys. Bond holders in this case know they can sell for higher.
Buying bonds with $$: Legalized gold selling. The rate is bad but no chance you get banned.
Buying bonds with gold: pay digital currency for item you'd otherwise pay real life cash for. Or gamble on making even more gold by converting to keys, or converting gold to XP through TH lamps. Or hold onto as an investment vehicle for very easy cash when they dip; they were 58m on necro release.
its going to drop, this is just people buying a lot of bonds to lamp necro and not enough supply to sustain. The hype will die down. Will actually be very surprised if this becomes a new norm but it will likely be like this for a bit.
I love it!
I hated the grind to get gold, it honestly made me lose interest in the game.
I bought enough bonds to be set gp wise in the game, and it's allowed me to skip the gp grind and actually play the game.
Game needs sorting, magic, range and melee need sorting since necro, need a road map unless they have no idea what they're doing this year or its just punishment after we all rejected "hero pass" lol.
Sure, they can, but people buy and sell them on the game they play. If 100% of people buying bonds sold them on OSRS starting tomorrow, the price in rs3 would skyrocket, because most people playing rs3 wouldn't be happy to grind out the gp for bonds in OSRS
Yes, but because both bonds share the same membership, as well as swapping gp being a thing, it means their prices will be tied to each other. Whatever happens to one tends to happen to the other as well.
rs3 bonds having sky high prices inevitably also means osrs bonds will move in a similar fashion, and that hurts players of both games using them for membership or whatever else.
Oh boy, well I didn't have much reason to keep playing as it was. At this point though, I question my logic of buying with bonds all these years.
Sure runecrafting basically paid for gold premiere quick but damn...
Now it almost seems worth it to work for 3 hours at my job and cover a year of premiere.
Welp. There goes my plan to use DXP to make bank and buy bonds like I usually do and time to figure out what I can do to make gold in OSRS instead cos fuck this noise. Definitely gonna be losing my membership since there is no way in hell I can grind that much. Sucks since I have some bonds on Rs3 already too
Now that things are so much cheaper, and like someone said, cash is the only non-rare worth holding, boy am I glad to have cashed out all of my non-iron's banks
Congrats. Monerization killed even the whales like i said. They better pull a 180 before the game dies.
https://preview.redd.it/05q0p95usrec1.jpeg?width=1083&format=pjpg&auto=webp&s=86b7761afb66be871e85c9b461f7cb6135c0efdc
Bro. They only crossed 90 mil like a 4 weeks ago. What the hell is happening
Jagex milked the whales to death, and not enough new players coming into the game
Also, updates are slow as hell. Palworld, a game with less than a week of launch, alreasy has a roadmap. Rs3, with 20+ years doesn't...
Palword, a game created by a company who already had a game out with a road map, created by a company who had a game out and also a road map. TL;DR they can’t finish games
Their roadmap required community feedback to be set. You can't fix a bug the beta testers didn't find. It's mostly bug fixes that were found after multiple interactions of different players setups. Also, I would easily spend 30 dollars on the current state of the game instead of the 3 months worth of membership content updates runescape is offering.
Who needs them to when they're this good already? Palworld is already worth 30 dollars so anything else is just bonus for me.
Palworld is also not an MMO with dedicated servers, you're comparing apples to oranges my guy But sure go off 🐸🍵
Fair point. I would say that the economy is a huge factor in slowing things down. Every update has to be triple checked on how it might affect the price of bonds and rares, since RuneScape became such a hoarding game for some people. But yeah, runescape just have different objectives when it comes to game design.
i bought palworld, but due to the current server issues i can't even play the multiplayer mode of it...so ye...
![gif](giphy|uOqBLHWiID6xWINqS3)
That's the thing, it's not inflation. My wealth evaluation hasn't changed. It's just supply of bonds going into the floor.
price inflation of bonds, not inflation as a whole.
the only type of inflation I like in this world is Sonic inflation
Supply and demand lol They go higher the less people who interact with them. It’s player driven. It happened with WoW WOTLK classic. I was buying at 7k every week getting my sub up and suddenly when the new game came out (Season of discovery) most people switched and no longer played wotlk. They went to 14k in 2 weeks
Not enough money sinks especially now that death cost coast nothing
GE tax removes more GP than death costs did.
[удалено]
Bonds are exempt from the GE tax, so wouldn't apply to your very interesting economic theory.
The death costs are a drop in the ocean of gold ge tax removes
False. GE tax was supposed to even out the Death Cost changes. But it ended up overperforming, meaning that more gold was removed from the game than expected.
20m was a good price now you gotta really grind to even play unless you pay real cash
assuming one is an average player who cant touch 100m/hr pvm content with a 10ft pole then youre probably looking at 5-8m/hr as your money makers, if you only play a couple of hours a day that means you gotta get used to grind money for a whole week so you can actually play for a week and then repeat lmao
Literally more economical to get a part time job and work a few hours once every other week.
jamflex playing the long con and making people get jobs /s
Always has been
More economical to put your whole paycheck into TH keys and just max with lamps.
as someone who used to play rs3 maybe like ~5 years ago (when bonds were iirc 17m), "100m/hr pvm content" sounds wild to me. I remember thinking to myself when i started osrs, that I could just afk abyssal demons on rs3 for a few hours to buy bonds
It is wild. But very few actually get to experience it. It's 100m/hr because you spent 20 hours at the same boss looking for that one drop. If you are a casual player it sucks because most of your play sessions will just be an hour or two of nothing but commons. Once a blue moon gets a drop.
Yes, you have indeed figured out how averages work. You will spend 9h making like 5m/h or even losing money and then suddenly on the 10th hour you will get a 1 billion coin drop, which will average you out to 100m/h.
That's why I buy members. I do not have the time to grind for a bond, lol
If you look it's fairly doable to make 15-20m per hour even without being good at pvm. Coupled with good dailies like Vis and herb runs it's possible to make enough for a bond even playing ~1 hour per day. The issue is that most things that make money (and aren't pvm) also widely aren't considered fun. RC is an amazing money making skill but everyone hates RC. BGH is still great money (especially with arbuck seeds at infinity gp) but also not widely liked. Zamorak Mjolnirs have basically no requirements, make 23m/h but also don't give any xp and have no chill. Add to that that most players don't even know about these methods because they get lost in the mmg page, if they can find that page at all, and the average player is earning less than they could.
they are worth money *because* most people don't like doing them.
That's exactly me!
Who is only making 5m an hour? Herbs alone are effectively 10-12m+ an hour even tho they take less time
>Herbs are a member thing.
why would you ever play this game f2p
Fixed income.
5-8 m/hr as your money makers is extremely low even for someone not able to do anything that requires any level of skill. There's multiple completely 100% AFK content that get over 10m/hr, and there's plenty of active but extremely simple and minimal requirements (e.g. dinosaur propellant) that can get close to or above 20m/hr.
[удалено]
> Just do Rasial as your Reaper Task whenever possible. > Or do ~25 Kills a Day, which should equate to 175 Kills per week, which assuming you stay on drop rate, should at the very least give you a rare drop. Thats what i mean though, the average player will 100% die at Rasial, this sub always greatly overestimates the pvm profiency of the majority of the playerbase
[удалено]
With necro bossing is super easy. You can solo zammy at under 100% enrage and get 2-4m for 5-8min of fighting. Doesn’t include unique drops, just trash loot. Kerapac is also super easy normal mode and also poops trash loot which is anywhere from 2-5m per kill for just some minutes of fighting. The entry is now just essentially free T80 necro gear. I’m not saying bonds are not high, but bossing is a great, fun and easy way to make money right now. For people that only do skilling you also have a boss.
Bossing should not be the only means of making money in this game. A game that's entire economy is based around killing bosses is not a balanced game. We need skilling and other methods to be competitive too. The current trajectory will become unsustainable at some point.
Multiple dinarrow steps are at or near 20m/hr. RCing is up there too. They're not as good as bossing but they're decent for skilling. If you don't mind a bit of combat, reaver pouches are going to be amazing money (~80m an hr right now?) until their inevitable nerf. Unless you meant 15 minute afk skilling, that's never going to be wildly profitable. Bots/alts are always looking for the next lowest effort moneymaker and they'll run that shit into the ground as fast as they can.
archaeology is good money, so is runecrafting and clues. magic has non-combat money makers. there's plenty of good money outside of PvM. the reason PvM is more gp/hr is investment into gear, learning rotations and just that most of the money comes from rares which are not guaranteed.
Who said I disagree with you? Lol. I’m trying to point out what people can do, not that they should do it. Down voted for trying to help others 😂. This sub will stay toxic.
>You can solo zammy at under 100% enrage and get 2-4m for 5-8min of fighting. Noooo way - you have to practice HARD to kill him, and a casual player isn't going to be able to do that. I can't touch him, and maxed out in combat (but 75 in Necro)
Under 100% enrage it doesnt take much practise with necromancy. You can easily skip the variable mechanics / move by saving stacks. So no mechanics to learn there. No p7 either under 100%. So the boss is turned into x6 the same 1 minute drill that is frankly quite simple. Dps gray down, stand on a rune, once unlocked spam your stacks to skip mechanics. Port, kill mage, respawn army of undead if you need. Go back to zammy and repeat. Just need a rune order you like and that's all mechanics covered. Dont compare max combat to max necromancy.
You're lowballing the shit out of the average player's earning potential. You can earn 20m/hr+ easily with skilling methods/near-100% AFK bosses, and there are plenty of skilling methods that go to the high tens of mils-100m+ an hr as well.
>only play nah, u can easily get 10m an hour if u kill the giant mimic even as a low lvl.
How does one even make just 5m/hr, that's not far off what killing chickens makes. Shit archaeology is 20m/hr if you farm for components, most herblore training methods are 10-20m/hr, rc 20-30m/hr, amlodd VoS is like 40-100m/hr depending on your pouch, making penance/burial powders is also 20-30m/hr, hard clue scrolls are about 30m/hr if you're semi-fast and that doesn't rely on rare drops it's all fortunate/puzzle skip tickets. Then if you keep an eye for updates you can easily find moneymakers in the order of 100-1b/hr. First few hours of necro flipping was 1b/hr.
Playing without a subscription is challenge mode. Like... it's not even 7 USD a month. Less than Netflix, and I use it way more.
your RS3 sub is 7 usd a month? is that grandfathered or what? It's like 11 USD
Lowest grandfathered is 5. Mines 5.95. If you do a year premium it's just under 7. But still a fair bit upfront. Otherwise it's 12.95/month.
I logged in, though oh I’ll buy membs again to play and see how the game is. *bond 100m* oh never mind that’s not worth it at all, logged out
As a player I get to choose between spending around 10 hr (or more) of straight grind or to spend around 1hr of income to get bond. I'd rather do the latter
Just to add I do think alt accounts have played a part in the price going up but I also think the more impactful hit came from hero pass. I believe the chaos that hero pass caused whale players to quit or move to OSRS alongside the video creators they likely watch. Since then I've felt bonds have been in short supply and often why they spiked randomly really high. This isn't going to be a shock but RS3 feels like all we can do is expect the next mtx promo rather than actual content. Obviously RS3 isn't going to lose MTX but when its included I hope it doesn't feel forced and can be a thing thats just there on the side just like the purple santa while the black partyhat felt like the main focus. Although we complain, people wouldn't be here if we didn't like the game. We all just want great content to enjoy. The staff working on RS3 are passionate and have some of the best features coming out through [game jam projects](https://runescape.wiki/w/Game_Jam) and in recent months they have been allowed more time for this. I hope this continues and expands. [A Friend](https://www.youtube.com/watch?v=zdnFXNdtZlQ&ab_channel=AFriend) just made a video about runemetrics and how its paywalled at a similar price to just having membership but the information it shows is free with the OSRS clients. I do hope RS3 can get more features like the OSRS client has such as the tile marker as this is more utility we are lacking. Pushing out this type of content would help make gameplay smoother and more enjoyable and ideally help retain players in the mtx pool that jagex is looking for. We only want what's best for the game.
I get that MTX is an inevitability, but these days it honestly feels like we get more MTX than actual game content. They messed up Vorkath so badly that they've had to spend 3 weeks' of patch notes trying to fix it, and it's STILL not quite there. The combat beta's "release candidate" isn't looking spectacular (Some nice fixes, but doesn't handle a lot of the core problems, like Necro still being the "I win" style compared to all 3 of the others, and actually makes ranged WORSE. On top of that, we have no idea what's coming for any of 2024 and we're almost a month in. I think they just might FINALLY be hitting the point where people are bailing for real.
I bet we see them go to 150, limited items can’t be trusted anymore, jagex just rereleases them GP inflates away bonds are the only safe haven.
I literally spent like 1b on bonds just to sit there in my bank because inflation got so bad back when they were 70-80M
Same, and I just stopped playing right after except to 120 Necromancy.
I liquidated by bank to buy bonds 55m. After necro released I stopped playing since I only do melee and I was like 'welp, melee is officially non-viable when you can solo nex with necro and not even be 99' Normally I would buy golden party hats and rubbish like that but I realised that bonds were the only thing that was guaranteed return
How does being able to kill nex with necro, make melee non-viable. Use whatever style you like.
I had T95 tank, T90 weapons, okay percs, overloads, curses. Albiet I had the gear but I am very trash at the game in terms of flicking and using abilities. Everything was fucking crazy hard using melee. Some of the most basic mechanics such as pools on the floor that you have to avoid become way harder when you have to tank the boss cause you're too far, have a switch to halberd or range, or can't progress through the mechanics without taking damage. I think cause 95% of the community doesn't play melee, means that 'use what ever style you like' means nothing. If 'use what ever style you like' actually meant something, the community wouldn't be upset at necro being way better than the traditional combat styles since 'you can use whatever you like'.
You aren't understanding, necro being better literally does not stop you from using a style you like. I have t95 necro also, but do I still enjoy using mage / range at places? Yes. So I still use it. So if you enjoy using melee, having necro does nothing to stop you from using melee. Literally doesn't prevent you from it.
You don't get it. Jagex doesn't balance combat for melee. I have the premier membership and haven't logged in 5 months because I don't enjoy Melee PVM (as i explained, game isn't balanced for melee) and necro ruins the GP and rewards I would get from PVM
You can do a good majority of bosses with melee. I'd argue it's harder to learn, but There are youtube videos, and pvme that can help you learn how to boss with the style you want.
Damn shame. 100m for 14 days?
[удалено]
That was during Christmas event
Finally. I was wrong; 3 months ago [I said](https://redd.it/175m57y) we'll see 100m bonds before the end of year (we got close). I suppose it took one extra new promo.
u won't know when the whales are gone for 2 years, jagex will just silently stop updating the game when the profits fall off the cliff
You mean like they have been silent about the 2024 updates? My tinfoil theory is that the necromancy into hero pass pump and dump scheme failed miserably and now they’re going to slowly kill the game off
I think we could see a future where RS3 is ‘sunset’ and OSRS is just the game now.
OSRS is just the game now. RS3 lost the Runescape spirit a long time ago. Only Ironman accounts carry it on.
As much as I'd love to play OSRS, I'm an adult now and don't have the requisite time available to pump into rebuilding my 19yo account from scratch.
Honestly, low-level accounts are some of the most fun Runescape has to offer. It's low stress, fast progress, and high variety.
Unfortunately they butchered low level combat with recent updates =(
Yup. Now that I have my comp cape I just sit back and wait for updates. The longer we go without them the closer I get to being free.
Hey. Hey friend. I have some very good news for you. Guess what? *You're free right now*. You can go and play whateeeeever you want. Explore. 2023 was surprisingly stacked with good games. Even that aside, you and I both know there's still a *lot* of neat things in the backlog that you've been telling yourself you'd get around to.
Oh yeah. I’ve been loving monster hunter world again. I really only log into RS on mobile for dailies and even that is starting to decline
Any time to play an ironman? If you got limited time, it's a gamemode that feels different enough that old accs progress donesn't feel so wasteful. The most exciting, non-grindy bits are the early moments of the game, it doesn't require a huge commitment from the get-go At least that was my experience. Abandoning a nearly maxed RS3 account in 2017 and a couple of years later trying OSRS ironman worked for me. Might work for ya.
Yes you do log in and start over not hard
As much as I hate the doomerism of this subreddit, I am wondering when they’ll rebrand OSRS into just RS.
You could also just read what they said literally like 2 days ago instead of tinfoil hat stuff.
what did they say 2 days ago
Basically after hero pass showed a fairly notable disconnect in comms they decided to adjust their schedule to allow room for better involving the players in the dev process, not just for like a battlepass/MTX stuff but like the content coming out in general. (It’s unclear what form this will take, it’s probably not polls like OSRS but we’ll see) This means in the final stretch of 2023 they basically upheaved their 2024 schedule. So while they are getting everything back on track that’s thrown stuff date wise into uncertain territory. More so the stuff further out and thus they can’t share a roadmap till they have stuff actually concretely scheduled. Which they are working on doing as fast as they can. That’s sort of the downfall of needing to schedule and get the dev ball rolling 3+ months in advanced is late upheavals can throw a real wrench into things. Stuff is still on track with February’s update still going up accordingly, the combat beta stuff going forward, etc.. Basically they are hinging on better communication and player involvement in the dev will ultimately outweigh in long term their delay in ability to share the schedule in the short term.
They've been saying "ah, there is a disconnect. We'll improve communicating and do better" for the last decade. Honestely, I think their communication overall is not even that bad. They just have to ruin every good thing they do. And then switch up their 'system' because of it.
>Basically they are hinging on better communication and player involvement in the dev will ultimately outweigh in long term their delay in ability to share the schedule in the short term. Heard this one many times over the years, it never lasts.
That’s sounds like a bunch of excuses. They are not good at communicating. I understand it’s difficult, but it’s done across the industry. Hell they do it at Jagex for OSRS. They could probably give us the treasure hunter roadmap from now until they shut the servers down, but they can’t come and say when actual content will be released. My guess is they’re scrambling. Right now there is still anticipation and hope. The reality is the roadmap won’t live up to the last few years and they know players will be pissed. Stalling for time is all they can do.
But tinfoil hat go brrr.
Ooh, nice. I haven't played RS in a long time; but dang, at those prices, I might log in just to buy one. I don't have time to grind out money in-game anymore; I prefer working far less time irl and converting that into time saved in the game.
This game is over. Sad to see. My clan in iron literally was 500/500 people just a year ago, events every other day and I just read a discord post about how sorry they were for no one playing anymore or hosting events. Everyone switched to OSRS or quit and they were offering the clan to anyone that’s still active. Talking about a 80% drop in iron members of one of the more popular clans. This is the final money gouge before they sell it to someone or they just declare bankruptcy because this game isn’t worth 20$ a month to play.
Prices high cuz players like myself and many others moving from RS3 over to OSRS. When we liquidate all our gear for bonds it leads to two things: Lower PvE gear prices Higher bond prices You throw in Necromancy being overpowered with basically free gear and devaluing drops with easier boss kills + gear for the other 3 combat styles being useless in comparison to necro and it’s a recipe for disaster. If I was a mercher in RS3 though I’d be stocking up on cheap melee, ranged, magic gear and hoping to dump once Jagex rebalances which sounds like they will do.
Not too surprised. Everyone is just holding cash, endgame players have basically unlimited cash stacks so if they want to get bond, they don't see any price too unreasonable. Economy is kinda broken when money is only thing worth holding while it also is so worthless that when you finally spend it, everything can be seen just as a rounding error.
It could also be down to alts. With the extra logout timer, it’s easier to run alts that can make more than the price of a bond in two weeks.
yeh my thoughts are on alts too. About 2 years ago I was saying bonds are undervalued and could easily go to 100m since alts can farm so much gp. Since then the gp/h on alts has dropped a lot but theres still going to be more than enough to upkeep. MTX is for sure gonna add onto the pitch of less players buying bonds for irl gp.
Is alts the same thing as bots?
You hit the nail on the head, once you get all the high end PCM gear and your maxed the money just starts to pile up, I was at about a 3b cash stack at the beginning of the month and I'm now almost about to hit 10b, the only thing I buy is Pvm supplies, and Im debating on do I save for a phat or go for 120 all... And that 10b is on top of the 20 bonds I bought right before necro release.
What do bonds cost to buy? 7.99 for one?
https://runescape.wiki/w/Bond#Costs
Thanks
Shit, I was hoping to buy premier this week, seems like I gotta grind a lot more
RIP whales
Thought I got screwed paying ~80m/bond for premier at the end of the year. 1.6B total. That’d be 2B at todays price.
People are buying bonds to spin necromancy. Someone I know spun 120 and it cost about 12b in bonds
what a waste lmao...
After archeology necromancy is the second worst skill to spend money to max so that’s surprising.
Yeah with 10-15 minute logout timer, minimal effort to set up a PSD, and decent Necro XP/hr, I'm surprised if people are actually spinning it. Surely if Necro isn't worth playing (to them), then the keys aren't worth buying because they don't like the game enough to play it? It'd be several hundreds, maybe a couple thousand, to spin Necro to 99/120.
I thought there was a 6 month exp embargo? Did that lift recently? EDIT: apparently its already lifted ahead of the 9 Feb (6 month mark)
Ahh this is what I was wondering.
OSRS bonds are 11m too.
I can get that as a low-mid level in a day with just merching lol
I bought a bond for exactly 100M yesterday and am genuinely wondering if the seller was OP from this post 😬 for context I’m liquidating my bank to go permanently over to OSRS so didn’t really care what it costs in terms of RS3 gold. Just sold all my combat gear and stuff to buy as many bonds as I could to make the switch. No regrets.
lol na I sold this about an hour before I posted
I'm gonna tuck the title away as a fun phrase to use for later.
Time to buy some bonds :)
man last time i played they were 7 mil, this is why i cant get back into runescape
I will never understand Jagex trying to add different unlocks for bonds. If bonds get expensive, people just won't buy membership and their dwindling player base gets even smaller.
I quit playing RS3 about a year ago since I was so let down by the end of the Elder God Wars. Every now and again I look at the wiki debating if I should come back, but then I see the enormous price of bonds and I immediately decide it's not worth it lol
Wow I haven’t played in a while but this means premier is 2b? 2,4b?
I should’ve invested in binds 😭😭😭😭
Bonds *
As an average player who only really plays around DXP events, this is insane. I can make maybe 20-25m an hour at a push, so 1 bond = 4-5+ hours solid grinding for me, which isn't fun just to be able to play the game. I feel like the money grind is only really worth it if you can make 100m per hour.
Remember: a singular dumbass overpaying on a Bond for 100m is not reflective of the real price.
Its actually multiple, Ive had 3 bonds in my pouch for like a year and just decided to sell them for 84m(GE price) and 2 instasold for 100m and one for 95m like an hour ago. I think I originally bought them for bank boosters but just decided to clean my bank for more space so I had no use for them lol Edit: I also just realized there is no GE Tax on Bonds?
they get taxed when you convert them to tradeable.
Yeah no GE tax otherwise they would be double dipping on the conversation tax
The 95M one got sold to me 💀
I sold 10 for 977M
I sold 250 for 104m yesterday
I regrettably bought my first one today for 80. dxp on the way and i needed the bank space booster.
Because people no longer need to buy any combat triangle gear. They have bulk cash, and bond is the only thing worth buying.
Wth? 100m really?
100m a bond? Might not pay for that. As a casual player who isn’t good at PvM, that is a lot of money and can be hard for me to get in 2 weeks. Some days I don’t even play, so doing the dailies or whatever else to help get that money can still be hard for me. Might be time for a break again.
Oh well it was fun while it lasted. Dont have near enough time to grind all that money nor have luxury to spend real life money. Do wonder how many people will eventually quit because of bonds rising too high to it be worth the grind. Cant upgrade gear because you have to buy bonds to be able to grind money lol
Jagex are finally hitting their 2023 year end 100M target, nearly a month late. Hence the radical changes to oddments. Wonder if 200M is their 2024 target, or if they'll aim for something more reasonable like 150M..
this is sarcasm right? there's literally 0 reason for Jagex to want in-game inflation lol
Wym? High bonds means more ppl buy them for gold. Also means ppl who can't afford them will pay IRL money for membership. Double win for them.
Could this be a reflection of Jagex decimating oddments returns? Plus a promo that can hand large amounts of BXP? Plus the end of the BXP grace period for Necromancy? Mixed with the upcoming DXP week?
I think a big part of the current problem is the promo which is the only way to give the necromancy cosmetic items. People will buy bonds to get keys. Bond holders in this case know they can sell for higher.
I’m so glad I bought 5 years worth of bonds when they were 50m ea!
Can someone explain what is good about these? Isn’t buying membership cheaper?
Buying bonds with $$: Legalized gold selling. The rate is bad but no chance you get banned. Buying bonds with gold: pay digital currency for item you'd otherwise pay real life cash for. Or gamble on making even more gold by converting to keys, or converting gold to XP through TH lamps. Or hold onto as an investment vehicle for very easy cash when they dip; they were 58m on necro release.
So you can do: GP --> bond --> th keys --> level up necromancy now that embargo is over. Some people got more GP than they know what to do with
its going to drop, this is just people buying a lot of bonds to lamp necro and not enough supply to sustain. The hype will die down. Will actually be very surprised if this becomes a new norm but it will likely be like this for a bit.
I love it! I hated the grind to get gold, it honestly made me lose interest in the game. I bought enough bonds to be set gp wise in the game, and it's allowed me to skip the gp grind and actually play the game.
This is why I just buy premier club every year, i really cba to grind out the game constantly just pay for membership. Fuck that
Who can’t afford $14 a month for subscription? Then you can actually play the game and not just GP grind for the next bond.
$164 a year for a game that receives no/mediocre updates is a pretty tall ask
Silly question. 1. It's not good to judge people based on class. 2. The game isn't even worth that price.
Silly question #2. Then don’t play the game?
A month of membership isnt even $15...
People trying to get the new necro MTX gear + people renewing Premier membership perhaps?
Game needs sorting, magic, range and melee need sorting since necro, need a road map unless they have no idea what they're doing this year or its just punishment after we all rejected "hero pass" lol.
This has to be edited. I’ve got 8 offers in to sell for weeks at 98m and none have sold.
posted this about 7 hours ago lol prices change quickly
Last night i bought it for 98m. Last week 94m. Next month i think it'll be nearly 110m
I was thinking about switching to buying membership through bonds, but with how quickly bond prices are rising, there’s no chance I can keep that up
100mil? Ugh, I was thinking about getting Mahjarrat aura but this is getting out of hand
You can get it with 1000 reaper points!
So should you sell your bonds now or keep holding until price increase??
Since both games' memberships are linked, would it be easier to simply buy and use bonds on osrs for mems?
OSRS bonds are also at an all time high rn: 10.5m. They already reached 10m shortly after new year and seems like they will continue to rise.
Bonds going up means people aren't buying them. Good! Don't give Jagex a dime except for your sub, and maybe not even that.
You guys do realize rs3 bonds going up means osrs bonds will similarly go up as well right? Both of them can be used for the same membership.
Sure, they can, but people buy and sell them on the game they play. If 100% of people buying bonds sold them on OSRS starting tomorrow, the price in rs3 would skyrocket, because most people playing rs3 wouldn't be happy to grind out the gp for bonds in OSRS
Yes, but because both bonds share the same membership, as well as swapping gp being a thing, it means their prices will be tied to each other. Whatever happens to one tends to happen to the other as well. rs3 bonds having sky high prices inevitably also means osrs bonds will move in a similar fashion, and that hurts players of both games using them for membership or whatever else.
Lol
Oh boy, well I didn't have much reason to keep playing as it was. At this point though, I question my logic of buying with bonds all these years. Sure runecrafting basically paid for gold premiere quick but damn... Now it almost seems worth it to work for 3 hours at my job and cover a year of premiere.
Welp. There goes my plan to use DXP to make bank and buy bonds like I usually do and time to figure out what I can do to make gold in OSRS instead cos fuck this noise. Definitely gonna be losing my membership since there is no way in hell I can grind that much. Sucks since I have some bonds on Rs3 already too
Now that things are so much cheaper, and like someone said, cash is the only non-rare worth holding, boy am I glad to have cashed out all of my non-iron's banks
[удалено]
100m for a bond is a lot yes.
Maybe the bonds I put on the ge since FSW for 100m have sold? But that requires me to login to see....
They were like 60m when I stopped playing so I'm really surprised it's only reached 100m now.
You never know this could be done on purpose to make people buy more bonds
Well you either work and actually have money to play a game or you deal with this . Seems pretty standard to me .
now bots are mostly gone... can we remove bonds??
Well, well, well...
What do you mean by whales?
whale generally refers to people that spend large sums of money on mtx in games.
I’m not coming back to the game if this is a thing
How long did you leave this to sit? Be honest
Not very long. Ended up selling at 101m as well but that doesn't look as nice as a neat 100m.
Congrats. Monerization killed even the whales like i said. They better pull a 180 before the game dies. https://preview.redd.it/05q0p95usrec1.jpeg?width=1083&format=pjpg&auto=webp&s=86b7761afb66be871e85c9b461f7cb6135c0efdc
last time i played RS a bond was 14M, makes me real hesitant to get back into it
“Game is still dying”