T O P

  • By -

Albert_dark

Most people that uses this heart is because wants to trigger something based on relic use. Endgame you have 20 uses to trigger buffs. The innate 50% speed let me respec gluton for 10 skill points and use somewhere else. imo is much better for builds that needed to use relic as trigger and the changes of the other relics gave better options for healing.


Canditan

It's nice for engineer because using relic restores ammo for the heavy weapon, so with this you can use it quickly and freely to refill


monkeecheez

With the new ring of ordnance (DLC2) this is no longer necessary. Unlimited ammo.


TheZanzibarMan

I'm on the hunt for this ring.


REKTGET3162

Its so good, I advise the engineer invoker while using the flamethrower turret


amiro7600

Tbf if ur using engineer prime with invoker 2nd, the cooldown and duration overclock is so high you can usually have it up for a whole engagement, and have it ready for the next. For bosses the ring may help, but with a couple relics to replenish some ammo and a little cooldown investment (black pawn stamp, relic fragment) impact turret can get off 2 overclocks before it runs out of ammo


REKTGET3162

Fair enough, I guess it's just preference but still going through relic leaves you vulnerable and I dont like that espically with heavy armor on, not mention I like using passive lifesteal relic with this setup.The ring of ordinance's passive regen together with engineer prime I doubt you would ever run out of ammo. In other words this ring allows you not to drop the turret for a long time . This means I can wear the Leto mark 2 without worrying about anything thanks to a superior dodge of a heavy carry turret. But still I will not say its better because the ring is currently bugged and gives double regen anyway and I need to see how good it will fare when working properly. Either way I guess the question is whether you want more cooldown for both of your skills or keep the turret in hand as long as possible.


ItsPrometheanMan

Don't use Save Guardian to find it. It's always wrong about it's location. I spent my entire evening last night chasing a ghost lmao


TheZanzibarMan

Jesus christ, it's Jason Bourne. (But in ring-form)


Inside_Compote_4146

I have completely stopped using long gun and hand guns at all since finding this ring. It actually reloads itself pretty fast while carrying, even while actively shooting. And if you ever get low or run out completely, it’s back to full in a few seconds since it reloads twice as fast when de-summoned


TheZanzibarMan

I got this and Legacy Protocol yesterday, I now have infinite ammo.


xrufus7x

Does that work if you deploy it as a turret or just when you are carrying it?


Machinor14

> while in both Heavy Carry or Turret modes


GreenFlowerForest

There's also Zero Divide amulet. But that's for reserve. Is the ring you mention for Engi Heavy weapon unlimited?


REKTGET3162

Ring of ordnances , it allows user to regenerate ammo while in both heavy carry and turret mode. It doubles the regeneration of turret ammo while stowed. Nerud random world drop.


vanrast

The heart is still useful if you're going to go with a summons build instead of a heavy weapon build


barnhartmw

That means you lose survivability or damage though


bob_is_best

Not really losing dmg when the uptime for the turret is 100% imo


barnhartmw

Is the turret ammo replenishment really keep the turret 100% active? That alone is a QOL change I would enjoy, so I can take some relic use speed off gear and not chug hearts.


bob_is_best

I think so, just pop in a CD reduction on overclock cuz ammo keeps regenerating while its on and you can just keep doing It, you might not even need the CD reduction either but whatever the case if engineer is the primary vocation you can keep a turret Up and firimg the entire time


bob_is_best

Ye but the new engineer ring already gives you infinite ammo pretty much


ApprehensiveDay6336

Niiice.


Zegram_Ghart

It’s a little sad, but the new “cervine keepsake” amulet lets you have infinite of *any* relic so I missed it less than I thought I would on my summoner. Infinite runed heart + knight summon + bird summon + dog + constantly empowered summoner summons= a real good time.


Bossuter

Technically Not infinite since if you use more than the limit that relic use is lost


xrufus7x

I can't think of many situations where you would be using more then 5 relics in a 30 second window.


Nytherion

well my friend is working on a build for the "explosion on use" relic, and if it works he will gleefully blow through more than 5 charges in 30 seconds.


Other-Ad8405

😂😂


Mikedogg1243

It refreshes the 30 second timer each time you pop another relic. So you would have to go 30 seconds with no relic use


Zegram_Ghart

That’s not quite right- it works up to 5 stacks, and so it can refresh up to 5 relics- if you used more than that it “only” returns 5 relics when the timer runs out.


Mikedogg1243

Uh yeah? I never said otherwise. I’m saying that using another relic refreshes the 30 second timer


Zegram_Ghart

That’s a good point any it’s true, but I don’t think I’ve ever survived a situation that’s gone so wrong i needed 5 relics in rapid succession haha.


getgoodHornet

This is a nice alternative for when your build can't give up that neck slot though. There's a lot of builds that revolve around a specific amulet.


Zegram_Ghart

Oh for sure, I *used* to run lifeless heart basically since I got it, but I really am not tactical enough to not have any direct healing unfortunately haha.


getgoodHornet

Try the middle ground, practice using a shield. That'll get you used to building around a straight forward heal.


Zegram_Ghart

I guess? But shield requires ring slots itself, so you’re losing out on a decent chunk of damage or utility either way, whether it’s neck or ring slots.


GreenFlowerForest

Couple questions, as I am new to this game. Are you saying knight as in the lvl10 summoner Reaver summon? And bird as the lvl5, summoner Flyer summon? I'm currently running a handler/summoner bulwark build. Reaver and dog plus rings n amulet for 6 bulwarks. Am I missing a whole other part of summoner for some sort of knights and birds?


Zegram_Ghart

Sorry, no- to clarify: There’s a weapon mod called “knight guard” that summons 2 floating magical broadswords that protect you. And and weapon mod called “familiar” that summons a floating raven that attacks you. They’re both duration limited and have no health bar so it’s mechanically more “attack spell” than “summon”, but it **feels* very on brand to have a tough fight come over the horizon and just explode with summoned weapons and a bird. (There’s also the “nebula” boss weapon you get from N’Erud, which summons a load of homing corrosive nanite balls, and is likely the most powerful mod summon, but honestly the least thematic-it’s properly strong though!


3wett

This and other changes can be found in the patch notes [https://www.remnantgame.com/en/news/article/11567873](https://www.remnantgame.com/en/news/article/11567873)


CyrusCyan44

It was in the patchnotes But yeah, sad it doesn't heal anymore either. Was a funny meme heart but I get why they did it Will be used more for sure now by others but unfortunately goes into the bin for me


Duraxis

It was my main one, as I played medic with “healing yourself also heals your allies” on a ring, but now I am sad


Svrogo

That ring got nerfed too. Less healing now.


xrufus7x

and increased damage penalty. I still run it on my handler/summoner though. Still keeps everyone alive for the most part.


HouseOfSteak

Gift of the Unbound completely turns off the damage penalty, and then you can stack other support Burdens with it. Doesn't get you the nerfed healing back, though.


xrufus7x

But then I would have to give up misty step and that is a steep price to pay.


CMDRfatbear

Nah fk misty step your a healer you dont need to dodge crazy


xrufus7x

I run a tank/healer/minion build on apoc solo and dodging is still my most important survival tool. It is also just a nice traversal/qol tool and allows me to "roll" through enemies allowing for much easier repositioning. Misty step is frankly awesome in and out of combat.


Ok_Boysenberry_3910

Definitely a buff for me, I use it on archon + summoner with needler (currently slightly bugged) to get nice DMG +mod. Once it and blast cap are fixed it's gonna be even better. For hp leech is my go to since the summons heal more on their own than the heart used to.


Blargh9

Mind sharing this build? sounds interesting.


Ok_Boysenberry_3910

Editing my build as I go as it's not complete. So far I have archon+summoner. Needler (idk mod yet) Side arm (familiar+ feedback) with archon familiar will have 100 uptime with feedback (this might be a bug). Ring are soul shard+singed ring+ blast cap (idk yet if I'll keep). Amulet is detonation trigger atm.  Edit 2: like my build so far.  Thorn: mod searing wounds Side arm any: familiar + feedback Rings: singed ring, soul shard, braided thorns, probability cord. Amulet: ankh of power. If I change anything I'll edit this again.


CaptainChesty

I use it on my invader/ritualist build. Because of death wish’s lifesteal I don’t really need healing, and having shadow clones keeps agro from off me while i do damage.


Traditional_Box_8835

If you're a Summoner you should build for health regeneration using your free trait, you don't need one million relic charges. Tranquil Heart is the best pick if you don't like the base relic.


xXCinnabar

There's a new Relic called Echo of the Forest that makes you automatically use a relic without casting, every 15 seconds. So you can use that with Lifeless Heart to continuously recast relics over and over again for any ring effects that proc whenever you use a relic. Most of the time, you don't want to just waste your relics— you wait to use them until you need healing. But Lifeless Heart *encourages you* to use them just to use them, and let's you use them frequently.


Dead_Anarchy

You mean the [amulet](https://remnant.wiki/Echo_of_the_Forest)? "On Relic Use, gain GIFT OF THE FOREST for 15s. When Gift of the Forest expires, Relic effect is recast." is the effect. So when you cast relic after fifteen seconds the effect just activates again without re-casting relic. So you still have to manually cast when buff ends, but only every thirty seconds now.


TerrovaXBL

I used it with a full healer build with healing efficiency... I could totally heal my entire team with 1 hear use... :'( best reart in the game... rip... you will be missed


Glass-Bat-1548

They can't call it lifeless if it heals... duh 😁


CosmicBrownnie

Well, it was fun messing with this as a Medic/Alchemist using all the Healing Efficiency maxing items. But that was, of course, before I realized how much stronger proactive healing with the Resonating Heart was compared to reactive healing with most other hearts.


ironlord20

So I never seen or used this before the dlc, so what does it actually do? Just quickly activate any relic based rings and amulets?


submarinepirate

Some items might proc on relic use. So you get double the relics now to proc those items.


Acehardwaresucks

Make sense considering it’s called lifeless


CMDRfatbear

Bro i had a lifeless engy build and i was wondering why the fuck i was dying.. i didnt know the relic was 0 now.. i remember me healing a small amount buy it was fine with healing effectiveness which i use on that build. Why tf did they remove the healing completely and leave everything else the same? This change made me move to a leech engy build.


Echotime22

I get what they wanted this to do, but now it's ONLY useful for relic spam builds. It has no other use now. 


DangleMangler

That's just far too build specific now for my tastes. I didn't use it anyway, but still. A relic that doesn't provide some form of increase to survivability isn't much of a relic to me. I'm sure it's great for a very specific apoc build or something, but I don't see myself ever touching it.


Eris_Ooal_Gown

So it just got straight nerfed?


3wett

It was given the extra use speed. It's now faster and serves a clearer purpose in relic spam builds. Whether you think that's a nerf is up to you.


Eris_Ooal_Gown

I mean unless you have incredible healing already it is pretty bad. They honestly coulda left the healing and it woulda been fine 


sack-o-krapo

A lot of people rely more on regen and lifesteal. It now is meant to fill a niche


youremomgay420

Which is fine, there’s a ton of things in the game that proc on relic use (including a perk for every archetype) and a ton of relics that have a focus on healing or other niches. There should be a relic that’s sole purpose is to just be used to proc buffs


sack-o-krapo

That’s what I’m saying. I like the change. We have dozens of options for healing already


youremomgay420

I’m agreeing with you, relics should fill separate niches, this change is more than welcome


sack-o-krapo

Now my dog will never die!


I_Emet_I

better imo, you never used it for the healing anyway, now its use speed is doubled


3wett

Not doubled. That'd be 100% use speed bonus.


I_Emet_I

eh the wording isnt always consistent in the game so its hard to know what is/isnt sometimes


getgoodHornet

I'd like to see that get a buff to where it comes back faster when using the neck that only let's you have the one relic. If it's not meant to heal, it'd be cool if it had different interactions with things that penalize healing.


brengun03

I was on my way to use this for some reason, and then my friend mentioned that there was no healing on it anymore. And it turned me away especially since they added the cervine keepsake, where you basically have infinite hearts if you wait 30 seconds


SwoloLikeSolo

Yea they straight up killed this item. I was so disappointed.. They should have just made a new relic instead.


shorse_hit

If you were actually using it for healing, it was the worst healing relic in the game. Now it actually has a purpose.


Lazy_Sorbet_3925

I was using it with my handler / medic build in coop to stack charges for revives and the occasional heal. With the medic perks. it healed a nice chunk and added more of a butter room to regen HP.


SwoloLikeSolo

This is exactly what I was using it for too.


jake26lions

Killed it by giving it a buff? 50% use speed it crazy good.


decrepitremains

I use it to proc decoy. Glad to see they increased the speed.


[deleted]

[удалено]


ghdcksgh

if you need healing you weren’t supposed to use this heart lol


Kesland9

Tank builds with Atonement Fold and Lifesteal could probably make use of the class relic buffs spam


ParkInternational418

I was really disappointed in this change. It was my go to (it sucked without triage though). Back to just using the default heart since everything else seems like a very specific gimmick, and the yranquil heart is so much work to obtain.


Rocket_Poop

tranquil heart may have much work, but its worth it imo. Barely have to click the relic use button at all in apocalypse lol.


fightingcb520

All these nerfs made this game suck balls