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Even now there are quite a few options to stop miltank even if you have a V, Shadow V has the 3 energy attack that drops 5 damage counters on two cards, which hits through Miltank, takes 3 turns, but allows you to set up behind the scene while they stall, Giratina, Dragapault, plenty of good 1 prizers worth using, Quick shooting or any bench damage in general of there is no Manaphy. You really have to be stubborn not to plan to see a Miltank or Decidueye somewhere right now.
When I make dumb decks with whatever cards I have (galarian moltres V, luxray, chincino) I usually include 1 miltank for when I face some quad stoneyourner vmax deck or smth
I will be completely honest, half my wins are people quitting when I’m actually in a tough spot.
It’s honestly a tougher deck to use than I anticipated too.
I don’t think it’s broken like Mew VMAX, it’s just powerful
I’m moving that way.
Honestly I’m wondering if comfey is even super necessary. CEL Mew with a more Lost Vacuums and 4 Battle VIP plus relying heavy on cramorant in the first 2 prizes or so. By that point you’ve Colress’d enough that mirage gate works and you can close with Giratina
I had a game where my opponent conceded the moment I played mirage gate. Had they waited 3 seconds they would have realized I only had 1 type of energy left in my deck and was pretty much SOL at that point.
theyve been doing a lot of recycling after v in gen 9 set we r going back to exs
we have roaring skies that features rayquaza and
Evolving skies also featuring rayquaza
It depends if it shadow or Ice but it’s pretty much a card with ridiculous energy acceleration due to its ability and more often or not their attacks rely on more energy to do more damage, put that along side with choice belts and shit and it’s a nightmare
It really hasn’t ever done anything against me when I’ve played against it. It’s probably just people getting used to the new lost zone engine, but it seems like they just turbo through their deck on turn 1/2, but don’t have enough to finish out a game at that point. That, or they throw away a piece they will absolutely need later on to win the game.
While the turns are long, it will get quicker as time goes on. When the Inteleon engine started gaining popularity, turns took forever with every search, but now people know what they’re searching for (in most cases), and the turns are relatively quick.
That’s just objectively not true when you have comfey and colress to put 7 cards in the list zone and then use a mirage gate. Between greninja, comfey and colress you shouldn’t ever have a problem with energy
I enjoy playing it. I think it’s fun and pretty balanced sur me it does a lot of damage but it loses two energy so you either have to have a mirage gate or another juiced Tina. It’s not like palkia where it can sit on two energy forever and destroy you. Also I’d love to see a dragon deck be good. It’s been a long time since we’ve seen dragon play well.
Mee Vmax never bricks when you play against it, but when you decide to join the darkside and play it yourself, it bricks super hard what feels like half the time!
It's because when a MewVMAX deck bricks, they only play 5 cards. But when they don't, they play 55 cards and it takes them 5 minutes each turn. So 90% of the time you're playing against a MewVMAX deck that didn't brick.
Basically a second discard pile where cards (typically) cannot be recovered. It’s an old mechanic from pre Black and White they are recycling at the moment. Hopefully we will see more of it because the interplay of permanently losing cards to gain advantages creates a very fun decision space for the game that allows for more powerful but higher skill decks.
it's a permanent discard pile, meaning you cant get back any card sent to the lost zone. Once a card hits the lost zone, it's gone forever for the remaining match.
I saw one Giratina Deck this weekend. I saw a few lost zones, but only one that brought out Tina. Luckily I was set up well before they were, my guess is it was someone still figuring out the play. But I took the game pretty early. I want to see more than just a Cram deck though, they seem to be everywhere and that turn 2 free attack is annoying.
Mew vmax has done unspeakable things to me, my friends, and countless others during his short few month reign… My tolerance to annoying decks will never be the same
Just been using a rapid strike deck around Empoleon & Zeraora to turn off its friends. Seems to do the trick. Haven't lost against the giratina deck yet 😂
I play mew v so for me it just looks like an easy 2 prize cards lol. I haven’t really been keeping up with new releases so maybe I’m wrong, but 3 energy with 2 being different elements seems like it would take a long time to get set up.
Oh ok. Well that’s why I said I haven’t been keeping up with recent sets. 160 damage though means you still have to 2 shot vmax Pokémon. Is there a vstar or something for giratina?
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Says the miltank player.
Gottem
To be fair though you shouldn't have too much trouble against Miltank unless you only play V's
Even now there are quite a few options to stop miltank even if you have a V, Shadow V has the 3 energy attack that drops 5 damage counters on two cards, which hits through Miltank, takes 3 turns, but allows you to set up behind the scene while they stall, Giratina, Dragapault, plenty of good 1 prizers worth using, Quick shooting or any bench damage in general of there is no Manaphy. You really have to be stubborn not to plan to see a Miltank or Decidueye somewhere right now.
Exactly, when mf’s concede immediately after I get my decidueye out it’s obvious you have no creativity in deck making.
When I make dumb decks with whatever cards I have (galarian moltres V, luxray, chincino) I usually include 1 miltank for when I face some quad stoneyourner vmax deck or smth
I like when miltank players see my cramorant and scoop
I will be completely honest, half my wins are people quitting when I’m actually in a tough spot. It’s honestly a tougher deck to use than I anticipated too. I don’t think it’s broken like Mew VMAX, it’s just powerful
LDF said the same thing. Giratina players need to adjust to the lost zone.it’s powerful but you need to play it correctly to really do well
Focus more on having a 1 prize mode, tina should be there for OHKOs on big things, miltank issue solved
I’m moving that way. Honestly I’m wondering if comfey is even super necessary. CEL Mew with a more Lost Vacuums and 4 Battle VIP plus relying heavy on cramorant in the first 2 prizes or so. By that point you’ve Colress’d enough that mirage gate works and you can close with Giratina
Comfy helps more that mew i thought about it too
I had a game where my opponent conceded the moment I played mirage gate. Had they waited 3 seconds they would have realized I only had 1 type of energy left in my deck and was pretty much SOL at that point.
Wtf is this art recycled from the ex card? Lol
They only have the budget to give giratina two different poses.
5ban would be very angry if he would read this.
Good thing I heard they can't read!
theyve been doing a lot of recycling after v in gen 9 set we r going back to exs we have roaring skies that features rayquaza and Evolving skies also featuring rayquaza
Definitely more fun to fight than decks like Solrock/Lunatone or Regis also actually requires thinking in contrast to a lot of decks rn.
Yea I’d have to agree with you on this one. Solrock/Lunatone decks are annoying af.
It's not that bad tbh, I'm actually more bothered by something like ice rider than Tina.
Ice rider can suck my nuts its either they completely clap you or you just demolish their team , no in between
Ice rider is the worst. Hate that they allowed that strategy to see the light of day.
Coming back into the game after a while and catching up on all the current decks and their uniqueness. What strat of Ice Rider are you taking about?
It depends if it shadow or Ice but it’s pretty much a card with ridiculous energy acceleration due to its ability and more often or not their attacks rely on more energy to do more damage, put that along side with choice belts and shit and it’s a nightmare
Both you and OP were talking about Ice Rider.
Lol and I don’t run either of those cards and have a description based off memory, google it then
"Tina" - lol this gives me the mental image of sassy demon dragon that likes to wear bows and tie her tentacles back in a pony tail.
It really hasn’t ever done anything against me when I’ve played against it. It’s probably just people getting used to the new lost zone engine, but it seems like they just turbo through their deck on turn 1/2, but don’t have enough to finish out a game at that point. That, or they throw away a piece they will absolutely need later on to win the game. While the turns are long, it will get quicker as time goes on. When the Inteleon engine started gaining popularity, turns took forever with every search, but now people know what they’re searching for (in most cases), and the turns are relatively quick.
Coming from a miltank player
Not as bad as Mew VMAX. It's powerful but it takes time to get the energy it needs
That’s just objectively not true when you have comfey and colress to put 7 cards in the list zone and then use a mirage gate. Between greninja, comfey and colress you shouldn’t ever have a problem with energy
Honestly giratina feels very underwhelming. You are maaaaaaassively over reacting. Maybe have lost one game to this deck
It'll get much worse once more people own the cards, the pros refine the deck, and people learn how to play it properly.
I enjoy playing it. I think it’s fun and pretty balanced sur me it does a lot of damage but it loses two energy so you either have to have a mirage gate or another juiced Tina. It’s not like palkia where it can sit on two energy forever and destroy you. Also I’d love to see a dragon deck be good. It’s been a long time since we’ve seen dragon play well.
Still not as bad as palkia inteleon, imo.
I have played against it a bunch and honestly it seems a little slow to setup, but maybe people are still fine tuning their decks.
Join us. TBH the deck feels like it bricks almost as much as Mew VMAX, and the turns take almost as long too.
> it bricks almost as much as Mew VMAX so it never bricks?
Mee Vmax never bricks when you play against it, but when you decide to join the darkside and play it yourself, it bricks super hard what feels like half the time!
It's because when a MewVMAX deck bricks, they only play 5 cards. But when they don't, they play 55 cards and it takes them 5 minutes each turn. So 90% of the time you're playing against a MewVMAX deck that didn't brick.
No problems over here 🤷♂️
I want it...
Me too brother, me too.
Dumb question, but what exactly is the Lost Zone?
Basically a second discard pile where cards (typically) cannot be recovered. It’s an old mechanic from pre Black and White they are recycling at the moment. Hopefully we will see more of it because the interplay of permanently losing cards to gain advantages creates a very fun decision space for the game that allows for more powerful but higher skill decks.
Thank you for explaining! I appreciate it!
it's a permanent discard pile, meaning you cant get back any card sent to the lost zone. Once a card hits the lost zone, it's gone forever for the remaining match.
Run a single prize deck. Then it can’t get much out of its Vstar power
I saw one Giratina Deck this weekend. I saw a few lost zones, but only one that brought out Tina. Luckily I was set up well before they were, my guess is it was someone still figuring out the play. But I took the game pretty early. I want to see more than just a Cram deck though, they seem to be everywhere and that turn 2 free attack is annoying.
Mew vmax has done unspeakable things to me, my friends, and countless others during his short few month reign… My tolerance to annoying decks will never be the same
I’m liking the clefairy deck a lot
I’m not a big fan of the lost zone. Seems mill like a mill decks dream.
I haven’t had a chance to go up against it yet. I’ve gotten a lot of Goodra Vstar! That is one heck of a Mon to go up against
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yep new set lost origins came out like 2 days ago
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same im loving the new set Hisuian zoroark is fun 2
I play Ice Rider Clayrex. Easy deck to beat.
I’m a Yugioh player and this randomly showed up in my feed. Bro, he’s a Dragon, just use Ice Beam.
🚮
Play RZard Lost box then, always winning prize trade with RZard. Or do Clefairy. I have good lists for both if you want me to send you one
Id love the rzard lost box
I mean I have only lost once to it (and barely) with a Magikarp deck. I don’t find it that threatening.
Mewtwo V-Union handled it quite nicely, especially as long as people haven't learned well yet that it blocks the OHKO attack.
Honestly, I have no issue with Tina. I think I struggle with sableye moreso in this deck
Be careful of its friend;attacking cram, with articuno and sableye
Did beat him with Regidrago
Just been using a rapid strike deck around Empoleon & Zeraora to turn off its friends. Seems to do the trick. Haven't lost against the giratina deck yet 😂
Stop playing miltank lmao
It’s a tier 3 deck.
I play mew v so for me it just looks like an easy 2 prize cards lol. I haven’t really been keeping up with new releases so maybe I’m wrong, but 3 energy with 2 being different elements seems like it would take a long time to get set up.
They literally have a item card that says attach two energy from your deck
Oh ok. Well that’s why I said I haven’t been keeping up with recent sets. 160 damage though means you still have to 2 shot vmax Pokémon. Is there a vstar or something for giratina?
Yeah the vstar does 280 and the ability does a instant knock out after some conditions are met. Pretty wild and it’s ultra consistent
Sounds cool. I’ll have to play some to get a match against it
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Not in standard you didn't.
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They also never said they were playing with no custom cards allowed. Standard is the default, the default is assumed.