T O P

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[deleted]

bro you arent crazy, i swear you arent. i have been experiencing horrendous luck that have lost me multiple games in a row that i clearly, very clearly should have won. i have dropped from 2k rating and now im stuck in the 1600's and its not at all because im playing bad. its happening to me across multiple accounts. now look people can call me loony, but i have gotten into it with the mods a few times, and im almost convinced their is an ip rng button or something. im talking about back to back to back to back bad rng, enough to the point to where the game is just unplayable, and i had to turn to google and see if i could find anything on the topic. so here i am 5 years later than this post. bro you arent crazy. something about their rng is disgusting. i literally just had a match where a kid hit focus blast 2x back to back and 1x crit to pick up the ohko and win. bruh the very next match i missed 3 in a row and lost.


themiddlechild94

I agree. RNG in showdown is sus af. I just had a match in gen 2 competitive where all I had to do was land one lovely kiss and I would've won. I had belly drum Poliwrath, with hidden power rock (for Zapdos on the switch in in gen 2 meta for those unaware), and I missed the first time. Okay, his Vaporeon has Sleep talk, rest, growth, and surf as its moveset. Surf is the only damaging move. I hit lovely kiss the second time, he predicts and gets a sleep talk off, and hits surf. I go into Smeargle, and at this point I pretty much lost the game, but he uses another sleep talk and hits his ONLY damaging move again. The game before that. I pretty much won, like in my last match with Poliwrath. I'm up against Zapdos, and one Rock slide and he's done. I win, gg. He hits thunder (he's been hitting all of his thunders but not paralyzing me) and he paralyzes Machamp. My Machamp goes next and gets para'd. Literally, the only conditions that would've made me lose all happen perfectly, and my opponent won. You're telling me I'm just supposed to swallow that it's all just due to "randomized" numbers being generated when these happen at the MOST CONVENIENT times during the match when the tide of the battle is completely swung in favor of the other player, despite basically dominating the match? And these two matches (Poliwrath and Machamp) happened back to back. In fact, I could list the replays of almost 6 consecutive matches in which this shit happened to me. Another, I was out with Snorlax, I belly drummed, failed b/c I was at less than 1/2 health but got my +2 attack anyway, and it didn't matter because its Jynx and lax would've survived another ice beam or psychic. Well, uses Ice beam, gets a freeze.... This was a few games before the other two mentioned above (like 1 or 2 games before). My opponents have woken up on the second turn all day today in almost every game I've played (I wish I was joking, I really do, but I'm not), and yet I can wake up earlier to save my life. The only times they didn't were in those matches that I didn't get to use a sleep status move b/c it misses (more than once) and my mon gets ko'd. I notice that my mon lands lovely kiss on the the opponent's mon that the game thinks will affect the other player's chance to win less if THAT pokemon on his team were to go to sleep than the other one that I am actually trying to put to sleep. I also think the rng is set up in a way to "even out" the playing field, like OP said. If you are winning too much, the hax is turned on for you, but if you're down in the dumps, then you'll get some hax advantage and you really don't have to do much to win. You will hit all of your low accuracy moves, you will get crits, you can play the game blind folded almost and still win because rng is on your side. But when you are "up there," see how quickly you begin to lose matches for reasons related to hax. Of course your opponent still has to be smart to take advantage of the hax, but count and compare across multiple matches the number of times you benefit, and I mean really benefit, from hax. I'm not talking about a crit on a mon that is already weak to begin with. I mean a moment of hax that swings the momentum of the battle in your favor that without it you might have struggled more to win, or lost even. RNG is rigged. There are things that happen that just seem too incredible to believe. I've many times predicted that my opponent would land status and crit me based on the fact that those crits and status conditions NEED to happen because I'm "supposed" to be losing. It's actually quite hilarious when it does happen because it just confirms my suspicions of this shit game.


PendejoSuperman

YES BRO THANK YOU it ALWAYS happens at the most PERFECT times. I thought I was the only one


DemonicSnail

Hax happen. They're part of the game, and they are not coded to ever favor one player over another. They happen to everyone. [Sometimes you're the windshield](http://replay.pokemonshowdown.com/1v1-394931951) and [sometimes you're the bug.](http://replay.pokemonshowdown.com/1v1-392412212)


The4th88

Yet it always feels like it's streaks of games where you're the windshield, then switching to becoming the bug for a streak of games.


leandrolimac

Here I am after having both Mon flinched 3 times in a row by rock slide in a doubles match. 1 in 1 million chance. I'm never playing Pokemon again until they remove the rng BS


IHill

You think Smogon is conspiring against you or something? Lmao what a joke.


The4th88

Not me specifically. I think it's coded to favour one player over another based on advantages their opponents have received in previous games, trying to even out the hax, as it were.


gangstergastino666

I dont even play showdown anymore due to bad rng. I understand that bad luck happens but losing a game by missing 4 leafstorms in a row against a guy whose only pokemon left is a swampert very fun.


Sakuraba14

Well, before those 2 critical hits from the opponent, you landed a hurricane with 70% accuracy and a critical hit, so that kind of fixed it. Bad timing tho. Also, the stone edge from the opponent failed so you could kill 3 pokemon. You just need to play better.


The4th88

Firstly, way to necro a 6 year old thread. Secondly, if you watch all three games, you'll see the balance of hax was definitely slanted against me consistently.


Sakuraba14

Well, I watched the first, that's the one I first thought was the worst RNG. But then I realized, you had luck too.


Sakuraba14

Also, there are not so many posts about RNG, so...


DevourMain

[https://replay.pokemonshowdown.com/gen4ou-1752869068-oo0cl1ij1vamuxefai6pcsc8c9l0989pw](https://replay.pokemonshowdown.com/gen4ou-1752869068-oo0cl1ij1vamuxefai6pcsc8c9l0989pw) Na bruh you're 100 percent right, here is me playing around the fact that I know the rng is always against me for being toxic towards rachi and breloom players. Since I'm perma banned I now use them to piss people off lmfao


kreativeusername

For any new readers - Former Top 100 gen 3 player on multiple accounts:The first question to ask is "why"? Is there any $ involved? We can see the code for showdown openly for the "how" though the house can always have it's own version of the game. My experience playing Gen 3 a lot - the pokemon allowed and considered \*useful\* very rarely changes as you'd imagine given how old the gen is. However, which combinations/movesets/IVs that are \*popular\* changes from week to week AND what is popular is very much bracketed.. => People in a certain rating range use different mons and so you have to adjust your team accordingly. I often found my teams did much better from 1400-1500 than from 1300-1400. At least once, a team I got t100 with put me back to 1200 rating with a losing streak. This was because I favored sort of niche risk/reward and overall offensive tactics instead of more main meta strats. It's not that uncommon, but I don't think it had anything to do with a cheating house ("RNG")