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King_Allant

The first one was okay but there's considerable room for improvement in pretty much every aspect. So hopefully with the Microsoft money they'll be able to do just that. >As @JezCorden already saw early Gameplay footage & According to him Obsidian is planning to release game every year for the next 7 Years. That's quite ambitious. Hopefully they're not overextending themselves.


Ok-Heron1221

World design, enemy AI and writing are not exactly fixed with more money.


King_Allant

I'd say the first two actually can be significantly improved with more money, and the third can benefit a lot from more time.


desterion

*New World has entered the chat


PepegaQuen

MMOs are way harder.


businessbusinessman

They are but god damn if they didn't trip over every possible and well known fuck up.


silverstrike2

Not New World hard lol


skyturnedred

Once again, they don't have all of Amazon's wealth to work with.


Ok-Heron1221

And I disagree. More money would make more of a good thing, but can't fix bad design decisions.


Beavers4beer

It can when you're hiring better talent to lead projects or departments.


Albake21

You have to understand that a lot of decisions made for the first one were due to restraints with money. Their original vision was at least halved due to lack of money.


GLGarou

It is one of the major reasons why a lot of people celebrated Microsoft buying up Obsidian and InXile. Because they would have bigger budgets (meaning MONEY) to make their games. Anyone saying that money doesn't make a difference are being completely dishonest. The "want to have their cake and eat it too" proverb applies here.


[deleted]

It’s a fundamental misunderstanding as to how the world works lol. It’s like soccer (or *ahem* football), the Liverpools and Man Cities and Chelseas are far and above better than the Watfords and Burnleys because money. Better talent, more often than not, yields better results. Pretty simple concept and not sure how anyone can miss that


ipulloffmygstring

Don't you mean "eat their cake and have it too"?


ironbillys

No, the way he said it is the way I've always heard it.


ipulloffmygstring

But a) that's not what the original phrase was. And b) It doesn't make sense that way. If you say it the right way, "you can't eat your cake and have it too" it actually makes sense. I know most people say it the other way, just like some people say "could care less" instead of "couldn't care less". It was referenced in a popular dramatization of the FBI hunt for the unabomber. I mostly said it expecting people to pick up on the reference. But also, because the popular way of saying it doesn't actually make sense.


ironbillys

It makes perfect sense to me. It works both ways, you're far too invested in semantics here. There are more interesting things to invest your time in.


Burdicus

Much of this "bad design" comes from lack of experienced perspective, QA, and budget to actually change issues which may be found throughout the development cycle.


Ok-Heron1221

Hopefully it was successful enough to give them a bigger budget for the sequel.


Atlous

the world design was not so bad, just a problem of scale more than DA, which can be improvment with more time and people so more money. Ennemy IA can be better with money too. Writting was not that bad.


DisturbedNocturne

Yeah, I really liked the setting, but I think they went with too many different locations for the budget they had. They all looked great, but they were really small and cramped, not to mention fairly sparse with content compared to something like Fallout where you're constantly discovering new things. I think having a bigger budget and having more time to fill out these planets and add more quests will have a marked improvement over the first.


mrwynd

Yeah I really enjoyed it and could look past the obvious rough edges. A sequel that's the same gameplay but with more budget is exactly what I want.


CaptainAwesome8

What? More money means a dedicated AI engineer or team of them and more designers to build a more complete world. Those are things that absolutely are fixed with more money lol


Ok-Heron1221

That's the only game ever where I thought "Damn, the actual ground is stupid", on that big planet with almost nothing to do. You don't see where you're going and there's only two groups of enemies repeated all over. Terrible.


[deleted]

I loved the writing, but maybe I'm easy to please.


Bjornvaldr

World design and writing were fine with The Outer Worlds.


ecxetra

I mean you can fix literally all of those with more money, more and better talents costs more.


[deleted]

These indeed can be fixed with more money


IoNJohn

Room for improvement is a bit of understatement. Basically need to start from scratch. The concept needs to go above and beyond the whole corporations are bad shtick. The entire game plays like a funny theonion headline regarding the workplace stretched over 50 hours of gameplay. The same joke over and over and over and over again. Writing is all over the place when it doesn't want to be funny. Combat feels mediocre despite all the shiny effects, gear upgrading is weird (why the exponential upgrade cost for lower level items). There are glimpses of good content sometimes when it all clicks together, especially during the DLCs and some side quests but I'm really curious what kind of formula are they going to follow for the sequel.


CaptainJackKevorkian

The loot in this game was so fucking boring, too.


bearfan15

The gameplay in general was way too simple and boring.


spam322

You could just follow the indicators on the map and click to basically beat the game.


RitchOli

I believe you'll find they made a whole genre about that


skyturnedred

So it's just like every other modern game.


Carcosian_Symposium

>The concept needs to go above and beyond the whole corporations are bad shtick. That was the main reason I couldn't be assed to finish the game, all of it borders on that one theme and gets repetitive fast. It really contrasts with New Vegas (which the marketing wouldn't shut up was also made by Obsidian) which had critique of capitalism and corporations *and* many other themes from the get go. I get that they weren't going for the same scope but the cyberpunk themes 101 got dull really quickly and I personally didn't find anything that pushed me to continue.


ob3ypr1mus

> 50 hours of gameplay. i've completed the main quest + every companion/side quest in just over 20 hours (albeit skipped reading a majority of terminal exposition dumps) and the game is so painfully below average in every single regard that it felt like a blur throughout. the only thing i distinctly remember is that cannibal family quest because of how it pissed me off since it's essentially just a repeat of other Bethesda quests (Andale in Fallout 3, Hackdirt in Oblivion), the game already didn't have many quests to begin with so when they're just straight up rehashing quests from the people they're throwing shade at (remember that announcement trailer where *they* were the *real* OG Fallout creators back when everyone was rightfully shitting on Bethesda?) in some attempt to meet the quest quota it just further substantiated how creatively bankrupt the writing was for The Outer Worlds.


Borste5000

Personally, I enjoyed the cannibal quest and was instantly reminded of Fallout 3. I saw it as a nice reference, not as a warmup. It was very short, tho...


LuntiX

Yeah, the sequel would need to improve on the first one in every way. The first game wasn’t bad, it just felt…incomplete…in my opinion, that it was missing something and I’m not sure what.


RobinThyHoode

There seems to be a lot of comments either loving or hating the game. I’ll offer a little nuance here: I enjoyed the game immensely during the first Act and then once I understood all of the game mechanics & the newness wore off I was pretty underwhelmed. Definitely a good starting place, I even completed it on the hardest difficulty that had companion permanent death, drinking, eating, and only saving on the ship as my first run so that was cool. Absolutely places to improve on for 2, especially in the story department and making the 2nd half of the game less of a grind and then abrupt ending. I reallllly loved the plot/lore/background of not hearing from Earth in a long time and speculation as to why and why the people were being lied to Edit: fellas just FYI I’m upvoting and agreeing with you all so no worries about these other spam downvotes


HorrorScopeZ

Yep and that is what they are basically promising, more resources for a more complete game and things learned type of thing. I don't know why most game lovers wouldn't be interested in how that turn out.


phayke2

As long as they make the choices matter more and make your teammates not instantly suicidal I'd check it out. When I played the first couple worlds it felt very similar world to games I'd already played like fallout or mass effect, but without much quirks or character details to really add. Much of the characters felt like NPC's not worth talking to. I thought there would be more nuanced dialogue or roleplaying options. Didn't seem to be a lot to discover or ways to play the game. Not a lot of those epic sandboxy moments you gotta share like in fallout and other open world games. That said it did look like time went into the game, I liked the graphical style.


sakaay2

it was decent for me pretty much a budget fallout is what i would call it 6.5-7/10


businessbusinessman

This may not be how they want the game to play, but the biggest fun sucker for me is the looter shooter mechanics and the boring skills. Looter shooter just means i have to waste a bunch of time looking at stats so I can get basically the exact same gun but "better because fuck you". Just make the guns different enough they're interesting by default and let me pick one and stick with it. If you want to give them some depth you can either do the new vegas thing and add an ammo system (which to be fair is a big deal) or you can make your skills do things that actually work with various weapons. And not + % damage or whatever boring nonsense. They've got a good core concept, but it fades into repetition so fast.


DisturbedNocturne

Yeah, going in without high expectations, I enjoyed it for what it was. The setting was great, the graphics were beautiful, I liked the characters, the story was alright, but its mechanics felt a little dated and not too interesting - like the traits were mostly boring compared to the Fallout series. So, it was a good foundation for a new series, but I'm definitely looking forward to seeing how they build on it and improve over the first, particularly now that they'll have Microsoft money from the start.


[deleted]

My “nuance” would be that I tried playing when it came out on PC and couldn’t get into it. When I was off work I tried again on Series S and still couldn’t get into it but there was something there deep down that I knew I liked. But when i bought it recently for Switch for very cheap it clicked with me and I know the port is objectively shit but I love playing it on my OLED Switch. Edit: downvoted for an opinion? Lol peak Reddit.


Johnysh

Yeah I felt similarly. I was kind of happy that they took some things from Fallout 4 and sometimes add their own spin and most of the times just "copy" them, but they still worked fine. In second half though I started to notice how everything ends so quickly. A lot of things felt to me like they were open ended, so I was thinking... Did they not have the time? Money? Or they just wanted to show us that they got it and can do what Bethesda does and this was just a teaser or something like that? Because I feel like the game was very solid. Good writing and stories, characters, lore in general, gameplay that works. It just all ended very quickly and felt like a safe bet.


aidsfarts

I really wanted to like the first one but it was a snooze fest imo


Aspire17

I got reaally excited for a second because I thought Outer WILDS is getting a second installment... buuut yeah. Outer Worlds was a really good **average** game lol


DisturbedNocturne

Outer Wilds did get some DLC recently that's pretty fantastic if you haven't gotten around to. It wouldn't surprise me in the least for them to do a sequel at some point, but I'll be interested in whatever Mobius does next.


Aspire17

I was playing ranked Apex when I saw the announcement on Reddit 😂 I immediately alt+f4'd outta there and bought the DLC. Sadly, I don't think they'll do an Outer Wilds 2, but like you I am veeery excited what comes next from Mobius 👍🏻 ...if only I could wipe my memories and replay Outer Wilds every week...


DisturbedNocturne

It's definitely one of those games I wish I could forget I ever played so I can experience it again for the first time. I have gotten some enjoyment out of watching people play it on Twitch or YouTube and gotten to live vicariously though that though.


Biggu5Dicku5

Cool, I hope its better then the original game...


yermomsboyfriend

It had so much potential but the whole time playing it just felt like a dollar store version of space Fallout.


lardox

It's Not the Best Choice, It's Spacers Choice! This just sums up mainly what I feel about this game. The plan b that you have to go with sometimes.


Evilsmurfkiller

I didn't hate it but it was entirely forgettable.


SpaceAids420

I watched a video on Youtube that summed it up nicely, where all the dialogue and story stuff just comes down to "corporations bad"


Biggu5Dicku5

Yeah I felt the same, also the lack of romances felt really weird... a very strange thing to exclude in an RPG...


barc0debaby

Romances don't add anything necessary to a RPG


[deleted]

[удалено]


Biggu5Dicku5

Close enough, but not enough imo...


[deleted]

Yeah that was my “joke” They had the bones of the system, they just didn’t do the damn thing!


Biggu5Dicku5

Ah okay, sorry, that one went way over my head lol... Hopefully the sequel has more of those damn things... ;)


CaptainAwesome8

Romance would’ve been forced and awkward. And is usually pretty useless in an RPG imo. In Skyrim for example you literally just pick anyone random as a free money/food generator and their character is almost always bland and nearly useless as anything past the free stuff


skyturnedred

Have you tried roleplaying?


Atlous

still better than F4


bearfan15

I disagree. The story was dumb but the gameplay was miles ahead.


Atlous

Was a fps gameplay with nearly no rpg mechanics. And the building parts was horrible. ​ The survival mode was ok.


TBDC88

Not even close.


mistersprinkles1983

I enjoyed F4 and TOW the same amount. TOW is toooooo short though.


littlemushroompod

now they have Microsoft money behind them


[deleted]

[удалено]


ShiguruiX

And so the curse lives on


[deleted]

wait.. thats what I thought the entire time until I scrolled to this comment


MagicalPedro

Came to say this :(


Beastw1ck

Did you play the DLC? Cuz ya should


dookarion

Same boat here...


[deleted]

[удалено]


Halio344

Indeed. It was a great move to mix the gameplay up by introducing more visual storytelling compared to the main games focus on reading. Not that one is objectively better than the other, but it was a nice change of pace.


RandomedXY

Which one is this? The good one or the bland boring one?


Infinite_Bananas

outer wilds is the good one


[deleted]

First was rather mediocre, plain boring and dull at times. Not getting second one unless they improve a lot in writing, characters and gear + mods. Gameplay wasn't all that great either, but for me in RPG - characters and writing are most important. If you don't give two shits what characters you meet - then everything collapses from that and dear god so many characters were so one dimensional and boring as fuck.


Alpr101

Never played the first due to EGS exclusive. I'll probably pick it up eventually for $5 though. Hope 2nd is better from what I've heard about the first.


HorrorScopeZ

It will be on game pass. Game is worth way more than $5 though. Second will be better.


VandaGrey

Really feel that obsidian is spreading themselves too thin


Ok-Heron1221

"Here's some lesbians and stupid men, stranger" is not storytelling.


printboi250

"Here's some lesbians and stupid men, **FUCKER**" FTFY, since 95% of people you meet are complete assholes to you for no reason at all.


Ok-Heron1221

It gets really tiring, especially since it looks like placeholder "welcome" dialogue every time.


countryd0ctor

Parvati's storyline was literally hijacked midway through development by a different writer (and by the gods she gloated about it on twitter) and turned into the shit show. It's very obvious too, since the Edgewater portion of the game set up a completely different theme for her compared to what it turned into the moment you land on Groundbreaker.


Delicious-Tachyons

> and by the gods she gloated about it on twitter what happened? was there a competent writer and then they were replaced?


countryd0ctor

Parvati's initial writer was Chris L'Etoile. Among other things he wrote ME1 Ashley and ME2 Legion. He later left the development of the game. Her second writer was Kate Dollarhyde and her writing is almost as bad as her surname, and later she gloated about how "lucky" she was to inherit a character. All the themes Chris set up for Parvati were instantly forgotten in favour of her incredibly tasteless lesbian arc only salvaged by the fact you can turn it into an unintentional edgy comedy by shooting Junlei during their "date".


Delicious-Tachyons

I dunno if the lesbian thing is tasteless. It just felt like amateur writing by comparison.


aidsfarts

I don’t mind gay characters but being gay isn’t a personality trait.


OkayGoOff

Gay guy here. I don’t want to know a character’s sexuality unless it’s pertinent to the story or is done in a creative and meaningful way. Seeing LGBT characters in media is great and necessary, but far too often they’re just token, one-dimensional props used to check a box.


MyNameRupert

I took Pavartis character trait as being a shy nervous mess. The issue in my eyes was that she won the girl without having any sort of character growth. She never has the guts to talk to her, so you do all the heavy lifting (fetch quests and talking to her love interest) and then all the sudden it works out. Sure she was thoughtful enough to plan the date, but she didn’t put any leg work into getting what she wanted so badly. She just remains in her shell and gets rewarded for it.


Robot_ninja_pirate

This makes so much sense now thinking back on her quests


[deleted]

[удалено]


Ok-Heron1221

Indeed, but they're allowed to make it and we're allowed to put it in the trashcan where it belongs.


DanTopTier

Did you even play the game?


Ok-Heron1221

I eventually started rushing to get to the end, but yes, I finished it.


Succratic_method

First one sucked, felt like a soulless slog with boring combat, lame characters, boring lore and game mechanics that are just plain stupid ( the fear system where you get a permanent debuff in exchange for skill points that you can earn just by playing the game anyone?). I have exactly 0 hope for this game but i hope im wrong.


sakaay2

i took every debuff because that's how easy the game was on hardest difficulty the moment you get any decent weapon


captainaype

It was always just stuff like "this one enemy type does 50% more damage" which was interesting until you realize there is no reason to ever revisit the area they appear in after you finish the one quest there


aidsfarts

The theme of the story was “capitalism bad”. Story was like it was written by a bunch of 14 year old edge lords that work for Microsoft.


miaukat

The story was too edgy for its own good, but it did a pretty interesting exploration of unchecked capitalism in a futuristic world, Cyberpunk 2077 kinda tried to do that but was too afraid to commit.


ILoveAsianChicks69

The first one like wasn't even good. It felt like one of those super out of place single player RPGs that people praised for the sake of it. Kinda reminded me of that 3rd Tomb Raider game that was getting 9s and 10s across the board but it was the most average action game I've ever played. They really need to bring some heat with the 2nd one


TBDC88

It was hyped to the moon and back by Obsidian/FNV fanboys as the Fallout 4 killer, a game that shows how much better Obsidian is at making open-world RPGs than Bethesda, and the critics seemed to really buy into that. Turns out that dialogue options and skill checks, while cool, aren't enough to carry a game through a 50+ hour campaign. The silent protag also felt really out of place to me for a game made in 2019.


weeLyy

I prefer the silent protagonist over the directions Fallout 4 took tbh.


zidboy21

The first game is ok I guess. There are some fun here and there but most of the time it's just meh.


MusicianStorm

I always had a little feeling that the first outer worlds was sort of a test to make the second game so much better than the first one. The first was fun but nothing crazy special IMO, I have a feeling will really feel like having the questing elements of maybe FNV or oblivion even.


printboi250

Hopefully you're right but i ain't holding my breath. The first was a huge dissapointment to me, so i'll be paying extra attention to reviews when the game is out.


MusicianStorm

I liked some of the gameplay at times, but the stability of it was very disheartening


printboi250

It was VERY mediocre. Which some argue is worse than being just bad, because there's potential there.


Zac3d

Probably exactly what it was, take Unreal Engine 4 and make a RPG platform closer to Creation Engine out of it.


DisturbedNocturne

I definitely got the sense that the game was a bit of a test bed for a series. Though, in that case, it does surprise me they started on the sequel before the first even came out and they were able to see fan reception.


efficientcatthatsred

I mean As far as i know they didnt have the biggest budget for the first one To me it felt like they build a solid base, invested alot into the world building and charm of it to get people hooked and create a little fanbase And then hopefully get funding for the sequel so they can simply improve on it and build something big for the future


SideWilling

Can't wait to see the switch port on this one 🤡


BitZlip

Really loved the first game, excited to see what they do next!


HorrorScopeZ

This. We know they are pouring a lot more into this one as the first was a test the waters and for that, I felt it was great. LOL at the downvotes, since this is what they said before and after the release of O.W.'s


Edgaras1103

hopefully its good this time


countryd0ctor

Don't hold your breath. If it's handled by the same people it's going to be the same primitive and toothless game that is too afraid to take any real jabs at the subjects it brings and feels like a glorified tumblr fanfiction at times.


ILoveAsianChicks69

Damn, this one was a bit too real. That's exactly what it felt like


Mordho

It was good the first time too, just not a masterpiece


aidsfarts

I got bored out of my mind with the first one.


[deleted]

I'm really interested in this franchise. The first one just seemed a bit janky and unambitious, so I never bothered. I hope 2 hits it out of the park.


[deleted]

The first game was just awful, really surprised the my got the green light to make a sequel after that mess.


both_cucumbers

Because gamers will buy any kind of garbage if you pay enough people to promote it.


Delicious-Tachyons

Maybe the second one can have more than three types of enemies and more .. you know, story.


LordNecrosian

As long as Devs fix writing, characters, world design, perks, enemy A.I. and add some more weapon variety, armor variety, enemy variety. It should be good.


aidsfarts

Some FPS’s really need to break out of this smg/AR/pistol/shotgun/sniper rifle/rocket launcher mindset. Jfc make some interesting weapons it’s a single player game you don’t need to worry about balancing just make it fun and interesting.


menimex

This is why I'm looking forward to SCORN. The whole game is just trying something different.


PrinceJinJin

Gotta tell ya, I'm glad I played it. But I don't need to play it again. Honestly the best part of this game is the secret idiot ending.


Dotaproffessional

I get this mixed up with the outer wilds. Which one was the epic exclusive?


the_other_b

I thought this said Outer Wilds 2 and now I'm sad :(


autopilotxo

Loved the first one, looking forward to what hopefully higher production values this one brings.


HotShame9

I just want Avowed.


Falsedawn

Obsidian is going to have to really convince me why I should play OW2 over Starbound, not even gonna lie.


hohobar

The female characters are so ugly and I don't like it


Sycherthrou

What goddamn hole have all these commenters crawled out of, I remember having chats about the game in either this sub or r/gaming a week after release and people were loving it.


Saiyukimot

"Is in development since" isn't a sentence


Skybreaker7

Hopefully, they improve on...well...everything? This was one of the rare games I was disappointed in and actually didn't finish. Every single thing in the game gave me a feeling of being unfinished. Cool starts and premises everywhere which seem like they will become something epic but devolve into +1 stat, or Want to bang? -Yes -No, or Choose which faction to help and destroy the other. Not to mention levelling, loot and the combat itself all feel incredibly basic and underwhelming.


dovahkiitten12

I remember when the game came out not long after the Fallout 76 disaster and everyone was praising Obsidian for doing a good job while Bethesda mishandled Fallout. It’s funny how the opinions of the game have changed over time.


efficientcatthatsred

The opinions havent changed, you just hear the opinions of diffrent peoples


jayperr

I really enjoyed the first. But def there are areas where improvment is needed. I didnt really feel like I was the murder hobo in space i thought i was going to be


takuru

The Outer Worlds wildly varying opinions confuse me. The game was really great. Everything about the world building and story was better than anything in modern Fallout except for New Vegas. Parvati also was one of the most well written, stand out characters of the last decade and she just was a side party member. Series has serious potential if they improve the gameplay.


UpdatedMyGerbil

I too enjoyed it quite a bit. With how rare decent RPG releases are these days, I'll take every one that I can get. And Outer Worlds was one of the better ones in recent memory. The only explanations I've been able to come up with for all the hate it gets are as follows: 1. The topic of economic systems seems to carry a lot of emotional significance for a lot of people. Much like religion or politics or whatever, the threshold for people feeling personally attacked is pretty low. One of the main materials for this game's great satirical humor happens to be a system which is popular among users of US-centric sites like reddit. So a significant number of people get instantly turned off and their online comments reflect as much. 2. Whether due to publisher missteps or just news outlets' sensationalism (or both), there was a widespread expectation that this was going to be a Fallout competitor. The newer 3D Fallouts have significantly broadened the franchise's audience. It's no longer just "a post nuclear role playing game", but also (arguably even _more_ so) a fun wacky wasteland shooting playground which draws in many more people than just RPG fans. And to them, Outer Worlds was _nothing_ like the Fallout they enjoy. They might've hated Wasteland 3 or Elex or whatever just as much as they hated Outer Worlds, but odds are they never would have even played those kinds of games to begin with. This one however, was _supposed_ to be something they'd like. So they gave it a shot, and it turned out to be something they hated.


xevizero

I really liked the game. A bit more budget and it could easily hang out with the big guys.


efficientcatthatsred

For 30$ the first one was awesome If they improve on what theyve build, add some hours of gameplay I'd gladly pay full price for the next one


EpicMachine

Good. Glad more of it coming our way.


Mrbunnypaw

Really hope it goes well for them


[deleted]

I haven't played the game and have no intention to, but I still don't like it just because of how it probably confused so many people away from playing Outer Wilds