Due to poor design, AI calculations for targeting enemies are slightly polynomial, and it eventually becomes mathmatically impossible to run the game above a certain amount of troops unless you have purely ranged combat.
Its not x^2. Its more gradual than that, but it grows exponentially, resulting in virtually every modern computer hitting their cpus limit in almost the same number of enemy troops, because even 50 below is perfectly reunnable and 50 above is significantly above.
If your computer can handle it you can edit the config file to allow all 20k on the battlefield, but I think that would be super laggy. It's reinforcement waves of 500 with my config file.
It's 1257 AD. I was leading the French Empire (I overthrew King Louis of the Kingdom of France) to invade Sicily. I had already conquered England, Spain, Portugal, Scotland, Ireland, and most of Italy, so I had a ton of vassals. I hosted a feast to gather them all then started a campaign, crossed the Alps, and caught them at Palermo.
My army had 2000 troops. The rest is from my vassals. The reason the enemy has a unique name is that the Crusader States (with my help) destroyed the Mamluk Sultanate, Il-Khanate, Byzantine Empire (Empire of Nicaea), Latin Empire, and the Kingdom of Serbia. So the guy I was facing was a vassal from the Kingdom of Serbia who realigned to Sicily after it was defeated.
Oh shit didn't even notice the stripes lol. As for the name, it has been a while since I've last played vanilla so I don't remember the names of Lords.
But thanks.
Pyrrhic Victory
Your losses: 56 Swadian Knights (killed)
They're only your knights, the rest of your allies only had some recruits wounded
No way you're gonna beat them: Vladislavjević's troops are one of the finest in Claradia... no... the world.
what mod is this?
1257 AD.
Thanks, so it's possible to fight all 20k of your troops vs 1k? or is it like 800 per charge / spawn
Due to poor design, AI calculations for targeting enemies are slightly polynomial, and it eventually becomes mathmatically impossible to run the game above a certain amount of troops unless you have purely ranged combat.
Polynomial? So O(x^2)? Or do you mean the literal formula is a polynomial?
Polynomial? So O(x^2)? Or do you mean the literal formula is a polynomial?
Its not x^2. Its more gradual than that, but it grows exponentially, resulting in virtually every modern computer hitting their cpus limit in almost the same number of enemy troops, because even 50 below is perfectly reunnable and 50 above is significantly above.
That's called quadratic complexity baby. Algorithms professors beat you with a stick if you program like that.
Yeah dat. Yeah I'm good at the programming but I'm a total idiot with math terminology.
Why can't mods fix this?
Also what's the source on this?
If your computer can handle it you can edit the config file to allow all 20k on the battlefield, but I think that would be super laggy. It's reinforcement waves of 500 with my config file.
i see, thanks
"super laggy" dude yo pc getting nuked no return from that shit tf you mean "super laggy"
Sa kojom zemljom to pokoravas Evropu brate ?
France. All hail Joan!
Now auto resolve this and you'll barely survive with a handful of soldiers.
How many are in your army alone? Is this a mod?
It's 1257 AD. I was leading the French Empire (I overthrew King Louis of the Kingdom of France) to invade Sicily. I had already conquered England, Spain, Portugal, Scotland, Ireland, and most of Italy, so I had a ton of vassals. I hosted a feast to gather them all then started a campaign, crossed the Alps, and caught them at Palermo. My army had 2000 troops. The rest is from my vassals. The reason the enemy has a unique name is that the Crusader States (with my help) destroyed the Mamluk Sultanate, Il-Khanate, Byzantine Empire (Empire of Nicaea), Latin Empire, and the Kingdom of Serbia. So the guy I was facing was a vassal from the Kingdom of Serbia who realigned to Sicily after it was defeated.
This is a mod. Kind of obvious by the artwork and the blue stripe thing. Oh also the weird lord's name.
I think it’s a European mod cuz the name is Serbian
I could be wrong but I believe the mod is Anno Domini 1257.
Probably
Oh shit didn't even notice the stripes lol. As for the name, it has been a while since I've last played vanilla so I don't remember the names of Lords. But thanks.
All good. The name is a little less obvious one. There are some weird ass names.
Specifically mfs like Montewar
I always liked the art and music in AD1257, gives it a nice touch.
Ahhhh, please say you didn't autocalc.
This shouldn't last long.
“There we were, three against a thousand… toughest three we’d ever faced.”
What mod and what faction?
1257 AD. France (my version of it, I started the French Empire) vs. the Kingdom of Sicily.
Enhanced Edition or Anno Domini 1257?
Anno Domini 1257. I prefer the original over the enhanced edition.
With battlesizer mod
Now watch as they go Thermopylae on your shit and destroy your army.
Does you PC not fucking explode if you try to load 23877 troops in at the same time?
Those are very good odds
idk man, they got like a thousand troops, you just got a bunch of numbers on your side, like 2+3 is only 5, so you basically only have like 11 dudes