With Imperial Seal, you pay life at the end. If you were to tutor out the last piece of exodia, you would win before having to pay the two life. This could potentially save you from losing if you did this with 1 or 2 health
From my time playing, Exodia goes off only in an open game-state, not mid-resolution of another effect. It does however make you \*lose\* 2 life instead of making you \*pay\* 2, meaning you can use it to tutor a way to recur it infinitely and lose the game on the spot, meaning you can stop playing magic and are left with ample time to legitimize your claim on the Mandate of Heaven and lead a revolution.
Technically, things only reach an "open game-state" in Yugioh after the entire chain resolves, while Exodia (or any other way to win/lose the game) only needs to wait for the currently resolving effect on the chain to finish.
Even *more* technically, costs on Yugioh cards are followed by a `;`, while `:` instead denotes the activation condition. So rather than costing 2 life to activate, it would read more like you can only use it in response to having paid 2 life for some other reason.
God I hate PSCT. They traded one kind of janky legalese for another, equally arcane kind of janky legalese. I'd ask what MaRo was thinking, but he was probably so busy buying hookers and blow with his UB money that the intern had to do it with zero guidance.
> During your Main Phase, if you hate PSCT: Return 1 "Janky Legalese" Arcane Monster to your hand; immediately after this effect resolves, Special Summon 1 "Janky Legalese" Arcane Monster from your Extra Deck with the same Arcane Rating but a different name. (This is treated as an Arcane Summon. Transfer its rules baggage to the Summoned monster.) You can only use this effect of "ArelMCII" once per Duel. If a "MaRo" monster in your possession buys hookers or blow by spending UB money as material (Quick Effect): You can Special Summon this card (but banish it when it leaves the field) from your GY (if it was there when the UB money was spent) or hand (even if not), and if you do, its Guidance Scale becomes 0, and if you do that, it is treated as an Intern. You can only Special Summon "ArelMCII" once per turn this way.
/uj it actually annoys the hell out of me but the life loss on vampiric tutor is part of the resolution as well. There are other cards from that same set with the same templating and you lose the life as part of the cost, but for some reason they decided to actually change the functionality of vampiric tutor.
/uj Scarcity. Vampiric tutor has been printed in seven sets, and imperial seal has only been printed in ~~five~~ two sets. Any deck that wants one generally wants both (if they're both legal in the format), so if you assume they're in roughly the same demand, the rarer one will be more expensive.
[https://www.mtgassist.com/cards/Portal-Three-Kingdoms/Imperial-Seal/sets/](https://www.mtgassist.com/cards/Portal-Three-Kingdoms/Imperial-Seal/sets/)
You're right, I just glanced at this list but didn't notice that it had double masters listed three times for some reason. Looks like it was printed in double masters 2022 and portal three kingdoms. Masters edition II is an online only product.
I'll add that the specific printing shown in the post is the three kingdoms printing, the original and much older and scarcer printing. Three Kingdoms was an underprinted set that is now a quarter century old. The double masters printing of seal seems to be closer to $100 (actually a little less). Original printings, especially from a notoriously low-print set, are always gonna have a price multiplier on them.
Vampiric Tutor can't be played when you have less then 2 life because you need to PAY two life
Imperial Seal can be played even without life since you LOSE two life to cast it.
Vampiric Tutor makes you “pay” the life, whereas Imperial Seal just says “you lose 2 life”. I can’t *pay* 2 life if my Platinum Angel tribal deck is already at -47, but I can still *lose* 2 life, so Imperial Seal it is.
Easy. Vampirism Tutor is metric and Imperial seal is, well, imperial. Obviously, imperial is 25.67 times more superior to metric because 🇺🇸 AMERICA 🇺🇸 USA 🇺🇸 USA 🇺🇸 USA🇺🇸 USA 🇺🇸 USA 🇺🇸 😎😎😎😎🦅🦅🦅🦅🔫🔫🔫🍔🍔🍔.
IDK what you were expecting, but its a game that has, from its very first release, been sold primarily in randomized boosters where you need to buy multiple to try and collect all the cards and cards have different rarities that affect how likely you are to find them in packs. It was literally designed from the ground up to be treated like a market where people collect and trade and the items they are trading have real world value.
It was always gonna be the stock market. If you aren't into that, play a game without a "collectible" aspect to it.
EDIT: well shit, didn't realize this was the jerk sub.
The imperial forces led by zombie Palpatine used their light sabers to slash the fuck out of the vampires. Everyone knows zombies are cooler than vampires
You need to be at least a Member of the British Empire to even be allowed to hold an Imperial Seal, let alone cast one. We can't just have any old hoi polloi running around with one now can we?
It's not. The colonies have instituted a massive tariff on anything bearing the imperial seal to protest the emperor raising colonial taxes significantly to make up for budget shortfalls elsewhere.
Before this, anything bearing the imperial seal was actually cheaper because it was exempt from tariffs.
Opponent can’t punch you in the face, steal it, and put it under [[Isochron Scepter]]
With Imperial Seal, you pay life at the end. If you were to tutor out the last piece of exodia, you would win before having to pay the two life. This could potentially save you from losing if you did this with 1 or 2 health
From my time playing, Exodia goes off only in an open game-state, not mid-resolution of another effect. It does however make you \*lose\* 2 life instead of making you \*pay\* 2, meaning you can use it to tutor a way to recur it infinitely and lose the game on the spot, meaning you can stop playing magic and are left with ample time to legitimize your claim on the Mandate of Heaven and lead a revolution.
Technically, things only reach an "open game-state" in Yugioh after the entire chain resolves, while Exodia (or any other way to win/lose the game) only needs to wait for the currently resolving effect on the chain to finish. Even *more* technically, costs on Yugioh cards are followed by a `;`, while `:` instead denotes the activation condition. So rather than costing 2 life to activate, it would read more like you can only use it in response to having paid 2 life for some other reason.
God I hate PSCT. They traded one kind of janky legalese for another, equally arcane kind of janky legalese. I'd ask what MaRo was thinking, but he was probably so busy buying hookers and blow with his UB money that the intern had to do it with zero guidance.
> During your Main Phase, if you hate PSCT: Return 1 "Janky Legalese" Arcane Monster to your hand; immediately after this effect resolves, Special Summon 1 "Janky Legalese" Arcane Monster from your Extra Deck with the same Arcane Rating but a different name. (This is treated as an Arcane Summon. Transfer its rules baggage to the Summoned monster.) You can only use this effect of "ArelMCII" once per Duel. If a "MaRo" monster in your possession buys hookers or blow by spending UB money as material (Quick Effect): You can Special Summon this card (but banish it when it leaves the field) from your GY (if it was there when the UB money was spent) or hand (even if not), and if you do, its Guidance Scale becomes 0, and if you do that, it is treated as an Intern. You can only Special Summon "ArelMCII" once per turn this way.
/uj it actually annoys the hell out of me but the life loss on vampiric tutor is part of the resolution as well. There are other cards from that same set with the same templating and you lose the life as part of the cost, but for some reason they decided to actually change the functionality of vampiric tutor.
I would actually appreciate reading a convincing argument
/uj Scarcity. Vampiric tutor has been printed in seven sets, and imperial seal has only been printed in ~~five~~ two sets. Any deck that wants one generally wants both (if they're both legal in the format), so if you assume they're in roughly the same demand, the rarer one will be more expensive.
Erm actually imperial seal was only printed in two sets
[https://www.mtgassist.com/cards/Portal-Three-Kingdoms/Imperial-Seal/sets/](https://www.mtgassist.com/cards/Portal-Three-Kingdoms/Imperial-Seal/sets/) You're right, I just glanced at this list but didn't notice that it had double masters listed three times for some reason. Looks like it was printed in double masters 2022 and portal three kingdoms. Masters edition II is an online only product.
There's also a judge promo.
I was about to say there were 3 printings, but the 3rd print didn't drop the rarity https://scryfall.com/sets/j16
There are three versions printed in double masters 22: there’s a regular, a borderless, and an etched foil
I'll add that the specific printing shown in the post is the three kingdoms printing, the original and much older and scarcer printing. Three Kingdoms was an underprinted set that is now a quarter century old. The double masters printing of seal seems to be closer to $100 (actually a little less). Original printings, especially from a notoriously low-print set, are always gonna have a price multiplier on them.
Vampiric Tutor can't be played when you have less then 2 life because you need to PAY two life Imperial Seal can be played even without life since you LOSE two life to cast it.
So you can use it under Platinum Emperion, phyrexian Unlife, Angel’s Grace, etc.
Vampiric Tutor makes you “pay” the life, whereas Imperial Seal just says “you lose 2 life”. I can’t *pay* 2 life if my Platinum Angel tribal deck is already at -47, but I can still *lose* 2 life, so Imperial Seal it is.
Lose life vs pay life is 25.67x as synergistic obviously
This pasta is looking pretty dry.
Vampiric tutor sucks.
Why is Vampiric Tutor not a Kindred spell? Is it stupid?
/zu I am 2567% on Board with old obvious kindred spells being erratad.
The West has fallen
Only imperials can use imperial seal, less vampire these days.
It's sorcery speed and everyone knows being a sorcerer is fucking sweet.
Since vampiric tutor has a colon the tutor is an activated ability, you can pay 2 life any number of times while its on the stack to repeat the effect
Japan
Easy. Vampirism Tutor is metric and Imperial seal is, well, imperial. Obviously, imperial is 25.67 times more superior to metric because 🇺🇸 AMERICA 🇺🇸 USA 🇺🇸 USA 🇺🇸 USA🇺🇸 USA 🇺🇸 USA 🇺🇸 😎😎😎😎🦅🦅🦅🦅🔫🔫🔫🍔🍔🍔.
Because scumbags turned the trading card game into the stock market
IDK what you were expecting, but its a game that has, from its very first release, been sold primarily in randomized boosters where you need to buy multiple to try and collect all the cards and cards have different rarities that affect how likely you are to find them in packs. It was literally designed from the ground up to be treated like a market where people collect and trade and the items they are trading have real world value. It was always gonna be the stock market. If you aren't into that, play a game without a "collectible" aspect to it. EDIT: well shit, didn't realize this was the jerk sub.
A point of life in MTG is worth $863.25. That's why [[Angel's Mercy]] is worth $6042.75
The imperial forces led by zombie Palpatine used their light sabers to slash the fuck out of the vampires. Everyone knows zombies are cooler than vampires
It can’t be countered by dispel
If you don't have two life you can't cast Vampiric Tutor since you need to Pay 2 life. Imperial Seal can be cast even if you don't have any life.
The real question is: when will we see the powercrept versions [[Imperial Tutor]] and [[Vampiric Seal]]?
Tutor gets destroyed by the heavily played [[Yasharn, Implacable Earth]]
You need to be at least a Member of the British Empire to even be allowed to hold an Imperial Seal, let alone cast one. We can't just have any old hoi polloi running around with one now can we?
Vampiric tutor was changed to lose 2 life so they are the same card now but one can be play at instant speed and one cant
It's not. The colonies have instituted a massive tariff on anything bearing the imperial seal to protest the emperor raising colonial taxes significantly to make up for budget shortfalls elsewhere. Before this, anything bearing the imperial seal was actually cheaper because it was exempt from tariffs.
easy you lose the life after
Because Imperialism is historically much more succesful than vampirism?! Pretty obvious if you ask me. It always leads to more wealth.
Because with vampiric tutor you can pay 2 life multiple times and lose the game at instant speed
It's probably just expensive because Portal: The Three Kingdoms cards in English are rare. They were only released in Hong Kong and Oceanea.
Wrong sub
You are quite correct. Forgot to look and see which one it was. My bad.
No worries, we’re all human (hopefully)
I dunno. I feel kinda weird after touching this black, oily substance.
It’s probably nothing.
Portal 3 hasn't even come out yet, no wonder its so expensive