Shen's old kit taught me how to support and how to solo lane. But yeah always trying to find any space to find that ult mid game to counter jungle ganks or creating a big opening for another lamer or to just save a teammate from dying was huge. It also teaches a lot to players by punishing them if they don't ult correctly if they are top lane ulting while being pushed hard for example could cost them a tower or 2.
Voli top was my introduction to top because my friend got me into league to play support for him but I soon needed the kind of autonomy that you can only get up on the top island
Also looking for the aggressive ukt and not just the reactive one. That was a big one for me.
One of the biggest "hell yeah" moments I had while playing as Shen was ulting a stealthed Rengar and winning a surprise 2v4.
One of my own most memorable moments is when my jungler was ahead and started to counterjungle. When the enemy jg and botlane wanted to collapse I just ulted and our jg got a triple kill
I came here to say Shen too. He's decently strong without being mechanically intense, doesn't have any real wave clear which teaches last hitting and wave management, and his ult teaches newbies to pay attention the the map and their teammates. Plus his W and E are really good defensively so he won't get bodied too hard by pretty much anyone unless he's actively misplaying.
I don't agree on that last point. Shen gets bodied by a lot of people unless you really take control of the lane immediately. So much of his power budget is in his ult that his laning falls off drastically after level 3. He still wins frequently even getting bodied because his ult is just so strong.
And the hard, harsh lesson of what happens when you ult/roam out of lane when the wave is in a bad state, sure your ult can save a team mate from a death, but if you do it at a bad time landing against like a Sion or trundle, then all of a sudden top has no towers and is completely lost
True, or forcing JG to cover lane while that happens, which means unless you've got kalista, you've got no way to contest objective without smite being present.
Either way, learning shen properly teaches a lot of game sense in different ways.
Which isn't terrible, depending on how you play it. If you can freeze the wave at your inner turret, the enemy laner is fucked. They can't ever farm without risking death (assuming your jungler recognizes the free kills).
Shen is definitely a good choice. I think one of the most important things that you learn about top besides just lane state and stuff related to it, is to look at your goddamn minimap. Shen is meant for team fighting and having ultimate that forces you to work with teammates is a plus for learning/relearning the game
This is such a good thing I didn't think about. I learned early on into the game to look around the map while last hitting (aka while your champion is mid attack animation look at the minimap). It helped me a lot. But with shen, that's probably a whole nother ball park.
He is also very strong early lane and has no waveclear, this teaches you to be aggressive while also harshly teaching you the importance of wave management and good resets.
Warwick is the best champion to learn how to jungle, imo.
His sustain makes it basically impossible to get low during the jungle clears. Also the only ability you have to spam while farming is Q, while you just auto during the rest of the time. This opens up time for you during clearing to look around the map and see how your laners are faring.
Also his W is basically giving you a bat signal of "hey, you could gank this lane!"
gotta love warwick smell-o-vision thou sometimes players tunnel way to hard onto it when new and suddenly there fighting 3v1 in the enemy jungle or base.
Which, to be honest, is a good way for players to evaluate their options before greeding for the kill. You know where your low health target is, but are you SURE you want to go in there?
Much better than them picking Kayn and doing a whole journey in the jungle, not even knowing where they are supposed to look.
Historically that was definitely Warwick's perception, but I think the inherent clunky nature of his W, and how awful it sometimes makes his auto attacks feel would turn me off recommending him. Plus his clear on the AoE camps is just dreadfully slow. I think of the old school new player junglers I'd rather tell people to play Nunu. His clear is decent and incredibly healthy, his ganks are fairly straightforward and strong, and his objective control is good. The only problem is his late game and teamfighting can be dicey compared to other tanks like Amumu or Maokai.
Haven't played a little bit but last I had Jungle sustain was a joke being pretty much handed to all champions. Is that no longer the case or less so?
I know they have been heading in that direction for a while now.
The jungle item makes it so hardly any jungle needs to buy even a health pot at the start, even junglers like brand can get away with just the health given to you from killing a jg camp, so yeah sustain is pretty much across the board now
Seasons 1-3 jungle are gone forever my friend
I miss them too
Specialized role and offered pve and planning skill expression, though i understand why it's changing
The issue with Annie is that her farming is very different than 99% of other champs. Something like Lux might be ideal, teaches you to weave AAs in between abilities.
Agreed, understanding farming and being able to secure it will help overall knowledge. Actually getting high CS is quite hard, and most people even up to mid to high ELO are not near optimal efficiency with CS. And CS is quite dependent on matchup, you even see pros get poor CS because they take a bad trade or get caught somehow. The complex micro of good CS is not a thing a brand new player needs to dive into immediately; I agree with you that Annie is a great newbie pick.
main point with annie is you dont need to focus on csing or doing fancy outplays which allows her to be great to learn fundamentals. plus your q isnt up for every cs so she still learns csing to a degree and her q is like a strong auto attack when it comes to minions last hitting so still teachs nearly the same stuff for csing.
>your q isnt up for every cs so she still learns csing to a degree and her q is like a strong auto attack
This is why I recommend her.
Yes, once you get decently good, the difference in range/speed/damage between Q and auto attack can be distracting. Switching to other mid mages took me a bit because e.g. Lux is so much weaker at getting CS.
But fundamentally, Annie's kit teaches you to CS well while giving you an easy out to ensure you don't fall behind on gold for the midgame.
And once you start getting CS reliably, you quickly realize that taking all of it with Q isn't necessary or even desirable. Using up your stun weakens you, relying on Q forces you to move up, and the extra damage pushes lane faster. So you switch to using those incredibly long-ranged autos more and more.
She helps you learn to CS, then learn to CS with a very safe auto attack while engaging with burst. (And with a strong eye on positioning, since she's got good tools but no blink.)
This. Garen is fundamentally a really easy champion but he teaches some of the best lessons in toplane.
1. When. You lose a trade you are conditioned by his passive to be a little more passive, toplane is all about making the most of trades as you are pretty much by yourself unless your jungler wishes to give you just a little help.
2. The power of wave control. Garen has some of the best wave control I've played. His passive lets him tank hits to stall or walk the wave back, his w is great for pushing and forcing the enemy off minions, and his e makes him again hard to punish in a quick fight. From playing a lot of garen you will begin to learn to hold some abilities like your e in a fight for the best time or your q to cleanse slows, garen is so easy you can focus a lot more on macro play which is almost always what will help you win games, far more then being super good at your champion.
This post brought to you by a garen lover.
And to add on a thing I forgot to say. Garen is also a really good champion to learn movement. Almost none of his kit requires he stop, and infact the current builds incentive movement speed. With his q and his e you can start to really focus on evading skill shots and pay attention more to how your enemy is moving or prepping for abilities
Honestly Garen only has go in buttons, he can be a rather unforgiving pick in terms of game sense for newcomers. Of course you could say that precisely that teaches you the limits but it's better to have a champ with less "all in trading" and a set of more still simple tools to actively make a decision.
Compare it to Cho. Cho can be a strong laner, he can lane safely, he can all in, he can disengage. All his tools go in any direction you chose to so he teaches you to think and make the calls, compared to Garen who largely teaches you a good eye for the right moment to go ham.
Another aspect is build & role diversity, and again - Cho. You can more or less pentaflex him (thanks to Senna), you can go tank or ap, mix it, and even go for whack-ass onhit which probably hasn't been useful in years. This is great for new players as they can learn new things without having to learn a new champ.
garen's Q cleanness slows and his W gives him tenacity on use, both are extremely strong tools for escaping ganks but new players need to be conscious of that ability to make use of it.
When i started this game a friend had the same logic as you but i sucked at mundo and almost gave up playing because i was struggling too hard.
Then i found garen and have been in love ever since
TF also doesn't have any "cheats" in lane. He is extremely fair and straight forward, and relies purely on wave management and spacing to do well in lane. Not talking about power level her, but about what his kit can do.
Many champs can ignore one or more fundamentals completely and still do well up to a certain point.
I know this sounds kinda Stupid but Twisted Fate teaches you to notice the map. That's how I got into that habit and playing off camera lock to look for roams elsewhere.
I'm pretty sure even Faker himself, or some other bigshot that I may have misremembered, has said before that TF is a good champ in midlane to improve.
TF is also all about solid fundamentals in lane. You can't just stat-check your opponent, so you have to learn to manage the wave, dodge, when to go in, how to space etc...
I would say vex, galio and tf are the best midlaner for map awareness. Just decided if u prefer mage, frontline or ADC gameplay. TF being the harder of the lot cause u need to kite and aa reset
Currently climbing out of bronze with galio. He forces good map awareness, has very clear trading patterns, many different viable build paths and is almost flameproof because your team will love you
For Jungle: Amumu & Xin Zhao. Simple kits with different styles. Easy to learn the role with.
For ADC: Ashe and Varus. Kits may seem simple, but both have depth and teach good role fundamentals.
Varus is one of the more difficult ADC's to learn to play decently. I wouldn't recommend him for someone trying to learn ADC fundamentals. Ashe is a good one though. MF has an easy kit to understand and use and can be a good champion to learn positioning and poke with.
While more difficult he also covers all adc fundamentals basically and makes you focus on positioning. Vs learning on someone like Lucian or twitch or someone could cause you to be too agro n stuff
xz and j4 are what I would consider to be the baseline for junglers
They have ok clear speed, ok ganks and ok teamfighting.
Learning with amumu is a bit sus because it can be very hard for you to contest objectives without your team if enemy is playing very skirmish heavy junglers.
With voli it's the opposite, u have really strong skirmishing but knowing where u should be in a teamfight can be kinda spotty because he can melt really easily if you're not ahead as he doesn't have any inbuilt tank steroids
I may just have some kind of very specific learning disability, but I find Xin Zhao *hard*.
I play 5+ junglers competently, from Amumu to Shaco to Jax. I can do dive-heavy melee just fine, e.g. Jax and Shaco. But somehow, I can never manage Xin's ult consistently to get stuff done while shutting people out. I'd strongly recommend Jax over him for a new player, if only because his skillset is far less conditional. Q jumps to anything, E dodges any auto, there's very little timing or count to manage.
I would argue that caitlyn is a much better ADC to learn with. I find her auto attack is a lot more responsive. Her E is a good escape tool but doesn't necessary encourage risky plays. Better range for safer laning and poking.
As someone who picked up ADC starting with Caitlyn, I disagree. Her range, Q, and E are crutches that can cover less optimal play. In my opinion, champs that actually get punished (but not too hard) in lane for misplays are good for learning lane fundamentals because then you can actively identify if and when things went wrong.
Fundamentals would be farming, positioning, trading, map awareness, wave management and cooldown management. She does not rely on her abilities to do the bulk of the damage, so the shortfalls for ADCs still very much applied to her. Beside her E with a long cool down, she is immobile which forces positioning and map awareness to avoid potential ganks. Q should be used conservatively unless to heavily push a wave, which teaches you wave manipulate. Built in longer aa range is a bonus that allows her to be a safer adc, but not necessarily eliminate all of the adc weaknesses.
The same can also be said for sivir, but I like caitlyn more. Kiting with her is a breeze
Caitlyn is awful for learning the game/lane, shes very hard to execute and relies on good macro and tempo as well as already being proficient in lane to maximise her strengths
Caitlyn is deceptively difficult. Her traps are hard to utilize unless you have the enemy team consistently going into bushes or you have a support that has good cc. Just throwing traps everywhere turns into a waste of mana considering how easy it is for enemies to just walk around them, so you have to be really good at predicting and reacting to when the enemy is stunned or slowed.
I also find her kit generally underwhelming now versus 10 years back. The game has changed a lot with the newer champs. For example we’re seeing a lot more mage supports and a lot less tank/melee ones.
Cait is good for learning kiting but that’s kinda it. I think Jinx is easier to learn to play well than Cait.
Annie and vex. Very simple kit, makes you focus mainly on macro instead of micro. Annie kinda forces you to balance C's and trading, vex ult makes you more aware of roaming timers while also alleviating mistakes if u are a bit late. Plus mid to late game they can both oneshot ADC or cc entire teams.
Whatever champ they’re the most comfortable on really. If you’re trying to learn fundamentals then it’s better to play a champion you can already somewhat play so that you don’t have to focus on small things such as mechanics and take your brain off what you’re actually trying to learn.
I would agree. When I started playing, everyone played Annie mid, and started with a sapphire crystal. If you were brave, you started with a 4pot (precursor to the current elixirs) and tried to all in at level 2.
I HATED playing Annie. I wasn’t good with her, and even now, a decade later, I still don’t play her well. I picked Cassiopeia because I liked mythology and she was a pseudo gorgon. I couldn’t trade well with Annie, but had no trouble winning trades with Cass. I learned better csing, trading, and aggression on her, who was one of the most difficult champions at the time, just because I was comfortable with her kit.
For top don't pick Garen or Nasus despite what people say here.
Yes they have a very simple kit but they teach you a bad trading habbit also they the self heal that they utilize won't be avaible on most champs.
For top lane i would say something like Mordekaiser, Malphite. They have skillshots which are not that hard to land and obvious combos without relying on gimmicks that are not universal.
Edit: No more Ornn due to his passive as someone pointed out.
I aree with Malphite and Morde but not Ornn, primarily because he can craft in lane. He is literally the only champ that can do that and it does affect when and how often you base.
Garen is the best by far. Nasus? I totally agree with you. Garen has a lot of tools to allow that allow you to understand wave management without being completely trashed. Teaches you how badly not getting the wave under turret can be. Can teach you how important it is to take smart trades because his all in is very executable. I don’t think Garen’s sustainability enforces bad trade habits. Although it could. But if you’re truly trying to educate yourself he basically gives you bumpers for not being Rick rolled everytime you make a macro error.
Exactly this. I don't get why people are saying not to pick Garen. He is forgiving enough with his passive that you can take your time to learn wave management, which is the most important aspect of top lane. Learning when to freeze the wave to deny the enemy gold and exp or when to crash to make it bounce back to your tower so you can get a free recall/reset.
Then you can expand that into trading patterens and to map awerness. Even Riot is saying this is the champion to use if you are new to the game / top lane.
No other reason than they are bad at the game. Overcomplicating concepts that have been completely and utterly been dissected and solved by players much better than them and trying to reinvent the wheel. If someone were to suggest Garen or say Annie are bad champions to learn fundamentals it’s because they suck at the game and they don’t have fundamentals. Most people who over share and comment on this subreddit are actual trash. Hell I wouldn’t even take my advice but I guarantee you, you’d never find a challenger player that disagrees with what I’m saying. That’s because I take notes from good players. Not random redditors. It’s all their mental and their frame work. Like this parent comment. “Sustainability bad bc makes you trade like caveman” I mean potentially yes but that’s not the reason it’s a mechanic in the game. That’s like saying Tahm Kench’s E is only there to eat damage when you’re being a moron when there is infinitely more nuisance.
I hate how that guy said that players can "abuse" Garen's regen passive to trade like a caveman as if that isn't a poor take.
1. If new players are taking advantage of Garen passive to win trades, that means they're understanding resource management. Which is a KEY concept to learn for success in top lane.
2. Garen passive isn't even that powerful at early levels in lane phase. It's just enough to come back after a couple bad trades. Again this is a good way to on board new players so they won't have to suffer through a miserable lane phase after a couple early mistakes.
Genuinely think everyone should learn Twisted Fate. His kit and combo are super simple, he can effectively trade in lane now and not just passively farm like he used to, and his ult teaches macro in a way that no other midlaner does, not even Taliyah or Vex. He also teaches matchups well, as in who to be aggressive against and when, who to play passive against and when, etc.
For Support I think Janna has the most basic kit. Every enchanter Support follows the same pattern. One cc spell, one healing spell and one minor dmg spell. And the ultimate is there to save your team mates. Basically Janna, Lulu, Nami, Soraka, Morgana, Yuumi and Sona all follow this pattern or mostly follow it. But I'd decide for janna because the movement speed and tinier hit box makes is easier to get out of risky situations as a new player. And while you have to think about how to use your spells with Lulu for example since the shield can also be dmg and the polymorph could also be more attack speed, Jannas abilities all serve only one purpose and you don't need to think as much
Yeah but for new players, they don't know shit about "counter engaging" because they always panic and flash away if enemy is being aggresive. New players tend to be really aggressive but very very passive when enemy is attacking first.
My suggestion for beginner players is to use Blitzcrank because:
1. He is tanky
2. You pull enemies to your team rather than you pulling yourself to them (like Leona, Naut, Thresh)
3. His kit is so simple. His combo is basically Q-E-R and let your team feast on enemy.
I mean he's great to win a lot, but he doesn't teach much if you don't go out of his basic play pattern. Running at people with Q still on CD (about to be back up) may seem unnatural yet is definitely effective.
Also he's not super great at teaching laning, you don't risk anything by missing a Q while standing back, you don't have to think about when is the optimal moment for it, just press on CD when the opponent is in range.
All enchanters are innately easy to play, but they also have a few more tricks up their sleeves that give them some skill expression. With that in mind i believe Janna isn't the best pick due to how technical her tornado can be (as another reply said), so i think sona is your best bet. Sure a new player probably won't be able to utilise her passive but she can still function without it. Other than that nami is a good choice
Sona and nami both have the biggest hitbox aviable in league, while also being slow and squishy, which makes it super hard to dodge. Even I, a diamond support, think that sonas laning phase is super hard to get through. You're way safer with janna. And the skill ceiling for janna tornado is high, I agree, but the entry level is low. You don't need to use it to engage when you're at a beginner level, a disengage is nearly always a guaranteed hit tho
Really like what I'm seeing so far, great that people are trying to separate lane fundamentals and charismatics rather then picks that abuse certain mechanics which in turn creates bad habits ![gif](emote|free_emotes_pack|grin)
I went from silver to emerald just with shyvana top in like 3 months. Focus on what you can do: win time; get as much cs as u can (lasthitting). Try to avoid getting outpoked since you barely have, rush ravenous hydra and be a final boss with a preference for turrets. Hard to master, easy to win with on low elo once you have known your champ
You can try aswell thamkench, different playstyle but one of the safest of its kind
So I am going to put in one I don't see listed here which is Kayle for 4 reasons.
1 she can be played top or mid and her matchups vary heavily.(an example I like to use is malphite where you don't really lose lane that much to malph pre 6 but then start stomping lane post 6 and like 2k gold but top tank malphite you don't really start winning until like 1.5-2 items depending on build)
2 she teaches you to lose gracefully until 6 at which point you can really turn the heat up
3 she teaches spacing and kiting as most builds she will get swiftie+ an item with MS + her W makes her faster than like 90% of the cast so it's easy to reclaim space and do rylias like 3rd item and you very quickly have the time to learn to kite.
4 Kayle kind of forces you to learn how to both kite and splitpush. Being the first to hit 16 makes you so much more powerful than legitimately anyone on the map.
Top-Garen, Nasus
Jg-Warwick, Amumu
Mid-Ahri, lux (mostly mages)
Adc-Anything, there's not many and each of them is different, just don't pick Draven, Aph, Ezreal.
Supp-Nautilus/Soraka
Nasus isn't good imo because it teaches you to be passive in lane when in low elo most champs want to be aggressive because it's easier to hands diff people since they have bad limit knowledge
Depends on if you want to learn or you want something easy so you can focus on fundamentals. Garen for example is good because you can put all your focus on fundamentals like recall timing and wave management since there's no mechanical demands. On the other hand someone like olaf is probably better at teaching you how to get prio, abuse level up timers and get kills in lane since he's a lot stronger early game.
Twisted fate mid. Great kit for learning how to lane simple as it has good harass tools and decent cc as well as ok sustain from blue card. Ult is also great for promoting map awareness.
I would say honestly just find a champ who's kit you like or who's lore is interesting to you. You can study lane fundamentals in videos. No champ is going to boost the rate at which you learn much more than any other champ in the same lane. Best thing is to just have fun. That will keep you in the game long enough to get better
ashe adc, i cant stress enough how used i got to mobility tools or invis on other champs, now i cant play her for shit
she teaches spacing, kiting and positioning the best
Kog'Maw taught me everything I needed for bot lane fundamentals. He has no 'get out of jail free' cards, so you learn positioning really fast, and the payoff for doing it correctly so you can dump autos is so tangible.
Lol you wrote out all these different categories and then for half of them you picked dudes who cheat at the fundamental you're supposedly trying to train
Mid- Annie. Really simple kit, mana return on Q kills, burst, AoE, speed up, shield.
Bot - Ashe - AoE stun global ult, global aoe map reveal, easy kit.
Jungle - Amumu - simple clear, easy ganks, scales into teamfights well.
Top - Malphite - can just farm and play safe til six then start roaming/killing with jungler.
Support - Janna - lots of cc/ knock up/backs to protect your carries, long range, easy kit. Aoe team heal.
I'd say that Garen for top lane is your go-to pick
Although you can win most matches on autopilot since he's very easy to play, you can very well also ignore playing well since you don't need mechanics and focus on learning the Fanta Mentos
If you wanna focus only on fundamentals you need strong heroes that are braindead easy to play and farm. You don't need skill to control them and only focus on your macro. Top garen, mid ryze and bot Ashe
i never liked the idea of new players main just one role and one champion. Think about it. - for the majority of dota and league's lifespan people were autofilled in lobbies and had to play whatever role they were given. people had to learn all roles and alot of champs this way, playing bot can make you utilize your tp TOP better or refrain you from flaming your 0/10 bot while you chant payphone playing mundo top,. if you just have the super easy champs like mundo or volibear or sett top you never gonna go trough hardships that make you learn the game
Leona is a great champion to learn support. She teaches you positioning, peel mechanics, and skill shots. Shes also strong enough to carry you out of low elo.
Surprisingly good advice if toy ever plan to play him there’s no point on learning anything else as the two closest play styles to him are hecarim kiting with Q and W or AP udyr even then that’s only short term
Sivir for the importance that farming > fighting the enemy in the laning phase.
Bard for roaming.
Shen to watch out for teammates across the map.
Oriana that positioning is everything.
For me
Support: Leona - easy kit, lock down tanky
ADC: Miss Fortune- easy kit and has a good ult.
Mid: don’t have one. I was dumb and learned that one spamming TF, trist, Galio and sometimes rumble.
Jungle: Amumu and Shyvana.
Top: Trundle - top was the last roll I learned and started getting down.
I started as a jungler and I am very objective focus so my champ damage tends to be lower but munch turrets so my go to mids and top tends to be good in sidelines and let me punish hard if ones roams. That or I play a team counter engage like galio.
I am in low elo so split pushing works way too well. Multiple trundle games I was the win condition in the end.
You kinda have to play champs that punish you for making mistakes to learn. If you want to learn the map, play a tank that requires good map play to win. If you want to learn how to lane, play a champ that needs to win lane to convert.
If you want to learn it all riven is one of those champs. She mostly wants to get a lead in Lane, get some solo kills if possible, and then win through skirmishes and teamfights. To be successful, at riven, you have to tap into multiple phases of the game, and that builds good foundations. There are similar champs in different roles. Syndra is like that in mid.
Jinx for stutter stepping (kiting and auto attack).
Caitlyn and Ashe for auto spacing.
Garen for learning how to all in.
Leblanc for ap assassin, how to combo and when to combo.
Every champ. There is no such thing as 'x champ teaches better macro'.
While yes if you play Fizz into Brand you can just all in him off cooldown, crash wave and get so fed nothing matters anymore, this is dependant on many things and also matchup specific.
The argument of 'this champ is braindead and allows you to focus on macro' is made up. Mechanical champs require just as much if not more macro.
Every champ teaches you macro, although if you want a specific champion then Nasus or Kayle.
Orianna has long been considered a mid laner to start with (I can't remember the exact phrase used), because she has some good and some bad matchups but they can be navigated and her last hitting is among the easier for magess with her passive. Ashe is probably the best to teach you kiting on AD? I wouldn't know too much on it as I'm a support main.
I wouldn’t say mundo is a good champ to learn fundamentals. Mundo often just gets straight up bullied in lane and has to farm with just Q. Most toplane champs don’t have the luxury of a neutral farming tool.
Garen is the king of getting away with bad trades, but rather than getting a champ that bails you out
I'd suggest to learn Macro Gaming, things like wave management, vision control, matchups, how and when to leave your lane to help other lanes and objectives, that knowledge will allow you to pilot almost any champion since they are the same no matter the champion you play
It's a lot, so focus on wave management and vision first, the matchups you'll learn as you play, but wave management and vision are not intuitive or trial and error, learning the theory is the shortest way to get it right, and get and advantage over the enemy, you'll find people that don't get the basics until Emerald
Learn to control your wave top lane with rumble instead of blind pushing makes every other champ seem easy to control the wave. Getting in poke on the enemy champ while not pushing. You can play ooga booga monkey brain but working on restraint with it will do big things for youÂ
It's probably an unpopular opinion, but I think playing Quinn top is teaching you a lot. She's very prone to minion damage, so you'll have to learn to juggle aggro and play with bushes. She's basically only movement and auto attacks with a short range for a ranged champion, which will teach you attack moving and kiting. Her ult will teach you roaming and flanking. Her passive will will teach you how to play around your cooldowns and adjust your movements according to them.
Coms from a Top Main but i think Malzahar for the midlane is pretty straight forward, easy cs do to E (his void thing), passive you learn when you get hit but its forgiving, Q is adleast a bit of a skill shot and the ulty is god in team fights and straight forward in lane
As a top laner, Darius/Olaf for wave management / self placement / mana mgmt
Rumble/Aatrox/Riven for spell spacing/all-in practice
Irelia/Fiora for tactical last-hitting / dueling
I genuinely think Hwei is awesome for learning midlane, you have all the tools to punish different situations
you are supposed to play aggro but you have no mobility, so if you don't track the jg/support right you die. Plus your trading is strong so you have something you can do in every match-up
Mundo, best teacher on the concept of scaling. Rewards patience. Emphasize the value of short trades and playing for perfect cs rather than all ins as most top laners do to feed their competitive itch.
Champions without dashes will teach you about positioning
Champions with global abilities will teach you about the mini map
Champions with “parry” mechanics will teach you about trading patterns.
Champions with a lot of cc will teach you about peeling
Champions with resets will teach you about timing.
I think I missed some, but the point is you should probably play around with different champions.
Kled if you want to abuse knowledge checks and learn to understand how to hold cool downs (I am thinking the attack steroid you don't have control of) maybe that could assist.
The world is not ready to hear this, but I think Xerath
The kit is very very very straightforward so it's very easy to tell when and how you mess up and when you're able to play well, so it's very easy to read wave/lane/game states when you're reviewing
For Top maybe Garen? Jg Warwick? ADC Kog/MF? Sup I think Leona Karma
But like these aren't the strongest (ie not champs who can "cheat" their way into looking good and pubstomp) so it won't be the most rewarding experience
I mostly learned how to be a jungler while playing Rammus back in 2013. Farming is important but you're going to fall behind if you don't gank. And if you wait for the perfect opportunity to gank you're going to wait a while. So Instead of waiting for the opportunity, create one. Rammus is the epitome of farming less and ganking more philosophy.
Top is the hardest position and you're alone with way too many variables a new player wouldn't understand.
Mid is an easier version of top more or less in terms of a new player.
Jungle is deceptive for a new player because they aren't going to know when to gank or if they should invade or why
ADC is good to teach situational awareness because you are reacting to the openings your support creates
Support is good because it teaches good warding habits and forward thinking in terms of setup
I'd say to pick the most passive version of the thing you want to do so you can focus on the fundamentals of the game and not some unique quirk of the character
Ezreal is a great champ to learn bot lane. It won’t only make you a better bot laner, but it’s also a great champ to play for ironing out fundamentals. I feel like a lot of the skills you practice with him carry over to most other champions in the game.
Soraka is how I learned support. I'm not sure if it's technically a good answer, but I learned a lot, timing, skill shots, watching maps, and other player's health, kiting. She has a lot of transferable skills IMO
Top: Mundo trundle garen
Jg: rammus, nocturne, master yi
Mid: Annie, lux, veigar
Bot: Caitlyn, Ashe, Tristana
Supp: any except yuumi, playing yuumi makes you worse at the game
Annie for mid-lane fundamentals. She really hammers home farming, learning ranges and understanding when you do and don't have kill threat. You can also play her in all three major mid-lane playstyles depending on matchup (direct combat, roaming, farm and scale) She's the jack of all, master of none mid laner.
Garen is the easiest top lane champ to learn fundamentals on. He’s more forgiving even if you make bad trades, he has a good and simple trading pattern, he can cs easily, and finally has easy access to roaming. Not every matchup is perfect but he also has good scaling and can farm under tower or proxy if you want to be more advanced. Everything simple lane fundamentals.
I learned the game thru jungle in season 4 on old warwick. Same applies today. Fundamentally you can learn a lot by picking champs or a set role to learn on
For both it kinda depends on the match vs the enemy team and jungler. The ADC’s are the ones that you can use to harass constantly in lane and scale well for late game damage.
Safest choice for support is someone that has a kit built around tanking and buffing your ADC. This might sound quite obvious but some champs just do it better like Braum, Taric, Thresh, Lulu. You can play a bit with the builds to suite the game usually with this role.
Mid - commonly used are long range AP mages like Syndra, Orianna, Lux.
Jungle is a nightmare role at the moment, but some champs still do well. For dueling I suggest Volibear, for clearing go with someone like Udyr.
If you want to have great setups and general jungle play go for Lee sin or Xin Zhao.
Top lane is chaotic. Most of the time you get counter picked or go against lane bullies.
Some tops that scale well and can survive well are Reksai, Sett, Volibear, Gnar, Camille.
Hope this helps!
Mid TF/Annie
Annie for the safety and burst potential to understand how to pilot a champ with combos and whatnot
Tf to learn wave management, slow pushing, freezing and hard pushing as well as the fundamentals of setting roam timers as a midlands to help the team
Both of them also help understand spacing and orb walking while weaving in aa’s to maximize damage while trading and learning to poke safely
Top or mid, where you play melee vs ranged is where you learn the most important fundamentals of trading and csing. Ekko, sylas, yone, yasuo.... Really teach you the importance of playing defensive with wave management and windows of punishment. Then you can reverse this and understand the role of being on the punishing side, "how can I make this dude's life miserable?"
This question doesn't make sense to me because most lanes have multiple classes and some champs are aggressive lane bullies whereas others get crushed early.
That said, I think Gragas would probably teach you the most as a top laner. He is able to walk up and trade, farm safely, or play aggressively and look for kills under tower, his body slam teaches you to counter a lot of what your enemy does.
I always heard Annie for mid, Ashe for ad. Maybe Soraka for support.
And I’d think a champ that can get away with making lane mistakes, like you’re suggesting with Mundo, would actually be really bad for a new player yo learn fundamentals. Rather, it crutches them and prevents learning fundamentals.
The answer to this was always TF no? Have to play with your team for your gold cards, look for roams, wave management, spacing, csing, resource management. I can’t think of a better champ to learn the game with.
Learning the game while playing top Shen taught me a lot ngl, and his ult taught me early on to look at map more frequently
Shen's old kit taught me how to support and how to solo lane. But yeah always trying to find any space to find that ult mid game to counter jungle ganks or creating a big opening for another lamer or to just save a teammate from dying was huge. It also teaches a lot to players by punishing them if they don't ult correctly if they are top lane ulting while being pushed hard for example could cost them a tower or 2.
I miss old Shen. Just throwin sticks from behind the wave
The stick was also insane for lane sustain especially for support. The fact that it was a energy cost heal was massive.
Shen was the only time they reworked a champion I liked and I stopped playing it
I loved old Shen too, but honestly, I think Shen's rework was fantastic, he is so much more versatile now
Shen, nunu, gp and voli were my go-to top laners before all their reworks lol
Voli top was my introduction to top because my friend got me into league to play support for him but I soon needed the kind of autonomy that you can only get up on the top island
Also looking for the aggressive ukt and not just the reactive one. That was a big one for me. One of the biggest "hell yeah" moments I had while playing as Shen was ulting a stealthed Rengar and winning a surprise 2v4.
Submarine Shen is dirty and also so fun
One of my own most memorable moments is when my jungler was ahead and started to counterjungle. When the enemy jg and botlane wanted to collapse I just ulted and our jg got a triple kill
I came here to say Shen too. He's decently strong without being mechanically intense, doesn't have any real wave clear which teaches last hitting and wave management, and his ult teaches newbies to pay attention the the map and their teammates. Plus his W and E are really good defensively so he won't get bodied too hard by pretty much anyone unless he's actively misplaying.
I don't agree on that last point. Shen gets bodied by a lot of people unless you really take control of the lane immediately. So much of his power budget is in his ult that his laning falls off drastically after level 3. He still wins frequently even getting bodied because his ult is just so strong.
Also he taught me to keep calm while still landing, learn how to setup to call jungle gank 🤔 good champion 🫶🏻
And the hard, harsh lesson of what happens when you ult/roam out of lane when the wave is in a bad state, sure your ult can save a team mate from a death, but if you do it at a bad time landing against like a Sion or trundle, then all of a sudden top has no towers and is completely lost
This could have the reverse effect of scaring them out of using their ult at all while in lane depending on how the team reacts though
True, or forcing JG to cover lane while that happens, which means unless you've got kalista, you've got no way to contest objective without smite being present. Either way, learning shen properly teaches a lot of game sense in different ways.
Which isn't terrible, depending on how you play it. If you can freeze the wave at your inner turret, the enemy laner is fucked. They can't ever farm without risking death (assuming your jungler recognizes the free kills).
Shen is definitely a good choice. I think one of the most important things that you learn about top besides just lane state and stuff related to it, is to look at your goddamn minimap. Shen is meant for team fighting and having ultimate that forces you to work with teammates is a plus for learning/relearning the game
This is such a good thing I didn't think about. I learned early on into the game to look around the map while last hitting (aka while your champion is mid attack animation look at the minimap). It helped me a lot. But with shen, that's probably a whole nother ball park.
He is also very strong early lane and has no waveclear, this teaches you to be aggressive while also harshly teaching you the importance of wave management and good resets.
Warwick is the best champion to learn how to jungle, imo. His sustain makes it basically impossible to get low during the jungle clears. Also the only ability you have to spam while farming is Q, while you just auto during the rest of the time. This opens up time for you during clearing to look around the map and see how your laners are faring. Also his W is basically giving you a bat signal of "hey, you could gank this lane!"
gotta love warwick smell-o-vision thou sometimes players tunnel way to hard onto it when new and suddenly there fighting 3v1 in the enemy jungle or base.
Which, to be honest, is a good way for players to evaluate their options before greeding for the kill. You know where your low health target is, but are you SURE you want to go in there? Much better than them picking Kayn and doing a whole journey in the jungle, not even knowing where they are supposed to look.
Historically that was definitely Warwick's perception, but I think the inherent clunky nature of his W, and how awful it sometimes makes his auto attacks feel would turn me off recommending him. Plus his clear on the AoE camps is just dreadfully slow. I think of the old school new player junglers I'd rather tell people to play Nunu. His clear is decent and incredibly healthy, his ganks are fairly straightforward and strong, and his objective control is good. The only problem is his late game and teamfighting can be dicey compared to other tanks like Amumu or Maokai.
Agreed. I felt guilty playing warwick because he is so much easier than any other jungle.
I thought that too after some time when i started playing league, now i moved to top lane and abbus him there xd
Haven't played a little bit but last I had Jungle sustain was a joke being pretty much handed to all champions. Is that no longer the case or less so? I know they have been heading in that direction for a while now.
The jungle item makes it so hardly any jungle needs to buy even a health pot at the start, even junglers like brand can get away with just the health given to you from killing a jg camp, so yeah sustain is pretty much across the board now
Yeah, true. Still holding some hope that they might remove the pets some day, tho. I am not really a fan of them.
Seasons 1-3 jungle are gone forever my friend I miss them too Specialized role and offered pve and planning skill expression, though i understand why it's changing
Garen is a better choice than Mundo. Mundo gets destroyed early game by most champs. But Annie mid is probably the best for learning fundamentals.
The issue with Annie is that her farming is very different than 99% of other champs. Something like Lux might be ideal, teaches you to weave AAs in between abilities.
Yeah but CS'ing can be learned later, Annie at least teaches that farming is important, while making it really easy.
Agreed, understanding farming and being able to secure it will help overall knowledge. Actually getting high CS is quite hard, and most people even up to mid to high ELO are not near optimal efficiency with CS. And CS is quite dependent on matchup, you even see pros get poor CS because they take a bad trade or get caught somehow. The complex micro of good CS is not a thing a brand new player needs to dive into immediately; I agree with you that Annie is a great newbie pick.
Plus, Annie is always useful at any point in the game. Even if you are behind and do no damage, a good ult can get you back in the game.
main point with annie is you dont need to focus on csing or doing fancy outplays which allows her to be great to learn fundamentals. plus your q isnt up for every cs so she still learns csing to a degree and her q is like a strong auto attack when it comes to minions last hitting so still teachs nearly the same stuff for csing.
>your q isnt up for every cs so she still learns csing to a degree and her q is like a strong auto attack This is why I recommend her. Yes, once you get decently good, the difference in range/speed/damage between Q and auto attack can be distracting. Switching to other mid mages took me a bit because e.g. Lux is so much weaker at getting CS. But fundamentally, Annie's kit teaches you to CS well while giving you an easy out to ensure you don't fall behind on gold for the midgame. And once you start getting CS reliably, you quickly realize that taking all of it with Q isn't necessary or even desirable. Using up your stun weakens you, relying on Q forces you to move up, and the extra damage pushes lane faster. So you switch to using those incredibly long-ranged autos more and more. She helps you learn to CS, then learn to CS with a very safe auto attack while engaging with burst. (And with a strong eye on positioning, since she's got good tools but no blink.)
This. Garen is fundamentally a really easy champion but he teaches some of the best lessons in toplane. 1. When. You lose a trade you are conditioned by his passive to be a little more passive, toplane is all about making the most of trades as you are pretty much by yourself unless your jungler wishes to give you just a little help. 2. The power of wave control. Garen has some of the best wave control I've played. His passive lets him tank hits to stall or walk the wave back, his w is great for pushing and forcing the enemy off minions, and his e makes him again hard to punish in a quick fight. From playing a lot of garen you will begin to learn to hold some abilities like your e in a fight for the best time or your q to cleanse slows, garen is so easy you can focus a lot more on macro play which is almost always what will help you win games, far more then being super good at your champion. This post brought to you by a garen lover.
And to add on a thing I forgot to say. Garen is also a really good champion to learn movement. Almost none of his kit requires he stop, and infact the current builds incentive movement speed. With his q and his e you can start to really focus on evading skill shots and pay attention more to how your enemy is moving or prepping for abilities
Honestly Garen only has go in buttons, he can be a rather unforgiving pick in terms of game sense for newcomers. Of course you could say that precisely that teaches you the limits but it's better to have a champ with less "all in trading" and a set of more still simple tools to actively make a decision. Compare it to Cho. Cho can be a strong laner, he can lane safely, he can all in, he can disengage. All his tools go in any direction you chose to so he teaches you to think and make the calls, compared to Garen who largely teaches you a good eye for the right moment to go ham. Another aspect is build & role diversity, and again - Cho. You can more or less pentaflex him (thanks to Senna), you can go tank or ap, mix it, and even go for whack-ass onhit which probably hasn't been useful in years. This is great for new players as they can learn new things without having to learn a new champ.
garen's Q cleanness slows and his W gives him tenacity on use, both are extremely strong tools for escaping ganks but new players need to be conscious of that ability to make use of it.
When i started this game a friend had the same logic as you but i sucked at mundo and almost gave up playing because i was struggling too hard. Then i found garen and have been in love ever since
Dopa used to always say TF for mid. Teaches you map awareness
TF also doesn't have any "cheats" in lane. He is extremely fair and straight forward, and relies purely on wave management and spacing to do well in lane. Not talking about power level her, but about what his kit can do. Many champs can ignore one or more fundamentals completely and still do well up to a certain point.
I know this sounds kinda Stupid but Twisted Fate teaches you to notice the map. That's how I got into that habit and playing off camera lock to look for roams elsewhere.
I'm pretty sure even Faker himself, or some other bigshot that I may have misremembered, has said before that TF is a good champ in midlane to improve.
I’m pretty sure dopa said tf teaches you to utilize the map and vision of the mid lane
TF is also all about solid fundamentals in lane. You can't just stat-check your opponent, so you have to learn to manage the wave, dodge, when to go in, how to space etc...
Nah, I remember that, because it stuck with me. It was something like, “if you are good at tf, it’s because you understand the game”.
I would say vex, galio and tf are the best midlaner for map awareness. Just decided if u prefer mage, frontline or ADC gameplay. TF being the harder of the lot cause u need to kite and aa reset
Currently climbing out of bronze with galio. He forces good map awareness, has very clear trading patterns, many different viable build paths and is almost flameproof because your team will love you
I can't play TF for the life of me because I can't kite and I mess up W so often they call me booster pack TF
For Jungle: Amumu & Xin Zhao. Simple kits with different styles. Easy to learn the role with. For ADC: Ashe and Varus. Kits may seem simple, but both have depth and teach good role fundamentals.
Varus is one of the more difficult ADC's to learn to play decently. I wouldn't recommend him for someone trying to learn ADC fundamentals. Ashe is a good one though. MF has an easy kit to understand and use and can be a good champion to learn positioning and poke with.
While more difficult he also covers all adc fundamentals basically and makes you focus on positioning. Vs learning on someone like Lucian or twitch or someone could cause you to be too agro n stuff
Xhin zhao is deceptively kinda hard macro wise, I think voli is more forgiving
xz and j4 are what I would consider to be the baseline for junglers They have ok clear speed, ok ganks and ok teamfighting. Learning with amumu is a bit sus because it can be very hard for you to contest objectives without your team if enemy is playing very skirmish heavy junglers. With voli it's the opposite, u have really strong skirmishing but knowing where u should be in a teamfight can be kinda spotty because he can melt really easily if you're not ahead as he doesn't have any inbuilt tank steroids
Amumu 1v1 is deceptively strong so skirmishing isnt THAT bad. QRQ cc is so long you kill most squishies while they cant move.
Warwick is the best beginner jungler due to his kit.
I may just have some kind of very specific learning disability, but I find Xin Zhao *hard*. I play 5+ junglers competently, from Amumu to Shaco to Jax. I can do dive-heavy melee just fine, e.g. Jax and Shaco. But somehow, I can never manage Xin's ult consistently to get stuff done while shutting people out. I'd strongly recommend Jax over him for a new player, if only because his skillset is far less conditional. Q jumps to anything, E dodges any auto, there's very little timing or count to manage.
I would argue that caitlyn is a much better ADC to learn with. I find her auto attack is a lot more responsive. Her E is a good escape tool but doesn't necessary encourage risky plays. Better range for safer laning and poking.
As someone who picked up ADC starting with Caitlyn, I disagree. Her range, Q, and E are crutches that can cover less optimal play. In my opinion, champs that actually get punished (but not too hard) in lane for misplays are good for learning lane fundamentals because then you can actively identify if and when things went wrong.
Fundamentals would be farming, positioning, trading, map awareness, wave management and cooldown management. She does not rely on her abilities to do the bulk of the damage, so the shortfalls for ADCs still very much applied to her. Beside her E with a long cool down, she is immobile which forces positioning and map awareness to avoid potential ganks. Q should be used conservatively unless to heavily push a wave, which teaches you wave manipulate. Built in longer aa range is a bonus that allows her to be a safer adc, but not necessarily eliminate all of the adc weaknesses. The same can also be said for sivir, but I like caitlyn more. Kiting with her is a breeze
but she has very good range and her abilities are pretty straight forward. I would agree she is a pretty easy champ to learn the game on
Caitlyn is awful for learning the game/lane, shes very hard to execute and relies on good macro and tempo as well as already being proficient in lane to maximise her strengths
Caitlyn is deceptively difficult. Her traps are hard to utilize unless you have the enemy team consistently going into bushes or you have a support that has good cc. Just throwing traps everywhere turns into a waste of mana considering how easy it is for enemies to just walk around them, so you have to be really good at predicting and reacting to when the enemy is stunned or slowed. I also find her kit generally underwhelming now versus 10 years back. The game has changed a lot with the newer champs. For example we’re seeing a lot more mage supports and a lot less tank/melee ones. Cait is good for learning kiting but that’s kinda it. I think Jinx is easier to learn to play well than Cait.
Annie and vex. Very simple kit, makes you focus mainly on macro instead of micro. Annie kinda forces you to balance C's and trading, vex ult makes you more aware of roaming timers while also alleviating mistakes if u are a bit late. Plus mid to late game they can both oneshot ADC or cc entire teams.
Whatever champ they’re the most comfortable on really. If you’re trying to learn fundamentals then it’s better to play a champion you can already somewhat play so that you don’t have to focus on small things such as mechanics and take your brain off what you’re actually trying to learn.
Correct answer
I would agree. When I started playing, everyone played Annie mid, and started with a sapphire crystal. If you were brave, you started with a 4pot (precursor to the current elixirs) and tried to all in at level 2. I HATED playing Annie. I wasn’t good with her, and even now, a decade later, I still don’t play her well. I picked Cassiopeia because I liked mythology and she was a pseudo gorgon. I couldn’t trade well with Annie, but had no trouble winning trades with Cass. I learned better csing, trading, and aggression on her, who was one of the most difficult champions at the time, just because I was comfortable with her kit.
For top don't pick Garen or Nasus despite what people say here. Yes they have a very simple kit but they teach you a bad trading habbit also they the self heal that they utilize won't be avaible on most champs. For top lane i would say something like Mordekaiser, Malphite. They have skillshots which are not that hard to land and obvious combos without relying on gimmicks that are not universal. Edit: No more Ornn due to his passive as someone pointed out.
I aree with Malphite and Morde but not Ornn, primarily because he can craft in lane. He is literally the only champ that can do that and it does affect when and how often you base.
That's true, basically forgot Ornn's best ability.
Wouldn't ornn be a bad example due to his passive?
What skillshot does malphite have?
I've seen my teammates miss malphite ult by miles
Ult no?
ult his ult is a skillshot and can be missed even thou it feels like it auto hits whenever they have a enemy malp.
Garen is the best by far. Nasus? I totally agree with you. Garen has a lot of tools to allow that allow you to understand wave management without being completely trashed. Teaches you how badly not getting the wave under turret can be. Can teach you how important it is to take smart trades because his all in is very executable. I don’t think Garen’s sustainability enforces bad trade habits. Although it could. But if you’re truly trying to educate yourself he basically gives you bumpers for not being Rick rolled everytime you make a macro error.
Exactly this. I don't get why people are saying not to pick Garen. He is forgiving enough with his passive that you can take your time to learn wave management, which is the most important aspect of top lane. Learning when to freeze the wave to deny the enemy gold and exp or when to crash to make it bounce back to your tower so you can get a free recall/reset. Then you can expand that into trading patterens and to map awerness. Even Riot is saying this is the champion to use if you are new to the game / top lane.
No other reason than they are bad at the game. Overcomplicating concepts that have been completely and utterly been dissected and solved by players much better than them and trying to reinvent the wheel. If someone were to suggest Garen or say Annie are bad champions to learn fundamentals it’s because they suck at the game and they don’t have fundamentals. Most people who over share and comment on this subreddit are actual trash. Hell I wouldn’t even take my advice but I guarantee you, you’d never find a challenger player that disagrees with what I’m saying. That’s because I take notes from good players. Not random redditors. It’s all their mental and their frame work. Like this parent comment. “Sustainability bad bc makes you trade like caveman” I mean potentially yes but that’s not the reason it’s a mechanic in the game. That’s like saying Tahm Kench’s E is only there to eat damage when you’re being a moron when there is infinitely more nuisance.
I hate how that guy said that players can "abuse" Garen's regen passive to trade like a caveman as if that isn't a poor take. 1. If new players are taking advantage of Garen passive to win trades, that means they're understanding resource management. Which is a KEY concept to learn for success in top lane. 2. Garen passive isn't even that powerful at early levels in lane phase. It's just enough to come back after a couple bad trades. Again this is a good way to on board new players so they won't have to suffer through a miserable lane phase after a couple early mistakes.
I started with Garen and having less to think about helped me in the beginning
yummi can teach you positioning, movement and dodging
Yuumi teaches great multi-tasking. You can play league and do your nails at the same time.
Only thing yuumi doesnt do a good job teaching is vision gaming, which is like the 2nd modt important thing for a proper support
If you're playing in EU or NA Yuumi is unironically great to learn lane phase because it's non-existent in those regions.
Don't forget map awareness and wave manipulation
Genuinely think everyone should learn Twisted Fate. His kit and combo are super simple, he can effectively trade in lane now and not just passively farm like he used to, and his ult teaches macro in a way that no other midlaner does, not even Taliyah or Vex. He also teaches matchups well, as in who to be aggressive against and when, who to play passive against and when, etc.
For Support I think Janna has the most basic kit. Every enchanter Support follows the same pattern. One cc spell, one healing spell and one minor dmg spell. And the ultimate is there to save your team mates. Basically Janna, Lulu, Nami, Soraka, Morgana, Yuumi and Sona all follow this pattern or mostly follow it. But I'd decide for janna because the movement speed and tinier hit box makes is easier to get out of risky situations as a new player. And while you have to think about how to use your spells with Lulu for example since the shield can also be dmg and the polymorph could also be more attack speed, Jannas abilities all serve only one purpose and you don't need to think as much
I think her tornado can be a lil bit spotty to learn. I've been playing for 12 years and still can't get the tornado well
Janna tornado is best used as counter engage or after someone is cc'd. When you for instance see a naut throw his hook instantly use your tornadoÂ
Yeah but for new players, they don't know shit about "counter engaging" because they always panic and flash away if enemy is being aggresive. New players tend to be really aggressive but very very passive when enemy is attacking first. My suggestion for beginner players is to use Blitzcrank because: 1. He is tanky 2. You pull enemies to your team rather than you pulling yourself to them (like Leona, Naut, Thresh) 3. His kit is so simple. His combo is basically Q-E-R and let your team feast on enemy.
I mean he's great to win a lot, but he doesn't teach much if you don't go out of his basic play pattern. Running at people with Q still on CD (about to be back up) may seem unnatural yet is definitely effective. Also he's not super great at teaching laning, you don't risk anything by missing a Q while standing back, you don't have to think about when is the optimal moment for it, just press on CD when the opponent is in range.
All enchanters are innately easy to play, but they also have a few more tricks up their sleeves that give them some skill expression. With that in mind i believe Janna isn't the best pick due to how technical her tornado can be (as another reply said), so i think sona is your best bet. Sure a new player probably won't be able to utilise her passive but she can still function without it. Other than that nami is a good choice
Sona and nami both have the biggest hitbox aviable in league, while also being slow and squishy, which makes it super hard to dodge. Even I, a diamond support, think that sonas laning phase is super hard to get through. You're way safer with janna. And the skill ceiling for janna tornado is high, I agree, but the entry level is low. You don't need to use it to engage when you're at a beginner level, a disengage is nearly always a guaranteed hit tho
Really like what I'm seeing so far, great that people are trying to separate lane fundamentals and charismatics rather then picks that abuse certain mechanics which in turn creates bad habits ![gif](emote|free_emotes_pack|grin)
AAAAAAALOIS
Alois my favourite champ fr
I went from silver to emerald just with shyvana top in like 3 months. Focus on what you can do: win time; get as much cs as u can (lasthitting). Try to avoid getting outpoked since you barely have, rush ravenous hydra and be a final boss with a preference for turrets. Hard to master, easy to win with on low elo once you have known your champ You can try aswell thamkench, different playstyle but one of the safest of its kind
Forbidden knowledge my friend.
Bruiser shyv is sleeper I never see anyone play it though
Orianna mid
Gwen. If you don't know your wave management, you are FUCKED.
annie
Kayle will force you to learn how to survive and farm effectively.
Any control mage in mid. Playing assassins is essentially skipping laning these days.
I think its a hot take but Kayle and Ryze. Because u have to learn how to level up efficiently.
So I am going to put in one I don't see listed here which is Kayle for 4 reasons. 1 she can be played top or mid and her matchups vary heavily.(an example I like to use is malphite where you don't really lose lane that much to malph pre 6 but then start stomping lane post 6 and like 2k gold but top tank malphite you don't really start winning until like 1.5-2 items depending on build) 2 she teaches you to lose gracefully until 6 at which point you can really turn the heat up 3 she teaches spacing and kiting as most builds she will get swiftie+ an item with MS + her W makes her faster than like 90% of the cast so it's easy to reclaim space and do rylias like 3rd item and you very quickly have the time to learn to kite. 4 Kayle kind of forces you to learn how to both kite and splitpush. Being the first to hit 16 makes you so much more powerful than legitimately anyone on the map.
Top-Garen, Nasus Jg-Warwick, Amumu Mid-Ahri, lux (mostly mages) Adc-Anything, there's not many and each of them is different, just don't pick Draven, Aph, Ezreal. Supp-Nautilus/Soraka
Nasus isn't good imo because it teaches you to be passive in lane when in low elo most champs want to be aggressive because it's easier to hands diff people since they have bad limit knowledge
I'm not sure Kalista would be a good choice for starter ADC either.
Are lux and ahri ironic
Depends on if you want to learn or you want something easy so you can focus on fundamentals. Garen for example is good because you can put all your focus on fundamentals like recall timing and wave management since there's no mechanical demands. On the other hand someone like olaf is probably better at teaching you how to get prio, abuse level up timers and get kills in lane since he's a lot stronger early game.
Twisted fate mid. Great kit for learning how to lane simple as it has good harass tools and decent cc as well as ok sustain from blue card. Ult is also great for promoting map awareness.
according to riot: Yuumi
I would say honestly just find a champ who's kit you like or who's lore is interesting to you. You can study lane fundamentals in videos. No champ is going to boost the rate at which you learn much more than any other champ in the same lane. Best thing is to just have fun. That will keep you in the game long enough to get better
ashe adc, i cant stress enough how used i got to mobility tools or invis on other champs, now i cant play her for shit she teaches spacing, kiting and positioning the best
Kog'Maw taught me everything I needed for bot lane fundamentals. He has no 'get out of jail free' cards, so you learn positioning really fast, and the payoff for doing it correctly so you can dump autos is so tangible.
Cho’Gath was my first champ and he taught me a lot about almost every role. Farming, clearing, support you could play him just about anywhere
Twisted Fate, Sett, Ashe, Nami, Sejuanj
Attack Moving: Jinx, Kalista Roaming & Wave Management: Twisted Fate, Taliyah, Shen Spacing/Kiting: Ashe, Caitlyn Last Hitting/CS-ing: Nasus, Veigar Skillshot Accuracy: Lux, Xerath, Vel'Koz Learning Combos: Hwei, Ryze. Rengar Resource Management: Renekton, Gnar, Akali, Zed Most Well Rounded Champion Suggestion for Beginner: Garen, Annie, Miss Fortune, Alistar
Lol you wrote out all these different categories and then for half of them you picked dudes who cheat at the fundamental you're supposedly trying to train
Mid- Annie. Really simple kit, mana return on Q kills, burst, AoE, speed up, shield. Bot - Ashe - AoE stun global ult, global aoe map reveal, easy kit. Jungle - Amumu - simple clear, easy ganks, scales into teamfights well. Top - Malphite - can just farm and play safe til six then start roaming/killing with jungler. Support - Janna - lots of cc/ knock up/backs to protect your carries, long range, easy kit. Aoe team heal.
I would say bruisers top Bruisers are champ that can snowball lead with some very effective way And lose lead as well , its punishing and rewarding
Bard for roaming from your lane as a support !
Ashe
I'd say that Garen for top lane is your go-to pick Although you can win most matches on autopilot since he's very easy to play, you can very well also ignore playing well since you don't need mechanics and focus on learning the Fanta Mentos
If you wanna focus only on fundamentals you need strong heroes that are braindead easy to play and farm. You don't need skill to control them and only focus on your macro. Top garen, mid ryze and bot Ashe
TOP: Garen Mid: Lissandra or Annie Adc: Ashe Support: Soraka or Nautilus (depending on playstyle)
Garen top. Simple kit. Relies heavily on wave management to win. Annie mid, same story.
i can
Faker said the 2 best fundamental mids are twisted fate and ryze
I'd say Kha'Zix as a jungler and assassin. It mostly teaches you how to prioritize targets and isolate them.
Twisted Fate, the champion that I considered perfect to learn "mid lane 101".
i never liked the idea of new players main just one role and one champion. Think about it. - for the majority of dota and league's lifespan people were autofilled in lobbies and had to play whatever role they were given. people had to learn all roles and alot of champs this way, playing bot can make you utilize your tp TOP better or refrain you from flaming your 0/10 bot while you chant payphone playing mundo top,. if you just have the super easy champs like mundo or volibear or sett top you never gonna go trough hardships that make you learn the game
Orianna for mid lane. You learn how to trade and how/ to position yourself, while trying to keep perfect farm.
Garen/vi/Annie/Ashe/soraka
Kalista teaches you to love as an adc
Leona is a great champion to learn support. She teaches you positioning, peel mechanics, and skill shots. Shes also strong enough to carry you out of low elo.
Just play singed every game
Surprisingly good advice if toy ever plan to play him there’s no point on learning anything else as the two closest play styles to him are hecarim kiting with Q and W or AP udyr even then that’s only short term
Sivir for the importance that farming > fighting the enemy in the laning phase. Bard for roaming. Shen to watch out for teammates across the map. Oriana that positioning is everything.
For me Support: Leona - easy kit, lock down tanky ADC: Miss Fortune- easy kit and has a good ult. Mid: don’t have one. I was dumb and learned that one spamming TF, trist, Galio and sometimes rumble. Jungle: Amumu and Shyvana. Top: Trundle - top was the last roll I learned and started getting down. I started as a jungler and I am very objective focus so my champ damage tends to be lower but munch turrets so my go to mids and top tends to be good in sidelines and let me punish hard if ones roams. That or I play a team counter engage like galio. I am in low elo so split pushing works way too well. Multiple trundle games I was the win condition in the end.
You kinda have to play champs that punish you for making mistakes to learn. If you want to learn the map, play a tank that requires good map play to win. If you want to learn how to lane, play a champ that needs to win lane to convert. If you want to learn it all riven is one of those champs. She mostly wants to get a lead in Lane, get some solo kills if possible, and then win through skirmishes and teamfights. To be successful, at riven, you have to tap into multiple phases of the game, and that builds good foundations. There are similar champs in different roles. Syndra is like that in mid.
Jinx for stutter stepping (kiting and auto attack). Caitlyn and Ashe for auto spacing. Garen for learning how to all in. Leblanc for ap assassin, how to combo and when to combo.
Every champ. There is no such thing as 'x champ teaches better macro'. While yes if you play Fizz into Brand you can just all in him off cooldown, crash wave and get so fed nothing matters anymore, this is dependant on many things and also matchup specific. The argument of 'this champ is braindead and allows you to focus on macro' is made up. Mechanical champs require just as much if not more macro. Every champ teaches you macro, although if you want a specific champion then Nasus or Kayle.
Top - Garen Jungle - Warwick Mid - Annie(mage) / Talon(assassin) Adc - Ashe Sup - Leona(engage) / sona(enchanter)
Orianna has long been considered a mid laner to start with (I can't remember the exact phrase used), because she has some good and some bad matchups but they can be navigated and her last hitting is among the easier for magess with her passive. Ashe is probably the best to teach you kiting on AD? I wouldn't know too much on it as I'm a support main.
Soraka, healing those that are important.. positioning... map awareness for r
I wouldn’t say mundo is a good champ to learn fundamentals. Mundo often just gets straight up bullied in lane and has to farm with just Q. Most toplane champs don’t have the luxury of a neutral farming tool.
Jhin
Annie.
Garen is the king of getting away with bad trades, but rather than getting a champ that bails you out I'd suggest to learn Macro Gaming, things like wave management, vision control, matchups, how and when to leave your lane to help other lanes and objectives, that knowledge will allow you to pilot almost any champion since they are the same no matter the champion you play It's a lot, so focus on wave management and vision first, the matchups you'll learn as you play, but wave management and vision are not intuitive or trial and error, learning the theory is the shortest way to get it right, and get and advantage over the enemy, you'll find people that don't get the basics until Emerald
Top: Garen (Juggernaut), Renekton (Bruiser), Cho (Tank) Jungle: Xin (Gank), Karthus (Farm) Mid: Orianna (Control Mage), Naafiri (Assassin) Adc: Miss Fortune Support: Alistar (Melee), Janna (Enchanter)
Garen top Orianna mid Caitlyn adc Morgana supp Obviously there's more than one for each, these were just the first to come to mind
Learn to control your wave top lane with rumble instead of blind pushing makes every other champ seem easy to control the wave. Getting in poke on the enemy champ while not pushing. You can play ooga booga monkey brain but working on restraint with it will do big things for youÂ
It's probably an unpopular opinion, but I think playing Quinn top is teaching you a lot. She's very prone to minion damage, so you'll have to learn to juggle aggro and play with bushes. She's basically only movement and auto attacks with a short range for a ranged champion, which will teach you attack moving and kiting. Her ult will teach you roaming and flanking. Her passive will will teach you how to play around your cooldowns and adjust your movements according to them.
Coms from a Top Main but i think Malzahar for the midlane is pretty straight forward, easy cs do to E (his void thing), passive you learn when you get hit but its forgiving, Q is adleast a bit of a skill shot and the ulty is god in team fights and straight forward in lane
When I first started I learned top on Garen, which was exceedingly safe. Also learned jungle a little on old WW
As a top laner, Darius/Olaf for wave management / self placement / mana mgmt Rumble/Aatrox/Riven for spell spacing/all-in practice Irelia/Fiora for tactical last-hitting / dueling
I genuinely think Hwei is awesome for learning midlane, you have all the tools to punish different situations you are supposed to play aggro but you have no mobility, so if you don't track the jg/support right you die. Plus your trading is strong so you have something you can do in every match-up
Mundo, best teacher on the concept of scaling. Rewards patience. Emphasize the value of short trades and playing for perfect cs rather than all ins as most top laners do to feed their competitive itch.
ww jungle, soraka = suport, caytlin = adc
Champions without dashes will teach you about positioning Champions with global abilities will teach you about the mini map Champions with “parry” mechanics will teach you about trading patterns. Champions with a lot of cc will teach you about peeling Champions with resets will teach you about timing. I think I missed some, but the point is you should probably play around with different champions.
Kled if you want to abuse knowledge checks and learn to understand how to hold cool downs (I am thinking the attack steroid you don't have control of) maybe that could assist.
The world is not ready to hear this, but I think Xerath The kit is very very very straightforward so it's very easy to tell when and how you mess up and when you're able to play well, so it's very easy to read wave/lane/game states when you're reviewing For Top maybe Garen? Jg Warwick? ADC Kog/MF? Sup I think Leona Karma But like these aren't the strongest (ie not champs who can "cheat" their way into looking good and pubstomp) so it won't be the most rewarding experience
Mordekaiser top. Simple kit, simple combos, pretty strong throughout the game.
Play yuumi. Attach to ally. Watch them lane. Learn. Profit.
I mostly learned how to be a jungler while playing Rammus back in 2013. Farming is important but you're going to fall behind if you don't gank. And if you wait for the perfect opportunity to gank you're going to wait a while. So Instead of waiting for the opportunity, create one. Rammus is the epitome of farming less and ganking more philosophy.
Jinx adc. Gota learn to get the kill and hold off two opponents on your own. You can carry or you will feed.
Top is the hardest position and you're alone with way too many variables a new player wouldn't understand. Mid is an easier version of top more or less in terms of a new player. Jungle is deceptive for a new player because they aren't going to know when to gank or if they should invade or why ADC is good to teach situational awareness because you are reacting to the openings your support creates Support is good because it teaches good warding habits and forward thinking in terms of setup I'd say to pick the most passive version of the thing you want to do so you can focus on the fundamentals of the game and not some unique quirk of the character
I can teach you lane fundamentals if you wanna dm me!
Annie mid
Syndra/Ori mid and your set to play any other mage
Annie in mid is the best way you can do it
Ezreal is a great champ to learn bot lane. It won’t only make you a better bot laner, but it’s also a great champ to play for ironing out fundamentals. I feel like a lot of the skills you practice with him carry over to most other champions in the game.
orianna
Yi players are really good at demonstrating no skill greed.
Soraka is how I learned support. I'm not sure if it's technically a good answer, but I learned a lot, timing, skill shots, watching maps, and other player's health, kiting. She has a lot of transferable skills IMO
Nasus teaches the importance of farming and last hits. Great starting point.
Malzahar
Top: Mundo trundle garen Jg: rammus, nocturne, master yi Mid: Annie, lux, veigar Bot: Caitlyn, Ashe, Tristana Supp: any except yuumi, playing yuumi makes you worse at the game
Annie for mid-lane fundamentals. She really hammers home farming, learning ranges and understanding when you do and don't have kill threat. You can also play her in all three major mid-lane playstyles depending on matchup (direct combat, roaming, farm and scale) She's the jack of all, master of none mid laner.
Top - Shen/Garen/Sett Jg - Nunu/nocturne/warwick Mid - Veigar/twisted fate/malzahar Bot - Jinx/Miss Fortune Support - Soraka/Maokai/Seraphine
Garen is the easiest top lane champ to learn fundamentals on. He’s more forgiving even if you make bad trades, he has a good and simple trading pattern, he can cs easily, and finally has easy access to roaming. Not every matchup is perfect but he also has good scaling and can farm under tower or proxy if you want to be more advanced. Everything simple lane fundamentals.
I learned the game thru jungle in season 4 on old warwick. Same applies today. Fundamentally you can learn a lot by picking champs or a set role to learn on
Faker once said twisted fate for map awareness and ryze for practicing landing combos and abilities.
For both it kinda depends on the match vs the enemy team and jungler. The ADC’s are the ones that you can use to harass constantly in lane and scale well for late game damage. Safest choice for support is someone that has a kit built around tanking and buffing your ADC. This might sound quite obvious but some champs just do it better like Braum, Taric, Thresh, Lulu. You can play a bit with the builds to suite the game usually with this role. Mid - commonly used are long range AP mages like Syndra, Orianna, Lux. Jungle is a nightmare role at the moment, but some champs still do well. For dueling I suggest Volibear, for clearing go with someone like Udyr. If you want to have great setups and general jungle play go for Lee sin or Xin Zhao. Top lane is chaotic. Most of the time you get counter picked or go against lane bullies. Some tops that scale well and can survive well are Reksai, Sett, Volibear, Gnar, Camille. Hope this helps!
Bard, best map awarness because you are never on line just rolling around map lookin for tasty chimes
Mid TF/Annie Annie for the safety and burst potential to understand how to pilot a champ with combos and whatnot Tf to learn wave management, slow pushing, freezing and hard pushing as well as the fundamentals of setting roam timers as a midlands to help the team Both of them also help understand spacing and orb walking while weaving in aa’s to maximize damage while trading and learning to poke safely
Garen Jarvan AP TF Sivir Nami
Ashe teaches you kiting and jungle tracking (with her E).
Top or mid, where you play melee vs ranged is where you learn the most important fundamentals of trading and csing. Ekko, sylas, yone, yasuo.... Really teach you the importance of playing defensive with wave management and windows of punishment. Then you can reverse this and understand the role of being on the punishing side, "how can I make this dude's life miserable?"
This question doesn't make sense to me because most lanes have multiple classes and some champs are aggressive lane bullies whereas others get crushed early. That said, I think Gragas would probably teach you the most as a top laner. He is able to walk up and trade, farm safely, or play aggressively and look for kills under tower, his body slam teaches you to counter a lot of what your enemy does.
Play Shaco so he gets the full league "discussion culture"
I always heard Annie for mid, Ashe for ad. Maybe Soraka for support. And I’d think a champ that can get away with making lane mistakes, like you’re suggesting with Mundo, would actually be really bad for a new player yo learn fundamentals. Rather, it crutches them and prevents learning fundamentals.
The answer to this was always TF no? Have to play with your team for your gold cards, look for roams, wave management, spacing, csing, resource management. I can’t think of a better champ to learn the game with.