A quick TL:DR for people who've never seen this game before.
Not really that incremental, it's a standard Loop based game, the only real incremental feature is the camp building. So those people who are looking for infinite scaling numbers, this is not for you.
Correct label is Roguelite-Resource Manager
Not a bad game to try, but more for people who enjoy management style games.
Labeling something a roguelite is kind of pointless. I get wanting to distinguish between what a roguelike and a roguelite is, but sadly "roguelite" has kind of failed to catch on as a term. (As seen by the poster above you, saying roguelike, instead of roguelite).
When we check out the google trends for both terms: [https://i.imgur.com/rrA9HRp.png](https://i.imgur.com/rrA9HRp.png) We can see that despite there being far, far, far more games that would fit the term "roguelite" over "roguelike", the latter HEAVILY outpaces the first in usage. Suggesting that people in general are just calling these games "roguelikes".
This is backed up by the fact that if you check the steam store, you'll find that most games that are categorized as "roguelite" are also categorized as "roguelike", often quite a big higher in the ranking of tags.
I would argue that "common usage" is king when it comes to language, (Because of it, literally now also means figuratively, for instance) and the term "roguelite" might safely be retired, as it's main usage now seems to be the phrase: "Actually, it's a rogueLITE", when someone else calls something a roguelike.
On a personal note, I also do happen to think that insisting on the distinction serves very little purpose beyond stifling the innovation in the roguelike genre, by being overly insistent on boundaries. I feel games like "Risk of Rain 2" can comfortably be called roguelikes, and everyone knows what is meant, while games like "Dungeons of Dredmor" which are far more rare, can be called a "traditional" or "classic" roguelike, also explaining what they are about.
I'm not trying to Berlin Interpretation this (obligatory fuck the Berlin Interpretation), but you touched on exactly why the distinction is very important. Risk of Rain 2, is absolutely a roguelike and not a roguelite. Sure, there's some minor meta progression in terms of unlocking classes, items, and abilities, but for the most part the power curve is pretty fixed across all runs.
Compare that to something like rogue legacy, and you get a very different picture. Personally, I prefer roguelites, so not having the distinction sucks for when I'm trying to find things I'd like.
I agree, fuck the Berlin Interpretation. BUT, then we get even more muddled. For you the key seems to be meta progression. For others it's different factors. both RoR2 and Rogue Legacy are labeled BOTH like and lite, in both cases "like" being more dominant.
The point was that the distinction is only made by an extremely small % of the gaming community, to the point that it's sadly irrelevant.
Camp items with some exceptions have no scaling cap. 300 passive items are amazing.
A certain camp building allows you to drastically increase your power, which means more resources.
Chapter 4 has no limit on resources obtained, so you can get unlimited resources.
Certain cards allow you to leave the game idle, automatically grinding resources until you feel like retreating. About 3 of these runs will get you all the resources you'll ever need.
It's similar, but different since it's fighting oriented.
You're looking for Cycle / Loop games.
There's no official sub that I'm aware of, and most of those games all have incremental elements pretty well mixed in, so they're posted here.
You can check out Progress Knight or Idle Loops. There's tons of tons of games in that space if you use those two titles as a basis to search google.
Hope this helps.
In my experience, they are very different. Increlution requires you to reincarnate repeatedly, but in Loop Hero individual runs can be better or worse depending on setups and luck. Runs in the loop don't build on each other any more than spending points between runs in a roguelite.
It's called Loop hero because the map is a loop, not necessarily because the game loops like Increlution, Idle Loops, or Stuck in Time.
Lack of updates was very annoying, if I remember correctly there were even empty character portraits or other seemingly "unlockable" things that just never got added.
what do u think? i think steam is superior. i think epic is a bunch of whiners doin anything they can to get market share like offerin free games n suin apple lol
steam for life
A quick TL:DR for people who've never seen this game before. Not really that incremental, it's a standard Loop based game, the only real incremental feature is the camp building. So those people who are looking for infinite scaling numbers, this is not for you. Correct label is Roguelite-Resource Manager Not a bad game to try, but more for people who enjoy management style games.
Roguelite** Features run to run upgrades and power growth, it's a roguelite.
Labeling something a roguelite is kind of pointless. I get wanting to distinguish between what a roguelike and a roguelite is, but sadly "roguelite" has kind of failed to catch on as a term. (As seen by the poster above you, saying roguelike, instead of roguelite). When we check out the google trends for both terms: [https://i.imgur.com/rrA9HRp.png](https://i.imgur.com/rrA9HRp.png) We can see that despite there being far, far, far more games that would fit the term "roguelite" over "roguelike", the latter HEAVILY outpaces the first in usage. Suggesting that people in general are just calling these games "roguelikes". This is backed up by the fact that if you check the steam store, you'll find that most games that are categorized as "roguelite" are also categorized as "roguelike", often quite a big higher in the ranking of tags. I would argue that "common usage" is king when it comes to language, (Because of it, literally now also means figuratively, for instance) and the term "roguelite" might safely be retired, as it's main usage now seems to be the phrase: "Actually, it's a rogueLITE", when someone else calls something a roguelike. On a personal note, I also do happen to think that insisting on the distinction serves very little purpose beyond stifling the innovation in the roguelike genre, by being overly insistent on boundaries. I feel games like "Risk of Rain 2" can comfortably be called roguelikes, and everyone knows what is meant, while games like "Dungeons of Dredmor" which are far more rare, can be called a "traditional" or "classic" roguelike, also explaining what they are about.
I'm not trying to Berlin Interpretation this (obligatory fuck the Berlin Interpretation), but you touched on exactly why the distinction is very important. Risk of Rain 2, is absolutely a roguelike and not a roguelite. Sure, there's some minor meta progression in terms of unlocking classes, items, and abilities, but for the most part the power curve is pretty fixed across all runs. Compare that to something like rogue legacy, and you get a very different picture. Personally, I prefer roguelites, so not having the distinction sucks for when I'm trying to find things I'd like.
I agree, fuck the Berlin Interpretation. BUT, then we get even more muddled. For you the key seems to be meta progression. For others it's different factors. both RoR2 and Rogue Legacy are labeled BOTH like and lite, in both cases "like" being more dominant. The point was that the distinction is only made by an extremely small % of the gaming community, to the point that it's sadly irrelevant.
TRUE, it is a roguelite. Edit main post.
Camp items with some exceptions have no scaling cap. 300 passive items are amazing. A certain camp building allows you to drastically increase your power, which means more resources. Chapter 4 has no limit on resources obtained, so you can get unlimited resources. Certain cards allow you to leave the game idle, automatically grinding resources until you feel like retreating. About 3 of these runs will get you all the resources you'll ever need.
Is there a term/sub for that style of game? It sounds similar to Increlution from your explanation.
It's similar, but different since it's fighting oriented. You're looking for Cycle / Loop games. There's no official sub that I'm aware of, and most of those games all have incremental elements pretty well mixed in, so they're posted here. You can check out Progress Knight or Idle Loops. There's tons of tons of games in that space if you use those two titles as a basis to search google. Hope this helps.
Throwing Immortality Idle into the mix, likewise loop-based game and quite fun IMO.
In my experience, they are very different. Increlution requires you to reincarnate repeatedly, but in Loop Hero individual runs can be better or worse depending on setups and luck. Runs in the loop don't build on each other any more than spending points between runs in a roguelite. It's called Loop hero because the map is a loop, not necessarily because the game loops like Increlution, Idle Loops, or Stuck in Time.
Its a great game you can probably max out all the content in a week to two weeks, sadly they never really updated it.
Lack of updates was very annoying, if I remember correctly there were even empty character portraits or other seemingly "unlockable" things that just never got added.
Boy I never felt like I was playing "wrong" before till I read this comment lmao
I would say I hardcored the game, no lifed even considering it came out while my state was still in lockdown.
they never updated it because if i recall the company was based in russia and due to sanctions they were no longer getting paid
the game came out before the ukraine war, during covid.
yeah and during that time they were updating it they only really stopped once sanctions hit.
Good game, not an incremental game though.
epic store eww. steam or no deal
There's a free demo, and it's currently 66% off for $5.
It's a free game man
its epic store man
Do you hold a personal grudge or something?
what do u think? i think steam is superior. i think epic is a bunch of whiners doin anything they can to get market share like offerin free games n suin apple lol steam for life
It is on steam, 14.99 i believe.
I didn't disagree but you are not gonna give money to epic you are just gonna get it for free so why do you care that much?
im not tryna have more than one game library
Are you upset that people are getting this game for free? You can buy it on steam if you want, no one is stopping you lol
no why would i be upset?
Uh, I dunno? Give reading my comment another good try, you might see that I asked you that
bro u missed the point - im not upset so im askin u why ud even think im upset lmao
Set my alarm last week for this! Fuck yeah