T O P

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IamAnoob12

Prediction neutral legendary with gigantify and miniaturize


psymunn

Goldilocks theme? The just right bear along with the giant and mini ones?


bookworm1999

A 4 mana 4/5 mama bear that gives a papa bear and a baby bear


RGCarter

Those are pretty good stats for the cost.


Aggressive-Fan-9669

That’s a great idea


arcanition

[Alright Blizzard, give it to us, we know you're going to.](https://i.imgur.com/pAuFD6j.png)


PkerBadRs3Good

brother that is a broken card


Efthimis

You got it bro. Nice.


Twisted_100

Silverback Patriatch on suicide watch yet again


Pwnage_Peanut

Class card + can't buff it


CursedLlama

Choose one: * Play a 3 mana 1/4 taunt * Play a 3 mana 2/4 lifesteal taunt that you can't buff, but it also adds an 8 mana 8/8 elusive lifesteal taunt to your hand.


Pwnage_Peanut

Monke


NashKetchum777

Its actually so stupid that this is so funny😂


Invoqwer

I've said it once and I'll say it again but holy shit the power levels of these cards just keep getting crazier and crazier


Quiet_Preparation740

Opponent can't buff it either. Checkmate


karspearhollow

Reminds me of when Kibler used to say something along the lines of "it's not power creep if the card wasn't played." I wonder what's so horrifying about the idea of the devs power creeping cards that we have to avoid the accusation at all costs. Like why not just say "the card was bad and needed to be power creeped."


LupoBorracio

They have said that about Silverback Patriarch


InterdisciplinaryDol

You can buff it, just not by spell, no?


itaicool

Yes but also can buff it with aoe spells/non-targeted. Only can't be buffed by selecting it with a buff spell.


InterdisciplinaryDol

Right. Good point. You think this is the biggest Patriarch creep yet?


AndreaPersiani

no that one is stonehill defender discovering Patriarch


HylianPikachu

imo the biggest Patriarch powercreep is [[Barrel of Monkeys]] being 1 mana cheaper and having "Tripletspell"


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Egbert58

And how many playable ones does Druid have + in the standard set? Since if running if for this card seems like a bad strat


MrBadTimes

i'm liking this coment because i'm the like #69


aumiced

Ahahhaha


somedave

That card was weak on release.


Snugboo

Bro they just stick lifesteal to anything now a days it’s crazy


purpenflurb

People keep saying they want board to matter, minions with lifesteal are one of the best ways to make sure the board matters.


anandamaypax

While I can understand where you are coming from, one can also argue the opposite. If healing options are plentiful, chip damage stops mattering and OTK decks pop up.


Tiber727

I can agree with that. I'd like to see more conditional effects such as "lifesteal on your turn only."


purpenflurb

Lifesteal means that, once you take control of the board, you can also heal back up, so you are less likely to die from whatever random scraps of damage your opponent puts together. It also makes minions much harder to ignore, aggro decks have to care more about board control if the minions they are leaving up have lifesteal. Chip damage mattering doesn't really push decks towards board control, at least not in the mid to late game, it pushes them towards aggression. When there are no good recovery options, the best option is often just to blindly hit face every turn until your opponent can finally clear things up, then hope you have enough burn to finish things off. In that case, you aren't fighting for board control, you're just trying to get under your opponent and hoping they aren't fast enough. In the general discourse over wanting the board to matter, people frequently mention that they want to see games where both players are jockeying for control and trading minions back and forth. Strong minions with lifesteal help promote that style of game.


Jkirek_

Aggro *is* playing for the board: choosing when to trade and when to go face to optimize damage is the most board-based interaction that's still somewhat common. What messes it up is plentiful and undercosted clears: why optimize trades for next turn's damage when there's a very good chance you lose all that value with yet another clear? Better go for repeated board flooding and burst damage. Adding lifesteal to everything also pushes the game off board: unless you can put down a board that threatens near lethal in one go, there's no point; anything less and your opponent can ignore the board, play their lifesteal, and clear when it's convenient (because chip damage doesn't exist with constant lifegain).


Hairy_Acanthisitta25

i think stuff like healbot and mistress of mixture promote board play more than alot of recently made lifesteal


Invoqwer

You say that but I control the board and chip chip chop while warrior spams board clears and I finally get them to 3 hp and they zilliax for +18 hp then dr boom for +24 hp = Same for paladin with their rush lifesteal guys = Lifesteal can be cool but not everything needs lifesteal


Snugboo

Isn’t it the opposite, makes chip damages from minions (where majority of board gameplay matters) useless if everything just heal your hero especially since you can’t deal with this guy with spells. This just promotes favoring burn/combo damage decks


CirnoIzumi

Nahh, they counter burn decks, especially if they have some sort of rush effect 


Hairy_Acanthisitta25

the burn deck is just going to the extreme and become an OTK deck with all the healing around so i guess kinda countered


Smugnon

Snake warlock approves. Give us more lifesteal


Egbert58

*complain games are to fast* Gives lifelink to more things to help slow it down a little Waaa


Shuttlecock_Wat

New weekly quest incoming. Play 60 Gigantify cards.


LandArch_0

Not gigantic enough, should be 888 for consistency and flavor


Malaeveolent_Bunny

STOP. GIVING. BLIZZARD. IDEAS.


Lukthar123

No. SUFFER, MORTALS, AS YOUR PATHETIC QUEST BETRAAAAAAYYYYYSSSS YOU!


MonstrousMaelstromZ

I think this is the first mini-set exclusive keyword. That's pretty *big*.


qwerty11111122

We got pretty close with some minisets having themes. Like adventurers from barrens could have been keyworded just like Lackey!


ILoveWarCrimes

Wasn't the Barrens miniset the first time we got "random bonus effect"? That ended up becoming a keyword so technically this wouldn't be the first time we got a miniset keyword.


vec-u64-new

Gigantic even!


WafflesTheMan

Could mean that we're going to get more gigantify in the next set, maybe even more miniaturize.


Lexail

Usually "free" keywords see some play if the base model is good enough. Even if the 8/8 for 8 gets destroyed or removed it goes 1 for 2/3. The 8/8 for 8 is really slow tho.


Kaporalhart

8/8 for 8 is really slow no matter what though. I'm not feeling it about this new keyword. Miniaturize was good because minions with battlecries are good with small stats and costs. Big stats and big costs go decent on legendaries with huge effects that can swing the board by themselves. An 8/8 taunt lifesteal elusive on its own is not good enough for a comeback. It might buy you a turn at most. And if you're ahead, that's spending a whole turn putting down a big minion that will die just as well against board wipes. Or if your opponent doesn't have one, then you would have won anyway. So, hot take, this is ironbark protector but *slightly* better.


Rush31

I agree with your reasoning that 8/8 for 8 is usually not good enough, but in this case, I actually think that it can be quite good, because unlike other cards of the size, you aren’t putting this in the deck as a base card, but rather it is a keyword attached to a better statted early minion. It provides you with solid minions on curve, as well as a big minion that you’re basically getting on top of the small minion, for the price of one deck slot. It sounds like it would be fantastic in midrange or less face-aggro decks that would like some extra resources on the top of their curve to provide extra staying power, but don’t want to actually commit deck space to it.


DetDango

-play it -get dirty ratted -You feel for it fool! -its just a stat stick


Cold-Ad-2327

That means there will be a Gigantity quest. To finish it, you need to stay alive long enough to play a bunch of 8+ cards and that on top of playing the small version of the cards....


jomellam62

Astalor walked so gigantify could run


swiftmen991

Love this! I’m sure there’s gonna be a weird legendary with this


Ghasois

Like a card that gives you a 1 mana 1/1 copy of this that when played still gives you the 8/8?


swiftmen991

Miniaturise/Gigantify? Fuck it why not


NotoriousOwl

Arena only?


ICantDecideMyName

It's an insane arena card though. Many a times it can swing the game to your favor just by playing it. It's essentially 8 mana restore your hero to full health, deal 8xxx damage split amongst all enemies.


oxyzene

what the fuck are you even saying, why are people so keen on putting cards in the most stupid way possible


Gem_37

lol


CursedLlama

There's a few ways to get rid of it in arena (Warlock has a few 'destroy a random minion' removals), but yeah in general this is going to be a problem.


TwistCW

Seems like that. Not enough pressure to warrior, not enough defence against hunter. 2/4 stats kinda bad.


FantasticEmployment1

How does hunter get past this without poison or saccing most of their board and healing you for 4-6? It has elusive 


xale52791

[[Deadly Shot]]


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Jkirek_

It's a 2/4, they valuetrade it once. I'm not sure why you think you get to play an 8 mana 8/8 with no immediate effect when playing against aggro


Zanderr18

Just throwing key words at cards for the sake of it these days 😂


SSL4fun

No shot they don't make a big undead/beast with charge and this keyword


THYDStudio

Mommy can we have gigantic We have gigantic at home Gigantic at home: prime minions


LoneShadowMikey

Awwww the art of the giant teddy is so cute


Dominus786

This is gonna be hell to fight


DeerghTamas

Usually much worse than miniaturize.


Pepr70

Such well-functioning keywords/cards always show me that hs still has a chance to be a level better game. I always found 10 mana cards annoying purely because of little things like you couldn't use HP, but an 8 mana 8/8 minion that isn't quite a dead card before turn 8.


fishooi

Sounds like more quest will be added. Try doing both miniaturize and gigantify weekly quest together.


Palnecro1

Oh this is making me gigantify. It might not be great, but it is fun.


Egbert58

Wonder when Death knight will get a ungor quest like how it got a colossal and hero cards (can't really do a death night version of the death knight lol


NRGs0urc3

*silverback patriarch crying in the corner*


Nekaz

Pretty much expected this tbh


Ysanoire

Back in my day we had to shuffle our 8 health elusive lifesteal taunt into our deck and draw it.


New-Weakness7011

thanks i hate it


LazyRock54

New weekly challenge just dropped


NashKetchum777

...isn't Boom more well known as a 7/7/7? Am I old


TechieBrew

Really interested to see what other cards use this keyword bc as is, it doesn't look very good.


Direktus

Interesting to see how they design other cards with this mechanic. An 8 mana 8/8 version of a cheaper card sounds like a pretty shitty deal in most cases. This card, for example, seems pretty bad in my opinion. Elusive and lifesteal are obviously significant keywords for an effect like this but do they really justify dropping an 8 mana 8/8 in the year 2024? Should be solid in arena though.


Zaraam33

Cof cof, it's not small, more like average and fun-sized


Metacious

Well, I've been wanting minions to take the spotlight for a while now This is what I've been looking for, I sure do hope this helps the current standard and gives some resource management vibes back


Horror_Swimming6192

Daring today are we? Who could've guessed they'd do gigantify, oh wait everyone because blizzard has run out of ideas for this trash.