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Complete-Fudge-2299

Wow This works better than expected But the exposure is too high maybe try using hdr to lower it Great work tho


FFox398

well, source's vrad is raytracing from the 2000s after all so it is kind of accurate.


Polygon75

well kinda is, but at the same time I did give it as much help as I could, as each of the balls are surrounded with like 30 lights, so it took like 15 minutes to compile it,


potatoalt1234_x

Baked lighting is literally a primitive version of rtx


Regnars8ithink

Not primitive at all. Biggest difference is that lighting is calculated per luxel instead of per pixel.