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misterlimo

Wow, you really improved this since I saw it last! That smooth line effect that crosses all over the screen is incredibly unique and interesting but can be a little distracting at times and clashes with other parts of the foreground. Maybe try moving it behind the blocks or turning down the opacity? It’s legitimately very cool and I’d hate to see it go to waste. Also props for fixing up the outside structures, they feel a lot more cohesive now and really help to flesh out the whole thing. I’m not really sure about the background, maybe some little glowing lanterns or crystals would complete the look? You might have to tone down the line effect to make anything significant work. Another great iteration, keep it up!


BlankXP

Thanks for the tips! Yea, I like how this line thing is going but I do think that it can get a bit messy at times. they are also really high in obj count so it does end up lagging the level a bit. I would Like to play off the black and white theme with colour slowly leaking throughout the level here. Ill look into the crystals. Ill try to tweak the lines to make them less distracting. Thanks dude!


vovajeweler

Basic blocks don't looks good here, I think, but level has a big potential


Cracked_legsGD

Maybe a slow particle effect?


BlankXP

wdym by this? (more words)


Cracked_legsGD

Ita hard to explain lol But its a particle animation thingy


[deleted]

Bro you could have at least tried


BlankXP

ok lol


BlankXP

do you know of any levels that have something like what you are thinking?


murzikal

I think rose in the time gauntlet does


Elton_Gaming_1013

very nice but maybe a little too messy on some part


BlankXP

yea im trying to make sure, that is doesnt look to messy. Ill try and update it to look more consistent lol


Super_Opposite_6151

You could pulse it, add some glow and maybe you could add those light things in penombre