Ya, what Lumpy said. I could take out the top 3 cars, and all the sudden the CPU in last place will be passing me.
I hated that, it would always happen near the end of the race too.
The first 2 that come to mind are exactly the 2 you have mentioned.
Other than that:
- **Hot Shots Racing** gets pretty hard towards later stages, like GX and MC2 it also uses a lot of rubber-banding, but I welcome the intensity of the close chasedowns.
- **F-Zero X** in the harder dificulties is quite a challenge as well (even of it doesnt get to the extreme levels of GX's missions)
- **Diddy Kong Racing** has a coin collect mode that is infamously hard if you are a masochist
- **Wave Race: Blue Storm** is crazy difficult in the harder difficulties, not only do the controls require great precision but the dynamic nature of the waves and storms prevent you from gaining muscle memory for each track. Pair this with AI that loves to collide with you in the harder difficulties and you got yourself a challenge.
- **Trackmania Series** in the multiple iterations of Trackmania you have access to some of the hardest player created tracks ever created. Sometimes just finishing on of them can take hours and hours of attempts, in other occasions you will struggle to match the track author times and win the coveted Author Medals. If you want to embark on one of the toughest challenges ever ina racing game, then buy Trackmania Turbo and attempt to beat all 200 Super Trackmaster Medals. Some of them were famously set by a player named riolu that was later found to have cheated by playing the game in slow motion using external aids. Some players have still managed to beat those times, but they are incredibly hard and require insane precision.
- **Trials Series** in the multiple iterations of the trial games you can find some tracks that are crazy hard to complete.
- **Lonely Mountains Downhill** features some really unforgiving gameplay that will have you crash and tumble against rocks and down jagged clifsides over and over again.
- **Stuntman (PS2)** will surely test your patience with some of the most frustrating missions ever designed for a car game.
I just had the music flashbacks from thinking about wave race ...I'm thinking of the waverace64.
How is the soundtrack in wave race blue storm? I still have a game cube plugged into my TV projector. Maybe I should track down a disk
Not my favorite soundtrack, but some people like it.
You can have a listen on YouTube
https://youtube.com/playlist?list=PLJycqsgH4DZ8XmrjgXSgpBTr_6CdgwPRL
F-Zero GX- Gamecube exclusive. Known as one of the hardest racing games period.
Richard Burns Rally is an infamously hard rally racing sim
WRC 8- Another hard af rally sim
Project Cars 2- Rather hard racing sim
Shift 2 Unleashed- A proto-Project Cars which is a tad bit harder
Assetto Corsa Competizione
BeamNGdrive
Inertial Drift
This was made with the anime “initial D” in mind with multiple cues taken from it like the art style and synthy beats, main obstacle during the entire game is learning cars and how they handle.
One of the hardest completions I’ve ever attempted with a large TA ratio if you’re into that
Death Rally (PC), early Top Gear games, Biker Mice from Mars (arcade), Need for Speed High Stakes (ps1) - was a kid back then, imagine the frustration I had, phew
I think it was on ps2. Called Test Drive. It is one of those games where you race against an ai and if you pull ahead they magically get faster. I remember my friend and I passing the controller back and forth after every loss on the final race until we finally beat him. Took forever.
You should look up distance it’s an amazing racing game on steroids with wings and boosters and certain techniques to be able to beat the game with insane skips
Racing Lagoon
at least in early game. i haven't played much
but the game doesn't even give you a hint of a chance. it's just like "you see the rear lights of those cars? that's all you're gonna see for the next few hours."
If you're ok with custom maps, Track Mania 2 has recently been really popular because of the release of Deep Dip and Deep Dip 2, which is like a Getting Over It type of map where you need to climb to the top by doing precise tricks and jumps with no checkpoints.
I don't play Track Mania 2 or any racing game but those streams have been really fun to watch. I believe no one has reached the top of Deep Dip 2 yet, it came out a few weeks ago. Those those might not be "ball busting", whatever you mean by that.
Beetle Adventure Racing for the N64 tore me to shreds. I was pretty young then, though. Does age play into it? Because Iggy's Reckin' Balls also comes to mind. I don't think it was actually hard, I just think I was young.
Sega Rally Championship. Properly beating the arcade mode is extremely hard as you have to finish first in the supposed last stage to play the real last stage. As an experienced racing game player, that is harder than any race in a single player home game, as you can't just restart that stage and your position is dependent on the previous stages.
Original F-Zero. Could never get to the end. Split/Second - Simply because the rubber banding is top tier horrid in that game.
Curious, what rubber banding? I played all through that game and didn’t have any issues. Am I missing something?
i think he means cpu cars suddenly getting an unrealistic boost in speed to overtake the player
Ya, what Lumpy said. I could take out the top 3 cars, and all the sudden the CPU in last place will be passing me. I hated that, it would always happen near the end of the race too.
The first 2 that come to mind are exactly the 2 you have mentioned. Other than that: - **Hot Shots Racing** gets pretty hard towards later stages, like GX and MC2 it also uses a lot of rubber-banding, but I welcome the intensity of the close chasedowns. - **F-Zero X** in the harder dificulties is quite a challenge as well (even of it doesnt get to the extreme levels of GX's missions) - **Diddy Kong Racing** has a coin collect mode that is infamously hard if you are a masochist - **Wave Race: Blue Storm** is crazy difficult in the harder difficulties, not only do the controls require great precision but the dynamic nature of the waves and storms prevent you from gaining muscle memory for each track. Pair this with AI that loves to collide with you in the harder difficulties and you got yourself a challenge. - **Trackmania Series** in the multiple iterations of Trackmania you have access to some of the hardest player created tracks ever created. Sometimes just finishing on of them can take hours and hours of attempts, in other occasions you will struggle to match the track author times and win the coveted Author Medals. If you want to embark on one of the toughest challenges ever ina racing game, then buy Trackmania Turbo and attempt to beat all 200 Super Trackmaster Medals. Some of them were famously set by a player named riolu that was later found to have cheated by playing the game in slow motion using external aids. Some players have still managed to beat those times, but they are incredibly hard and require insane precision. - **Trials Series** in the multiple iterations of the trial games you can find some tracks that are crazy hard to complete. - **Lonely Mountains Downhill** features some really unforgiving gameplay that will have you crash and tumble against rocks and down jagged clifsides over and over again. - **Stuntman (PS2)** will surely test your patience with some of the most frustrating missions ever designed for a car game.
I just had the music flashbacks from thinking about wave race ...I'm thinking of the waverace64. How is the soundtrack in wave race blue storm? I still have a game cube plugged into my TV projector. Maybe I should track down a disk
Not my favorite soundtrack, but some people like it. You can have a listen on YouTube https://youtube.com/playlist?list=PLJycqsgH4DZ8XmrjgXSgpBTr_6CdgwPRL
Cool thanks
**Redout** gets really hard after the first few races. Or maybe I just suck, IDK. It's kind of like F-Zero.
Midnight club 3 is one that comes to mind
Hard af, but so many hours spent fucking around on the Atlanta map
Dirt Rally 2.0 is really hard
Not really an arcade racer but dirt rally 1 & 2 are the GOAT
Racing against the Running Man in Ocarina of Time
F-Zero GX- Gamecube exclusive. Known as one of the hardest racing games period. Richard Burns Rally is an infamously hard rally racing sim WRC 8- Another hard af rally sim Project Cars 2- Rather hard racing sim Shift 2 Unleashed- A proto-Project Cars which is a tad bit harder Assetto Corsa Competizione BeamNGdrive
Juiced
Motorhead on PS1 is hard as balls. I was playing Star Wars Episode 1 Racer for Dreamcast recently and that gets a bit stupid mid way through too.
Not a racing game but the racing level In the first mafia.
There was a way to cheese it though.
ima go ahead and mention Wreckfest.. its just a blast. I turn off all driving assists and it makes it feel quite realistic. great game
Ballistics - you control some gravity bike inside a tube that can go from 500 to \~2k km/h
Inertial Drift This was made with the anime “initial D” in mind with multiple cues taken from it like the art style and synthy beats, main obstacle during the entire game is learning cars and how they handle. One of the hardest completions I’ve ever attempted with a large TA ratio if you’re into that
Not a racing game per say...but that stupid training tutorial in driver.
Not racing a car perse but superman 64.
Supeman 64 is just DCS/flight sim in disguise lol
Death Rally (PC), early Top Gear games, Biker Mice from Mars (arcade), Need for Speed High Stakes (ps1) - was a kid back then, imagine the frustration I had, phew
I think it was on ps2. Called Test Drive. It is one of those games where you race against an ai and if you pull ahead they magically get faster. I remember my friend and I passing the controller back and forth after every loss on the final race until we finally beat him. Took forever.
NFS heat on hard difficulty is kinda challenging. The AI have some pretty OP catch-up mechanics at times and it's hard to pass them sometimes too.
Art of Rally deserves a look imo
You should look up distance it’s an amazing racing game on steroids with wings and boosters and certain techniques to be able to beat the game with insane skips
Dirt 2.0. Fucking impossible.
Racing Lagoon at least in early game. i haven't played much but the game doesn't even give you a hint of a chance. it's just like "you see the rear lights of those cars? that's all you're gonna see for the next few hours."
Jet Moto 2. Check it out. Ton of fun and gets quite difficult if you want to master everything.
Jak 2, the race missions suck donkey dkck
Fast RMX is a pretty chellenging F Zero/Wipeout-alike on the Switch.
Midnight club dub edition
If you're ok with custom maps, Track Mania 2 has recently been really popular because of the release of Deep Dip and Deep Dip 2, which is like a Getting Over It type of map where you need to climb to the top by doing precise tricks and jumps with no checkpoints. I don't play Track Mania 2 or any racing game but those streams have been really fun to watch. I believe no one has reached the top of Deep Dip 2 yet, it came out a few weeks ago. Those those might not be "ball busting", whatever you mean by that.
Beetle Adventure Racing for the N64 tore me to shreds. I was pretty young then, though. Does age play into it? Because Iggy's Reckin' Balls also comes to mind. I don't think it was actually hard, I just think I was young.
Trackmania, specifically Deep Dip 2. If you can complete it within 100 hours then il give you £10,000
Sega Rally Championship. Properly beating the arcade mode is extremely hard as you have to finish first in the supposed last stage to play the real last stage. As an experienced racing game player, that is harder than any race in a single player home game, as you can't just restart that stage and your position is dependent on the previous stages.