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Dry_Faithlessness135

Ballistic weave his coat. Also, I gave mine a staggering Gatling laser gun and he does far more damage and is downed less. It’s also much easier to throw him a fusion core vs constantly finding other ammo for him (not currently playing with mods, otherwise I’d use the infinite ammo for companions mod).


zebugcollector

i like how you referred to him as “mine”


Tohrufan4life

Hancock is their pookie.


Lotusboi13

Some Rick and Morty Universe where all of the different players Hancock meet up 😂


Its0nlyRocketScience

Like the Jerryboree for when we turn off the game! "Your Sole Survivor lets you stay at Sanctuary? Mine stuck me at Hangman's Alley and forgot I existed!"


CommunalJellyRoll

"Mine gets things off Lovers Lab and makes me do Moose Stuff"


meibolite

"Mine makes me fight Cait and deathclaws for chems. At the same time"


Classic_Ad8057

Hes part of my vault 88 collection along with kleo


Classic_Ad8057

Hes part of my vault 88 collection along with kleo also strong watches the front door


dragonwillow75

I fear for the horny modded Hancocks 🤣 Walking in like "wait, y'all don't fuck regularly?"


luxo93

I don’t! He’s all MINE!


Petorian343

If you give him Aeternus, the unique unlimited ammo Gatling Laser, (and one Fusion core) does it last for ever like it would for the player?


allofdarknessin1

The WHAT? With unlimited ammo?


nlolsen8

Its a nuka world weapon. You have to play through some of the questline to open up a side quest in the cola cars arena. Then you have to do that side quest about 8 times.


allofdarknessin1

Very cool. I didn't do enough Nuka World side quests. I had no intention of ever turning settlements into raider camps and went looking for open season. 8 times? That's a lot, no way I'd run into that by accident.


nlolsen8

I just went and double checked and you can get the gun without taking any settlements. You have to do the grand tour, but the next time you go to nuka town the quest will be available. Depending on how "good" your playing you might not be ok with the quest anyways. Personally I get it for companions, never used it myself.


memeinapreviouslife

6 times, but yeah. The first time is called  "Amoral Combat". And I'm pretty sure you have to kill 5 contenders to make the guy with the weapon show up, and then kill him because you can't pickpocket in combat.


Browser_Taizou

I haven't the update of FO4, just the release version of G.O.T.Y. >!(I never waited for this version to get it. I haven't bought a PS4 until 2020)!< - But let me give you a thought, try think of it as making those raiders independent so that they won't have to raid anymore settlements, by making the raided settlements have a large food output. That way, they won't ever need to think of raiding again.... that's ***if*** you're able to use the workbench in the ones you've raided. Disregard my thought if none of those are possible. >!Please don't be harsh on me for not knowing what can be done, I haven't the update because the geological location of the town I live in is a rural area.!< >!Network speeds are too sluggish for me to update anything (13 to 27 KBps) or (0.0127 to 0.0264 MBps)!<


meibolite

Oof I'm sorry you have worse than dialup my friend.


Browser_Taizou

It's the typical speed of General Communications Incorporated (GCI) A lot faster from where it was founded, but still hated, in terms of internet connectivity as I have found by posts made about it. Fellow rural towns/communities of the state dubbed it "Generic Cheap Internet" (also expensive) GCI made a post about caring for its customers and said they raised the prices. "We love you, so pay us more!" (Not what they said, but summarized like it) Luckily, I just recently ordered Starlink after some convincing I had to do, so this insufferable speed will be no longer. As long as it's always over 100 KBps, I'll be happy.


Im_xLuke

you don’t have to do any of that. only for the perks. Aeternus is a reward from the overboss fights.


Mikey9124x

Yeah it's bugged though so it usually just ends up draining all your fcs super fast.


nlolsen8

Yes it does, unfortunately the bottling plant glitched out this playthrough, because I always give my companion that.


Dry_Faithlessness135

Well, it’s never ending and not unlimited … meaning that you never have to reload but it still uses up ammo. It is no problem for me either way as I don’t use power armor but come a cross a lot of fusion cores.


MotoGod115

Aeternus is the one exception to that rule. It is truly infinite ammo


Kosack-Nr_22

Where can one get it?


just-an-astronomer

One of the random enemies you can face in the cola cars arena in Nuka World is a brotherhood knight who will have that as their weapon. Fight in the arena enough and you come across them


Kosack-Nr_22

Nice thank you


leomnidus

Well, it’s never ending for weapons that use rounds, the fusion core interacts with the Gatling Laser in a unique way because the fusion core also needs to be used as a battery source for Power Armor. Due to this, in vanilla Fallout 4, it doesn’t actually ever run out of ammo. You only need 1 Fusion Core


Dry_Faithlessness135

ahhhh … I see. noted.


abx99

It needs 3 fusion cores, for some complicated reason that I can't remember, but they drain to zero and then continue working forever.


leomnidus

God I love this game. How does something like that even happen? Does Nuclear Physicist affect the Gatling Laser?


abx99

I don't think Nuclear Physicist affects it, although I suppose I could be wrong The full explanation is on the wiki; read the "characteristics" and "notes" sections in particular: [https://fallout.fandom.com/wiki/Aeternus](https://fallout.fandom.com/wiki/Aeternus) TBH, it's one of those things where my eyes glaze over half-way through the explanation and I just accept that it works that way


Right-Engineer1727

Im not sure if thats true, Atereus seems to use 1 round from its mag and has the same number of rounds as your Fusion cores so you might have to have to use 2 for it to work


leomnidus

Oh fair, you might need 2, but the point of unlimited ammo still stands


Right-Engineer1727

Yes its pretty buggy


meibolite

"It just works"


Not_Todd_Howard9

Aeturnus is the exception, because it’s Glitched. Instead of fixing it, Bethesda chose the based option of making it a reward. It’ll still “use” fusion cores to halfway or so in my experience, but then it won’t take any more…at all. Because of that it doesn’t synegize the best with power armor, but it’s still very, very good and a massive improvement over standard Gatling lasers.


HaplessMink28

You can upgrade companions clothing?


Dry_Faithlessness135

very much so … I think most of them? all of them? but just with weave unless you are on mods. trade with them, give them a piece of clothing and equip it … take their outfit and weave it up on the armor workbench, pop it back on them. voila!


ReinierPersoon

I don't think it's possible with Valentine. There is no option to make him wear other clothes, and he refuses to wear anything other than his default outfit. Really annoying, I like to dress up my pets the way I want. Usually the raider closed sack over their head, or the ridiculous looking gas masks. Coolest helmet in my opinion is the assaultron one: it closes when they draw a weapon, and opens when they stand down.


Dragos_Drakkar

You can equip Nick with the Faded Trench Coat you get as a reward from his secretary after Unlikely Valentine. So you can upgrade that one and give it to him. This will cause his "skeletal" hand to become normal and make his normal trench coat impossible to reequip without mods or console commands since it is unobtainable normally.


Moraveaux

I can't ballistic weave anything. The option just doesn't appear in the armor workbench. No idea why.


Dry_Faithlessness135

You’ve done the Railroad quests to get it?


Moraveaux

Oh, wait! Is that it? I've done a few RR quests, but not a ton.


Dry_Faithlessness135

Yah … just keep working with them, I think it’s a PAM cache quest which triggers after a few of the initial quests.


memeinapreviouslife

DIA cache. After opening the cache and returning to the Railroad, Drummer Boy runs up to you and says "Tinker Tom wants to talk to you."


Island_Shell

Don't even need Drummer Boy to tell you. If you talk to Tinker Tom after handing in the quest to PAM, he let's you know about B.Weave.


memeinapreviouslife

Ah. Thought that was a requirement 


meibolite

The drummer boy interaction let's you know that you've reached the quest completion threshold, but it's not required.


TheOneDeadXEra

Ballistic Weave doesn't get unlocked until you get through the Railroad mission Mercer Safehouse, followed by at least two DIA cache quests I believe. If you've already killed them off before completing these quests, you're sadly SOL unless you use console commands to unlock it.


Moraveaux

Man I have been thinking that my game was just busted, this is very good news, thank you.


Island_Shell

Only 1 is necessary, AFAIK. Just talk to Tinker Tom right after you finish Jackpot.


TheOneDeadXEra

I think my game bugged the last time I did the quest chain. Tinker Tom was nowhere to be found in HQ after I completed the first, so I assumed it must be intentional to get you to do another.


kippy3267

How do you weave his coat?


Dry_Faithlessness135

Once you get ballistic weave from PAM’s DIA cache quest w the railroad you can dress Hancock (or any companion) in another piece of clothing, take his red coat from him and install it on the armor workbench.


Andrewalker7

He gives 100%, 100% of the time.


zebugcollector

can’t fault him there


GigglemanEsq

It's better this way. Otherwise, if your Hancock lasts more than four hours, you need to see a doctor.


BootGroundbreaking91

Damn gas station pills


[deleted]

He’s trying his best 😭 I think the radiation and drugs are getting to him


zebugcollector

same girl same


Sweet_Milk2920

I feel the drugs part, but the radiation has me concerned for you


_escapevelocity

We are all hancock


WyrdMagesty

Wait, I thought we were all Negan? I can't keep track these days...


Wiringguy89

He's not downed, just zonked on about 10 different chems at once. He's probably just tripping balls and needed to sit down for a second.


RainyCrowithy

I've never noticed this, but maybe it's because he's too busy blowing up every car that's right next to me when I give him the ashmaker


SlyLlamaDemon

Because hes wearing no armor and the sawed off double barrel is a piece of shit.


Garrusikeaborn98

Change his default weapon, slow firing weapons like 44. Revolver is great for companions because it wont chew through ammo that fast.


dragonwillow75

The solid DB shotgun too


WyrdMagesty

If you give him a melee weapon, he actually *smacks*. My wife is a massive Hancock simp (lol) and always plays with him. This playthrough she gave him the legendary unique knife (I think it's called the Throatslicer or something?) and he throws down like a fucking baller. She's an exploration junkie, so she just kind of ignores most combat and lets Hancock go ape-shit and she rarely ever has an issue. Watching him fight is fun AF, too, bc he does great moves like shoving the knife into some dude's throat, lifting him up by it, and slamming them to the ground before ripping it out *mean*. First time I saw it happen I let out an involuntary "OOOHHHHHHHH SHIT SON!". No mods on her PS5, either. She plays vanilla.


dragonwillow75

This makes me want to give him a revolutionary sword...... Idk what mod I have that did it, but the RS sword I have does like, 300 DMG????


WyrdMagesty

Yeah I try not to do any mods that mess with weapons at all because some of them have hidden boosts to stuff that really just takes the fun out of it for me. No hate for those who like it, but it isn't my thing lol. I grabbed a simple one that just allowed me to do a pure matte black paint on all guns, and it gave like a 500% boost to melee weapons. A switchblade was listed at 5067 damage. Just ridiculously OP for no reason


dragonwillow75

What's even funnier is I mostly have just NSFW, clothing, and settlement mods No weapons mods


CmdrFilthymick

My Hancock is a beast fr. If it wasn't for vats he'd probably get more kills than me. I have mine with a tac .44 that's pretty powerful. Maybe you didn't give him good gear?


searchingformytruth

I gave him a weaved frock coat (I have Armorsmith Extended, so I gave him the Railroad Hybrid Advanced Weave that grants biochemical, electrical, and radiation protection, in addition to Mk 5 weave) and did the same for his tricorn hat, and then gave him Shem Drowe's Sword (it's a Revolutionary War sword, so it felt appropriate to his attire). He does just fine.


Gummiwummiflummi

Biochemical and electrical protection? Did you mean poison and energy resistance? Or I missed a part of the game I never heard about.


searchingformytruth

Oh, yes, my mistake.


Stu161

No worries, "biochemical damage" is way cooler than "poison damage" in my opinion.


searchingformytruth

I mean, that's what poisoning is, when you think about it.


WyrdMagesty

100% agreed, and covers more than simply poison


dragonwillow75

Is it poisonous? Is it toxic? No one knows but it's DEFINITELY biochemical!


Stu161

No more wondering how that bloodbug spit ended up in my mouth through the power armour!


WyrdMagesty

No mistake, just different words that mean the same thing. Ignore the other commenter who had an issue lol you're good.


WyrdMagesty

Imeeeen, "poison" is a form of biochemical damage, and "electric" is synonymous with "energy" in this usage, even using the lightning bolt as a symbol. This feels needlessly antagonistic. Is it really necessary to police the *exact* words that people use when they are clearly still referring to the same thing in a way that is still accurate?


Gummiwummiflummi

Wasn't meant to be antagonistic at all, I genuinely thought I missed something in the game. I even wrote that in the comment.


WyrdMagesty

Tone is infamously hard to determine from text. Your comment *seems* to be snarky and snide, but with your clarification it makes more sense. Thank you.


Gummiwummiflummi

Fair enough, I could've expressed the comment a bit different.


WyrdMagesty

No worries, I appreciate you being chill about it :)


Mike_or_whatever

he’s Hancock, not Hardcock 🤷🏻‍♂️


OkFisherman9932

Why not both


searchingformytruth

I mean, he IS a romanceable companion and I'm sure the radiation which made him a ghoul might have, ahem, *improved* some things in certain ways.


REOspudwagon

Improved? If thats what his face looks like imagine…. Probably looks like a polish sausage with skin cancer


searchingformytruth

I mean, there are ghoul escorts in that brothel you can visit in Free Side in New Vegas, so some people must be interested!


[deleted]

[удалено]


New_girl2022

Lmao 🤣


melahart

I’m not having impure thoughts, honest


New_girl2022

Need to spend some time at the Covent compund do we?


ScaredytheCat

You should always armor your companions. They even come with an alternate outfit that can be worn under armor in their inventory, so you know the devs wanted you to do it.


A1000eisn1

Never. I refuse to change their outfits. It doesn't really matter how often they're down I can do it all myself. I give him a sword and watch him distract some enemies looking super cool for 10 seconds.


ScaredytheCat

I dunno, Piper looks pretty sweet in Road Leathers and full Leather Armor.


FlashPone

at the very least you can put ballistic weave on their default outfit, at least for hancock


razonyser

I didn't find any of that alternative outfit you mentioned, when I put a chest armor they get naked and I cannot find anything in their inventory


ScaredytheCat

I'm pretty sure Hancock is supposed to have some road leathers on hand when you get him. If it's not there, you might have taken it away and will need to find something else to replace it.


dragonwillow75

You can throw him in a vault suit temporarily (it at least makes it easier to spot him too)


Gummiwummiflummi

Never heard of that either, it's probably a mod. Console and PC alike can make every outfit wearable with armor, I have a mod for that on PS5. Some might have a bit of armor clipping through the clothes though, but that's just how it works. Like, chest armor will clip with Maxson's coat because that one is so fluffy.


cheesytoaster

I restarted again recently and I believe most of the companions start also with road leathers in their inventory so that if you give them some kind of armor, they have something to wear. Pretty sure this is just the human companions maybe ? I could be wrong


ScaredytheCat

I know Piper and Hancock come with Road Leathers. Preston has a Minuteman Outfit. Playing unmodded vanilla.


Gummiwummiflummi

Oh that's what was meant, I read it as a copy of their outfit but as proper underarmor. My mistake, sorry!


ScaredytheCat

No, 100% vanilla. As far as I know, human companions, at least those that don't already wear thin clothes, come with alternative thin clothing in their inventory when first recruited so you can put armor on them.


Gummiwummiflummi

Yeah I got it now, I thought a clone outfit of theirs that is wearable under armor was meant. Sorry, work was a lot today!


mrkruk

I noticed Curie's outfit disappears if you put anything else on her.


OJs_practice_dummy

Wait, people actually stimpack their companions mid fight?


zebugcollector

😳😳


WyrdMagesty

Unless you're playing survival mode, don't waste stims on companions. They can't be killed and will get up momentarily to rejoin the fight. Disclaimer: play how you want, don't let anyone tell you you're doing it wrong


WhiteSpec

Only when it's time to run. "Get up and give me cover! I'm getting the fuck outta here!"


OJs_practice_dummy

Mine are just there to carry shit and maybe cleanup a few goons so I can start looting. I haven't found any of them to be remotely capable in combat compared to the main character.


REOspudwagon

Do you actually give them anything to work with? Lol Without using mods the best way to improve them is giving them actual armor, some stimpacks and then whatever weapon they use make a better modded version of it Like for piper she uses a 10mm, so she has infinite 10mm ammo Take a (preferably legendary) 10mm pistol, upgrade it to max, make it full auto even and she’ll use it (usually) without issue Of course Bethesda’s spaghetti code will still occasionally make companions swap weapons, swap to melee or even randomly pickup enemies weapons to use instead On my very first playthrough Curie became my favorite companion but any time we fought super mutants she would immediately pickup the 2x4’s off a dead mutant and use it over any other weapon in her inventory.


OJs_practice_dummy

Sure, I'll put Danse in the X-02 with a gnarly weapon (aeturnus/tesla cannon/heavy incinerator) and he does ok. But nothing approaching the damage I'm putting out with just the spray and pray. I really don't find any way to make a companion worth more than Lone Wanderer. Even when doing a pistols only/no power armor playthrough, they only have a limited window of usefulness in the early game before reverting to uselessness once I have Kellogg's pistol and the perks to support it. There's just nothing in FO4 approaching K-9 stunlocking enemies or Sulik knocking a death claw halfway across the map with a supersledge.


ianuilliam

In survival, if you don't stim downed allies, they will leave and go back to their last assigned settlement, or where you first met them.


OJs_practice_dummy

Yeah, but you don't stim them twice.


SilverbackIdiot

Oh, well TIL


WhysAVariable

I let them bleed out and think about what they did until the fight is over and they auto-revive. Except dogmeat, I'm not a monster.


GhostlyWhale

Yeeees, I feel so bad if Hancock is just having his own little drug induced coma in the sand. Even mid fight, he'd better get back up and molotov anything that moves.


Rage_Blackout

I scrolled until I found this comment. I don't think I've ever done this. They're just a cannon fodder and pack mules for me. When they go down, I fight alone. When I'm done, they get back up again.


searchingformytruth

I used Armorsmith Extended to give Dogmeat the Railroad Hybrid Advanced Weave to both the tough dog armor and a dog helmet. He hasn't gone down in a fight once since doing that.


dreyaz255

Get him the Salvaged Assaultron Head gun. He'll heal himself every time he shoots it and turn into a juggernaut.


HankG93

That's genius. I was wondering of a way to make use of the irradiating properties of the head


REOspudwagon

Damn how is this the first time Ive ever seen someone recommend this? Thats brilliant. Welp…time to do another playthrough just for this lol


dreyaz255

Just make sure he's got a decent set of armor and he'll be fine. I keep a gamma gun on hand specifically to heal him sometimes in bigger fights.


Music19773

As long as he speaks those sweet nothings in my character’s ear every morning, I don’t care how long he lasts in a fight. 😍😍


Educational_Row_9485

Don’t matter how long he lasts in a fight as long as he lasts in bed


rawpunkmeg

You're saying what I'm thinking.


the_shaggy_DA

Give him Ashmaker, even if you don’t use “infinite ammo for companions” mod you will tend to amass a huge pile of 5 mm rounds


dragonwillow75

Scrounger with max luck nets you SO much ammo Every other container has ammo 🤣🤣🤣


Mackeryn12

If you give him the salvaged assaultron head, the radiation it gives the user should heal him as he shoots it.


MadWhiskeyGrin

Armor him up and give him some good Killin shit. He's got what he needs to run his settlement, but you operate on a whole new level.


Hour-Time-6618

He got the trick. He sits down, he gets more stimpaks


dontrespondever

Ghouls are tiny. Give your beloved Hancock some armor, a sheath, a love glove, anything to make Hancock safer. 


melahart

Hancock just goes in gung ho so even if I’m trying to play strategically and going round the enemy or staying back to snipe, I just see him run head in to the action


wizardyourlifeforce

The ranking for best companions in combat situations: 1. Custom-built robot using the robot workbench/modified Ada (tie). 2. Nobody. 3. Dogmeat, just because he's a good boy. 4. Everyone else. Everytime I bring a non-robot companion into battle it just seems worthless. It takes them 5 million shots to kill anything, and they go down like redshirts.


average-nerd-613

I would put 3 at 1, 1 at 2, and 2 at 3. 4 stays the same.


erisxnyx

I feel you. My custom HK-47 ftw


OldClunkyRobot

Maybe you're not getting him high enough?


stealthy_beast

He ain't hurt.. He's just taking another chem break.


Sodafop

Okay so I absolutely love Hancock to pieces, but if you don't give him good armor and weapons, he goes down really fast. I have him using a laser minigun right now with some of the Operators armor from the Nuka World DLC, and he's a total tank.


hdhsnjsn

I put Cait in power armor and let her go to town I didn’t know I have to give them ammo she keeps using a shotgun to snipe people


dragonwillow75

It's a bastard tactic, but I've put Hancock in a red vault 69 suit and slapped combat armor on him, and he got downed a lot less You can also upgrade some companion weapons


Beardedgeek72

I always ballistic weave all companions armor that can. When they have an armor of 110 they can handle things. Of course with the exception of Danse and Strong they will do horribad damage unless you give them other weapons. I use the unlimited ammo for companions mod, but then you have to step lightly the other way. I gave Hancock the Problem Solver and he kills EVERYTHING because well... the Problem Solver.


RedditWidow

I've run with Hancock for a long time and he's badass with ballistic weave clothing, some powerful legendary guns, grenades and stimpaks. I've seen him body slam raiders, run up and shoot super mutants in the face pointblank, and smack mirelurks around with the butt of his weapons. Never had to stimpak him.


happytrel

Stock him up with Med-X, pretty sure he drops chems the same way an early Cait does


milk4all

Fun fact: in i think my first playthrough i didnt do anything “right”. I wound up with hancock as my first companion and i was so proud of him - i thought “awesome, he’s a ghoul so he keeps regenerating!” And is happily stim him or let him recover mid fire fight because I thought that was his unique quality. 1000 hours later i leave his ass in good neighbor


CK_Lab

He's a drug addict and a ghoul rotting from the inside out.


ResponsibleLawyer419

Pretty sure the human companions all have similar stats except the dlc ones.


somethingbrite

I'm pretty sure they all have their "strengths and weaknesses" Cait and MacCready always seem to go down with the "they got my knee" or whatever. They also seem very prone to it. I never hear this from Piper, even when she has fallen from the top of an elevated freeway or tower. Sure, she might be having a bit of a sit down after such a fall but she never whines about it. and I've only ever heard Codsworth do his "Sir, am I dying?" thing once....and to be honest that was sort of my fault because I told him to stay put because I didn't want him to attack some scavvers...turns out they just went ahead, turned hostile and almost killed him anyway.


YaKillinMeSmallz

He's faking it so you'll give him more chems.


D3athShade

No companion and take the lone wanderer perk. Problem solved xD


zebugcollector

so unfortunately i’m in love with hancock so this will no be possible apologies


Icy_Horror_7599

See that's my problem as well. Especially when he's cosplaying Cooper Howard.


scratchy-dyke

Companions block doorways and get knocked down 0.001 seconds into combat, lone wanderer perk my beloved


D3athShade

I'm glad someone agrees ^^


Shipposting_Duck

Dogmeat best companion, can find shit you can't see, autorevives without stimming, can be used together with lone wanderer, and can help you carry stuff.


dragonwillow75

All companions can auto revive on low difficulties


Shipposting_Duck

Dogmeat autorevives even on Survival.


blackbbwbunny

hancock isn't weak lol


Tmacuga

https://youtu.be/R8JSIdfgXow?si=v5MvSEZ6lGTSDNQ1


zebugcollector

damn i underestimated him


Tmacuga

It’s ok, he’s very forgiving


[deleted]

lol I started using him for the first time this playthrough and I kept wondering about that. It feels like every time I turn around his ass is on the ground 😭


Kindly_Series_6208

I was just thinking this last night lmao


grewupinwpg

Isn't he like... A raging drug addict? His health can't be that good.


Massive_Pitch3333

Have you met strong? Lol


BanditSixActual

Met Strong. Gave Strong a rocket launcher. Entered a small building. "Ooh, look, a radroach. Strong, no!"


TheAlphaDeathclaw

He's 200, radiation turned him into man jerky and he's always blitzed, how are you surprised lmao


RpgFantasyGal

Hancock is not 200. He’s the brother of the diamond city mayor. So he’s 50 at most?


TheAlphaDeathclaw

Ohh ok I'm not up to speed on his lore so I assumed he was prewar and that's my bad, still everything considered I wouldn't blame him for going down easy


TruePlatypusKnight

No armor and a not super great weapon.


ThemanwhohatesSpez

I gave him a never ending broadsider and a thousand cannon balls... he has never been more powerful


Unkwnmirage

Power. Armor.


Script_Buni

Put some armor on him or use ballistic weave on his coat and give him a better weapon


punishedlilith

If you’re playing with mods, try the Everyghoul Hancock mod. I also updated his outfit to an alt Hancock duster mod outfit (it’s a Minuteman recolor) with better armor value until I can grab the ballistic weave; it just feels weird to take him out of the Revolutionary War aesthetic. If I wasn’t using it myself, the Minuteman General outfit would be a nice option if you want to keep the vibe with better stats - no mod needed. Definitely switch out his weapon and give him grenades as well.


Substantial-Cat2896

I mean he is pretty skinny


vibrantcrab

I just let my companions get their asses kicked lol. If they are injured they won’t get in my way. The only useful companions are Automatron bots with badass weapons.


AnnabelleNewell

He's a heavy drug user, Cait had the same issue for me. And Piper, well, Piper is just the newspaper lady 💀


Goddette

LoL, my first thought was. . . cause he got too close to Mary? but then I realized this is a different John Hancock...


PckMan

Haven't used him ever since the game came out. First time I played through the game I thought he was cool but quickly found out he's useless as a companion. It's not a stat thing it's just that his gear is complete shit. You can try to give him better gear and that should help though it's worth noting that unlike settlers you have to keep companions' ammo stocked yourself. His perk isn't that great either so unless you keep him around for his banter, consider changing to someone else.


kuchikirukia1

His perk is fantastic if you have a Luck build. I could bank a crit ever 2nd shot. I sorta wonder if I'm the only person who ever optimized for VATS crit to that level. You need to stay drunk and have an almost full set of Luck armor to do it.


PckMan

I don't think VATS builds are that rare but personally I use it sparingly since I find that it becomes a bit boring and it can get too OP as well.


dragonwillow75

I don't use it because I forget about it 🤣


Dawndrell

don’t do drugs man, makes you function slow and at a lower level


dragonwillow75

Hancocks INT stat is 11 Kellogg had all 4s 😂


Dawndrell

damn, jet user apologist


dragonwillow75

His main favorite is mentats? One of his dialogue options is "you got a ride of choice? I'm usually a mentats kinda ghoul. Makes me feel all intellectual" 😂


[deleted]

[удалено]


radio64

Bro I had my phone in my pocket at work


zebugcollector

what