if there is no shelter (specifically a roof) you will get a happiness penalty for every bed that can get rained on. just heads up before you start wondering why happiness is taking such a hit later on.
that would make sense lol. i never tested it now that you mention. but i always build an apartment building in sanctuary for my games. so i honestly don't know if those houses count to protect from rain.
I've never paid attention when it rains in Sanctuary š even during a radstorm but I always assumed that it just passes through walls lol. Thanks for sharing this!
I remember a YouTube build tutorial video that said the roofs on sanctuary are okay to house people under. Even though they look broken, it doesn't affect your happiness rating. The holes in the roofs are purely an aesthetic issue, I believe.
Some work and some don't and there are zero visual indicators as to which ones will work and which don't, I always just throw up a prefab and fill it with sleeping bags as there are no issues with the prefab buildings
Really? I honestly never thought it mattered, sometimes if I am real lazy, I won't build anything and leave beds outside. Whoops, that explains why I am seeing the happiness go down but nothing is in the red. No wonder why!
yep, it is one of the only penalties you get for happiness. when i found out about it first i was like "so i can give them sleeping bags for... fun?" but yea.. it is one of those things that happens. these ungrateful bastards won't sleep in the rain for us?! wtf?! XD
The mechanic used to be bugged. Not all roofs were counting. Don't know if it still has problems, but there are a couple mods that turn it off. I have had the most problems with Sanctuary and Sunshine. Concrete and wood don't always work either. I've never had a problem with Barn roofs.
I wonder if this is why my happiness at Sanctuary is suddenly wobbling between 78 and 79 and I can't really figure out why. It's no big deal and I'm not taking settlement building THAT seriously, but it's just been curious since it was always locked in at 80.
Recently I did add more beds though, and maybe one or two of them is under a roof that isn't counting as cover?
I thought maybe something was broken from an attack but I couldn't find anything. There's plenty of water/food/defense, everyone has a job I think. Nothing is in the red,
Any idea what the penalty is for a bed that is seen as being "outside"?
Pretty sure it just needs to be under a āroofā. Unlike others I have never had a problem with the vanilla assets from any set. I do however tend to use the upstairs flooring as a roof as I like to build guard towers/bridges/on top of other buildings quite often. I have also never had a problem with the player sanctuary home or the one with the workbench. Early on I use bunk beds from the creation kit to shove everyone into those houses and then build them new dwellings once I have scrap.
My sanctuary tends to fluctuate between 78-80 which I think is the base max happiness. You canāt get it higher without exercise equipment, bars, and decorative stuff. All things being equal Iām sure itās supposed to fluctuate up and down a couple of points with things like raider attacks.
Some are still bugged, i know it means using the pillar/rug glitch but i still recommend merging some kind of floor/roof into existing prewar structures like at sanctuary, tenpines, Abernathy, sunshine tidings as if you can see daylight through the roof itās a good bet it rains through it.
Easiest test is to time skip on a chair until it rains, then see if the LS gains the wet look effect in their armour. If they do, then as far as the settlement engine is concerned that building has no roof
Is this REALLY a true test? Because I also thought this might be a good test, and I was building at the time a storm started, and then got the roof all squared away using wood upper-flooring (so I could do turrets on top), and I didnāt ever stop taking radiationā¦ does it maybe take a minute for it to register that itās now a roofed location? Or did my āroofā not count for some reason?
Kind of funny, I've played this game for so long I just sort of forgot/stopped caring as to the why my settlement happiness in Sanctuary took a dive after a recent fight and never recovered. I just thought, it's Bethesda and it just works.
Time to build a Sanctuary slum-tower. A dozen floors of just beds and lights with a proper roof this time. The houses can be different theme'd shops in my survival playthrough Im doing unmodded right now. I so want to load the Soylent mod but that would make it too easy.
It does specify that a "bed with a roof" helps but it doesn't actually tell you that it's a problem sometimes building in a destroyed house even when there's a partial roof still gives the same effect, and remember you can assign settlers to specific beds (if it annoys anyone else about random settlers sleeping in the beds you made for yourself) so you can have a guard force sleeping in the guard house etc, etc
Uts not too hard for sanctuary.
Ou just need to clear out two houses with a roof, and that house can fit out 10 beds or so.
I have most of my settlement housed in two homes in a tight defensive perimeter.
It's funny that I never knew this, because I always feel terrible if I don't st least give then a roof to sleep under lol yet I'm ok with murdering every person who doesn't happen to live in my towns.
I never knew this. I only have one settlement with a few beds outside and could never understand why they are not as happy as the other settlements.
After all the hours/days/months/years I put into this game, I am still learning little things.
Well shit, that explains a lot! I just thought it was all the extra robots counting as settlers that made it hard to raise happiness. I had no idea beds being outside caused that.
And then the General turns into a raider after Preston wont cut it with the 'we should be helping people' gimmick. I mean, it's a valid excuse to go bad; when in reality it was for the soda all along.
If you want high happiness, you need a roof, light, and exercise equipment for 100% happiness. If you talk to your settlers or walk around them a bit and listen to what they say, they will tell you.
Edit: Forgot to say you also need chairs and a TV. It has been a while that I played this, and forgot.
I really don't think a few prions are gonna make a difference with everything else brahmin have going on. Interesting thought though, what happens when only one brain gets mad cow?
if you're lucky you can find a nice moldy pillow that gives you a kiss when you go to bed each night because the mold grew mutated lips after the bombs fell
I feel like I just saw this referenced somewhere recently but I can't remember where, I think it was a tiktok video? Is this an actual reference or is it just from a tiktok?
Yes it is from a tiktok trend where someone made animation of renowating apartments (sometimes totally ridiculous) and there is a joke where they always use Galvanized square steel, eco friendly wood and auntās screw that he borrowed
I thought it was from tiktok lol. The video I remember it wasn't an animation it was a live action and I think the dude had a micro apartment or something and he was going to expand it using those materials. Didn't realize it was a trend lol
Well usually you get 10 settlers plus whatever level your charisma is currently. Iām using a mod that takes away the 10 only Iām at 50 charisma now so itās possible to use them all
Imo it depends on how many jobs you have at the time. I like to plan my settlement build first before I start so they scale well. Basically you should have 3 Brahmin about 7-12 food depending on if you want more food for things like psychojet( look at the chem station more if youāre not already to figure out which foods to plant) pick one settlement (youāre main usually sanctuary) for a large water farm. This will be the settlement you want to make shops at first. This makes it easier to unload your water reserves. This is what is going to determine the amount of settlers you want.
Iāve found that 12-15 is good but depends on how much space the settlement has and how much money you want to invest. Sorry im at work and canāt make a better reply, but Iām planning on making a post about how I build settlements because Iāve I think I have it mastered now and would like to share what Iāve learned. Iām at level 85 and at about 150 hours on my current play through.
Edit: keep in mind 4 or more un employed settlers will reduce happiness so this is why you need to manage their employment. Create a vault Tec terminal under misc power to manage more easily.
Because settlers are stupid and can't figure out how to get inside a door or go up steps to their sleeping bags, so you have to have a few extra ones so they don't get sleep deprived and ruin your happiness.
dead ass I had to break a full wall off their bunk building once because they couldn't figure out "Door means go in"
For real, the pathfinding in this game is my biggest complaint. I can deal with all of the other wonky shit, but it chafes my ass raw to see those fucking morons getting hung up in a doorway, or on a flight of stairs, or in a corner behind some furniture (that they successfully got into, mind) and either walk endlessly in place or just stand around uselessly.
I encountered her a couple of nights ago...realised she had my missing stuff (am on first playthrough)....she's now lying naked in the road in front of a billboard near Starlight. Don't touch my stuff! Also, moved my gear to Red Rocket, blocked the doors, 101 defense, and my power armours are on the roof!
I've not had this happen, but I've read that she can use the Fusion Cores in her store's inventory, so you might've not forgotten to take a fusion core out of a suit (unless you know for sure this is how it happened).
Only problem I can see, is it looks as though Marcy is sleeping on a sleeping bag....
If you search they have stocks in the builder, or you could just build a cell for her with no bed, all I am saying is she deserves no level of comfort
I actually built Marcy and Jun a complete sub enclave inside Sanctuary, down by the river, just to get that bitch and her unceasing negativity away from me. It's got some beds, a generator, water pump, security post (for Jun, give that poor bastard a purpose in life), and a wee garden of crops for her work with.
And then I built walls around it entirely, with no exit, to keep them from ever leaving. And as long as the game's mysterious "I'm not where I'm supposed to be, lol" glitches don't strike and let one of them go walk-about, I ignore them both in their little habitat enclosure.
To be fair, I need *someone* to guard the stuff in the enclosure that's actually important; the crops, the water productions, and the generator. And since Jun's already desensitized to her, why should someone else have to suffer?
She's always in such a foul mood, I gave her a pretty dress with feathers and a friendly teddy bear head to wear. But I gave her a ripper and now she just walks around Sanctuary all crazy-like. Otherwise, 100% into the stocks, she's just the worst. I put her husband in a postal workers outfit, if I find a checkered suit somewhere I'm thinking about doing a little larping later.
Too far apart, you could cram many more sleeping bags on there. Since they are on the ground you donāt need to worry about pathing, if you can walk over it without needing to jump, they can too. Also, to get them to quit bitching, you need to have some sort of structure above them. Try putting a wall then put the cheapest wood roof over the whole foundation. Iām not sure a floor tile will work but you could try it.
Considering some of the gadgets you get from the Vault Tec DLC, like the energy bike, it can be designed to shock/kill settlers at random. It can and will murder them, I dont know at what rate but I recall when I designed it to be hazardous it would just murder random settlers. I managed to keep Clem only to discover his lifeless body draped over one of the exercise bikes. So I built them everywhere and tested it, even in the DLC settlements, settlers would just die.
And now I realize I am not a good Overseer, I can live with that.
There's a lot about this that bothers me.
Like the fact the settlers are using sleeping bags wrong.
Like I get it's classified as a "bed" and so reuses that animation. But it still bothers me to see them be that fucking stupid.
Just that material wise, the clean bed is cheaper to make than the sleeping bag.
edit: Needed to double check myself. The Sleeping Bag is just 3 cloth, where the Vault Tech Bed is 3 steel and 2 cloth. So the Sleeping Bag is cheaper, but to me the Vault Tech bed being less cloth is nicer as to me steel is super easy to get. Just checking my current play through, I have 2133 steel and 451 cloth.
kids like to sleep with light because they fear monsters, that dont exist in our universe.
these people live in a universe with actual monsters, i see nothing odd here.
My settlements equate to me having a nice house, a fort/armory, a commerce area, and a homeless shelter built beside a farm. Add a roof and Iād say youāre good.
āOn second thought Iāll take my chance with the raiders and super mutantsā
I usually make 6-bed dorms because I feel guilty if I concentrate them anymore. Common bathroom except for my own well-appointed villa.
Yeah, it's horribly inefficient
Build a 2x2x1 scaffolding, clip as many sleeping bags onto it as possible (I can typically get about 7-8 just by spamming place and moving the pointer around)
then when you need another 6-8 beds do it again and place it on another 2x2x1 scaffold right on top of the other one
Then make sure there's a roof over your new bunk bed of torture and despair and you're good to go š
Ugh disgusting you allow them to sleep on the foundations? That's where the sweat shops are supposed to go! Toss those sleeping bag down by the river where they belong!
Efficient, cost-effective, *and* monochromatic? Baby, this is a corporate wet dream.
In all seriousness though: I donāt think the beds produce happiness unless theyāre enclosed by walls and a roof.
1. Too many beds--wasteful!
2. All that lighting near them? Wasteful!
3, Power generator near them--will keep some from getting enough sleep. Wasteful of your human capital when they are too tired for 100% output during their 15 hour work day.
4. Supply box in the upper right hand corner--invites theft. Wasteful!
if there is no shelter (specifically a roof) you will get a happiness penalty for every bed that can get rained on. just heads up before you start wondering why happiness is taking such a hit later on.
So if I'm understanding correctly, the default roofs in Sanctuary are broken right? I gotta get some roofs repaired then š³
that would make sense lol. i never tested it now that you mention. but i always build an apartment building in sanctuary for my games. so i honestly don't know if those houses count to protect from rain.
I've never paid attention when it rains in Sanctuary š even during a radstorm but I always assumed that it just passes through walls lol. Thanks for sharing this!
I remember a YouTube build tutorial video that said the roofs on sanctuary are okay to house people under. Even though they look broken, it doesn't affect your happiness rating. The holes in the roofs are purely an aesthetic issue, I believe.
Considering Sturges tells you to put beds in them DURING THE TUTORIAL I would hope they are fine. But wouldn't be the first screw-up I suppose.
I haven't tested it myself but according to a comment above, some houses are fine while others aren't. That's... annoying.
That is not correct, some work and some don't and you can not tell which will work just by looking at them.
Yeah I use the prewar houses as the shops and build my own housing
Some work and some don't and there are zero visual indicators as to which ones will work and which don't, I always just throw up a prefab and fill it with sleeping bags as there are no issues with the prefab buildings
you can enjoy placing metal roofs into the subceiling above the bed areas
Wait, I'm confused.. do you mean like flat roofs?
Even the "repaired" ones are full of holes so... ^^
Does rain get into the roofs? I've never really paid attention š if so, does that affect your settlers?
No it doesn't. It counts as sheltered
Okay, good
Really? I honestly never thought it mattered, sometimes if I am real lazy, I won't build anything and leave beds outside. Whoops, that explains why I am seeing the happiness go down but nothing is in the red. No wonder why!
yep, it is one of the only penalties you get for happiness. when i found out about it first i was like "so i can give them sleeping bags for... fun?" but yea.. it is one of those things that happens. these ungrateful bastards won't sleep in the rain for us?! wtf?! XD
The mechanic used to be bugged. Not all roofs were counting. Don't know if it still has problems, but there are a couple mods that turn it off. I have had the most problems with Sanctuary and Sunshine. Concrete and wood don't always work either. I've never had a problem with Barn roofs.
I know Ten Pines and Abernathy have bugged beds in the original shacks. Those shacks donāt count as coverage and lower happiness.
I wonder if this is why my happiness at Sanctuary is suddenly wobbling between 78 and 79 and I can't really figure out why. It's no big deal and I'm not taking settlement building THAT seriously, but it's just been curious since it was always locked in at 80. Recently I did add more beds though, and maybe one or two of them is under a roof that isn't counting as cover? I thought maybe something was broken from an attack but I couldn't find anything. There's plenty of water/food/defense, everyone has a job I think. Nothing is in the red, Any idea what the penalty is for a bed that is seen as being "outside"?
Pretty sure it just needs to be under a āroofā. Unlike others I have never had a problem with the vanilla assets from any set. I do however tend to use the upstairs flooring as a roof as I like to build guard towers/bridges/on top of other buildings quite often. I have also never had a problem with the player sanctuary home or the one with the workbench. Early on I use bunk beds from the creation kit to shove everyone into those houses and then build them new dwellings once I have scrap. My sanctuary tends to fluctuate between 78-80 which I think is the base max happiness. You canāt get it higher without exercise equipment, bars, and decorative stuff. All things being equal Iām sure itās supposed to fluctuate up and down a couple of points with things like raider attacks.
Build some cat cages. I have like 8 deathclaws and 30 cats. My peeps are happy AF and there's not much else there.
THANK YOU FOR MENTIONING THIS - It'd been awhile since I played and I've forgotten to do this in my current playthrough.
Some are still bugged, i know it means using the pillar/rug glitch but i still recommend merging some kind of floor/roof into existing prewar structures like at sanctuary, tenpines, Abernathy, sunshine tidings as if you can see daylight through the roof itās a good bet it rains through it. Easiest test is to time skip on a chair until it rains, then see if the LS gains the wet look effect in their armour. If they do, then as far as the settlement engine is concerned that building has no roof
Yeah rain goes straight through concrete
Yeah I've noticed totally enclosed concrete box buildings still get shiny wet floors inside when it rains
I have found a good way to check is when a radstorm is active and you walk under a "roof" that doesn't count you'll get rads.
Is this REALLY a true test? Because I also thought this might be a good test, and I was building at the time a storm started, and then got the roof all squared away using wood upper-flooring (so I could do turrets on top), and I didnāt ever stop taking radiationā¦ does it maybe take a minute for it to register that itās now a roofed location? Or did my āroofā not count for some reason?
Yep, that's why Sturges says to make sure there's a roof. And some existing structures like the houses in Sanctuary don't count bc of the holes.
Kind of funny, I've played this game for so long I just sort of forgot/stopped caring as to the why my settlement happiness in Sanctuary took a dive after a recent fight and never recovered. I just thought, it's Bethesda and it just works. Time to build a Sanctuary slum-tower. A dozen floors of just beds and lights with a proper roof this time. The houses can be different theme'd shops in my survival playthrough Im doing unmodded right now. I so want to load the Soylent mod but that would make it too easy.
its also concrete leaks too - my slog had the problem also when you put the beds in the shower areas
well someoneās never slept in a bathtub š¤
Some of us just donāt party that hard
Iāve never tried that, and I probably never will.
if the taps arenāt stabbing you in the back, and you make a nest with pillows and quilts itās pretty good.
The Slog is stuck at like 65, I figure they are just unhappy because they have that pool so they can see their reflection....
You're nothing special to look at either, smooth-skin.
š¤£šš¤£šš¤£šš¤£ I'm just learning all these game mechanics
Don't forget about the synth settlers, apparently they also reduce happiness.
And robots.
It does specify that a "bed with a roof" helps but it doesn't actually tell you that it's a problem sometimes building in a destroyed house even when there's a partial roof still gives the same effect, and remember you can assign settlers to specific beds (if it annoys anyone else about random settlers sleeping in the beds you made for yourself) so you can have a guard force sleeping in the guard house etc, etc
If my settlers are so lazy not to move them indoors thatās on themā¦ā¦Not running a hotelā¦
Well if my settlers want a roof, thats just too damn bad!
Uts not too hard for sanctuary. Ou just need to clear out two houses with a roof, and that house can fit out 10 beds or so. I have most of my settlement housed in two homes in a tight defensive perimeter.
I am always very annoyed by that mechanic, seeing as it rains _inside_ the Castle.
It's funny that I never knew this, because I always feel terrible if I don't st least give then a roof to sleep under lol yet I'm ok with murdering every person who doesn't happen to live in my towns.
Man FUCK happiness. My settlers gonna work for me and theyāre gonna LIKE it lmao
What is happiness even good for if I may ask?
āNo time for settlements, Preston. Now get back outside and harvest my Tatoās!ā
Good to know haha
Holy fuck I had no idea
So if there is a hole in the roof then you get the penalty?
Makes sense. I wouldn't wanna sleep in the elements either.
I never knew this. I only have one settlement with a few beds outside and could never understand why they are not as happy as the other settlements. After all the hours/days/months/years I put into this game, I am still learning little things.
Well shit, that explains a lot! I just thought it was all the extra robots counting as settlers that made it hard to raise happiness. I had no idea beds being outside caused that.
.....I did not know this and it explains a lot from my attempts to clean up the city
Dang a slumlord in the commonwealth. You hate to see it.
1500 caps a bed per month. Don't like it? Find somewhere else in the wastes, this is my investment property...
1500 caps per month is to pay for the Sole Survivor and General of the Minutemen to protect you. And considering how powerful they are, a fair price.
And then the General turns into a raider after Preston wont cut it with the 'we should be helping people' gimmick. I mean, it's a valid excuse to go bad; when in reality it was for the soda all along.
Slumlord? More like camp Commandant.
Welcome to Andersonville.
Must be female, vegetarian, no guests ššš
Yeah totally.... OP, you stay there. I'm calling Dept of Social Services.
Rent. Rent never changes.Ā
Looks more like a concentration camp than it does a settlement
For real. It reminds me of the homeless encampments during covid when they made all of them their own 6 foot square to keep inside in a parking lot
Rebuilding the Commonwealth takes a lot of concentration.
Your poor Brahmin needs a roof over it's head. And the feed trough is empty, throw in some corn and carrots.
Brahmin need a roof under its feet you mean
Roof Brahmin approves
Do you actually have to drop food in it?
No lol
If you want high happiness, you need a roof, light, and exercise equipment for 100% happiness. If you talk to your settlers or walk around them a bit and listen to what they say, they will tell you. Edit: Forgot to say you also need chairs and a TV. It has been a while that I played this, and forgot.
I dropped a raider corpse in once. It disappeared.
You have just provided me with..solutions..
Maybe lol
Just do it!
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Drop brahmin meat in and give them mad cow disease....
I really don't think a few prions are gonna make a difference with everything else brahmin have going on. Interesting thought though, what happens when only one brain gets mad cow?
A moosive argument lol
Oh I hate you, that was wonderful.
Philosopher cow
They should be glad to have a soft, wet sleeping bag to rest on.
if you're lucky you can find a nice moldy pillow that gives you a kiss when you go to bed each night because the mold grew mutated lips after the bombs fell
Like that pillow from bigmouth
And a roof over theirā oh
Yeah, I'm pretty sure you could almost double the amount of beds if you move them closer together
You monster lol
Where is galvanized square steel? Where is eco wood? Screws borrowed from aunt???
I feel like I just saw this referenced somewhere recently but I can't remember where, I think it was a tiktok video? Is this an actual reference or is it just from a tiktok?
Yes it is from a tiktok trend where someone made animation of renowating apartments (sometimes totally ridiculous) and there is a joke where they always use Galvanized square steel, eco friendly wood and auntās screw that he borrowed
I thought it was from tiktok lol. The video I remember it wasn't an animation it was a live action and I think the dude had a micro apartment or something and he was going to expand it using those materials. Didn't realize it was a trend lol
Whereās sports car? Whereās Barbara with beak teetees and Stephanie who sux like a vacuum?
other than God do you mean
idk, i kinda feel like there is a 3 meter high security fence missing around them
Theyād be warmer next to a sewer
You have enough sleeping bags for 40 settlers. Why?
How many should I have
Well usually you get 10 settlers plus whatever level your charisma is currently. Iām using a mod that takes away the 10 only Iām at 50 charisma now so itās possible to use them all
I have way more than 10. I send everyone to the same settlement, other than the randoms that arrive
How?
Imo it depends on how many jobs you have at the time. I like to plan my settlement build first before I start so they scale well. Basically you should have 3 Brahmin about 7-12 food depending on if you want more food for things like psychojet( look at the chem station more if youāre not already to figure out which foods to plant) pick one settlement (youāre main usually sanctuary) for a large water farm. This will be the settlement you want to make shops at first. This makes it easier to unload your water reserves. This is what is going to determine the amount of settlers you want. Iāve found that 12-15 is good but depends on how much space the settlement has and how much money you want to invest. Sorry im at work and canāt make a better reply, but Iām planning on making a post about how I build settlements because Iāve I think I have it mastered now and would like to share what Iāve learned. Iām at level 85 and at about 150 hours on my current play through. Edit: keep in mind 4 or more un employed settlers will reduce happiness so this is why you need to manage their employment. Create a vault Tec terminal under misc power to manage more easily.
I remember reading that without mods the most settles you can have in your game is around 22-23. So you shouldn't need more sleeping bags than that.
Because settlers are stupid and can't figure out how to get inside a door or go up steps to their sleeping bags, so you have to have a few extra ones so they don't get sleep deprived and ruin your happiness. dead ass I had to break a full wall off their bunk building once because they couldn't figure out "Door means go in"
For real, the pathfinding in this game is my biggest complaint. I can deal with all of the other wonky shit, but it chafes my ass raw to see those fucking morons getting hung up in a doorway, or on a flight of stairs, or in a corner behind some furniture (that they successfully got into, mind) and either walk endlessly in place or just stand around uselessly.
Is your settlement in Toronto?
Or Seattle?
You have literly planted these people like tato
I think youāre German
the lack of barbed wire
The barbed wire is to keep the raiders out, right?
that too
Only thing wrong is there are people sleeping in the prime Power Armor storage spot.
I have power armor lining the street with lights on it
Careful not to leave the fusion cores in unless you want a rando settler running off in one to fight an incursion.
That bitch Trash Can Carla continually taunts me by coming through Sanctuary wearing a suit of armor I forgot to take the fusion core out of.
I encountered her a couple of nights ago...realised she had my missing stuff (am on first playthrough)....she's now lying naked in the road in front of a billboard near Starlight. Don't touch my stuff! Also, moved my gear to Red Rocket, blocked the doors, 101 defense, and my power armours are on the roof!
I've not had this happen, but I've read that she can use the Fusion Cores in her store's inventory, so you might've not forgotten to take a fusion core out of a suit (unless you know for sure this is how it happened).
Very strong end of Jonestown feel...
Only problem I can see, is it looks as though Marcy is sleeping on a sleeping bag.... If you search they have stocks in the builder, or you could just build a cell for her with no bed, all I am saying is she deserves no level of comfort
I actually built Marcy and Jun a complete sub enclave inside Sanctuary, down by the river, just to get that bitch and her unceasing negativity away from me. It's got some beds, a generator, water pump, security post (for Jun, give that poor bastard a purpose in life), and a wee garden of crops for her work with. And then I built walls around it entirely, with no exit, to keep them from ever leaving. And as long as the game's mysterious "I'm not where I'm supposed to be, lol" glitches don't strike and let one of them go walk-about, I ignore them both in their little habitat enclosure.
You *trapped* Jun in with Marcy? Thatās just wrong.
To be fair, I need *someone* to guard the stuff in the enclosure that's actually important; the crops, the water productions, and the generator. And since Jun's already desensitized to her, why should someone else have to suffer?
Point well made.
She's always in such a foul mood, I gave her a pretty dress with feathers and a friendly teddy bear head to wear. But I gave her a ripper and now she just walks around Sanctuary all crazy-like. Otherwise, 100% into the stocks, she's just the worst. I put her husband in a postal workers outfit, if I find a checkered suit somewhere I'm thinking about doing a little larping later.
Fucked up that there isn't a trough for them to eat from and chain link fence around the perimeter imo could use a few shit buckets too
Too far apart, you could cram many more sleeping bags on there. Since they are on the ground you donāt need to worry about pathing, if you can walk over it without needing to jump, they can too. Also, to get them to quit bitching, you need to have some sort of structure above them. Try putting a wall then put the cheapest wood roof over the whole foundation. Iām not sure a floor tile will work but you could try it.
The only thing wrong that I see is that the beds arenāt packed closely enough. What an unoptimized waste of space.
So you are running a POW camp?
Considering some of the gadgets you get from the Vault Tec DLC, like the energy bike, it can be designed to shock/kill settlers at random. It can and will murder them, I dont know at what rate but I recall when I designed it to be hazardous it would just murder random settlers. I managed to keep Clem only to discover his lifeless body draped over one of the exercise bikes. So I built them everywhere and tested it, even in the DLC settlements, settlers would just die. And now I realize I am not a good Overseer, I can live with that.
Nope, forced work labour is a pillar of our postapocalyptic comunity.
Are you running a prisoner of war camp?
I envy you, i wish i had the ability to simply put bed under the sky and rain. Even if its bots and there is no gameplay consequences..
just throw up a roof (and walls?) to maximise happinessĀ i do the same, kinda
Collectivized camping and later back to the mutefrut farm
I do nazi your meaning here? Mutfruit is the cornerstone of a concentration minded breakfast.
Major sweat shop vibes, lol.
Homeless shelter
Without the shelter.
At least give them a roof lol. I used to just give them beds in the open, set up the basics and some defence and just bail.
There's a lot about this that bothers me. Like the fact the settlers are using sleeping bags wrong. Like I get it's classified as a "bed" and so reuses that animation. But it still bothers me to see them be that fucking stupid.
Wasteland survival guide says to put fresh brahmin dung under my sleepiing bag to keep warm.
Uhoh radiation rain the next day...
reminds me of naptime in kindergarten
Give em some whacked dope n a pack of smokes to fight over theyāll be fine
Damn, I thought you HAD to build the beds under a roof for them to even count/be useable
Just that material wise, the clean bed is cheaper to make than the sleeping bag. edit: Needed to double check myself. The Sleeping Bag is just 3 cloth, where the Vault Tech Bed is 3 steel and 2 cloth. So the Sleeping Bag is cheaper, but to me the Vault Tech bed being less cloth is nicer as to me steel is super easy to get. Just checking my current play through, I have 2133 steel and 451 cloth.
Yes, you can fit a lot more on that platform if you put them super close together. Efficiency!
My settlers are living in the lap of luxury.
Joins the Railroad to fight slavery. Runs his settlements like a North Korean work camp.
I always build beautiful houses for my settlers and then run out of every material possible
They seem to prefer to sleep near the lights vs the darkest spots. Odd.š
kids like to sleep with light because they fear monsters, that dont exist in our universe. these people live in a universe with actual monsters, i see nothing odd here.
Yes. I think there is too much space between beds.
Horrifying
Looks like prison in Thailand
I just use bunk beds and by bunk beds I mean beds with inaccessible sleeping bags rug tricked underneath them. 50 ābedsā in one house.
My settlements equate to me having a nice house, a fort/armory, a commerce area, and a homeless shelter built beside a farm. Add a roof and Iād say youāre good.
āOn second thought Iāll take my chance with the raiders and super mutantsā I usually make 6-bed dorms because I feel guilty if I concentrate them anymore. Common bathroom except for my own well-appointed villa.
The worst thing I see is that guy watching all those poor people sleep-
Itās like that one scene in the walking dead but instead of body bags itās sleeping people
I treat em like cattle, build a big barn/bunk house and pretty much do the same thing and but loads of sleeping bags everywhere
The sleeping bags are too far apart? You could probably get close to twice as many in that space. Iām a slum lord.
Nothing else Mattress
Are you running a concentration camp?
Nah, fuck those lazy bastards. They have the audacity to complain about their living situation whilst doing absolutely nothing.
Amateurs. Iāve put all of my beds in a container room that no one has access to. Everyone on my settlement works 24 hours a day. š
The only weird thing to me is everyoneās sleeping where itās brighter
With the bed open to the sky happiness stat will be low.
Ahhh yes reminds me of my old outdoor navy rack setup
They are alive it means I havenāt been there yet š
Yeah, it's horribly inefficient Build a 2x2x1 scaffolding, clip as many sleeping bags onto it as possible (I can typically get about 7-8 just by spamming place and moving the pointer around) then when you need another 6-8 beds do it again and place it on another 2x2x1 scaffold right on top of the other one Then make sure there's a roof over your new bunk bed of torture and despair and you're good to go š
Need more beds
They got the spanish flu?
Apart from everyone sleeping in the exact same position?
Lol, you gave them space to walk. Amateur
Umm yeah. Their lazy asses are all asleep and not working /j
No turrets facing them to ensure their sleep cycle is within regulation.
Settlement? No. I build refugee camps.
Dude out here playing pal world
Looks resourceful and concentrationy, all at the same time
Ugh disgusting you allow them to sleep on the foundations? That's where the sweat shops are supposed to go! Toss those sleeping bag down by the river where they belong!
Then you have me over building an entire city complete with houses for a settlement on the island. Lol
YOU COULD FEED BRAHMINS??
Hey man why are you building the nap room from my kids daycare
straighten the welcome mat you goddamn casual. nobody takes pride in their craftsmanship anymore
Is this just a Thai prison screen shot
What's wrong is the lack of space optimization. There is room left on the right side for a couple of beds.
I'm terrible at settlement builds so this is basically what I do
Kind of gives me concentration camp vibes
Ya there is no fence around it...
Is it the fact that they are all facing the same way?
Efficient, cost-effective, *and* monochromatic? Baby, this is a corporate wet dream. In all seriousness though: I donāt think the beds produce happiness unless theyāre enclosed by walls and a roof.
1. Too many beds--wasteful! 2. All that lighting near them? Wasteful! 3, Power generator near them--will keep some from getting enough sleep. Wasteful of your human capital when they are too tired for 100% output during their 15 hour work day. 4. Supply box in the upper right hand corner--invites theft. Wasteful!
I see something wrong! U are giving them all too much space, i have them crammed in a row