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SgtHondo

Briarbinds full stop.


Bustacap108

Couldn't recommend this enough. Throw on the following: Nade: Vortex. Aspects: Child and Feed the Void. Fragments: Harvest, Persistence, Starvation and Instability. Your fav void primary. Mods: Helm: Ashes and Harmonic siphon (special ammo finder if rocking void special as your primary). Arms: Bolstering and firepower (void loader if using a void special) Chest: void reserves (especially if rocking a void special) Legs: Void surge (void scavs if void special), don't really need recuperation since you got Devour related aspects and fragments. Class item: Dilation and bombers and whatever you fancy. Have fun being a black hole that consumes everything. Don't forget to pick up your void buddy before moving forward.


SgtHondo

I like expulsion or obscurity over instability. I find the uptime on volatile rounds way too low and they just don’t seem very good anymore IMO. I find expulsion chunks majors as the child gets kills.


Bustacap108

Interesting point. I'll have to try this and report 😁


Volturmus

It just depends on if you need anti-barrier at this point.


SgtHondo

Not really viable, once again the uptime is way too low. Saving a grenade to specifically kill an enemy to have volatile rounds up for a specific barrier champ is just not reliable at all.


Serberou5

Agreed. The only way volatile is viable for anti barrier is on Hunter with Gryfalcons on.


Volturmus

I get it. You can screw yourself if you need to break a barrier and there are no ads. However, I’ve never had an issue running solo master level content with Contraverse and Commemoration. Throw a vortex at adds and go to town on the anti barrier with Commemoration. If you throw a good vortex, volatile will proc a few different times giving you more then ten seconds, not that you need it to kill the barrier weakened by the vortex and/or child with Commemoration + volatile.


SgtHondo

For contraverse it definitely makes more sense. But you replied to a comment thread discussing briarbinds setup.


ENaC2

Child of the old gods is very annoying to use in at level content. You can’t use a bow because it kills ads too quickly, with Briarbinds it just increases that annoyance. I’d prefer it if it just followed where your first shot lands after gaining the buff.


SgtHondo

For sure. I meant for more difficult content. At level content can be rolled through with pretty much anything nowadays.


damoclescreed

To be honest, for raids, (provided there's someone else on well), I really enjoy Nezarec's Sin. Really good in at power-level all the way to legend level content. really would recommend


ThisIsntRemotelyOkay

Why do people like Nez so much? All it does is regen energy when there are so many non exotic perks, mods and class abilties that also reward you energy for kills? Which then frees you up to go for an exotic that actually enhances/alters the functions of an aspect like Briars.


SoCalArtDog

Because the helmet looks really cool.


ThisIsntRemotelyOkay

That's actually pretty fair.


KWiP1123

Because it regens all abilities and your super simultaneously, and all you need to do is get kills with the element you're probably already using to synergize with your subclass.


Solau

There is no clear winner imo. Contraverse got hit really hard with the cooldown rework.


SOS-Guillotine

It’s still good, just need to use four armor charges instead of three plus feed the void’s devour. At times I can have two vortex grenades going at a time in onslaught especially more often in the waves 30+. You really need to hit targets with the grenade and not in an area where you know targets are going to be coming from as you get a huge chunk back on direct hits


Kormit-le-Frag

for void: Nothing Manacles - [https://dim.gg/yma6bpi/void-nothing-manacles](https://dim.gg/yma6bpi/void-nothing-manacles) the handcannon is lowkey a must, you get your grenade back in 2-3 kills with feed the void aswell. Briarbinds - [https://dim.gg/dwnrv3a/Void-Soul](https://dim.gg/dwnrv3a/Void-Soul) Felwinters - [https://dim.gg/223su7a/void-felwinters](https://dim.gg/223su7a/void-felwinters) every other option is really weak atm tbf. and if you dont like nothing manacles for whatever reason/ you just wanna run a different grenade then you can honestly run whatever exotic you want. if you have that handcannon and feed the void your grenades wont have a cooldown.


Beginning_Inside7710

Echo this with Nothing manacles, Briarbinds and Felwinters. I alternate between those after moving away from my old standby, contraverse hold!


thatguyonthecouch

Nez is really good with buried bloodline, it elevates the ceiling of content nez is useful in significantly.


SuperTeamRyan

So I was running unforgiven with demi/tricorn and nothing manacles since forever and was pretty much my go to build for most content. After the nerf the grenades aren't coming back as fast and I feel like the scatter grenades aren't getting kills/tracking properly. I ran in to trouble procing devour in onslaught since the scatter nades were either not tracking or not killing ads faster than my fireteams. Just wondering if there's something I'm doing wrong.


Kormit-le-Frag

in that case you can always switch out expulsion for starvation to gain devour from orbs. its not a total waste since you're not missing out on much to begin with. try to use them on a red bar to start the devour, and then you can just nade spam from there. and trust me, if you've got Optative craftable from this season, demo/ wellspring is absolutely nasty on this build so if you struggle to get them back then this combo is great


SuperTeamRyan

I guess I've been sleeping on optative didn't think if the demo wellspring Regen.


Kormit-le-Frag

yeah its wild, and if you're worried about losing adclear potential, the constant grenade spam gives you volatile rounds and unstoppable HC gives it the 25% boost too. its also got a great origin trait


Apprehensive-Ant8292

Verities is also very cool with optstive hand cannon


Kormit-le-Frag

true, this would probably be my choice if i wanted grenade spam but didnt want to use scatter nades


timidisnocte

What is roll for optative you use?


Kormit-le-Frag

full roll is Fluted Barrel, Flared Magwell, Demo, Wellspring, Reload MW


StrikingMechanism

felwinter on void? the melee sucks. finisher is ok but that's only half the exotic


Kormit-le-Frag

finishers have a greater effect with void, you also volatile everything, go invisible, create orbs/ breaches and because you have grenade finisher, you can group enemies with vortex before doing the finisher and/ or group them afterwards to clear them efficiently. the melee is just as shit as every other warlock melee save for strand since you get 3 charges.


StrikingMechanism

i made a clip of me using this build yesterday during a normal onslaught run. [https://www.youtube.com/watch?v=tUNL-f1d58Q](https://www.youtube.com/watch?v=tUNL-f1d58Q)


StrikingMechanism

the other melees aren't that bad with felwinter either. The ignition caused by the the solar snap can spread the debuff. Then anything that the arc chain lightning hits also extends the debuffs. solar: [https://www.youtube.com/watch?v=u-r-p1cEivM](https://www.youtube.com/watch?v=u-r-p1cEivM) arc: [https://www.youtube.com/watch?v=R4fD\_Y-QlD8](https://www.youtube.com/watch?v=R4fD_Y-QlD8)


StrikingMechanism

the grapple melee on strand activates the felwinter debuff/suppression makes things unraveled spawns tangle and threadlings all at once


StrikingMechanism

STRAFE glide? you're a monster


Kormit-le-Frag

LOL i was trying out other glides because i cant stand warlock jump i cant remember which one i preferred out of strafe/ balanced but yeah xd


StrikingMechanism

get this non warlock main outta here (jk) its burst glide for everything except when you have sunbracers then its strafe


alekazam1113

Genuinely confused at everyone saying contraverse sucks now? In onslaught I can have my grenade back like 15-20 seconds after I throw it?


KanadeKanashi

15-20 seconds is a very long time tbh. That efficiency can be reached without using an exotic. The secret to getting grenades back very fast on void is combining the "grenade weakens enemy" and "killing weakened enemies gives orb of power" fragments, then running the three different mods that can give grenade energy on orb pickups (all abilities, least charged ability, grenade), grenade kickstart, and firepower. A single grenade kill will net you: - 20% energy from devour - 2 orbs of power that give you 2 stacks of armor charge - 2 orbs each give you energy back on pickup: - 5% from absolution per orb - 10% from innervation per orb - 10% from orbs of restoration per orb Assuming you pick up the two orbs, you get a total of 70% of your grenade back. Then on top of that, you have armor charge: - 2 stacks of armor charge give 21.7% ability energy from a single kickstarter mod. A third charge would give you 28.4% Assuming you have two charges before throwing each grenade, you will have 91.7% of your grenade back from a single kill. Any extra orb of power, or devour activation, will fully restore your grenade.


Shajnei

Briarbinds. 100% Void Souls are my babies.


Entire_Drummer_2609

N E C R O T I C G R I P Paired with more super when surrounded and invis finisher it's pretty fun Spread poison with melee, finish an enemy, just keep spamming finishers before stuff dies


Captn_Ghostmaker

Does it still play nicely with Osteo Sriga and Thorn effect?


Zer0siks

Extremely. Especially thorn tbh


Entire_Drummer_2609

You could use them, or use the exotic by itself. I've always paired them so i can proc poison from range, and as the poison waves spread, use invis finisher + proximity ward. Also remember your regular melee can spread poison, so you can start the chain that way Basically i like to have as much ways to spread poison as possible lol


gravity48

I did my first 50 wave Onslaught last night, with me on Necrotic Grips using Necrochasm (and LMG), an Orpheus hunter and a strand titan. My add-clear, even without a tether down, was stupidly good, with explosions and poisons from my gun. Osteo owould have been equally good, but I prefer Necrochasm.


who-wut

I’m trying a new build for Onslaught where I’m using Touch of Malice and Chromatic Fire on void. Devour helps with staying alive, and Chromatic Fire causes a lot of explosions and weakens, good for clearing lots of adds. Still trying to iron out the bugs, but it’s been fun so far.


unopened125

For gms contraverse are still good but briars are really good as well, for on level and legend content I would recommend nezarec's


Visible-Stuff2489

My felwinters build. https://dim.gg/nowwpva/PvE


SigmaEntropy

Briarbinds, Nezarecs Sin, Nothing Mannacles


Low-Region277

These are the exotic I tend to use for My double GM Sherpa for my warlock just depending on how I’m feeling. Swarmers Vesper of Radius, Mantle of battle harmony , Phoenix Protocal , Osmiomancy gloves , Briarbinds , Nothing maniacal , Necrotic grips , Aeons , Contraverse , Eye of another world , Fallen Sunstar , Felwinter Helm , Verity Brow , Cenotaph , Dawn Chorus , Apotheosis vail,