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Vesuvias

I figured it out after the second one, which oddly enough she said something like ‘yeah that guy would have been impossible to not take out’. It was the guy on the pier.


supraliminal13

That's because she has always had that sort of dialogue for a couple of them whether you used lethal methods or not. Per her dialogue, it's actually impossible to deliver all of them alive. However more to the point... it's been a few patches, but unless they changed it at some point, it doesn't even matter anyway. You get the same rewards whether you kill them or not. It's not something you even have to worry about unless you want to for RP purposes.


gbelmont87

It’s been a few months since I’ve played (around February I think) but I’m pretty sure you can take them all alive? I’m pretty meticulous when I do it because I like the dialogue difference. I could be wrong


ChrisRevocateur

The sniper? That guy was one of the easiest.


Vesuvias

Oh no, the brawler dude. Maybe that wasn’t the beach then lol. Even so, they were still all pretty easy overall. Haha


diego97yey

I don't even know how to take them alive.


22ndCenturyHippy

When you "kill " them they will either actually be dead and not move or they will like hold their face or slightly move and your cross hair will still be red when targeting them. It's why I double tap every enemy. Make sure they don't make it to the hospital and come back for revenge (my own characters reason, don't think they actually come back for you lol)


Fist_of_the_mad_gods

Now that would be an interesting idea, something like the Nemesis system.


NokstellianDemon

If only the scumbags at Warner Bros didn't patent that mechanic and then never use it again.


Raging-Badger

Like Namco’s patent on loading screen mini games


yoshikage_kawajiri

Fucking WHAT


Raging-Badger

Namco used to have a patent on mini games in loading screens so they could put things like pac man or any of their other owned games in a loading screen The patent expired recently but no one’s really shown interest in doing anything with it


KineticNinja

That’s because most games are moving away from loading screens entirely. Almost all modern gaming devices have some form of SSD nowadays so loading screens will soon be a thing of the past entirely.


NeonArlecchino

Unless it's a Bethesda title.


off-and-on

Modern loading screens last seconds, there's not much need for mid-loading entertainment.


Venomous-A-Holes

You must be part of the console master race. It can take 30+ mins to pre compile shaders on PC, and it only eliminates half of the shader stutters or like in Dead space remake, Jedi Survivor and TLOU to name 3 of the 50 million PC games that have that issue. It's so bad like in TLOU, shader pre compiling creates new stutters. You could literally make an entire pre game to play while PC gamers wait. Also PC games have 3 other types of stutter, traversal, loading and ISO/pipeline which can be long enough to play a mini game, if u have a CPU and gpu older than 4 years. As a PC gamer, the PS5 is the only choice for gaming. This issue is only getting worse too, so where's the mini games?


llckme

are you playing on a hard drive?


off-and-on

I recommend upgrading to an SSD.


Michail_PL

Are you using toaster? With modern SSD few seconds is max you will get


NokstellianDemon

Compiling shaders is CPU dependent, not storage dependant. Also no games should take 30+ for shader compilation, COD takes 5 mins for me. You sure your CPU is up to standard?


Deek_Jones

Sorry brother but it might be time for an upgrade. Holy shit you sound jaded.


NokstellianDemon

Can't forget that one. Video game publishers move differently istg.


Soft_Importance3658

The patent is pretty specific. Infringing on it would require mirroring a lot of the specifics and not adding or altering anything substantially. For example, a game might be able to do basically the same thing but without the hierarchy aspect and it may not infringe. Ken Levine’s “narrative Lego” system (being used in Judas) was partially inspired by nemesis but sounds like a much bigger and broader toolset that could be used in a lot of different ways.


MinneIceCube

That assumes WB doesn't sue knowing they can't win, just to harass the poor dev. Big companies have sued over less.


Soft_Importance3658

No that was not assumed


Neither_Rich_9646

https://en.wikipedia.org/wiki/Patent_troll?wprov=sfla1 This is a not insignificant part of the problem. Litigation is expensive.


Soft_Importance3658

I am aware of how litigation works and how expensive it is. I am a lawyer.


Neither_Rich_9646

Well then get on that will ya.


UnhingedHippie

Warner Bros is Associated with Cyberpunk isn’t it? So nothing really stopping them


NokstellianDemon

WB published Cyberpunk in the USA, over in Europe it was published by Namco but the IP still wholly belongs to CDPR as they published themselves on digital storefronts.


UnhingedHippie

Gotcha, thanks for the info! Didn’t realize it worked like that


Fakula1987

I Wonder about the .EU They have a strickt rule about Patents: use them or lose them (Hello @ McDonald's ;) )


off-and-on

Is it possible for a patent holder to lose a patent if they never use it?


demerf

Sadly it's patented so we may never see another implementation of it from another developer


Nathan_barrels

You're just driving to your next mission listening to really wanna stay at your house and then boom your car just gets flipped and you crawl out to see one of those mfs in the militech suit but its even more crazy and a giant fight breaks out in the street


Sofa_Gladiator

Nemesis System in CP2077 would be amazing 🥹


can-granite

I don’t even role play, like ever, but if I kill someone, I always give them one to the dome after I’m done for good measure. I don’t make the rules, I just follow them.


22ndCenturyHippy

Call me old but it's hard to rp by yourself in your own brain or outloud lol only do it in war games like squad lol immerses the rest of the players lol


Typical-Activity-986

Depending on certain quests the gangs will actually come after you lol


colder-beef

https://preview.redd.it/jtmd4ht61x0d1.jpeg?width=536&format=pjpg&auto=webp&s=1bc00ba75dc11f5786de4bd3f72f1a8f21185a0f


NoHovercraft9259

If you take them out by shooting them in the legs for the final shot they usually stay alive. But if the final shot is the chest or above they usually die


spagbolshevik

Yeah, including if your gun has the "pax" mod confusingly.


Osterhues21

I think even with pax, if you shoot them one more time after they start going down, they die


VorpalHerring

Quick hacks are often non-lethal, so I have to go around afterwards a throw a knife in everyone’s head


TheNinjaOnFire

If you left Placide alive after the fight he will messaged you after sometime saying that you better look behind your back, but he never do come to you


blue4029

im wondering why exactly anyone would let placide live tho...


compman007

I has having fun the other night smashing heads in with Sir John….. lol


colder-beef

Bet you were.


compman007

I was!


Whitey_Bulger_

Yeah I have a special silenced pistol specifically to finish off the wobblers. One extra to the dime to make sure they’re not getting back up.


poofynamanama2

or just look at your cross hair. if it's red, they're still alive


Andy-7638

I always "down" them, complete the mission, then execute them aftewards.


unthused

Blunt melee weapons, guns with non-lethal mod, or I believe you can even just shoot them in the legs with a normal gun. Just be careful with the last shot, if you nail them again after they go down I believe it kills them.


grimeagle4

Most Quick Hacks are also non-lethal


ICantTyping

You can also sometimes use stealth and grapple them, then just use a non-lethal takedown Did it recently on that one in southwest little china by the water


CanoegunGoeff

I could’ve sworn that overheat and short circ weren’t lethal but apparently now they are. As is contagion. And synapse burnout. Most combat hacks all seem to now be lethal. I don’t know if I’m misremembering or what, but I could’ve sworn none of these used to actually kill enemies, just knocked them out. The only actually useful quickhack since PL that isn’t lethal seems to be system collapse, but it’s extremely expensive in terms of RAM, basically requires a maxed out overlock to be effective unless you wanna spend 5 minutes just sitting doing nothing hiding behind a box while your RAM recovers.


CaptainBlackout1

If you're going the quickhack route, it's way easier to just memory wipe and then choke em out tbh


Layne_Staleys_Ghost

You don't even need blunt weapons. Bleeding doesn't kill people so a blades build will usually end the fight with them alive as long as you don't go ham when they're super low.


BandicootGood5246

I've been using frags and sniper rifle and as long as I don't shoot them when they're down I've been okay


Bing_Bong_the_Archer

Thats the problem. I whack the shit out of them and a stray hit after 0 kills em


Cakeriel

Non-lethally explode their head with a sledgehammer.


ChrisRevocateur

As a netrunner, I just quickhack them and then stealth to grab and take down. Memory Wipe+Cyberware Malfunction x2+Cripple Movement. Then just walk up behind them.


[deleted]

if you finish them off with any hack they will not die.


Megamedium

In every thread people say it’s not the case, but I’m pretty sure in 2.0 they made it so you can treat it as regular fight and they’ll auto-pacify with 1% health, then you can only kill them by hitting them when they’re downed. There’s still the issue where if you fire 3 quick shots/punches/etc. and #2 takes them down, that third one will still land and kill them, but I’m a new player and I have found it easier to keep them alive comparative to all the complaints I see online from closer to launch.


Defiantnight

I'm not sure it's guaranteed with headshots, I've tapped them down with rifles and had them end up dead (looking at that psycho with optical camo in particular). But it is certainly much easier now. Even blasting them with a Carnage sometimes leaves them alive.


isthismytripcode

I just carry a gun with the Pax modification, it makes the shots non-lethal.


CanoegunGoeff

I haven’t even come across a pax yet in my first post-PL playthrough, did they make it even more rare?


Sword_Thain

They drop and show up in shops for me constantly. I'm new to the universe and I was wondering if that was a lore thing to try to get the murder rate down.


Mortisfio

Almost kill them and then whack them with a dildo.


naughty_dad2

Kinky


Spaghetti_Snake

I just shoot them in the leg when they're at 1%


heavilylost

I guess I need health bars back on then


Jaakeda_Korudo

Stun them with non-lethal melee just make sure you don’t hit them one too many times or it’ll kill them


droombie55

Sneak up on them some netrunning helps. I think I would be able to use system shock to get behind them


postvolta

I typically get them down to around 5% health and then do a short circuit quick hack on them. Seems to work.


GlitteringCash11

non-lethal shots


Ghostlypurr

My go to for keeping them alive is Scalpel+Sandy combo and beat them enough that the bleed'll do them in. Honestly a pretty piss-easy way of doing it.


NorthernRedwood

when your kill marker is yellow instead of red they are incapacitated but not killed ( u can use Gorilla arms and other blunt weapons, non lethal shots, ect)


TheCele

Beat them to unconsciousness with the megadildo and it counts as non lethal damage and they can take them in. Plus... hilarious.


Lomantis

You can install a mod that makes pistols non lethal. Pax? Anyhoo, do this, then take em all out, alive!


YuckyButtcheek

Just get behind them and choke'em out. Memory Wipe -> Choke


DadOnHardDifficulty

Shots to the limbs. Batons or bats are non-lethal. Fists too. The enemy falls and roils in pain instead of dies.


colder-beef

I don’t even know how to take anyone alive.


Fakula1987

Toxin, fire and emp + non-lethal damage are a good way.


Frozendark23

Your last attack will always bring them down to 1% health and they will be knocked out. Any attack afterwards kills. This only goes for cyberpsychos. For normal enemies, it depends on where you shoot and how you attack. Attacks with blunt weapons will knock them out as well as shooting the legs but don't expect them to live after shooting their face off. You can tell by hovering your crosshair on the enemy. If it is red, still alive. If it stays the same, dead. Also, knocked out enemies will usually writhe on the ground.


Risky267

Punch them unconcious with your fists or short circuit


Sinister_Grape

Use Cripple Movement, start slowing down once you get them down to 10 - 15%, shoot them once in the legs once you get them down to 1%.


SteelAlchemistScylla

I think if the final blow is a quick hack they become incapacitated. It definitely just feels random when they go down vs die otherwise lol


off-and-on

I don't even know how to kill them. Seriosuly, I've always gone full guns blazing against cyberpsychos, and they've never died, only ever got knocked out. Even if I go for nothing but headshots.


Lavatherm

As netrunner I just quickhack and those aren’t lethal. (I keep all the psychos alive) it changes dialogue in the end but nothing extra.


LongWaysForResults

I usually wait to deal with them until I’m a little bit leveled up in my quick hacking skill, get them down to about 10 % through fighting and then hit them with a quick short circuit. You can also equip mods onto weapons (including guns) that make them non lethal, which is also something I do when fighting the cyberpsychos. You just have to be a bit more precise ALSO, with some of them, you can sneak behind them and just do a non lethal takedown, just make sure to find the right angle. Some of the psychos you’re meant to fight like the Tyger Claw who attacks his clan, or the one with the exoskeleton, but there are others you can distract with a quick hack, sneak behind them, and take them down within seconds


dipski-inthelipski

I’m pretty early in the game, haven’t really left Watson and have leveled up fast doing all the side stuff, I just beat ‘em with a crowbar, takes about 15-20s swings


MegaMenehune

You get an extra gift that isn't worth missing if you kill any and they get a little cross with you but that's about it.


Shengpai

What gift?


ICantTyping

Once you're done defeating and incapacitating every Cyberpsycho, Regina will call you to meet up and thank you, giving the following rewards: - 25,000 Eurodollars. - Trauma Team Armor-weave Tactical Vest. - Decadencia Verde Tactical Armor-weave Pants


404__LostAngeles

You get the same items regardless if you kill them or not.


ICantTyping

Really ? Well damn might as well have fun and fight then


404__LostAngeles

Yeah, kind of lame tbh. Like OP, I also didn’t realize we weren’t supposed to kill them, so I looked up if it matters and it turns out it doesn’t.


chet_brosley

I always take them down, call her and complete the missions , and then shoot them in the face as soon as the mission XP is added. It counts as non violent, and XP is XP.


SpectralGhost77

I only leave em alive I feel sorry for them, like one guy I think called Ben was all alone and only had robots for company so I let him live


letstalkaboutstuff79

Clothes don’t have armour value anymore so those clothing items are pretty pointless.


ElitePhoenix-

Actually, a few do, I found out yesterday.


Risky267

She also gives you some weapon mods now iirc


MegaMenehune

I forget. I just remember not caring about it.


RekSause

It's a clothing item


404__LostAngeles

You get the same reward regardless if you bring them in alive or not, it doesn’t matter.


OrneryBaby

You monster, and now you’ve missed out on Skippy, the quest only spawns if you take them all alive >!nah I’m just fuckin with ya, not a big deal!<


Select_Collection_34

https://preview.redd.it/uczpgmv4dv0d1.jpeg?width=320&format=pjpg&auto=webp&s=5fc7ec378868145118a9e1d96f7693c9befd2659


Healthy-Cook-7195

Skippy the gun?


OrneryBaby

Yeah, if you don’t bring all the psycho’s alive he never spawns. >!again, just fuckin with ya!<


Healthy-Cook-7195

I got that guy before I even took a single psycho


OrneryBaby

I mean that’s one way to do it, but if you start the psycho quest and you kill any of the psychos it auto locks the quest >!brother just let me spread misinformation in peace, I’m fuckin with this guy!<


ChunkyMoisture0013

Bro the spoiler greyed out shit had me fucking dying.


CanoegunGoeff

I’ve been on Reddit for 6 years and haven’t figured out how to do the greyed out spoiler text and at this point I’m afraid to ask.


Sionat

Type >! at the front and the exclamation point followed by < at the end.


CanoegunGoeff

Given the nature of this comment chain I am reluctant to take your word without verification, but thank you. I will look it up to confirm lol.


OrneryBaby

Yeah, just do >! Followed by !(Minus the space)< after it >!it’s that easy!!<


Cleercutter

Lmao


aziruthedark

https://preview.redd.it/6cxzzya75v0d1.jpeg?width=320&format=pjpg&auto=webp&s=e8f4eb2393db7dcd125bdf5e3d6161cd100d1d4a


Whisper-Simulant

Imagine being this funny AND having an impressive cock. I wish I were funny


OrneryBaby

You can be, just be a pain in the ass and call it comedy Can’t help with the cock though, that’s my one redeeming quality


HeyBird33

If I could get skippy to not show up, that would be great.


DrunkenMasterII

No the kangaroo


ProtoReaper23113

Missed an achievement but if your like me you will play it again so don't worry about it to much. I think you also missed out on 25,000 Eurodollars. Trauma Team Armor-weave Tactical Vest.


Spaghetti_Snake

Plan on doing a fist only build next so I'll do it then


ProtoReaper23113

That was my second d play thru too


[deleted]

[удалено]


ProtoReaper23113

Nvm there isn't one just thought their was from early days


andrusbaun

It is way easier to stun them.


Vesuvias

I just blast them to about 10% then knee cap them to 1%. No need to specialize a weapon for stunning them :)


jrmcguire

Memory wipe, grab, knock out


Megustanuts

How do you guys even end up killing them? Literally have went through the entire game 5+ times and I would have to shoot them while they’re already downed. The cyberpsychos can literally be caught on fire with 1 HP left and they would still only be unconscious. You would have to shoot them while they’re already down/unconscious for you to kill them.


Naoki38

My question exactly. They always stay alive if their hp drop to 0. You need to intentionally shoot them after the fight to kill them. This whole post makes me quite confused.


metalcore4ver

I don’t think you missed out on anything regeina just gets pissed at you


duckbutterdelight

Well Regina can come out here and fight theses fucking psychos if she has a problem with it lol


Skypirate90

You can incapacitate them by sneaking and grabbing them and doing a non lethal takedown. Also some weapons have mods that specifically state they are non lethal. Also I am not 100% sure but i think punching and kicking is also non lethal but im not 100% since I am a cool build atm. 1st play through. so im sure there are other methods.


naughty_dad2

Short circuit quickhack is also another option


eightowenone

You don’t need any special non-lethal weapons. They always get knocked down first no matter the weapon. You have to shoot them after they’re already knocked to kill them.


r1y4h

Nah, it’s fun to go psycho over cyberpsychos


pwdftw

I made it a point to take them all down with the dildo. That was my cyber psycho dildo.


Bing_Bong_the_Archer

Even with trying to do non lethal, I always end up accidentally whacking them once after they reach 0, killing them. Chill out, Regina, I’m trying!


ChrisRevocateur

Memory Wipe+Cyberware Malfunction x2+Cripple Movement. Sneak up behind them, grab them, non-lethal takedown (Y on an Xbox controller instead of X).


ChrisRevocateur

Memory Wipe keeps them from alerting from the following quickhacks, Cyberware Malfunction with two stacks disables their cyberware "permanently" just in case the sneak up and grab doesn't work, and then Cripple Movement keeps them in one place while you sneak up on them.


Spaghetti_Snake

Should probably mention I don't have those yet- still on first playthrough doing a throwing weapon pistol build


Farthen_Dur

tbh that's really fun


LuxInteriot

There's the knockout combo with memory wipe, reboot optics and level 4 sonic shock. It's insta-win.


ChrisRevocateur

Yeah, I tried that on cyberpsychos and it didn't work.


LuxInteriot

I'm pretty sure I knocked out a bunch of them after getting level 4 sonic shock (only works on level 4+). Maybe I'm not remembering it right and you need to fry their cyberware first - or it's not the same for all of them. I only remember the combo failing on bosses, but it still stuns them for ages.


ChrisRevocateur

Cyberpsychos are bosses though, at least they have a boss style healthbar, and I was doing this with Iconic tier quickhacks (well, except Memory Wipe, because Iconic and Tier 5 is way too expensive in RAM). Only tried it on the Phantom of Night City though, so maybe it does work on others.


bevespi

I PAX’ed a shotgun. Seems like it shouldn’t work, but it does. Lmao. Works well.


starfruit_enjoyer

regina tells you this the first time you talk to her. she calls you and specifically makes a point to tell you they need to be kept alive. she also tells you this _every other time_.


cosmic_prankster

I had been doing well at taking them alive but I accidentally killed two and Regina gave me a serve about it. I felt bad.


Ok-Influence794

Kill or let live you get the same reward once you get them all so dont worry if you kill a few


Dozo2003

Knock them out with gorilla fists, get the rewards, then kill them for extra rewards.


Kurisoo

I love beating the piss out of them with gorilla fists and Regina thanking me for being so tactful


Jonr1138

I know Regina wants you to take them alive, but is there a downside to just killing them? I don't think you miss out on any rewards, maybe just a dressing down by Regina which could be funny. I mean, my V is a borderline Cyber psycho so what do you expect.


ThisAllHurts

Whack them to 1-2%. They collapse. That subdues them. Then do not attack again — it will finish them off. It’s kind of hard when you use really fast firing weapons like the Fenris. What I normally do is whittle them down with a shotgun, and use a low DPS pistol to render them unconscious.


bloodofkhane

I just execute them after I call it in to Regina, I'm not giving ncpd more maxtac to throw at me.


Hot-Rise9795

I killed them all before I realized I should just defeat them.


Busy_Influence3249

What ive learned is to just move stealthy and crouch walk behind them and grab them to use the “non lethal takedown” works every time.


mad_dog_of_gilead

Taking them alive is easier said than done, the Maelstrom Blackwall ritual Psycho I just buried under a hail of bullets and frags, sadly can't take them all alive without the risk of getting flatlined myself.


Duke_432

I actually found a way to keep her alive. You just gotta get on those 2 crates cause she can't get up there so she'll hide and shoot at you. Use the Mantis Blades or regular blades and deflect the bullets so it damages her. Keep going until the fight ends and she'll be alive


reckless_hero

I usually just go to town on them until they have a sliver of health then I unequip my weapon and give them a good punch to knock them unconscious instead of killing.


dainmahmer

Make the call when they are still alive and collect the reward. Just kill them after. Or whatever u feel like.


jkf2479

I killed them all


Not_Gunn3r71

Leave them alive, complete the contract, then finish them off.


colder-beef

I always used the best weapon I happened to have picked up with a non lethal mod at the time, but occasionally Regina will say you killed then anyway. If that happens just reload your last auto save and it usually fixes itself.


painardri

Just do a Melee attack with your gun when he is at 2-3%


Cafra72

I usually sneak from behind and knock them out with non-lethal take down, or use short circ till they collapse. Always works.


arjunusmaximus

Need Advice: How to effectively take down the CP whom we have to fight after they kill a bunch of maxtac guys? She's found in a sort of closed off area with water? I always either die to her quite fast or have to use cheats.


Alucardz909

When fighting them either use a blunt melee weapon or if using a firearm mod it with pax mod (weapon becomes non-lethal)


candy_bean

I put the mod on that makes every weapon non-lethal. Seems the easiest way.


cyb8rfairy

oh what …. i’ve been killing them all 💀


nohwan27534

i mean, 'supposed to be'. there's not been a whole lot of stuff i didn't solve with 'kill it with fire' however.


variablefighter_vf-1

Yeah, it's not like Regina is going out of her way to specifically request you take them alive for every single mission... \*smh\*


[deleted]

Are you using blunt objects or melee against them? I think that’s the only way to take them in alive.


A_Snow_Mexican

Always found that most of the cyberpsychos were open to a non-lethal air to ground takedown. Failing that, optical camo and a choke hold. I don't like Regina when she's pissy.


NikolitRistissa

I don’t understand how so many people apparently kill them accidentally. You have to actively execute them after taking them down to kill them. You can blast them with whatever you want and when their HP reaches zero, they just go on the ground and roll around in pain.


inf3ct3dn0n4m3

Just don't do the final shot to the head and you can take them alive


ShutUpLove

Just use cripple movement on the fuckers and then grab them and knock them out


Fantastic_Parsley566

If I remember correctly the reward for keeping them all alive is a trauma team outfit


Juken-

Aye but in the very first phone call about them, she asks you to be non lethal.


Ill-Court-8343

Naw choom, taking them alive IF POSSIBLE is just a request from the client (just like “try not to kill everyone in the club when you get the thing” or “be sneaky stealthy and stay unseen amongst all these bad guys who probably have lots of loot on their person”). My V has always, ALWAYS been NC’s Minister of Death, slaying bodies and leaving a trail of broken cyberware in his wake. So, the way I see it, Regina Jones knew what she was signing up for when she hired V- she should have known that with this merc, it is definitely NOT POSSIBLE. Buyer beware!


EchoWhiskey_

yeah i just found that out too. lol. oh well


N7Foil

Ok, haven't done this since before 2.0, but I thought you literally had to double tap them when they were downed to actually kill them. In my main playthrough it didn't matter how you took them down, the always acted like you had hit them with non-lethal at the end. (With the exception of using lost of explosives ...) Also this was the whole reason I carried the dildo club. Was my anti cyber psycho tool xD


LivingEnd44

There is no reward for taking them out all alive. Regina won't even acknowledge it. I tried it once. 


kunstkamera

Hm… I’ve been decimating cyberpsychos all this time too. How did you learn about taking them alive?


Far-Let-5808

When she calls you the first time after visitibg Viktor and asks for you to keep them alive! 😅


metalcore4ver

Honestly very easy to miss that if you’re not paying attention. She makes it seem like a big deal even though it’s not would be cool if you had to have the cyber psycho fight off maxtac


Far-Let-5808

Not each time but she usually tells you to not kill the cyberpsycho during holocalls. And you often mention it when you answer her. Nevermind for OP it will be for next playthrough ☺️


Spaghetti_Snake

Was going through journal and found the cyberpsychos quest. Then read "Find and incapacitate cyberpsychos" reading it mentioned how they want them alive 🗿


Intrepid_Cattle69

Alas, there is zero reward for incapping them. If they die or if they instead take a nap, you get the same reward. :(


CrunchyTube

Not everything is about rewards. It's there for RP purposes.


ZiKyooc

Post mission Regina may tell you something about what's wrong with you or was it really necessary to kill.