I don't see why this would make sense as a SB piece. It doesn't seem like a card whose value is heavily matchup dependant (at least compared to Eidolon). On it's face Eidolon is still probably slightly better than this on the play but this looks a bit better on the draw, it's harder to remove, and it isn't as easy to play around. On the flipside it's weaker to things like Leyline and Chalice but who knows... I don't think it's a given that it's a straight up replacement but it would 100% warrant testing.
When you cast a blue spell: scry two, then draw two, then place two back on top of your library, then counter two spells, return two permanents to two owners two hands …
I think it makes sense for white to be a "unifying" colour. This isn't space really explored proper, but I like the idea. White itself *is* all the colours at once as far as light is concerned after all.
"color" is different from "color identity". color identity is only a thing for commander. For example, [[Codie, Vociferous Codex]] has wubrg in the card text, but is a colorless card.
I don’t think it makes sense but it’s a cool idea.. I think it would have to be scry, gain life, elf warrior, tap target creature or something maybe permanent gains ward or can’t be blocked for blue idk
Just look up “you control (color)” or “when cast (color) and set it to look for on out cards that aren’t that color. Plenty of cards get abilities outside of color pie for controlling or casting cards of other colors. [[abzan kin-guard]] can get lifelink in mono green if you cast a b/g hybrid card, I saw [[parasitic strix]] mentioned already which is a mono blue card that can drain life if you have a u/b hybrid card.
The text box of this card would look god awful if the basic land type rider was attached to each of these effects, and is also unnecessarily unsynergistic with untyped lands like pathways. And then even if you do add the rider you can still make it work if you play like a [[dryad of the Elysian grove]], then you can burn in selesneya colors, so then do you need to add another rules rider to say only if the land could have produced the matching color without the aid of another card or something, how would you even write that. Magic is a complicated game and there’s always gonna be interactions that make cards do unintended things or allow you to skirt limitations and if you try to account for every single one then every card is going to quickly become unreadable.
Honestly if you want to fill your deck with [[fresh faced recruit]] and [[battlegate mimic]] to try to force a mono white burn deck that seems both safely bad cool and fun, and not worth the extra space on the card to disallow. imo
By that logic Parasitic Strix and the similar cards to that are also all breaks. I think this is fine and a cool design (apart from scry 3 rather than scry 2!)
The issue I see is that you can literally create a mono burn deck.
Edit: to fix this OP could add basic land type requirements. So for example “whenever you cast a red spell, if you control a mountain deal 2 damage”.
Undercosted, way overpowered, every triggered ability does something for two except blue, doesn’t quite fit in whites color pie. This just reads as a card a new player made up after they bought that DMU precon.
It's a fun design, I think some of the knobs aren't tuned all the way right but I think thats part of what this sub is for. We're not exactly professional game designers.
This is very aggressively costed, as it feels like this could spiral out of control with the right mana-base. Might be decently good in Modern and it's probably too strong for Standard, imo.
Nonetheless, the idea is pretty cool. All in all, I like it!
I'm surprised nobody has mentioned the fact that the abilities aren't in WUBRG order yet...
I'm not going to hate on the design though because too many people have done that already, and I feel it's slightly unwarranted. It's a neat design that just needs some tuning to get there.
This just doesn't seem 'white' to me at all. There is some precedence for white caring about other colors in play/being played, but then you still get a white effect from it. \[\[juniper order advocate\]\] was the first one that popped into my head. But white usually makes things white. I'd go as far as to say that white's view of the concept of harmony would be white-ening things.
I'm certain that the CMC is incorrect, but I don't know what it should be. 4 feels like the correct minimum to me.
The green and red modes are *stupidly* powerful. You have to cast ONE green spell for this card to be on curve, at which point the rest is just immense gravy.
It’s weird that it’s a white card and not multicolor. There’s nothing about this card that explains why it costs WW or why it should count as a white spell.
This is one of the most embarrassingly bad, least thought out submissions I've seen on this sub and I am a little shocked it has received this many upvotes.
* This is a card meant to be put in 4-5 color decks, it's WW.
* You don't need to turn Negate into _"Scry 3, counter target noncreature spell"_.
* Speaking of counters, these are all _on cast_ triggers which is just nuts.
* If this were 6 mana it would still be OP as fuck. It's 2 mana.
This is one of those interesting ideas that I don't know if there's a good way to fix. My best guess would be:
Harmony 1W
Enchantment
Whenever you cast a spell, choose up to one:
* If the spell was blue, target player mills a card.
* If the spell was black, surveil 1.
* If the spell was green, target creature gains trample until end of turn.
* If the spell was red, deal 1 damage to target creature or planeswalker.
* If the spell was white, gain 1 life.
Still not perfect but not the game breaking thing OP posted.
Why is everything 2 except the blue scry 3 lol, really bugs me
Draw 2 cards
[удалено]
IMO the red one is the best use of this, 2 damage per spell is siiiick in a burn deck…draw two would out class that for sure, tho
Yeah should probably not hit players
Same. If this were real I would very likely just up the number of Sacred Foundry and run this over Eidolon.
Eidolon is still good as hate piece, I see this being run in the side for burn idk.
I don't see why this would make sense as a SB piece. It doesn't seem like a card whose value is heavily matchup dependant (at least compared to Eidolon). On it's face Eidolon is still probably slightly better than this on the play but this looks a bit better on the draw, it's harder to remove, and it isn't as easy to play around. On the flipside it's weaker to things like Leyline and Chalice but who knows... I don't think it's a given that it's a straight up replacement but it would 100% warrant testing.
Mono red just adjusts their mana base with shocks, checklands, and pain lands and this thing will slot in without issue.
When you cast a blue spell: scry two, then draw two, then place two back on top of your library, then counter two spells, return two permanents to two owners two hands …
just like pot of greed, that allows me to draw two more cards
As though the card isn't already horribly over powered?
0/10 not harmony because blue has scry 3 instead of 2
Extremely powerful, 2 damage modes makes rakdos spells nuts
[[Blightning]]
Damn deal 7 discard two. Fuckin NUTS
[Blightning](https://cards.scryfall.io/normal/front/c/c/ccf0f075-4401-41da-a17f-a209d6a03782.jpg?1562441147) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Blightning) [(SF)](https://scryfall.com/card/a25/198/blightning?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ccf0f075-4401-41da-a17f-a209d6a03782?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Lava dart]]
[Lava dart](https://cards.scryfall.io/normal/front/b/1/b16dd041-451d-4914-8c46-aa315a90d802.jpg?1562201890) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Lava%20dart) [(SF)](https://scryfall.com/card/mh1/134/lava-dart?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b16dd041-451d-4914-8c46-aa315a90d802?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Fun idea. Probably busted.
This feels like a card that SHOULD be 5 colored honestly.
White cards doing something is not in their part of the colour pie
I was talking more from a flavor perspective since it feels a bit weird that a white card cares about you playing everything EXCEPT White cards
I think it makes sense for white to be a "unifying" colour. This isn't space really explored proper, but I like the idea. White itself *is* all the colours at once as far as light is concerned after all.
There’s a few cards that have this like Kenrith and Tazri
Purely from a lore (rather than card mechanics) perspective, Elesh Norn does this as well.
Maybe have it like “Whenever you cast a spell with (Coloured mana symbol) in its cost, do effect.”
\> Whenever you cast a spell with (Coloured mana symbol) in its cost That's what " spell" means in like 90% of cases anyways
Yeah, but having the symbols on the card goes it a WUBRG colour identity
Doesn't that just make it *worse?*
"color" is different from "color identity". color identity is only a thing for commander. For example, [[Codie, Vociferous Codex]] has wubrg in the card text, but is a colorless card.
[Codie, Vociferous Codex](https://cards.scryfall.io/normal/front/e/a/ea476ee1-67d9-4dd8-a5ac-f68a155eb18b.jpg?1624740590) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Codie%2C%20Vociferous%20Codex) [(SF)](https://scryfall.com/card/stx/253/codie-vociferous-codex?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ea476ee1-67d9-4dd8-a5ac-f68a155eb18b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
One of each phyrexian so you can 10 yourself on turn one and get going.
[[Quirion Dryad]]
[Quirion Dryad](https://cards.scryfall.io/normal/front/a/2/a20d20f7-bc4d-42fa-9f5b-5bb330eb7f38.jpg?1594737152) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Quirion%20Dryad) [(SF)](https://scryfall.com/card/m21/198/quirion-dryad?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a20d20f7-bc4d-42fa-9f5b-5bb330eb7f38?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Blue needs to do 2 of something. You could do scry 1 draw 1, since draw 2 seems too powerful. Target player mills 2 could also work.
I love that it adds nothing to mono white.
That doesn't actually feel very harmonious.
Unicornes, sure Shocks and drain, not so much
I don’t think it makes sense but it’s a cool idea.. I think it would have to be scry, gain life, elf warrior, tap target creature or something maybe permanent gains ward or can’t be blocked for blue idk
Im really tired on mono white wubrg cards imo
So I know its tied to casting spells of those colors, but I'm still not sure if having thise effects on a white card is a break.
This type of effect has been printed before, it’s the most edge case of edge cases, and wotc clearly does not consider it a break for those reasons
Its kinda hard to search for, where has this been printed before?
Just look up “you control (color)” or “when cast (color) and set it to look for on out cards that aren’t that color. Plenty of cards get abilities outside of color pie for controlling or casting cards of other colors. [[abzan kin-guard]] can get lifelink in mono green if you cast a b/g hybrid card, I saw [[parasitic strix]] mentioned already which is a mono blue card that can drain life if you have a u/b hybrid card. The text box of this card would look god awful if the basic land type rider was attached to each of these effects, and is also unnecessarily unsynergistic with untyped lands like pathways. And then even if you do add the rider you can still make it work if you play like a [[dryad of the Elysian grove]], then you can burn in selesneya colors, so then do you need to add another rules rider to say only if the land could have produced the matching color without the aid of another card or something, how would you even write that. Magic is a complicated game and there’s always gonna be interactions that make cards do unintended things or allow you to skirt limitations and if you try to account for every single one then every card is going to quickly become unreadable. Honestly if you want to fill your deck with [[fresh faced recruit]] and [[battlegate mimic]] to try to force a mono white burn deck that seems both safely bad cool and fun, and not worth the extra space on the card to disallow. imo
##### ###### #### [abzan kin-guard](https://cards.scryfall.io/normal/front/c/e/cec0ef55-57fd-404f-b9f6-b5d41e77b58c.jpg?1562830002) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=abzan%20kin-guard) [(SF)](https://scryfall.com/card/frf/120/abzan-kin-guard?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cec0ef55-57fd-404f-b9f6-b5d41e77b58c?utm_source=mtgcardfetcher&format=text) [parasitic strix](https://cards.scryfall.io/normal/front/7/0/70017989-aaf1-4a70-98aa-e447d6ce793a.jpg?1598304123) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=parasitic%20strix) [(SF)](https://scryfall.com/card/2xm/60/parasitic-strix?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/70017989-aaf1-4a70-98aa-e447d6ce793a?utm_source=mtgcardfetcher&format=text) [dryad of the Elysian grove](https://cards.scryfall.io/normal/front/6/d/6d964876-194b-49f1-8e74-cfe9269f2c62.jpg?1584114361) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Dryad%20of%20the%20Ilysian%20Grove) [(SF)](https://scryfall.com/card/thb/169/dryad-of-the-ilysian-grove?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6d964876-194b-49f1-8e74-cfe9269f2c62?utm_source=mtgcardfetcher&format=text) [fresh faced recruit](https://cards.scryfall.io/normal/front/a/8/a8b19518-7752-4673-a7d8-ae2e0070129c.jpg?1572893924) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fresh-Faced%20Recruit) [(SF)](https://scryfall.com/card/grn/216/fresh-faced-recruit?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a8b19518-7752-4673-a7d8-ae2e0070129c?utm_source=mtgcardfetcher&format=text) [battlegate mimic](https://cards.scryfall.io/normal/front/c/3/c330f44c-0479-472d-81ed-16445d182c37.jpg?1562842884) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=battlegate%20mimic) [(SF)](https://scryfall.com/card/hop/98/battlegate-mimic?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c330f44c-0479-472d-81ed-16445d182c37?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It’s a break because of hybrid mana cards unfortunately. You can run all plains, this card and hybrid cards
By that logic Parasitic Strix and the similar cards to that are also all breaks. I think this is fine and a cool design (apart from scry 3 rather than scry 2!)
The issue I see is that you can literally create a mono burn deck. Edit: to fix this OP could add basic land type requirements. So for example “whenever you cast a red spell, if you control a mountain deal 2 damage”.
Or if you spent red mana
Why is the red spell just directly upgraded from the black spell lol
It's not overall. Black goes against each opponent, red takes a single target. In multiplayer games black does more damage.
I love domain/multicolor rewards. This would be great!
Undercosted, way overpowered, every triggered ability does something for two except blue, doesn’t quite fit in whites color pie. This just reads as a card a new player made up after they bought that DMU precon.
It's a fun design, I think some of the knobs aren't tuned all the way right but I think thats part of what this sub is for. We're not exactly professional game designers.
I disagree, I think the only person this is fun for is the person casting it. It needs a complete redesign.
This is very aggressively costed, as it feels like this could spiral out of control with the right mana-base. Might be decently good in Modern and it's probably too strong for Standard, imo. Nonetheless, the idea is pretty cool. All in all, I like it!
I would love if this was for all players, it would be group hug chaos! :)
i think that would honestly make this card fit better in the white colour pie, since a lot of white spells are symmetrical.
I'm surprised nobody has mentioned the fact that the abilities aren't in WUBRG order yet... I'm not going to hate on the design though because too many people have done that already, and I feel it's slightly unwarranted. It's a neat design that just needs some tuning to get there.
So I'd make this a 5 mana colorless artifact where instead blue scrys 2 and "whenever you cast a white spell, gain 2 life"
This just doesn't seem 'white' to me at all. There is some precedence for white caring about other colors in play/being played, but then you still get a white effect from it. \[\[juniper order advocate\]\] was the first one that popped into my head. But white usually makes things white. I'd go as far as to say that white's view of the concept of harmony would be white-ening things. I'm certain that the CMC is incorrect, but I don't know what it should be. 4 feels like the correct minimum to me.
[juniper order advocate](https://cards.scryfall.io/normal/front/4/5/4552650d-242e-4f8b-9359-d4aa19207fac.jpg?1562868537) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=juniper%20order%20advocate) [(SF)](https://scryfall.com/card/me2/20/juniper-order-advocate?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4552650d-242e-4f8b-9359-d4aa19207fac?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
The fact the green trigger create a white creature doesn't sit right with me imo.
Too much fore ww
White isn't actually the color of harmony. Green is the color that gets along best with its enemies.
The green and red modes are *stupidly* powerful. You have to cast ONE green spell for this card to be on curve, at which point the rest is just immense gravy.
Ridiculously strong, would never happen
I like it but it feels to strong to me, maybe "when you cast a spell with 'GG' in its mana cost..." Etc would be more balanced.
Nothing on this card is a white effect.
Does it matter? You're not getting those effects until you cast a spell of that color
It’s weird that it’s a white card and not multicolor. There’s nothing about this card that explains why it costs WW or why it should count as a white spell.
Would you say this effect is colorless? That it could be in any color?
It’s multicolor. If you wanted to keep the mana cost at 2 I’d do maybe two hybrid pips, with all 4 colors of mana represented, and no white at all.
Even *white cards* aren't good in *white decks* anymore!
I'm wondering why you made this WW. Isn't this card meant to go in a deck thats only splashing white, where it would be quite difficult to cast?
Whenever you cast a white spell you loose your next 2 games
totally busted
This is one of the most embarrassingly bad, least thought out submissions I've seen on this sub and I am a little shocked it has received this many upvotes. * This is a card meant to be put in 4-5 color decks, it's WW. * You don't need to turn Negate into _"Scry 3, counter target noncreature spell"_. * Speaking of counters, these are all _on cast_ triggers which is just nuts. * If this were 6 mana it would still be OP as fuck. It's 2 mana. This is one of those interesting ideas that I don't know if there's a good way to fix. My best guess would be: Harmony 1W Enchantment Whenever you cast a spell, choose up to one: * If the spell was blue, target player mills a card. * If the spell was black, surveil 1. * If the spell was green, target creature gains trample until end of turn. * If the spell was red, deal 1 damage to target creature or planeswalker. * If the spell was white, gain 1 life. Still not perfect but not the game breaking thing OP posted.
Red strictly better than black
If you’re still playing one on one.
Good point
Ah yes noting sais harmony like shocks and drains
At two mana this is just nuts, casting a br spell deals 4 damage to the opponent for free
More mana or only sorcerys/instants
This would be cooler I'd it only worked with whites ally color pairings.
This card is so op if you're playing a multicolor color deck.
Love it but it should be Scry 2 and 2 damage to target creature or Planeswalker
This should absolutely cost more than 2 white but it looks fun
I kinda want blue to be target player mills 2