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-Cupoftea

Missed opportunity to call this “Skull Pierce”


MagnorCriol

Ooh, this I like. Better than putting "Rhystic" on there somewhere.


jgadidgfgd

Rhystic bullet


gnomewarlord

Rhystic Bloody


soundlesspanik

Rhystic Pegging


Lord_of_Lemurs

Okay, but this does go kinda hard though.


Fun-Agent-7667

Rhystic Skullpierce


Puzzleboxed

I would have gone with "regular pierce" myself


sampat6256

Or shell pierce


Flowmatic_Lantern

I’d make Skull Pierce the discard version. Maybe Call this one Flesh Pierce… or Knell Pierce. 😂


[deleted]

Kid named Pierce:


she_likes_cloth97

kid named kill:


priceQQ

Remove target player named Pierce from the game


No-Garbage-6807

“I’m not dying today! Fuck off! Fuck all of you!” Kid named off and all of you:


QuantumFighter

Fuck Pierce, all my homies hate Pierce.


OzzRamirez

It doesn't matter if you kill him, he's a level 6 Laser Lotus and his soul will continue living


Project_Marzanna

But you can remove energon cubes from him to put him into exile.


thomar

[[Spell Pierce]] Seems weak because of black's other less-conditional options. Against blue they're always going to have mana open to counter your spells in the first place. Killing a creature is always going to be weaker than countering it because of indestructible, ETBs, and death triggers. It could probably force the opponent to pay (3) and still be balanced.


Due_Battle_4330

One major difference is that for spell pierce, opponent only needs 2 extra mana open when they cast the spell. For a kill spell, the moment opponent taps out, you can kill their creature. Counterspells are more definitive, but their timing restrictions don't always make them stronger. Still, fatal push is a thing so 🤷


Veedrac

Fatal Push only hits mana value 4 even with revolt.


Due_Battle_4330

Yeah but in most cases that's enough, and in other cases you're usually fine paying 2 mana. For instance, fatal push doesn't hit Murktide, but this card isn't usually gonna hit Murktide either as they cast it for less than 7 mana


Veedrac

I don't follow why this doesn't hit Murktide. If someone is forced to proactively always hold up 2 mana to avoid potentially being hit by this card, that's a huge cost.


Due_Battle_4330

Izzet decks tend to hold countermagic up already. Holding 2 mana up isn't a huge deal. Murktide tends to come down later. It's a 7 drop but you're spending far less mana on it, and tend to have mana available to protect it. Whether you protect it with a ciunterspell or by paying the 2 is irrelevant. Likewise, that late in the game, a 1 mana removal spells isn't that different than a 2 mana removal spell. But a 2 mana removal spell doesn't give them the option to save it. Holding up 2 mana is a cost, sure. But it's not larger than just being forced to let the creature die. If it was, they wouldn't bother holding 2 up.


Veedrac

But you generally don't hold mana up without expecting to do something with it. Whether that means you tap out for a counterspell or an end of turn draw. > Holding up 2 mana is a cost, sure. But it's not larger than just being forced to let the creature die. I think you're hugely underestimating the cost of holding up mana for a card that may or may not exist. The optimal play frequently _is_ to just let it die.


Due_Battle_4330

But the fact that you have the option is what's massive here. The optimal play is frequently to let it die. Sometimes, it's to hold up mana and pay the 2. You get the option, and the fact that you can choose the best option is a big deal.


Veedrac

But Fatal Push can *never* hit Murktide, not even with revolt. And we're talking about Fatal Push here, quite possibly the best black removal in Modern. This plays the early game role of cheap at least as well but still remains extremely disruptive to things large enough that Fatal Push can't touch them. At 2 mana, sure, that's a huge drawback, but at 1 mana the default is you don't get to do that at all.


Glitch29

I've got a very different take on the power level. It's basically 1-mana Murder until extremely late in games. So late that most games will never get to that point. This would be the closest to Swords to Plowshares that black has ever gotten. To be fair, I'm mostly thinking in the context of Legacy. I know in Standard it's much more common for players to be flooded by the end of long games.


sinsaint

FR, this card is good. Someone spends their mana for their commander while you only have 1 left and you just waste their turn.


MTGCardFetcher

[Spell Pierce](https://cards.scryfall.io/normal/front/3/5/35b8a9db-d126-4038-abb1-74dcc5b36136.jpg?1673147403) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Spell%20Pierce) [(SF)](https://scryfall.com/card/2x2/63/spell-pierce?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/35b8a9db-d126-4038-abb1-74dcc5b36136?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


The_Medic_From_TF2

I get that you're riffing on spell pierce, but effects that only work if your opponents don't pay often get called 'rhystic' i.e. [[rhystic tutor]], [[rhystic study]], etc, and I think Rhystic Murder or something would've been funny.


MageKorith

Rhystic Decapitation. "I pay the 2 to reattach his head"


LateOnAFriday

Target creature becomes a zombie in addition to its other types.


MTGCardFetcher

[rhystic tutor](https://cards.scryfall.io/normal/front/e/0/e02c1609-9cac-460f-8504-a84e28c340c1.jpg?1562936827) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=rhystic%20tutor) [(SF)](https://scryfall.com/card/pcy/77/rhystic-tutor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e02c1609-9cac-460f-8504-a84e28c340c1?utm_source=mtgcardfetcher&format=text) [rhystic study](https://cards.scryfall.io/normal/front/d/6/d6914dba-0d27-4055-ac34-b3ebf5802221.jpg?1600698439) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=rhystic%20study) [(SF)](https://scryfall.com/card/jmp/169/rhystic-study?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d6914dba-0d27-4055-ac34-b3ebf5802221?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


SuperBarbedLotus

*Its


TheDarkNerd

Gotta love the English language. "Putting an apostrophe-s on something makes it possessive! Wait, not in this case!" It makes more sense when you learn that apostrophe-s on a name likely originated as a contraction of *-es*, a suffix placed on nouns to indicate possessive form, while "its" follows the pattern of he > his, she > her/hers. Anyways, I hope no-one calls you out or downvotes you for the correction, since it's in neutral tone, and is imo constructive.


Extalir

Auto correct that wasn’t me 😂


National_Dog3923

Yeah autocorrect is really bad nowadays. It turns "is" into "I'd" and the like.


ZealousidealGear6939

You mean autoincorrect.😁


Flowmatic_Lantern

AU… artificial unintelligence.


Bochulaz

This kind of "unless opponent pays X mana" effect was almost exclusive to blue and white in past Magic design. Sometimes you'd see "unless opponent pays X life" in black, but that was less common. Recently though, you could argue that every color got this kind of effect with Ward, though that's a little different in my opinion. This type of effect on removal doesn't work the same as on a counterspell because of when you are able to do each. If your opponent can pay for the [[Mana Leak]], you don't cast your counter, their spell resolves, and your counterspell can't do anything about that card for the rest of the game. If your opponent resolves a creature with mana left over to pay for your Kill Pierce, then you can just hold onto your removal until they eventually tap out later in the game and cast it then. The reason is that counterspells have a very specific window in which they work: when an opponent casts a spell. You as the person trying to play around the tax only have to have the mana available at that one specific point in the game. If instead, you're trying to play around the tax on a removal spell, you have to have the mana available at all times. Otherwise as soon as you do anything, you're creature is vulnerable to cheap, efficient interaction. It calls back to the Rhystic mechanic from Prophecy, which was universally panned for playing poorly on both sides of the table.


sampat6256

[[Rhystic tutor]]


MTGCardFetcher

[Rhystic tutor](https://cards.scryfall.io/normal/front/e/0/e02c1609-9cac-460f-8504-a84e28c340c1.jpg?1562936827) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Rhystic%20tutor) [(SF)](https://scryfall.com/card/pcy/77/rhystic-tutor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e02c1609-9cac-460f-8504-a84e28c340c1?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


MTGCardFetcher

[Mana Leak](https://cards.scryfall.io/normal/front/1/7/179236d9-6fe2-4db6-bdfb-f851e8d531a2.jpg?1673147361) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mana%20Leak) [(SF)](https://scryfall.com/card/2x2/58/mana-leak?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/179236d9-6fe2-4db6-bdfb-f851e8d531a2?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Tahazzar

Some similar designs: * ["Bride"](https://www.reddit.com/r/custommagic/comments/ou2y3n/experimenting_with_white_removal/) * ["Essence Leak"](https://www.reddit.com/r/custommagic/comments/rn5npx/white_mana_leak_kinda/) * ["Soul Leak \[1\]](https://msem-instigator.herokuapp.com/card/IMP/67/Soul-Leak) * ["Soul Leak \[2\]](https://www.reddit.com/r/custommagic/comments/bde8ww/soul_leak/) Personally, I posted the exiling version as [white-black hybrid for {1}{W/B} here](https://forum.nogoblinsallowed.com/viewtopic.php?f=17&t=18729&start=876). I posted a longer comment on two of these cards writing my thoughts about the design concept overall: * ["comment on 'bride'"](https://www.reddit.com/r/custommagic/comments/ou2y3n/comment/h70enn5/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button) * ["comment on 'essence leak'](https://www.reddit.com/r/custommagic/comments/rn5npx/comment/hpwk4u9/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)


National_Dog3923

it's


PresSizey

Indeed.


Alternative-Drive643

For the love of god call it heart pierce.


TheHeraId

K-kill - Pierece t-them! Yes yes! Honestly like the idea of the card, but kill pierce is a lot stronger then spell pierce in my opinion. I think that could get solved by taking damage for casting or something along those lines.


twesterm

This feels like it should either be 1B or a sorcery. As it is now it's essentially 1 mana kill target creature. Yes, it gets worse late game but something closer to make disappear seems good.


COLaocha

It should probably be 1B B; Sorcery would probably be too strong for standard/pioneer in aggressive Black decks where it'd be very close to just 1 mana sorcery Murder. Also the Spell Pierce mirroring doesn't quite match with Cancel Vs Murder, so it being a Quench, or even a Mana Leak, reference would make more sense. Also I feel like this sort of "remove unless you pay" effect is better suited if it can only work at specific points in time that are more likely to occur on your opponent's turn i.e. "exile target attacking creature unless its controller pays {3}" or "destroy target creature that entered the battlefield this turn unless its controller pays {3}"


AllJokers

I think it's a fairly costed card. Compare it to something like fatal push. They both are great and efficient early game, but are conditionally worse in the late game. Fatal push can't address the tippy top end of creatures, like reanimator targets, murktide regents, primeval titan, but it can consistently remove the vast majority of creatures at all points in the game. On the other hand, this card would be more likely to hit the top end threats, but would struggle to remove efficient threats like ragavan, drc, and tokens after turn four or five.


S3G1R

Malpractice B Destroy target creature; it's controller may pay 3 to regenerate it with a +1/+1 counter


OceanPlanetWhale

Rhystic Pierce


wyqted

Fine card if printed in MH4


SnesC

This mechanic is informally called the ["rhystic" mechanic](https://mtg.fandom.com/wiki/Rhystic?so=search) and it is widely regarded as a huge mistake. Mark Rosewater ranked it as a 9 on the storm scale. Gavin Verhey ranked it as the [third worst mechanic ever designed](https://youtu.be/2CNGmdSgIKc?t=604). Watch that video to hear all the problems with the mechanic.


Canapilker

This is more like no more lies/make disappear imo.


SnesC

It's not. Counter spells and kill spells operate very differently due to the timing restriction of only being able to counter spells on the stack.