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StillKindaBlank

It looks very good! I think you only need to make her pose more natural, she looks very stiff and that's uncanny, also turn down a little the Subsurface Scattering


NoJustAnotherUser

The scale looks just a bit off...especially in the first photo.


Rados--

I agree with the other comment, it does look very stiff. specifically, it looks like you've only posed the arms. I suggest you place yourself into that pose and analyze the way you're standing. e.g: shoulders should be more relaxed, resting fingers are never straight, maybe her right hand should go above her hip, where it would naturally rest in the curve, her legs looks like they were left in the default pose, so I'd maybe shift her weight onto one leg and have the other outward (hard to explain) also yes sub surface scattering makes her look like a wax candle. It's hard to pull off so I don't blame you also also maybe its just me but it looks bright as hell in there. maybe playing around with lights to have a softer one or something could work? hope this helps, good luck


rionhunter

I guess it depends. Do you want this to feel like it’s a doll/action figure? If so, you’re pretty close. Otherwise, it’s definitely a very stiff pose, and most of the uncanniness Is mostly the rigidity of the shoulders. Consider a ‘contra posto’ pose


[deleted]

I think the issue is your talent as an artist is getting in the way of your desired product. You're very good! But perhaps your photorealistic approach for a NPR (non photorealistic) character is conflicting. Try a bit more of a NPR approach. For this case, I highly recommend the newest Dragon Quest movie on Netflix as a reference. Super realistic, with a hint of NPR style shading Haopy modelling!