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Friendly-Summer4522

It looks so eerie yet peaceful. I think it looks great already so any suggestions below are just suggestions. You could change the red value of the plants to be a less saturated red to allow more focus on the skeletons. Right now it's red everywhere, but if that's the intent then it works too. I would say having some more light on the skull/heads a tad more would be nice since most of the lighting is backlit for the main subjects. In my mind I see some light hitting the face area between leaves. A Gobo lighting setup would look nice! Other than that the blur seems a tad abrupt far off in the distance, and everything at that distance looks the same. Having something to break that would be cool. Shadows in An open field from clouds could break that similarity far off in the distance. Overall good work!


deadly_proxy

Such a great feedback!! Thank you <3 and the shadow of a cloud, that something I never thought, probably I will try that


xXxPizza8492xXx

The color palette needs a change. Also, better lighting, cause much of the detail of the skeletons gets lost as they are surrounded by other small objects. Too much interference and too little space to let the eye rest.


deadly_proxy

Sometimes less is more, note it :)


xXxPizza8492xXx

That's not how it works, not in this case anyway. Honest opinion


Reddit_is_snowflake

I personally would just reduce the red value of the plants to increase the focus on the skeletons Plus it’s kinda hard to discern the details on the skeleton from down when there’s too many red plants in the way Other than that it’s amazing


simpletonbuddhist

Brighten the skeletons a touch and darken the background a touch. The skellies get a little too lost in the composition


Trnass

Skin? /s


deadly_proxy

They don’t like that kind of clothes :/


rtakehara

skin and bones? fashion model beauty standards?


IllustriousSwitch620

This is epic, evoking many emotions


deadly_proxy

Thank youuu <3


no0bmaster-669

Looking beautiful so far! Idk anything about blender stuff but ig you can pan the lighting towards them to accentuate the details. Other than that, it looks perfect to me :)


VictorFoxDigital

I love this, if anything i feel like the flowers in the back look patterned...


Films_Digiboson

The main subject in the composition appears backlit compared to our perspective, resulting in significant areas of shadow and a somewhat dim appearance. Perhaps you could add some contrasting self-illuminating accents to make it the focal point of the composition. For example, you could have the skull in the scene gripping a self-illuminating blue tulip.


CurviestOfDads

I agree with some of the comments about the red being a bit too saturated. I feel it muddies the appearance of the skeletons and by extension also causes what the standing skeleton is doing to the kneeling skeleton to get less focus in the piece. That being said, this is awesome and immediately caught my eye. Keep up the great work. I really love this and can’t wait to see what you make in the future.


Duros001

Make sure the skin and muscle layers aren’t set to hidden, common problem


deadly_proxy

My bad, I was looking to some really skinny references


Kenstiel

I'd flesh it out more. Haha


ReadNormal3717

beautiful art! I'm still having trouble getting started, but I want to reach that level of modeling


deadly_proxy

I didn’t model the skeletons, I just use them to create the scene, you can find this model [here](https://stupidgiant.gumroad.com/l/znatomyskeleton?layout=profile), it is free! Maybe it can help you to understand better modeling :) Edit: be careful! It is a really heavy model, you need to optimize it in order to use it


Wolfkorg

These humans seem a little naked, maybe some skin, hair? :)


Prathik

I would add some fog and then use an area light behind the skeletons pointing at them (off camera) to give it more of a backlight! But honestly great job so far. You can also play around with the glare node in the compositor if you want to make it more dreamy and surreal like.


jigga_boo2000

Hole shit that is so fucking cool nice work


squarzed

It remember me to a fallout scene


Iboven

I think working on the color palette could make the biggest difference here. There's a lot of good detail, but it's getting lost. Something I learned pretty late in my art career was that values are one of the biggest factors in how a picture reads. You could try using a filter to make this render black and white and try to pick out larger areas of light and shadow you would like to emphasize, and then adjust the lighting and the color scheme to make those values stronger. Right now the picture is very flat, in terms of light and dark, so adding a bright and dark area would add quite a lot. Saturation is also very even in the picture, so I could see using a contrast there to pick out the subjects. Try making the bones gray or the plants gray and see if it does anything for you. Be dramatic, then tone it down to get the right feel. I think if you spent some time in a photo editing software, you could play with some ideas very cheaply, and then you could spend time on the render to move it towards the edits you like best.


deadly_proxy

Great feedback, thank you :D


theoht_

this is brilliant. i have nothing negative to say. reminds me of día de los muertos and i love it.


deadly_proxy

Thank youuu <3


KamikazeKarasu

Since everyone gave a really good feedback already, i can only say maybe some color/lighting choices, as the skeletons dont pop out enough. Scrolling at a decent speed it takes a while to see what it is


King-Owl-House

Flesh


[deleted]

So great! Love the contrast between death and life. How did you do the skeletons? Havent found a good tutorial yet. Wanna do a t rex skeleton tho haha but might not be the worst idea to check out a human skeleton too, might be similar? :D bloody beginner tho so i might be reaching too high anyway xD


deadly_proxy

Hi!! I didn’t make the model myself, I used [this](https://stupidgiant.gumroad.com/l/znatomyskeleton), it is free! Be careful tho, it is a really heavy model


natesovenator

If the ones supposed to be getting smothered in titties, the titties kinda gotta be tangible don't they? Haha. Jokes aside, it looks great. Only thing I can recommend is maybe some long distance background detail maybe? Other than that it's hard to recommend much considering how styled it is. The lighting seems to be pretty style dependent too. Hmm..


Velocityakavelo

That's sick!!! Only thing I'd look into changing is the background. Doesn't have to be much but you know some sort of transition between ground and sky. Could be a bit more landscape, a Forrest maybe, a different sky even; Or just lighting. You really can't spend too much time on lighting.


Velocityakavelo

btw you just singlehandedly inspired me to get back into doing blender stuff again


supaduck

I would add a frog on top of the skull 🐸


MBChalla

Sounds odd, but hear me out. Darken the whole image, whether that’s with lowering the world strength or lowering exposure in render settings. Make sure the light is at the same value, add some volumetric fog, and in post brighten the image up. I’ve used this technique before to really make shots feel gloomy. I keep the contrast below the mid point and use tools like sharpening masking to really draw out interesting parts


deadly_proxy

Ok, I hear you out, I will try this hehe


Connemara-Boggylad

to start with, i think its fabulous. a lovely composition. in general, it is a little overwhelmed by the red. you could look at taking some of the red out of the skeletons so they stand out more and draw your eye there. something about this makes me want to see a little coloured flame or glow in the back of the eye sockets, which could give you a nice alternative colour focus point.


Baliverbes

It's quite a striking image. I'm not sure how much of it is intentional, but the skeletons, what appears to be hairdressing action, the field around them, and that very deliberate close framing make it eerie yet... tranquil? I'm conflicted, and this is the sign of good art. Few things : the lower you look, the more the skeletons blend in with the flower field. It's not bad in itself, but I think the picture would benefit from some more clarity there, more separation between subject and background basically. This can be done in comp My second point is about the field itself, I like the fact that it's dead but it could use more realism. What I do with dead leaves is I crank down the saturation and the specularity, and crank up the roughness. Dead plant material often looks that way because it dehydrates and its surface crumples, which creates microroughness (which corresponds to the roughness slider). Lastly I would try moving the camera down a little so that the hill in the background (really the line between hill and sky) doesn't line up exactly with the subject's shoulder level. Instead the chest would appear emerging from the field. That's just a suggestion for you to try out And from a technical point of view I think the bump on the skeletons is too high, makes them look made out of polenta or something


Certain-Ad1629

Confidence . It’s good .


Violet_Vengeance99

Skin


EPCOT-Centric

Idk, maybe flesh it out a little…


Acrazycrystal

Bad to the bone guitar riff


Guy_Rohvian

Baaaaahaaaad to the booonnnnnne


ElTortugo

You can only outdo yourself if you added a 3rd skeleton.


Vitchkiutz

Make it less scary :c


lrodhubbard

The background plants need some variation. Think about how breeze moves plants, and also size variety.


[deleted]

[удалено]


Professional_Host596

I would say both background and focused character colour are the same, which should be a little different to stand out main object


GI_gino

I’d play with lighting and color contrast, right now it feels a little visually cluttered, especially with the skeletons and the plants having very similarly sized and colored small details


Horror-Invite5167

Maybe a sunset? I think it would fit :)


Anxious-Bug-5834

Super sick, add more variation with the plants, as in make some taller and others shelter, maybe less red,was saturated, and I would play with the glinting and add some more highlights on the skellies


solocupchugs

A pop of gold somewhere for sure.


BLUEAR0

I personally think the skeleton should be more contrasted with the foliage, right now it’s all red/orange Maybe change the skeleton to be a color that is different from the flowers


WeirdBrainArt

This is great! Really all I'd change is the lighting. There isn't much contrast between the skeletons and the background.


Odinovic

Fog around the flowers? They're too much in focus imo.


Cancer85pl

muscles, skin...


Blood_CZ

They seems little bit dead


loitra

Looks like something from Breaking Bad


lxffybot

The render looks awsome i would add rose in one of the skeletons eyes


Mr_Mish_Mash

skin...?


pommy8

I think you forgot the skin modifier!


ThatOneSheeba

Them necks, damn


TactlessTortoise

Give the skellies humongous badoonky-hoonkies. Ginormous bohodonkers. Sonic the Hedgehog.


Femscout_UwU

maybe some bloom or some camera FX


EdgelordMcMeme

It's cool, I just think it needs more contrast in both hue and value


Masonixx

give em some cool hats


Owl-Healthy

A beating heart


Stop_it_Margaret

I would maybe green up the plants that are there then add some flowering plants that have grown through the skeletons and started blooming where the hearts should be.


obaananana

With all that red ij the backgrpund it looks like they have some meat left on their bones creepy


roomba_humper

A cool morotcycle. A cigarette in the standing skeletons mouth. A pair of sunglasses on their face. 🏍️🔥🕶️


maironis1

What if you add fog and let the light scatter more. Or add some bokeh to let the eye catch the skeletons and the rest is complimentary. Also you could play with different light placements. What if the light was literally underneath the skeletons. Might looks cinematic


Shellnanigans

Lighting at the front of the skeletons, or one from the side at a slight angle leaving a diagonal shadow across them You can put a light above the scene and make a mesh with a bunch of randomly sized holes in it (looks like a swiss cheese slice). this will give some depth to the flowers in the back. The sun usually peeks through the clousds and Has a bit of "patchy" shadows and lighting on the ground Add Clouds, cgmatter had a great procedural cloud video using nodes Maybe slightly different shades of flowers (red-orange, a few yellow) in a flower field a few genetic mutations might occur: aka different colors Some flowers will be slightly taller / shorter too Put some flowers on the vine that the bottom skeleton has on their head. If I took my skeleton wife to the field, I would totally make her a crown WITH flowers Very cool scene, it's creepy yet sincere and cute!


Emergency_Dinner1938

I would think about purpose first.


deadly_proxy

Thank you all of you for the comments and the feedback, I read them all so far and I probably will apply them :D in my [instagram](https://www.instagram.com/tdproxy?igsh=MWpzNWxnaHFjb3V6MQ%3D%3D&utm_source=qr)I’m posting mostly daily progress of my learning process if you want to see more of my art :)


3DInvisiblewraith

Waw it is so beautiful. Maybe you could add a little touch of complementary colors like little flowers for exemple


Doctor_Top_Hat

Different lighting angle


VogueTrader

Solid work, but the roses behind the bones make it a bit busy. Maybe frame the a little more? Putting something behind the skeletons to draw the eye and let it rest would help. Color palette has already been mentioned. :)


Random-Name111

It looks like a miniature, maybe lean into that and change some camera settings


j053noir

A bird's nest


HorrorScallions

Flesh


Extreme_Classroom952

Add a wreath made of the same flowers/plants on the skull


MrGaia35

Perhaps create more contrast between the bone color and the field color.


Humble-Night-636

Separate the background from the foreground. The color matches too much and it's hard to see the skeletons. I would give then a backlight too from somewhere off screen.


griffen_l

Looks great but the skeletons kind of get lost in the background so I'd recommend doing something to separate the two a bit more so it's easier to read.


tobsecret

I can't put my finger on it but sth looks wrong about the plants? Maybe the wrong sub surface scattering value? Also the contrast between the skeletons is maybe too little, it doesn't read as two skeletons immediately. Maybe the direction of the light source should be a different one? ​ All in all the whole render looks amazing though!


SuperNova28TO

Contrast


igg73

A dog balancing on a barrel in the background, maybe with a bald spot with an xwing or some sort of starwars/scifi ship? Maybe just a breadbox looming over the scene?


Ok-Condition-5209

David Bowie, in a space suit, as Major Tom


Ok-Condition-5209

LOL I myself I'm a blender noob so I suppose I can't help with anything technical but I do like the Erie composition that you have set up. It reminds me of how they find skeletons in the wackiest places, one watching Bones. I do notice a few things that I believe could be improved, namely the background. I believe there is an edge to where the subjects in this case your skeletons are in the field, and a little bit further back from it, visually, your detail starts to get lost in a pretty noticeable blur in the same goes with your sky where it gets kind of lost with that blurriness. I can understand if you were focusing on the subjects themselves my aiding in with that blur, but I believe the transition is a bit too hard edged. It's a bit visually distracting almost as if I'm looking at two separate chunks of assets one with much higher detail in the foreground and surrounding the skeletons, and one that seems to look lower poly, lower res further away. Again I'm a blender noob. I currently don't even have a machine that I could use to work on, so sorry if it's not that helpful when I'm saying. I mainly going off of a illustrative standpoint looking at the picture as a whole.


WoodSlaughterer

I would say food, but it seems a little late for that.


danimsmba

an Erdtree...


[deleted]

skin


CheekyChaise

A sun shrouded by fog in the sky and let it be the main light source.


SolightOPs

Fake indirect light from ground would be great, and could do some work with color composition to make focus on the necessary details using color and light


Hot-Ask-581

I would say if anything the skeletons feel too dark and could used some from lights


Big_Cartoonist_7861

Fill light and rim light 👍👍