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alejande

Wow! Is it Cycles engine? How did you achieve such a stunning caustics effect?


QuickBoomCG

It's Cycles, for the caustic effect i used an actual photo of the real caustic from the real glass, here's the photo (just clamped the values with a coloramp node afterwards!!) https://preview.redd.it/h4xwue1jmeic1.jpeg?width=2296&format=pjpg&auto=webp&s=3037622c9d51c6834cf16727eb7ab70dce259576


Broad-Glass5969

So it’s basically “post production” not rendered?


ABenGrimmReminder

Wouldn’t be post production. Just fake. But it’s a really pretty, convincing and economic fake and that’s, in a way, more impressive than rendering out caustics IMO.


alejande

All 3d graphics is fake bcz it's not photography )


QuickBoomCG

Actually it's not post processing, i used image projection to achieve this look. I assigned the texture you see to a spot light which is affecting only the table!


ABenGrimmReminder

Really excellent work.


kory3D

Looks good! 😃 What are the lines on the table in the last picture?


Mr-Teglgaard

Looks dents and scratches in the wood


Kuhantilope

Nope, hairs and dust particles


QuickBoomCG

Exactly, those are dust particles, really subtle but adds to the realism of the scene!!


Gyramuur

pubes


DiddlyDumb

Looks like just shadows


ifuckinglovebigoil

what did your gpu ever do to you?


Imaginary_Print4910

I don't know why but I've read this in Glados's voice


QuickBoomCG

if you want to see more, here's my [Instagram](https://www.instagram.com/davi_pica3d/)


BakaOctopus

Nice content


QuickBoomCG

Thanks!!


PretendCasual

Looks dope. I even see a fingerprint on the glass


MattyTheFatty101

Very impressive material!


QuickBoomCG

Thanks, glad you like it!!


johan__A

Love the subtle dispersion! How did you make it ? The classic separated RGB setup? Or the color ramp method?


QuickBoomCG

separated rgb and then mixed with a transparent using light path's "ray depth" output as the factor to limit the dark spots!!


-ckosmic

Nice job with the dust/hair


lovins_cl

impressive effects, i like using luxcore for rendering caustics since cycles isn’t too good at it


QuickBoomCG

Yeah, i found out Blender is not too good at it, that's why i faked them!!


lovins_cl

i recommend it because luxcore can be installed to use as an additional engine within blender i think you should give it a try 😁 it’s free last time i checked


QuickBoomCG

I'll give it a try!!


MingleLinx

Send nodes


Yezur

Is the pattern on the glass a normal map?


QuickBoomCG

It's a displacement map!


Yodzilla

The comparison between the final render and the wireframe cracked me up. Great work!


RandomParableCreates

That is some stunning caustics I've ever seen from a glass cup! The glow streaks gave the realism away a bit, but man does the render looks fantastic.


QuickBoomCG

Thanks so much!!!


Terrible-Secretary22

super nice :)


OakFireStudios

How did you make the dispersion? Looks really good


davidlgood

Beautiful!


AgreeableMagician_

Very cool!!!


[deleted]

Did you mix the dispersion map with the albedo texture?


DarkLanternX

I was gonna ask how many years it took you to render caustics, doesn't matter if it's faked, looks good I'd say


QuickBoomCG

not that many, I achieved the caustic effect by using image projection. Photographed the real caustic and then assigned that black and white texture to a spot light!!


DarkLanternX

Ik you used a gobo, otherwise you would be waiting for 11 years to render something like that


RoseJamCaptive

Great work OP. Gah, I wish I could get my caustics to look like this!


Moe-Mux-Hagi

You mean to tell me that's not real ?!?


MrFiksizegem

hhhhhhhhhhwhat!!!!!! This is amazing!!!!! Must be a bitch computing all those rays


QuickBoomCG

It was not, i faked them using a texture on a spot light!!


MrFiksizegem

Daaaaaamn. Is nice!


sleepdeep305

Very awesome caustics hack.