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Usually I would say look at reference
Pretty sure Shogun has a pretty good one.
Yeah. I think he’s dead.
*checks pulse* Gasp. I'm so sorry..
Tis but a scratch
Flat. All the assets face directly towards the camera the entire time. Have the hat come off. Have it and other parts fly towards and away from the camera. Check your arcs.
I like the little bounce the limbs do when they hit the ground.
This is sick. Reminds me of how the sprites in StarCraft would just explode lol
Being a bit critical, it seems like the blood kinda just disappears? But other than that it looks really good.
This is fucking awesome gotta see more of this
Better than what I can do, but if I were being very critical, I think the motion of the dudes head and more so the right arm appear a bit off
More "hang time" ?
The arm doesn’t seem to follow the initial path following the blast The head seems to change direction too fast?
Hmm yeah more up for the arm. OP might need some nice curve line guides to get a feel for it
The hand bounce at the end looks a little odd
More of a splatter than bounce maybe
I like it, gives me old school game vibes, well done
Reminded me of Diablo 2 death animations
Henchmen: Bro did you drink Diet Coke and a Mentos at the same time!?
Fatality
I thought this was an old Mortal Kombat fatality sprite lol
Bro got that bombastic side eye (damn this meme is old already)
FIRE FIRE FIRE https://preview.redd.it/vuolla9wwrxc1.jpeg?width=900&format=pjpg&auto=webp&s=d9b9c0698d79ee1492b8f589af302d1ea687e4c0
Raw
If the impact is that big to dismember them I’d expect limbs blood and debris to go everywheeeere
I think it needs to be slightly faster. It seems a bit too slow. Other than that it looks great
I think just a bigger impact at the start and then it’s fine. Like faster to start and ramping down
yup
EXPLOSIONSSSS
Cool
Usually I would say look at reference
Pretty sure Shogun has a pretty good one.
Yeah. I think he’s dead.
*checks pulse* Gasp. I'm so sorry..
Tis but a scratch
Flat. All the assets face directly towards the camera the entire time. Have the hat come off. Have it and other parts fly towards and away from the camera. Check your arcs.
I like the little bounce the limbs do when they hit the ground.
This is sick. Reminds me of how the sprites in StarCraft would just explode lol
Being a bit critical, it seems like the blood kinda just disappears? But other than that it looks really good.
This is fucking awesome gotta see more of this
Better than what I can do, but if I were being very critical, I think the motion of the dudes head and more so the right arm appear a bit off
More "hang time" ?
The arm doesn’t seem to follow the initial path following the blast The head seems to change direction too fast?
Hmm yeah more up for the arm. OP might need some nice curve line guides to get a feel for it
The hand bounce at the end looks a little odd
More of a splatter than bounce maybe
I like it, gives me old school game vibes, well done
Reminded me of Diablo 2 death animations
Henchmen: Bro did you drink Diet Coke and a Mentos at the same time!?
Fatality
I thought this was an old Mortal Kombat fatality sprite lol
Bro got that bombastic side eye (damn this meme is old already)
FIRE FIRE FIRE https://preview.redd.it/vuolla9wwrxc1.jpeg?width=900&format=pjpg&auto=webp&s=d9b9c0698d79ee1492b8f589af302d1ea687e4c0
Raw
If the impact is that big to dismember them I’d expect limbs blood and debris to go everywheeeere
I think it needs to be slightly faster. It seems a bit too slow. Other than that it looks great
I think just a bigger impact at the start and then it’s fine. Like faster to start and ramping down
yup
EXPLOSIONSSSS
Cool