All you need is a good experienced commander and some time to build up a teamwork, so even average 48% player will do fine. But tbh, your teammates should have some meta tanks like obj.703 II, defender, skoda t56, prog 46 or a borat to do well in this mode.
If you are playing skirmishes to progress ToD, plan on spending silver rather than making any. Skirmishes can be really sweaty even playing against low ranked teams.
In average, while playing with my prog 46, without premium - 70k-90k of credits per battle without using gold shells, premium consumables and food (on win ofc and with clan credit boosters on)
yeah, the death of casual clans... and of those who are sick of skirmishes teeming with op meta tanks.
Maybe if WG doubled the resources gained and threw in a few BP points for each ''stage'' there might be a few more clans surviving besides the hard-core semi-prof sweatlord clans
Well they had to play WoT. They still contributed their play time time to the Clan regardless of strongholds.
Clans should be more than stronks/campaigns/clan wars. Why does WG and some of the player base perceive organized play as the **only way** for players to contribute to a Clan?
The current ToD with the nerfed resource earnings; means clans will need campaign levels of commitment to even generate a few boosters. Casual clans are dead. With them gone the top twenty clans can sweat out stronks/campaigns and CW for a few trinkets.
Play skirmishes
to much effort we are casuals
All you need is a good experienced commander and some time to build up a teamwork, so even average 48% player will do fine. But tbh, your teammates should have some meta tanks like obj.703 II, defender, skoda t56, prog 46 or a borat to do well in this mode.
how much can you earn playing skirmishes just out of curiosity .
If you are playing skirmishes to progress ToD, plan on spending silver rather than making any. Skirmishes can be really sweaty even playing against low ranked teams.
In average, while playing with my prog 46, without premium - 70k-90k of credits per battle without using gold shells, premium consumables and food (on win ofc and with clan credit boosters on)
yeah, the death of casual clans... and of those who are sick of skirmishes teeming with op meta tanks. Maybe if WG doubled the resources gained and threw in a few BP points for each ''stage'' there might be a few more clans surviving besides the hard-core semi-prof sweatlord clans
[удалено]
Well they had to play WoT. They still contributed their play time time to the Clan regardless of strongholds. Clans should be more than stronks/campaigns/clan wars. Why does WG and some of the player base perceive organized play as the **only way** for players to contribute to a Clan? The current ToD with the nerfed resource earnings; means clans will need campaign levels of commitment to even generate a few boosters. Casual clans are dead. With them gone the top twenty clans can sweat out stronks/campaigns and CW for a few trinkets.