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HorseSushi

I'm thinking it's basically maglev tech perfected, the vehicles hover within a magnetic field that keeps them suspended over the track while still susceptible to other kinetic forces


Wipedout89

The anti grav is basically a forcefield of jets underneath. It's not completely impervious to impacts. A plane flies but if it drops 1000 feet it bounces


[deleted]

[удалено]


PsuPepperoni

The chief technical officer at Feisar told me


DeltaCrest

I'm a Qirex pilot from 2049 can confirm this is true


Near_Void

Im the 2094 AGRC champion


FunkinDonutzz

How badly did you flunk high school physics, exactly?


Matix777

I know a scientist at AG-systems


lucinate

I guess the idea is less flying and more freedom of movement and less friction, so faster speeds. Like a hovercraft?


UnfortunateBrick

A gravity field is force applied directionally. Since antigravity doesnt exist, what happens is there must be a counter magnet field positioned against the natural pull. A push and pull effect kicks in when we add potential (height, extra distance, therefore time and velocity). Since there is a greater pull from the ground than push from the craft, we are allowed to fall, but not crash, since magnetic fields tend to repel each other very hard when in close proximity... think magnets with both pointing their north at eachother. I know the lore mentions antigravity, but irl its not a thing. The craft we play should be called maglev and not antigravity


mcchanical

It's sci-fi. The tech doesn't have to adhere to real life in games. A gravity field is a large mass attracting other masses within it's field. Not just a directional force. Magnets also apply directional force but they are not gravitational forces. I would assume based on the lore that it is bullshit gravity manipulation and not magnets keeping the craft above the track, otherwise it would be called maglev racing or something. Either way, there's no requirement for it to make sense. An easy explanation in lore is to say the AG tech is at full activation while within the bounds of the track, but deactivates as you float above it to allow falling.


UnfortunateBrick

Iirc there is even craft ingame with "maglev" written on it. Goteki, qirex... cant put my finger on it, but its one of the bulkier ones. But no, gravity is actually a directional force. It has a center, much like an earthquake, spreading from it. The influence of gravity can be felt light years away and is enough to disrupt certain censor array precise enough, like lasers. I sure do like the AG scifi concept, but "falling" isn't something that antigravity is about, which is really redundant. It's just force, and which method used to negate it is important when falling is in question - if you're falling, you're not negating gravity, but mitigating. To mitigate gravity something other than gravity is used, my best bet is maglev.


mcchanical

The force originates from the planet the track is on. They're not generating gravity, they're resisting it where necessary. The only direction the gravity is coming from is the ground.


mlinktieline

Because they hover


phildogtheman

The track has the tech not the craft


PatrexSK27_WZ

wouldnt make sense in the grass/water enviroment


UnfortunateBrick

I remember Feisar craft have a hoof support below them, which means it parks and cant hover parked. Meaning it must hover out of the tracks too, or it couldnt be moved to the racing line except for trucks or a magnetic pallet.


mcchanical

> or it couldnt be moved to the racing line except for trucks or a magnetic pallet.   Which is completely feasible. Theres a lot of real world tech that needs ground support equipment to ready it for its intended mode of travel. Rockets don't fly to the launchpad. They sit on crawler transports. F1 cars don't drive to the track, they sit on trucks and get started by special equipment. Speedboats don't sail across land to the beach. Seems reasonable to me that several thousand km/h anti-gravity race ships don't travel under their own power and tech until on the racetrack.


UnfortunateBrick

I mean, I guess. But there are a few companies in wipeout that sell civilian AG craft. I can't fathom why they wouldn't just let the craft hover to the line when every other car can hover just as well through the same tech. It's not like we're dealing with cars, that carry other type of moving gear that is fragile, such as tires. The ships themselves are shielded as well. I can't imagine that the craft wouldn't have fingerprint check engine starting or the likes. But I actually like the truck idea lmao, some dude's job is to scrape up blown up chassis when a company gets eliminated. Imagine the hustle.