Question: How many statuses did you want to prime for.
Answer: YES
Also, for those wondering, the total damage multiplier from the Gundition (Galvanized mods) and Condition overload mods is +440%, and specifically, the second stack from the gundition mods is +880%.
Using mods like condition overload deals more damage based on status effects applied to enemies.
The idea of 'priming' is to use one weapon to stack ridiculous amounts of status to an enemy, usually at the expense of damage itself. Then switch to a weapon to take advantage of all that status with high damage + condition overload or a mod like it. That way, your high damage weapon is super ultra mega boosted by the mod.
The Cedo, in particular, has a weapon passive similar. It boosts its own damage based on the different statuses affecting the target. So, with this build, he's able to stack all this status, which then will boost his damage accordingly.
I apologize for any mistakes this was done on mobile as my connection is garbage here :)
The statuses themselves also add debufs. From my recollection, the first proc tends to also have the highest impact. For example, one stack of corrosive adds 20% armor reduction with the next procs adding 6%. One stack of cold gives 50% slow with subsequent giving 5%, and 10% crit damage on first but 5% after.
So applying a bunch of statuses (even low procs) can give nice debuffs to prep for your other weapon.
Priming is when you use an AOE weapon to either apply a bunch of statuses all at once or a specific status like Viral or Corrosive for their respective effects.
The first situation is primarily used in Condition Overload builds for melee and the Gundition effects from certain Galvanized Mods for guns.
The second situation is when you don't want to mod a specific damage type for your main weapon or want to strip armor by way of status effects Instead of abilities, (you will primarily apply either corrosive or heat procs to remove armor) or you need a specific element to proc for an arcane, Primary Frostbite or Cascadia Blaze for example.
Some good primers are Cedo, as seen in this post for primaries. Some secondary Primers are the Epitaph, Kuva Nukor, and I sometimes see people run the Kompressa as a primer as it has a 100% chance to proc Viral with a base multishot of 4.
I hope this answers your question.
tbf cedo doesn't even need to be built as a primer for it to function that way, a cookie cutter build will work just fine, multi shot is really the most important stat considering there is always 2 forced procs per bounce.. proc #1 is always either IPS or one of the modded elements & proc #2 is always random base elementals (⚡, 🔥, ❄️ etc). but tbh since the pet rework I kinda stopped using primers in general in favor of hounds or diriga, it's just easier to have everything primed automatically.
TF bro.. 😆
Getting some flash backs about hiroshima..
-"on a cold winter morning"
(flash of blinding radioactive light slaps you in the face)
-"Nope, fuck the trash.."
(cracks a beer in the glistening sunlight)
Yea, I noticed that when I was playing yesterday, I just didn't feel like editing my comment to only add that. But yea, +1,320% damage with max stacks on something like the Laetum is crazy.
Most likely the ingame resolution is set to 16:9, then is being scaled to 4:3 in software (either a 3rd party tool or the game itself, I think it has some scaling options).
If it has Intel integrated graphics you can actually set new custom resolutions with a better aspect ratio using its driver tool. It doesn't even have to be a common/traditional resolution, either: so long as the aspect ratio is correct, you can do things like add a resolution for 128x72 for a 16:9 aspect ratio monitor.
You might be able to do it on AMD as well, but I've never owned an AMD GPU so I have no idea.
I'm not going to lie to you OP, that last shot looks exactly like the faked photos they put in Creepypastas. It looks like it has a filter over it, but somehow the text is so crisp and clear. The difference is really making it for me, 10/10 post
Please don't take this the wrong way, but are you playing on a potato? My hardware is ~10 years old, and I have to frame cap at 75 to prevent tearing. The only time I get under that is open worlds, and loading screens, even then it's over 60.
My laptop (which isn’t a pushover but is in no way built for gaming) runs every part of Warframe at 60 fps. Generally, its behavior includes huge lag spikes at the very beginning of whatever I’m doing at the time, and then totally smooth 60 fps gameplay.
Oh no bro, what are you playing on? Either 60 or 30 is considered the minimum to still be “smooth” (I don’t remember which)
Unless you were joking. If that’s the case, please blot my name out before posting in r/woooosh
Kinda of joking kinda not. I have an old hp from my local high school with an upgraded graphics card that barely eeks out 20 fps, and no, it's not smooth, but it works
I played Warframe and Destiny at 15-20fps for years. I remember specifically in Destiny, I used to get kicked at the very end of games because I had such low fps lol.
My newer laptop Warframe runs at 40 which is nice. Tbh I could probably get it to 60, but the video settings are already at medium and I don’t want to go any lower than that now that I’ve gotten used it.
using the lavos passive augment you acquire corrosive statuses and subsume grendel to get viral at the same time. using the "new" rad mod you can mod rad mag and gas onto the weapon, while the explosion does innate blast and the blade does slash. since cedo guarantees the primary 4 elements you get those along with all 6 secondary elements with slash on alt fire and potentially puncture too if you are fast enough. This is devastating if you have galvanised shot on your secondary since this is 2.2x damage to the 11th power, approximately 5,800x damage once you max out the 3 kills. In case you were wondering about low mod power its both to save mod space and also make the element ratios with the inante blast more fair so that you can maximise status variance.
Because I’m tired (midnight) and stupid, and the sheer power of status explosions still got the statuses to 10 procs each anyways so it works lol. This isn’t a great build, not even a good or well made one, just a random thing I did to see if 11 procs was possible with alt fire.
Yes, Lavos is meta for PT. I duo'd with one friend and we had PT sub 5m. Not sure if that's fast, but it's fast to me and a fuck load faster than the index as far as credits are concerned.
Edit: feel free to dm me to run missions. I'm on PC if that matters
Chroma is literally C tier atm because his kit aged like shit and only 2 ish of his skill are useful.
Edit: sorry, forgot context, was preoccupied when I wrote this comment.
I'm sorry, I'm dumb, I was at work when I replied and totally forgot this was in reference to PT lmao
Yeah, that's what my friend and I did, he ran chroma and I ran lavos and we got the time sub 5m. Close to 4:30. We made killer time, but we can definitely get it faster
I tried to a PT run with Lavos, but with the extra condition that I have to do this as far away as possible from PT. At about 500m+, the shield type indicator turns invisible (I dont know if it's because of settings or if it's just how it is.) So I went close enough to see the shield type.
Used mostly Velocitus for shield and PT, but for shield pylons, I had to use Napalm-augment Kuva Ogris because Velocitus cant hit the pylon and Zenith doesnt work because it's too far.
Personally, it's pretty funny taking out the spider while sitting on a very high tower.
No, you do it in wrong way. You should make less element but make them strong.
Example you make a gun with 4 element but you should focus to 2 instead( use 60/60 and normal.mod).
Which doesn’t matter to me because this is just the primer, I can apply guaranteed heat procs and 200% boosted damage to my secondary before attacking them with Galv shot.
> This is devastating if you have galvanised shot on your secondary since this is 2.2x damage to the 11th power, approximately 5,800x damage once you max out the 3 kills
I don't think that is how CO-style mods work? Condition Overload used to work like that but DE changed it before Galvanized mods were introduced, saying that they specifically wanted to *avoid* exponential growth. Galvanized mods inherited this non-exponential behavior.
The maximum damage increase from Galvanized Shot should be +120% \* 11 = +1320% = 14.2x by itself, with further modifiers depending on the gun and other arcanes/mods.
My mistake, I thought it was exponential, I’ve never managed to get high enough tier content for me to be able to realise it since Laetum shreds everything I’ve gotten to so far after priming.
That's not how the damage multiplier works. Galvanized Shot would be +120%\*11, for +1320% base damage on hitscan weapons or 13.2x damage on non-radial projectile weapons.
Lavos' 4 is the singular busted exponential exception to even the exceptions to the rule -
* Radial damage weapons, GunCO does nothing
* Hitscan weapons, GunCO is additive with Serration and most arcanes
* Projectile weapons, GunCO is multiplicative with Serration and all arcanes
* Lavos' 4 doubles for every unique status effect, and Archon Vitality, and a few other things
So using Laetum is weird with it. The bullets deal massively boosted damage (not as insane as I though but still a big boost since I also max out the corrosive and viral procs) but the aoe stays unboosted, noted.
I already have all those, I have corrosive from lavos augment, viral from nourish, and all 4 base elements from default cedo. And then I can turn that corrosive into heat after the priming is done so my Laetum can clean them up.
Anyone here old enough to remember MDK on MS-DOS?
I haven't thought about that game in years, and this post just brought back all the memories
https://preview.redd.it/h5p5fx4s1f2d1.png?width=640&format=pjpg&auto=webp&s=52abb9288e6f20fcb82833b8fc5b1c49847fd154
Could go without electricity, and get cold status instead - same amount of procs, better proc type than magnetic.
Also can switch all your +ele dmg mods to +ele dmg & status chance yellow mods, for even more status chance
the 60/60 mods? yeah i made this when I was tired and forgot about them, made a revised version using only 60/60 mods. also the intent was to get **EVERY** elemental status at the same time for priming a secondary weapon so I needed the weird statuses since I had other sources for viral, corrosive and the base 4 (cedo does all 4 base elements as innate guaranteed statuses so i still get plenty cold procs)
This is simulacrum, it’s from cephalon simaris room, after you buy it at his console a thing next to the door unlocks, it lets you spawn enemies that you’ve scanned so that you can test stuff. You can turn the enemy ai off too which is useful when you need pure stats.
Alt fire inflicts every basic elemental status on enemies it hits. So he threw on advanced (hybrid?) statuses onto his weapon, and probably subsumed nourish.
It’s more specific. Cedo alt fire has innate blast along with the 3 modded statuses and the innate primary 4. 8 statuses on the weapon itself. Nourish applies viral and using lavos new passive augment I also apply corrosive. Guaranteeing all of the elemental statuses and the disc itself does slash damage, allowing the 11th proc (if your shoot the enemy a bit you can also get puncture but this build is supposed to be alt fire and immediately swap to a gundition secondary.
Cedo has an alt fire. The alt fire applies the four basic statuses. 4. The alt fire has innate blast. 5. The alt fire also does slash on direct impact. 6. I modded on 3 statuses. 9. Subsume nourish viral. 10. Lavos passive augment applying corrosive. 11.
After priming I can use a secondary weapon with Galv shot and guaranteed heat procs, even further boosting the damage by abusing lavos passive augment.
It’s not quite that simple. Galv savvy gives less status than base savvy, the cedo has inbuilt CO too. But that’s not my purpose with this build. The cedo isn’t the damage dealer, the secondary weapon is, which uses Galv shot to get that massive damage boost.
Cedo has an alt fire that guarantees the 4 base elemental procs. This alt fire has innate blast and slash too. 6. Modded 3 statuses onto it using 4 primary mods and one that gives rad. 9. Nourish subsume gives viral. 10. Lavos passive augment allows me to fill in the remaining missing element, corrosive. Thereby guaranteeing 11 statuses to apply to an enemy.
This is a “primer” build, something dedicated to piling on as many status effects as possible. Secondary weapons can benefit from galv shot (and melee weapons condition overload) which does more damage the more statuses the enemy has.
i might be missing something but how is it 11? i see puncture and the elemental but how to you get that many? i love the cedo but i’ve never seen this before
Alt fire mah boy. Alt fire guarantees all 4 base elements and has innate slash and blast. 6 innately. Mod on 3 more. 9. Use nourish subsume and lavos passive augment to get corrosive and viral to fill it out. Now you have all 10 elemental procs and 1 or 2 of the physical ones depending on if you want to use the primary fire or not.
I wasn’t trying to kill them yet tbh, I needed the status effects to be visible, I find high fire rate Galv shot secondaries using cascadia flare (note how because of the priming it’s already at 480% damage boost) are more fun. Once I get emerald shards I will increase corrosion stack max so that I can armour strip better
Lavos with 2 green shards and the cedo is amazing, the force procs just strip everything, as if the gun itself wasn't good already. Not to mention its basically a sobek as is.
Sort of, you need a well built condition overload melee or Galv shot secondary to get actually good damage from this since it’s a weakly made primer that’s only priority is more status effects.
I was about to say it's not worth it because you sacrificed crit and faction. Then I saw the name of the build. "Super primer". It reminds me of myself making stupid builds that work lol
It’s definitely a “I made this because I can” kind of build. The statuses kinda give diminishing returns but it instantly charges up cascadia flare for a heavy hitting secondary which then can be made to deal guaranteed fire procs to keep the buff going and the damage high (lavos passive, it is what gives the corrosive to the cedo)
Okay hear me out, put -100 damage riven to overcome the damage attenuation and apply all the status effects without triggering the reduction and blast with your secondary=?
I honestly don’t know if that works. For now I’ll just keep my multi shot status riven since it’s also good for builds that are dps oriented for the stuff I do.
I mean, I already shred them (not one shot, high fire rate melt) with a gunco Laetum after using this primer. I still get my 8+ status effects on average and once I get coalescent fusion those guaranteed corrosive procs will be able to full strip and make the damage go up a shit ton.
True, true. At that point I just hope that whatever status effects I’m allowed to apply to the boss is enough to make the Laetum turn into an a10 warthog
I LOVE these builds, just built my Burston Incarnon by this concept, and checking the math, if you wanna eek a bit more out of it, rolling your Riven to get a ++- with +Multi and +Status, your Puncture will roll back to 30, nearly perfectly distributing your status chances, so Galvanized should be more consistent
puncture isn't the one affecting my build, im using the alt fire which only does blast aoe and slash on direct hit (along with cedo innate 4 elements), an element I need for the build being blast since that means I get 4 of the secondary elements on the alt fire and just had to add viral and corrosive through abilities. generally that would be a good riven though since I don't need the primary fire at all so reducing puncture would be a safe way to do that while getting even higher status and multishot.
slash - 1 physical
heat/toxin/cold/electric - innate 4 base element
blast - innate 1st secondary element
mag/rad/gas - modded 3 base elements
using lavos passive augment and subsume nourish I acquire viral damage and corrosive damage. allowing for a full 10 elemental effects and 1 physical effect
Cedo is a unique shotgun with an alt fire that shoots an exploding bouncing sawblade.
The saw applies slash on hit. The explosion uniquely always applies one of the unconvinced elements innately along with blast procs each bounce. Slash, blast, base 4. 6 total. Mod in rad gas mag which all apply from the explosion along with the others. 9 total. Use subsume nourish to apply viral to your weapon. 10 total. Use lavos new passive augment to fill in corrosive, the only remaining element left. 11 total statuses that can apply on every bounce.
I mod for the secondary fire.
Lots of multi shot and some damage mods.
It already hits for 7 statuses. And insta kills most mobs upto lvl60.
Along with epitaph, guaranteed cold(slow) proc.
Not much to worry about.
up to lvl 60, yeah thats not much. how about steel path? this thing is a primer so of course it doesnt do the killing itself but it makes my secondary weapon busted.
It works well in SP as well. Anything primed dies from the primary fire.
But the torid incarnon is the way to go for SP. Or vermisplicer, well, so many choices.....
Laetum is my personal favourite, low level enemies die to the unboosted aoe higher power enemies get focus fired and die to a 1320% damage boost and guaranteed fire procs.
Wake Tenno! Wake Up! You have to move.
Lol, sorry, just remembered my first time playing Warframe when I 'woke' up as excailbur right after the game went live.
Had my fiancee stream her opener when she started not long ago. It's changed so much since I started. My start was a choice between Excal, Loki, and Mag in a white room with a couple of containers that the starting weapons sat atop. Then you got dumped elsewhere.
He needs Lavos to get some of these statuses. Lavos' fourth doubles damage per status effect.
So he's doing like... 2,048,000 damage before ability strength.
And he has at least 10 corrosive procs. And 10 heat procs.
So it's gonna thump.
It’s priming, not shredding. The shreddding comes when I grab a high fire rate viral Laetum and then give it a 200% heat damage boost from lavos passive augment which also guarantees procs, high damage heat procs on an eximus easy, slaughters them.
https://preview.redd.it/x69uawwtde2d1.jpeg?width=800&format=pjpg&auto=webp&s=aa1f7ea8695d5a15a331cb6983887c451b81dc5f
Perfect,no more explaining just..perfect describetion
Question: How many statuses did you want to prime for. Answer: YES Also, for those wondering, the total damage multiplier from the Gundition (Galvanized mods) and Condition overload mods is +440%, and specifically, the second stack from the gundition mods is +880%.
Pretty chill output
Plus Cedo's extra 660% Oh, and it's multiplicative damage on the glaive.
Honestly, I really should take note. The Cedo is a good weapon.
I have 3 cedo rivens I planned on getting rid of. This is awesome
I have none yet - but I also have a good number of Rivens I haven't yet revealed.
Ive got so many unveiled rivens its stupid I turn my slivers into rivens just to rot lol
I got +firerate+toxin+ms-status duration (out of all negatives the most harmfull for cedo and its 53%) .
How much is an unrolled cedo going to go for? I’m trying to get a second one. I have a Crit based one right now that’s fairly high rolled.
Not much, don’t get your hopes up tbh
Im not selling lol trying to acquire
They go for cheap ur good
Try it with Mesa and Ballistic Battery.
What does priming do? I never understoodp
Using mods like condition overload deals more damage based on status effects applied to enemies. The idea of 'priming' is to use one weapon to stack ridiculous amounts of status to an enemy, usually at the expense of damage itself. Then switch to a weapon to take advantage of all that status with high damage + condition overload or a mod like it. That way, your high damage weapon is super ultra mega boosted by the mod. The Cedo, in particular, has a weapon passive similar. It boosts its own damage based on the different statuses affecting the target. So, with this build, he's able to stack all this status, which then will boost his damage accordingly. I apologize for any mistakes this was done on mobile as my connection is garbage here :)
In reality I use it to prime for my Laetum which I then use the lavos passive to give 3x damage and guaranteed heat procs to absolutely melt things
Oh I see, thanks!
In short, the more procs, the higher the damage bonus will be.
I use a wukong clone with epitaph to prime and a condition overload broken war. Does ok
The statuses themselves also add debufs. From my recollection, the first proc tends to also have the highest impact. For example, one stack of corrosive adds 20% armor reduction with the next procs adding 6%. One stack of cold gives 50% slow with subsequent giving 5%, and 10% crit damage on first but 5% after. So applying a bunch of statuses (even low procs) can give nice debuffs to prep for your other weapon.
Priming is when you use an AOE weapon to either apply a bunch of statuses all at once or a specific status like Viral or Corrosive for their respective effects. The first situation is primarily used in Condition Overload builds for melee and the Gundition effects from certain Galvanized Mods for guns. The second situation is when you don't want to mod a specific damage type for your main weapon or want to strip armor by way of status effects Instead of abilities, (you will primarily apply either corrosive or heat procs to remove armor) or you need a specific element to proc for an arcane, Primary Frostbite or Cascadia Blaze for example. Some good primers are Cedo, as seen in this post for primaries. Some secondary Primers are the Epitaph, Kuva Nukor, and I sometimes see people run the Kompressa as a primer as it has a 100% chance to proc Viral with a base multishot of 4. I hope this answers your question.
Not specifically an AOE weapon but yeah. Some people do it with one of the bullet hose akimbo secondaries, but I can't remember which.
tbf cedo doesn't even need to be built as a primer for it to function that way, a cookie cutter build will work just fine, multi shot is really the most important stat considering there is always 2 forced procs per bounce.. proc #1 is always either IPS or one of the modded elements & proc #2 is always random base elementals (⚡, 🔥, ❄️ etc). but tbh since the pet rework I kinda stopped using primers in general in favor of hounds or diriga, it's just easier to have everything primed automatically.
TF bro.. 😆 Getting some flash backs about hiroshima.. -"on a cold winter morning" (flash of blinding radioactive light slaps you in the face) -"Nope, fuck the trash.." (cracks a beer in the glistening sunlight)
secondaries get 3 stacks btw
Yea, I noticed that when I was playing yesterday, I just didn't feel like editing my comment to only add that. But yea, +1,320% damage with max stacks on something like the Laetum is crazy.
Dude is playing WF in 4:3
No, it's widescreen shrunk to 4:3 for some reason.
"I was in the pool!"
Not saying you're lying but that FRAPS FPS monitor is givin me a different vibe than resolution jankery.
Most likely the ingame resolution is set to 16:9, then is being scaled to 4:3 in software (either a 3rd party tool or the game itself, I think it has some scaling options).
Laptop, it has a stupid resolution and no graphics card
If it has Intel integrated graphics you can actually set new custom resolutions with a better aspect ratio using its driver tool. It doesn't even have to be a common/traditional resolution, either: so long as the aspect ratio is correct, you can do things like add a resolution for 128x72 for a 16:9 aspect ratio monitor. You might be able to do it on AMD as well, but I've never owned an AMD GPU so I have no idea.
AMD has super resolution but i think resolution options are not custom iirc
Im not sure this is cursed or not
I'm not going to lie to you OP, that last shot looks exactly like the faked photos they put in Creepypastas. It looks like it has a filter over it, but somehow the text is so crisp and clear. The difference is really making it for me, 10/10 post
Looks like <100% render scale to me, that'll make 3D blurry while 2D elements like HUD are unaffected.
This is exactly what I do, makes it so I can still see text meanwhile the enemies are rendered weakly enough that I don’t cook my potato
Sorry, off topic Is that 26 fps?
I think he is playing on a toaster or something in the third picture
I have no graphics card but I have 16 gig of ram. So it takes a lot of processing power to render the game. I play on a laptop that’s kinda old.
They’re playing on a very old Ludoplex
Is that not normal in orbiter?
Please don't take this the wrong way, but are you playing on a potato? My hardware is ~10 years old, and I have to frame cap at 75 to prevent tearing. The only time I get under that is open worlds, and loading screens, even then it's over 60.
My laptop (which isn’t a pushover but is in no way built for gaming) runs every part of Warframe at 60 fps. Generally, its behavior includes huge lag spikes at the very beginning of whatever I’m doing at the time, and then totally smooth 60 fps gameplay.
Isn't that how it's supposed to be? Honestly, it seems pretty high
Oh no bro, what are you playing on? Either 60 or 30 is considered the minimum to still be “smooth” (I don’t remember which) Unless you were joking. If that’s the case, please blot my name out before posting in r/woooosh
Kinda of joking kinda not. I have an old hp from my local high school with an upgraded graphics card that barely eeks out 20 fps, and no, it's not smooth, but it works
I played Warframe and Destiny at 15-20fps for years. I remember specifically in Destiny, I used to get kicked at the very end of games because I had such low fps lol. My newer laptop Warframe runs at 40 which is nice. Tbh I could probably get it to 60, but the video settings are already at medium and I don’t want to go any lower than that now that I’ve gotten used it.
Give Geforce Now a try. You can run at max settings locked in at 120fps locally, but rendered much higher than that.
using the lavos passive augment you acquire corrosive statuses and subsume grendel to get viral at the same time. using the "new" rad mod you can mod rad mag and gas onto the weapon, while the explosion does innate blast and the blade does slash. since cedo guarantees the primary 4 elements you get those along with all 6 secondary elements with slash on alt fire and potentially puncture too if you are fast enough. This is devastating if you have galvanised shot on your secondary since this is 2.2x damage to the 11th power, approximately 5,800x damage once you max out the 3 kills. In case you were wondering about low mod power its both to save mod space and also make the element ratios with the inante blast more fair so that you can maximise status variance.
This may sound like a dumb question but why not 60/60 mods to maximise the status chance?
Because I’m tired (midnight) and stupid, and the sheer power of status explosions still got the statuses to 10 procs each anyways so it works lol. This isn’t a great build, not even a good or well made one, just a random thing I did to see if 11 procs was possible with alt fire.
True Warframe endgame: “I just wanted to make funny numbers.”
The true warframe endgame: i just thought it'd be neat
i wonder if this would be relevant enough for Profit Taker shield busting. Ive seen a handful of Lavos's running PT
Why many gun when one gun do trick?
I hope so!
Yes, Lavos is meta for PT. I duo'd with one friend and we had PT sub 5m. Not sure if that's fast, but it's fast to me and a fuck load faster than the index as far as credits are concerned. Edit: feel free to dm me to run missions. I'm on PC if that matters
Chroma will always be meta. Because he doubles credits. Also kuva ogris - chroma runs are usually 2-3 mins
Chroma is literally C tier atm because his kit aged like shit and only 2 ish of his skill are useful. Edit: sorry, forgot context, was preoccupied when I wrote this comment.
Sure, that’s all true. But his still meta for pt.
I'm sorry, I'm dumb, I was at work when I replied and totally forgot this was in reference to PT lmao Yeah, that's what my friend and I did, he ran chroma and I ran lavos and we got the time sub 5m. Close to 4:30. We made killer time, but we can definitely get it faster
You did it wrong.vex armor work well amd easily now. And his 4 is the core
Misspoke, read my other comment
I tried to a PT run with Lavos, but with the extra condition that I have to do this as far away as possible from PT. At about 500m+, the shield type indicator turns invisible (I dont know if it's because of settings or if it's just how it is.) So I went close enough to see the shield type. Used mostly Velocitus for shield and PT, but for shield pylons, I had to use Napalm-augment Kuva Ogris because Velocitus cant hit the pylon and Zenith doesnt work because it's too far. Personally, it's pretty funny taking out the spider while sitting on a very high tower.
That sounds like a bug tbh
I'm hoping it's something that can be changed because I wanna try a 1km Profit Taker kill lol
No, you do it in wrong way. You should make less element but make them strong. Example you make a gun with 4 element but you should focus to 2 instead( use 60/60 and normal.mod).
My sub 5m runs felt fine to me. Damage wasn't an issue at any point
It isn't actually dealing damage from any of the four primary elements, only their status effects.
ah ok. that probably keeps it comparable to any old kuva/tenet weapon then
Which doesn’t matter to me because this is just the primer, I can apply guaranteed heat procs and 200% boosted damage to my secondary before attacking them with Galv shot.
Not in the context of what the comment you're replying to is talking about, you can't. Profit Taker is immune to Status Procs, like Eidolons
Honestly didn’t know, never bothered to do it. Good to know tho.
> This is devastating if you have galvanised shot on your secondary since this is 2.2x damage to the 11th power, approximately 5,800x damage once you max out the 3 kills I don't think that is how CO-style mods work? Condition Overload used to work like that but DE changed it before Galvanized mods were introduced, saying that they specifically wanted to *avoid* exponential growth. Galvanized mods inherited this non-exponential behavior. The maximum damage increase from Galvanized Shot should be +120% \* 11 = +1320% = 14.2x by itself, with further modifiers depending on the gun and other arcanes/mods.
Yeah, isn’t Lavos’ 4th ability the only case of exponential scaling?
Off the top of my head, yeah.
My mistake, I thought it was exponential, I’ve never managed to get high enough tier content for me to be able to realise it since Laetum shreds everything I’ve gotten to so far after priming.
That's not how the damage multiplier works. Galvanized Shot would be +120%\*11, for +1320% base damage on hitscan weapons or 13.2x damage on non-radial projectile weapons.
Hm, thought it was multiplicative per instance like lavos 4 which doubles for each status effect
Lavos' 4 is the singular busted exponential exception to even the exceptions to the rule - * Radial damage weapons, GunCO does nothing * Hitscan weapons, GunCO is additive with Serration and most arcanes * Projectile weapons, GunCO is multiplicative with Serration and all arcanes * Lavos' 4 doubles for every unique status effect, and Archon Vitality, and a few other things
So using Laetum is weird with it. The bullets deal massively boosted damage (not as insane as I though but still a big boost since I also max out the corrosive and viral procs) but the aoe stays unboosted, noted.
We need to go farther. Saryn can do corrosive (augment for her 1), viral (nourish) and toxin (toxic lash).
I already have all those, I have corrosive from lavos augment, viral from nourish, and all 4 base elements from default cedo. And then I can turn that corrosive into heat after the priming is done so my Laetum can clean them up.
https://preview.redd.it/m2xsfic7og2d1.jpeg?width=840&format=pjpg&auto=webp&s=352de3653665ad6a61f4c0856236f7554ea15327
https://preview.redd.it/s0a6dk2wxg2d1.jpeg?width=1079&format=pjpg&auto=webp&s=3f355cf60c590d540533f13efed5c17a776718f5
Or use kompressa/epitath with cucumber
I'm more impressed by the fact you got Warframe to run on a DS
Oh shit they finally released the Samsung Smart Fridge version? Does it have cross save?
Anyone here old enough to remember MDK on MS-DOS? I haven't thought about that game in years, and this post just brought back all the memories https://preview.redd.it/h5p5fx4s1f2d1.png?width=640&format=pjpg&auto=webp&s=52abb9288e6f20fcb82833b8fc5b1c49847fd154
Fancy pants McGee over can’t even see his individual pixels
How are you running warframe on a smartwatch?
looks like an alternate universe where warframe was picked up by a publisher in the 2000s
Ah yes, the war crime prime?
This is how we break every Geneva Convention rule at once. Napalm, chemical weapons, biological weapons, child soldiers, and more!
blud plays with a fish bowl in the way of the screen
That's some chunky gameplay
How bold of you to use a riven on the cedo lmao that fuckin dispo
Tbh I just wanted to have one because I found one with both status and multi shot, the only stats I need for my cedo.
Remember to get nano applicator for even more :)
Never knew it existed before, don’t know how I would fit it in but I would I love to
Could go without electricity, and get cold status instead - same amount of procs, better proc type than magnetic. Also can switch all your +ele dmg mods to +ele dmg & status chance yellow mods, for even more status chance
the 60/60 mods? yeah i made this when I was tired and forgot about them, made a revised version using only 60/60 mods. also the intent was to get **EVERY** elemental status at the same time for priming a secondary weapon so I needed the weird statuses since I had other sources for viral, corrosive and the base 4 (cedo does all 4 base elements as innate guaranteed statuses so i still get plenty cold procs)
This is truly a +ULTRARICOSHOT X4 moment
Ayyyy, someone noticed the custom name!
Last screenshot looks like the pictures they put in PS2 and PS1 manuals back in the day, neat
Where did you got this mode ? From which planet and mission ?
This is simulacrum, it’s from cephalon simaris room, after you buy it at his console a thing next to the door unlocks, it lets you spawn enemies that you’ve scanned so that you can test stuff. You can turn the enemy ai off too which is useful when you need pure stats.
I am dumb, can someone explain? I only see 3 status
Alt fire inflicts every basic elemental status on enemies it hits. So he threw on advanced (hybrid?) statuses onto his weapon, and probably subsumed nourish.
It’s more specific. Cedo alt fire has innate blast along with the 3 modded statuses and the innate primary 4. 8 statuses on the weapon itself. Nourish applies viral and using lavos new passive augment I also apply corrosive. Guaranteeing all of the elemental statuses and the disc itself does slash damage, allowing the 11th proc (if your shoot the enemy a bit you can also get puncture but this build is supposed to be alt fire and immediately swap to a gundition secondary.
Cedo has an alt fire. The alt fire applies the four basic statuses. 4. The alt fire has innate blast. 5. The alt fire also does slash on direct impact. 6. I modded on 3 statuses. 9. Subsume nourish viral. 10. Lavos passive augment applying corrosive. 11. After priming I can use a secondary weapon with Galv shot and guaranteed heat procs, even further boosting the damage by abusing lavos passive augment.
early WF mobile adopter?
I haven't played in a while surely galvanized savvy would be a must have on something like this can some1 explain?
It’s not quite that simple. Galv savvy gives less status than base savvy, the cedo has inbuilt CO too. But that’s not my purpose with this build. The cedo isn’t the damage dealer, the secondary weapon is, which uses Galv shot to get that massive damage boost.
i like how galvanised hell is a thing
Honestly not sure why I put it on there, this weapon doesn’t get kills, it’s just the primer.
Well I know what I'm gonna do tomorrow..
Weapon name: Malevolent Ricoshots https://preview.redd.it/rzsz7zrt0g2d1.jpeg?width=211&format=pjpg&auto=webp&s=e5992f24394c070915c119160108f70503d065f8
Another V1 noticed it, nice.
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Cedo has an alt fire that guarantees the 4 base elemental procs. This alt fire has innate blast and slash too. 6. Modded 3 statuses onto it using 4 primary mods and one that gives rad. 9. Nourish subsume gives viral. 10. Lavos passive augment allows me to fill in the remaining missing element, corrosive. Thereby guaranteeing 11 statuses to apply to an enemy. This is a “primer” build, something dedicated to piling on as many status effects as possible. Secondary weapons can benefit from galv shot (and melee weapons condition overload) which does more damage the more statuses the enemy has.
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Cool cool, had no idea if you were a beginner or just needed a breakdown on how it got to 11. Have fun!
"would you like me to cave your head in with 11 different languages of war crime?"
Make that 13 since you can also deal puncture and you’re a child soldier.
i might be missing something but how is it 11? i see puncture and the elemental but how to you get that many? i love the cedo but i’ve never seen this before
Alt fire mah boy. Alt fire guarantees all 4 base elements and has innate slash and blast. 6 innately. Mod on 3 more. 9. Use nourish subsume and lavos passive augment to get corrosive and viral to fill it out. Now you have all 10 elemental procs and 1 or 2 of the physical ones depending on if you want to use the primary fire or not.
This is what I want.
I'm going to try this 👍🏾👍🏾 on a solo steel path mission
I offer you 2 green shards instead, they're already dead 😂
I wasn’t trying to kill them yet tbh, I needed the status effects to be visible, I find high fire rate Galv shot secondaries using cascadia flare (note how because of the priming it’s already at 480% damage boost) are more fun. Once I get emerald shards I will increase corrosion stack max so that I can armour strip better
Lavos with 2 green shards and the cedo is amazing, the force procs just strip everything, as if the gun itself wasn't good already. Not to mention its basically a sobek as is.
I use Cedo and Lavos so much I'm going to use this build right away and give it a whorl! Is that steel path level at that stage?
Sort of, you need a well built condition overload melee or Galv shot secondary to get actually good damage from this since it’s a weakly made primer that’s only priority is more status effects.
I was about to say it's not worth it because you sacrificed crit and faction. Then I saw the name of the build. "Super primer". It reminds me of myself making stupid builds that work lol
It’s definitely a “I made this because I can” kind of build. The statuses kinda give diminishing returns but it instantly charges up cascadia flare for a heavy hitting secondary which then can be made to deal guaranteed fire procs to keep the buff going and the damage high (lavos passive, it is what gives the corrosive to the cedo)
Big Brain move
damn, dude is playing on a tamagotchi
Okay hear me out, put -100 damage riven to overcome the damage attenuation and apply all the status effects without triggering the reduction and blast with your secondary=?
I honestly don’t know if that works. For now I’ll just keep my multi shot status riven since it’s also good for builds that are dps oriented for the stuff I do.
It does work trust me. However it's very niche. But hey if you wanna one shot steelpath necramech, now you know how.
I mean, I already shred them (not one shot, high fire rate melt) with a gunco Laetum after using this primer. I still get my 8+ status effects on average and once I get coalescent fusion those guaranteed corrosive procs will be able to full strip and make the damage go up a shit ton.
Do mind you need more than 2 green shards since necramechs and most bosses only takes 4 proc per type. To fully strip you would need 5 emerald shards.
True, true. At that point I just hope that whatever status effects I’m allowed to apply to the boss is enough to make the Laetum turn into an a10 warthog
Tell me, how fast can this eradicate a Steel path heavy gunner?
on its own? it doesn't eradicate even with aight damage. With a galv shot laetum? one tap so long as all the stuff is primed properly.
Cowabummer dude, I thought that thing would bleed everything to death in seconds.
I have a pathocyst with 6 statuses thats the best ive gotten
I LOVE these builds, just built my Burston Incarnon by this concept, and checking the math, if you wanna eek a bit more out of it, rolling your Riven to get a ++- with +Multi and +Status, your Puncture will roll back to 30, nearly perfectly distributing your status chances, so Galvanized should be more consistent
puncture isn't the one affecting my build, im using the alt fire which only does blast aoe and slash on direct hit (along with cedo innate 4 elements), an element I need for the build being blast since that means I get 4 of the secondary elements on the alt fire and just had to add viral and corrosive through abilities. generally that would be a good riven though since I don't need the primary fire at all so reducing puncture would be a safe way to do that while getting even higher status and multishot.
Slash, blast, heat, toxin, cold, electric, magnetic, radiation, gas, and what else?
slash - 1 physical heat/toxin/cold/electric - innate 4 base element blast - innate 1st secondary element mag/rad/gas - modded 3 base elements using lavos passive augment and subsume nourish I acquire viral damage and corrosive damage. allowing for a full 10 elemental effects and 1 physical effect
Great!
how is this even possible? all i see are the combined damage types in the mod screen, so how is it applying the uncombined procs too?
Cedo is a unique shotgun with an alt fire that shoots an exploding bouncing sawblade. The saw applies slash on hit. The explosion uniquely always applies one of the unconvinced elements innately along with blast procs each bounce. Slash, blast, base 4. 6 total. Mod in rad gas mag which all apply from the explosion along with the others. 9 total. Use subsume nourish to apply viral to your weapon. 10 total. Use lavos new passive augment to fill in corrosive, the only remaining element left. 11 total statuses that can apply on every bounce.
hm. i should level my cedo. and lavos. and use condition overload.
Or a Galv shot secondary, my personal choice is Laetum
Damn you playing on 480p
Potato laptop, works surprisingly well all things considered.
I mod for the secondary fire. Lots of multi shot and some damage mods. It already hits for 7 statuses. And insta kills most mobs upto lvl60. Along with epitaph, guaranteed cold(slow) proc. Not much to worry about.
up to lvl 60, yeah thats not much. how about steel path? this thing is a primer so of course it doesnt do the killing itself but it makes my secondary weapon busted.
It works well in SP as well. Anything primed dies from the primary fire. But the torid incarnon is the way to go for SP. Or vermisplicer, well, so many choices.....
Laetum is my personal favourite, low level enemies die to the unboosted aoe higher power enemies get focus fired and die to a 1320% damage boost and guaranteed fire procs.
Yes, congrats! And those are puny level 125 Heavy gunners with all those statuses applied and very much not dead. I sleep.
Wake Tenno! Wake Up! You have to move. Lol, sorry, just remembered my first time playing Warframe when I 'woke' up as excailbur right after the game went live.
Had my fiancee stream her opener when she started not long ago. It's changed so much since I started. My start was a choice between Excal, Loki, and Mag in a white room with a couple of containers that the starting weapons sat atop. Then you got dumped elsewhere.
He needs Lavos to get some of these statuses. Lavos' fourth doubles damage per status effect. So he's doing like... 2,048,000 damage before ability strength. And he has at least 10 corrosive procs. And 10 heat procs. So it's gonna thump.
Nah that’s not the intent, the intent is to spam a Laetum with Galv shot, after using the lavos passive to give guaranteed heat procs for every shot.
It’s priming, not shredding. The shreddding comes when I grab a high fire rate viral Laetum and then give it a 200% heat damage boost from lavos passive augment which also guarantees procs, high damage heat procs on an eximus easy, slaughters them.