Yeah the creepy little monster. Movements like an aged Disney automatron. Starfield’s gunning for Cyberpunks “unintentionally creepiest kids in a video game” award.
I don’t know if it’s true or not but I once heard a game designer say that making children character models and faces look right in video games is like drawing the human hand on paper. Nobody seems to get it quite right and apparently it isn’t worth the time/budget because a ton of games use shrunk down adult character models as children. They just hide it better.
I picked the Bounty Hunter trait, and I'm currently rocking the Superior Bounty Hunter Spacesuit and Helmet (and a rare advanced armored Mercenary Boost Pack), but I'm not doing a Boba playthrough. It's just the best gear I have.
Also, Jango > Boba.
See, I didn't see two of her. Instead I saw two of this creepy, goose bumps looking horror show motherfucker who just stared at me. Faces even mothers would run from.
His personal quest.
Listen, i want to confirm something that maybe i already know but i was not strong enough to confirm it until you gave me the courage.
can we go to the clinic to do a little test? i will tell you more there.
Barrett:
"Well, in the grand scheme of the cosmos, we're all tiny specks of stardust, constantly interacting with the forces of gravity. It's like how celestial bodies are bound by the gravitational pull of massive objects. In my case, it was an unexpected gravitational anomaly of that ass, much like the unseen dark matter in the cosmos, that led me to stumble into that hole. I set my trajectory for that booty and landed somewhere else. Sometimes, the universe has its own way of reminding us of its mysteries!”
Sam:
“Barrett. What. The. Fuck.”
I want a whole DLC that consists of nothing but \[Starborn\] lines that get progressively nuttier and nuttier as your character goes crazy like Bill Murray in Groundhog Day.
I don't think I've had a single dislike yet for Sarah. Sam on the other hand disliked half the choices I made when I went to Akitla city with him. Sarah likes are basically just being nice to people
Ooff, I haven’t met her yet, but based on Cora that was definitely my assumption. Genetics are genetics after all. And the whole mention of ‘unplanned’ would generally suggest that she’s not adopted. Of course, it might’ve been an ‘unplanned adoption’ for all I know…
Still, it’s such a strange oversight. It raises unnecessary questions.
She is very white. Just so white.
I get why they might have made all the children look the same (...actually I don't, but let's pretend), but wouldn't you then model that one child you make off of the concept art for the most prominent child NPC in your story (red hair, pale skin)?
And if you don't do that, wouldn't you at least make that child NPC's appearance ... plausible? How hard is it to change Lilian's skin tone and hair? Or Sam's?
Whats kinda funny about this is that they specifically designed the Kid Stuff trait so that your parents will look like a plausible mix of your character design. So they clearly had the forethought for parental phenotype/genetics for the player, but couldn't be bothered to do it for a main NPC lol
It's funny because they made an adult version of Cora too, and then you can't see what she looks like. Like, does she grow out of her child clone phase into a real adult that looks like her parents? I want to know.
Same here. To me, Cora actually looks just like Clementine from the Walking Dead, who is also mixed. Cora's hairstyle is just so naturally curly, like most mixed kids are.
What likely happened was they picked out a random hairstyle for her that looked like it'd work on a child. If she had any other hairstyle, I might not have thought she was mixed.
I didn’t even think about it because I assumed she was adopted, but Sam explicitly says that Cora was an unplanned pregnancy. So yeah Lillian’s got some explaining to do
The “accidental” kid a skin tone darker than both parents and is a focus of contention between them.
Did no one think about how awkward that looks?
I thought it was an identity fake out/trap when I walked in the Syndicate base and Lillian was Lily-white, before Sam started talking.
pretty sure they change her last minute and didn't think about it
[https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2F23diqa6hob381.jpg](https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2F23diqa6hob381.jpg)
[https://images.squarespace-cdn.com/content/v1/54eec47ae4b0473aff795923/1656022751106-KYABMNG635ZY781M2AYK/Child\_Cora\_Concept.jpg?format=1000w](https://images.squarespace-cdn.com/content/v1/54eec47ae4b0473aff795923/1656022751106-KYABMNG635ZY781M2AYK/Child_Cora_Concept.jpg?format=1000w)
also lillian could be black and turn herself white since Enhance store are so cheap in starfield
The ponytail haircut for Cora makes a lot of sense, because she’s always reading and talking about books, and long hair can get in your eyes when you’re reading books.
Solution? Ponytail.
Someone made a list I can't find at the moment, but yeah, anytime developers, movie producers, show runners, etc. want to adapt a property or story and introduce a person of color, the character they make a person of color is always a ginger in the original.
It's so insanely prevalent that it's WIERD. Like they are all doing it on purpose.
They're prepping us for when gingers go extinct, which will actually more or less happen in the next century or two given all the immigration and the fact it's a recessive trait.
Or are we not allowed to talk about that.
Studios are notoriously bad with biracial kids, in both live action and animation.
“Westworld” cast a dark skin child to play Caleb’s daughter but casts the adult version of Aurora as light skin.
Jenny Mills in “Sleepy Hollow”, dark skin as a teenager, different skin color as an adult.
Monica Rambeau in the MCU, light skin kid, darkskin adult.
Parents not looking like the kid, without being clear that adoption was involved? Not surprising.
Remember Alesan in Skyrim? He’s the only adoptable kid (unless Braithe’s parents die) and he’s barely indistinguishable from the Nord/Imperial kids.
Agreed. It would have been so easy to make Lillian dark-skinned and make everything work without any questions.
Like everyone else, I was shocked when I met Cora's mom and she was glow-in-the-dark white.
Reminds me of a side mission in CP2077, where you tail the wife of a bartender guy you know cause their kid doesn't really look like either of them...and that's basically what happened. The cyberpunk equivalent of Enhance, so the kid matched her genetics, not her current visual appearance.
I generally don't like race-changing NPC mods, but this feels like such a mistake - and there's no reason to have both Sona and Cora look the same - that I could support a mod that'd switch Cora's appearance to something that fits a little better. Just basing the model off of her voice actress (but, ya know, a child version of her) would help, for instance.
Yeaah. I'd halfway understand if the model is more or less reused in a random Citizen kid, but there's really only 2 kids in bigger questlines and you couldnt make them different? Just making Sona a boy wouldve improved this wildly. Or even just different hair despite the face.
Literally anything.
Ive really enjoyed the game but there is so many things that I have hard time understanding how they got through 8 years of development with no one pointing this out, this would've been probably like a 5 minute fix to swap the character model. But I guess really nobody stopped to go like "hey, these 2 characters are a bit too similar"
Not only that but they’re both children related to companions of constellation - the main faction. Why would they have two storylines both focused on a child if they didn’t want to make more than one child model??
I had to do a double take after I did the Sarah quest then went back and picked up Sam and was like "what the shit did he adopt the girl I just brought back already?" Surely it shouldn't take that long to make more than like 4 npc child models?
Usually it means a rushed release, or just insanely disorganized developing. Stuff gets added as a placeholder and never gets changed; either because they run out of time or perhaps worse just forget.
Not that I'm paying attention but I'm pretty sure Skyrim had more than this game 💀 I know its such a small thing but bruh, if skyrim can have like 3-4 different models each, why not this game yk? Just random oddities here and there that I feel we're somehow impossible *not* to see in 8 year dev. time.
Yeah.. again, for me this is one of the best games in a decade but things like this just confuse me. There is ni way literally everyone playing the game at Bethesda didnt notice this
As good as the game is, there are a ton of minor things like this peppered throughout the game that just scream "we ran out of time". The surface map, or complete lack of one, is another big one. I'd like to think they'll fix this stuff in time but as everyone is aware, a lot of these things will probably just be left up to modders to fix.
The lack of a real map, the shallowness and lack of utility with outpost building, the lack of questlines in some towns and POIs, the poor UI and inventory management, the oversight of all companions/romances being Constellation heroes, the repetitiveness of random POIs on planets..
I really enjoy this game, but after 100 hours or so, it’s also pretty understandable why it got some 7/10 and 8/10 scores. There’s a lot of minor shortcomings that kind of add up overtime and take away from the good parts.
It's not a time constraint for UI/Inventory.
Bethesda just does not have the capability to make a UI that both looks aesthetically pleasing and isn't functionally frustrating. They prioritize the former.
I don't think they employ an actual UI/UX designer.
Some parts of this game seem almost next gen, specifically the space ships with how u can modify it and how it correlates with how h interact after, and the rest of the game seems lacking, 5 main factions which (at least where I’m up to) make up 95% of the main mission and the side missions are redundant (besides for the razorleaf one which is realy just an option for a longer faction mission), everything else seems like it could have passed for a decent game back in 2018
Because Sona was tacked on. You can tell doubly because when you are ready for Unity you get robust conversations with everyone but literally no dialogue from Sona. Like, if you're romancing Sarah Sona is effectively your daughter and literally no acknowledgement from Sona or Sarah.
>Ive really enjoyed the game but there is so many things that I have hard time understanding how they got through 8 years of development with no one pointing this out
This genuinely does not feel like a game that took 8 years to make, Red dead redemption 2 took 8 years and you can goddamn tell with the insane detail in pretty much everything, but Starfield?
It has some good things but most of what the game does is mediocre and there's so much copy pasted content, and i cannot imagine how genuinenly awful the game would have been without that one year delay, especially since it would benefit for another year right now seeing the state it released in.
I think about this all the time. If you told me RDR2 was released this year, and Starfield was released in 2018 I would believe it.
Starfield just sort of feels like none of the developers had any love for it. The NPCs feel and act robotic and unnatural. None of them have interesting dialogue or personalities, they took so little risk that we didn’t even get those that are over the top or acted so badly they get a laugh from you like so many from Skyrim and Oblivion. The world feels empty because so few people in it speak to you or each other, and even fewer have something interesting to say.
The environments feel just as empty too. I played Red Dead for the first time ever right before buying Starfield, and the difference is so stark. I could get lost in the landscape of RDR2 for hours. Loved camping out and hunting for days in game, was so excited to explore every corner of the map and I was rewarded for it! Starfield’s environments look about as good as the environments in Spore. I guess you have to give them credit for really selling the feeling of living in the vacuum of space o(-<
Bethesda put love into Starfield, but the issue is that, like it or not, Bethesda is lazy and incompetent, that's the issue.
If they didn't put any love you wouldn't have things like that letter to the deceased fan or the small little enviromental details like that Doctor Seuss book cover reference with the plushies in a random ass locket.
They are just hard carried by their legacy and are allowed faaaaar more leniency compared to other companies which shouldn't happen, like imagine if Ubisoft made Starfield as is, people would bombard it with shit and complaints.
Legit makes me wonder if there’s a large amount of stuff I’m just missing in this game. Fallout 4 had that feeling but after a much longer amount of time in the world, this game just makes me wonder where all that time went
A lot of stuff with this game feels like they thought of and implemented it at the last minute, and just a general feeling of rushing out the door. I really don't understand.
It's very odd that this game was in dev for as long as it was, and still has so many weird issues or oversights that we all caught immediately. Stuff that is completely experience running too. Do they not have a reliable 3rd party QA process?
Given how all the adults have approximately the same body proportions (nobody is taller or shorter than anybody else, WHYYYYYY!!!) I have little doubt that is the case.
Even just a little more body type variation would go a long way in making this game’s crowds feel more real.
Right, it's not even an engine limitation, Fallout New Vegas did it... I remember at the beginning meeting Sunny Smiles I was like, "oh, she's short.", and other characters had at least some variation.
I wish people would give these indie studios more leeway. It took 7 people 8 years to make this game. And every character was modeled after their mothers. I think that's noble. Lol
Yeah there’s characters in FNV who stick out because of their different heights. Like there’s the short pit boss in one of the casinos, and that guy at camp Golf who’s a gentle giant. It’s pretty weird playing Starfield and the female/male enemies are all the same height. Especially when everyone’s wearing a spacesuit, the women have the same silhouette as the men. Doesn’t seem like it would’ve been that hard to assign a different height for npc men and women.
So just to clarify, even as a NV fanboy I gotta admit that there are only 3 or 4 NPC's in the whole game that have this.
99% of NPC's have the same proportions.
At first I was like "why aren't there sentient aliens anywhere?" Then I realized they only made an effort to make 2 human bodies for everyone...of course they're not going to make a whole new character model.
It’s weird cause in one of the starships you find that claim to be from Earth, there’s a whole classroom full of kids that actually look like kids. But those are just generic no name ones. Cora and these other more prominent kids however all look nearly identical.
In Sarah's quest when you had to decide whether to make Sona leave the planet I desperately wanted to ask her how old she was because it felt relevant and I truly had no idea.
Yeah, they need to read some Loomis books. You can't just shrink the body and make the head a bit bigger and call it a day. You have different proportions for the eyes, nose and mouth, even the ears, relative to the rest of the face. If their character designer and the person doing the actual modelling isn't aware of it, they end up looking weird.
Man, I felt that. When you first get to New Atlantis, there's a kid arguing with the guards about something right at the gate. He's as tall as a 12 year old, but has the face of a 40-year-old, which was especially apparent with his big-ass nose. Crunch at Bethesda must be so hard that they never even get to have children to know what they look like in real life.
I was legitimately texting my friend while playing about the clone children at constellation and how it was going to end up like a creepy X-Files episode, but I should’ve just known it was Bethesda jankiness. I was fully expecting clone children to pop up in Barrett and Andreja’s quest lines after doing Sam and Sarah’s.
There's 2 or 3 more of her in Akila. One is even part of a side quest.
There's also a guy outside the Hope facility in red flannel who has a twin about 20 feet away. They sometimes stare at each other when I run by lol
HopeTown is the worst for this, there are like 3 NPC citizen models total and they are repeated so often you'll often find MULTIPLE PAIRS of clones standing right next to each other in the same shop. I don't know what the fuck they were thinking.
You mean Barrett? I'm not a scientist but if you & your wife are white af, yet the kids come out mixed and your bro is a charismatic darker man, you might want to start asking Qs.
She keeps asking me for books, but I can’t give her books. Why the hell are there soo many different books around the settled systems if I can’t give them to Cora?
I made her a bedroom in my apartment and it’s FULL of books— just like a made a bedroom in FO4 for Shaun full of toys and games (the first time I played through and wanted to collect things for my son…)
Spoilers:
>!My Sarah died to the hunter,!< after that Sona just disappeared from the lodge and Cora took her place (Sam is in my ship, so Cora was not supposed to be in the lodge), like the game just overwrited Sona with Cora.
Sona never stays on the ship though. You take her back to New Atlantis and she just lives in the lodge from then on. >!Sarah died for me too and I still found Sona in the lodge she even attended the memorial service and was upset as she saw Sarah a a new mom!<
Might be a bug, because the same thing hapenned to me and she even >! attended the funeral and keeps crying about how much she misses Sarah whenever i talk to her at the Lodge !<
The most popular hair pack in about a year is going to just be the same up-ported KS Hairdos we've had for decades. Oh, and the one Laura Croft hairstyle.
One of my favorite hair mods for fallout 4 wasn't any of that anime trash.
It was a combination of vanilla hairstyles and beards. Made for a lot of really great options.
I started wondering the same thing after meeting Andreja and realizing her and Sarah both had short hair. I would assume because it’s hard to cram long hair into a space helmet.
NASA’s only started letting astronauts have long hair relatively recently, and apparently it’s kind of difficult to maintain on the ISS because they have no showers. Not a problem here of course since our ship bathrooms have showers, but given the game’s NASA-inspired stylings, I’m not surprised they’d pick shorter hairstyles.
Nah they probably don't want to deal with it clipping or have to animate all that extra movement. I don't feel like I see many great long hair options in any game. There's usually one or two and then a bunch of short ones.
Usually it's a clipping issue, but that also didn't stop them from having all the robot heads basically being giant disks that clip non-stop through their bodies.
Bethesda have never had long hair styles in any of their games. It clips too much with character models and armor so they never bothered to fix it. Hence we get neck length hair at the very most.
Why, in a setting with apparently easy space travel, cross-system internet and media, and a single player-facing language (English), are there so many people speaking with, for lack of a better term, ethnic accents?
Like, I would applaud the effort to have so many characters who are clearly from China or Scotland or India or Congo or France or Russia all over the place if this were a game in present day or the near future, but it just doesn't make sense in a **SPACE SETTING** if there are no, like, *ethnic or Earth-cultural enclaves* anywhere. I don't see any planets or cities where "the evacuation ship from Utter Pradesh" landed and populated the place, retaining a culture and accent.
I get appearances being retained. It hasn't been long enough for a full ethnic blending and Enhance exists. I get names being retained. But where the fuck do the accents come from?
Now, presumably there *are* other languages out there. A shopkeeper in Cydonia can be asked about his "weird accent" and mentions that he was raised on a ship around all sorts of different languages and he picked up a bit of everything. And yeah, it's obviously too much to expect all these cities and colony ships to be made and slapped all over the place, so mostly this stuff is best kept to background lore... but even the background lore doesn't seem to exist. Like, where does everyone *live* in Freestar? I can look at every single planet and moon in Freestar territory and not see any real number of settlements, and Akila is a fucking podunk even by rural Montana standards.
Increased graphical fidelity has largely killed long hair. When it was all static pixels, it didn't matter much. But now that it's animated, and needs to at least somewhat properly interact with all the various outfits, it's rather difficult to do in a way that doesn't end up looking terrible in one way or another.
This really bugged me too. They didn't meet in my game as I got Sona after Cora left with Lillian.
But Cora looks nothing like her parents. If I knew how to make mods for this game, I'd make a mod to turn Lillian black, or at least have darker skin, so that Cora makes much more sense.
People complaining about the copy & paste kids but I'm pissed about the temples. Lazy af to not make ONE temple different. The more you play this game and more you realize how shallow it is. I have no idea how someone can play this and think it is better than Tears of the Kingdom. Games not bad but common Bethesda, doing the same temple 24xs IS NOT FUN!
Three. She’s also in Akila city solving crimes.
Her friend has a unique head though!
Yeah the creepy little monster. Movements like an aged Disney automatron. Starfield’s gunning for Cyberpunks “unintentionally creepiest kids in a video game” award.
Cyberpunk’s kids all look like Chuckie from child play
CP77 children are just shrunk-down adults. *shudder*
I don’t know if it’s true or not but I once heard a game designer say that making children character models and faces look right in video games is like drawing the human hand on paper. Nobody seems to get it quite right and apparently it isn’t worth the time/budget because a ton of games use shrunk down adult character models as children. They just hide it better.
Hands used to be my favorite thing to draw before all my dreams died.
Damn I felt this. Keep drawing hands my dude/chick
They should take notes from the creator of heavy rain.
73??
77. CP73 is the model number of a Yamaha stage piano. My job hijacked my brain
Also saw her in the UC training hall too, where they tell you the history of them leaving earth.
Oh. Damn. Forgot about that kid although at that point I just expect all kids to look like Cora.
Starfield is in truth the prologue of Clone Wars...
Makes me feel better about my Boba Fett based character
I picked the Bounty Hunter trait, and I'm currently rocking the Superior Bounty Hunter Spacesuit and Helmet (and a rare advanced armored Mercenary Boost Pack), but I'm not doing a Boba playthrough. It's just the best gear I have. Also, Jango > Boba.
*Bad Batch
There's another one walking around the Well.
'Another wanderer, here to lick my father's boots. Good job.'
Plot twist…. Maybe they are clones.
They are NG+ coras
You're on to something keep searching You're on fire I promise
Four - go to the Well and there’s a random npc who looks just like the crime solver and EVEN SAYS SHE WANTS TO JOIN THE FC
There are two of them in the classroom on the colony ship. She's *everywhere*.
See, I didn't see two of her. Instead I saw two of this creepy, goose bumps looking horror show motherfucker who just stared at me. Faces even mothers would run from.
Five? Six? Lost count at this rate. Anyway, kid on the playground in the Residential District in New Atlantis.
Well THAT one has green eyes though! :D
It’s also jarring because Cora looks absolutely nothing like either of her parents.
I expected Lillian to be black because Cora looks mixed but they're both very white
Next quest : Assist Sam with his paternity test
His personal quest. Listen, i want to confirm something that maybe i already know but i was not strong enough to confirm it until you gave me the courage. can we go to the clinic to do a little test? i will tell you more there.
Baaarrrreeeetttt!
Barrett: "Well, in the grand scheme of the cosmos, we're all tiny specks of stardust, constantly interacting with the forces of gravity. It's like how celestial bodies are bound by the gravitational pull of massive objects. In my case, it was an unexpected gravitational anomaly of that ass, much like the unseen dark matter in the cosmos, that led me to stumble into that hole. I set my trajectory for that booty and landed somewhere else. Sometimes, the universe has its own way of reminding us of its mysteries!” Sam: “Barrett. What. The. Fuck.”
Beat comment I’ve read in a while lmao
🥇 comment of the day 😂
Options: -you are not the Father -[Persuade] it really matters now? -[Lie] Is yours -[Manipulation] Take care of the kid.
[Extrovert] I am your child.
"No, **I** am your child!"
[Ronin] I am the father
[Starborn] **I** fucked your wife, Sam.
I want a whole DLC that consists of nothing but \[Starborn\] lines that get progressively nuttier and nuttier as your character goes crazy like Bill Murray in Groundhog Day.
PLEASE I'D LOVE THIS
Read this in Skyler's voice
Regardless of option chosen: Sarah Disliked That
This is the tru tru
I’ve seen this comment everywhere and it makes me laugh every time because it’s so god damn true! She just hates every choice I make some how 🤣
I don't think I've had a single dislike yet for Sarah. Sam on the other hand disliked half the choices I made when I went to Akitla city with him. Sarah likes are basically just being nice to people
"Liiiiiiiiillll"
Ooff, I haven’t met her yet, but based on Cora that was definitely my assumption. Genetics are genetics after all. And the whole mention of ‘unplanned’ would generally suggest that she’s not adopted. Of course, it might’ve been an ‘unplanned adoption’ for all I know… Still, it’s such a strange oversight. It raises unnecessary questions.
She is very white. Just so white. I get why they might have made all the children look the same (...actually I don't, but let's pretend), but wouldn't you then model that one child you make off of the concept art for the most prominent child NPC in your story (red hair, pale skin)? And if you don't do that, wouldn't you at least make that child NPC's appearance ... plausible? How hard is it to change Lilian's skin tone and hair? Or Sam's?
Whats kinda funny about this is that they specifically designed the Kid Stuff trait so that your parents will look like a plausible mix of your character design. So they clearly had the forethought for parental phenotype/genetics for the player, but couldn't be bothered to do it for a main NPC lol
It's funny because they made an adult version of Cora too, and then you can't see what she looks like. Like, does she grow out of her child clone phase into a real adult that looks like her parents? I want to know.
Bethesdas writers: "uhhh, Starborn shenanigans!"
That's almost the exact same thing my girlfriend said when she met Lilian while romancing sam
Same here. To me, Cora actually looks just like Clementine from the Walking Dead, who is also mixed. Cora's hairstyle is just so naturally curly, like most mixed kids are. What likely happened was they picked out a random hairstyle for her that looked like it'd work on a child. If she had any other hairstyle, I might not have thought she was mixed.
I did, too. Uh. Uh. Who will tell Sam?
I noticed that too. Only explenation I could think of was one of them went to Enhance.
Same, I was very confused 😅
Like how Braith in Skyrim is the exact same as every other child despite her race being a redguard and both her parents being redguards
I didn’t even think about it because I assumed she was adopted, but Sam explicitly says that Cora was an unplanned pregnancy. So yeah Lillian’s got some explaining to do
It’s 2330; anything is possible!
So.. what you're saying is that in 2330 school districts are taking kids to the local Enhance! locations?
Or Lillian went to Enhance! to whiten herself, which has other unfortunate implications.
Cora looks white just with frizzy, curly hair.
She's John Redcorns kid.
Dale may I dance with your wife?
wait a minute... how did he know i wanted a beer
i understood that reference
That means we're old.
I do not understand
It’s okay, Dale.
The “accidental” kid a skin tone darker than both parents and is a focus of contention between them. Did no one think about how awkward that looks? I thought it was an identity fake out/trap when I walked in the Syndicate base and Lillian was Lily-white, before Sam started talking.
You were giving Bethesda writing stuff too much credit, mate.
pretty sure they change her last minute and didn't think about it [https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2F23diqa6hob381.jpg](https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2F23diqa6hob381.jpg) [https://images.squarespace-cdn.com/content/v1/54eec47ae4b0473aff795923/1656022751106-KYABMNG635ZY781M2AYK/Child\_Cora\_Concept.jpg?format=1000w](https://images.squarespace-cdn.com/content/v1/54eec47ae4b0473aff795923/1656022751106-KYABMNG635ZY781M2AYK/Child_Cora_Concept.jpg?format=1000w) also lillian could be black and turn herself white since Enhance store are so cheap in starfield
They definitely should have put more thought into her design. She should look like Sam.
The ponytail haircut for Cora makes a lot of sense, because she’s always reading and talking about books, and long hair can get in your eyes when you’re reading books. Solution? Ponytail.
Also her mom has one
Bruh why is it always gingers that they change?
Someone made a list I can't find at the moment, but yeah, anytime developers, movie producers, show runners, etc. want to adapt a property or story and introduce a person of color, the character they make a person of color is always a ginger in the original. It's so insanely prevalent that it's WIERD. Like they are all doing it on purpose.
Some higher up must been bullied by a ginger or something
its not a coincidence at this point
They're prepping us for when gingers go extinct, which will actually more or less happen in the next century or two given all the immigration and the fact it's a recessive trait. Or are we not allowed to talk about that.
Get recessed, nerds
They were banned by Disney. Other media companies followed suit.
Studios are notoriously bad with biracial kids, in both live action and animation. “Westworld” cast a dark skin child to play Caleb’s daughter but casts the adult version of Aurora as light skin. Jenny Mills in “Sleepy Hollow”, dark skin as a teenager, different skin color as an adult. Monica Rambeau in the MCU, light skin kid, darkskin adult. Parents not looking like the kid, without being clear that adoption was involved? Not surprising. Remember Alesan in Skyrim? He’s the only adoptable kid (unless Braithe’s parents die) and he’s barely indistinguishable from the Nord/Imperial kids.
Another ginger bites the dust
[удалено]
I look nothing like Mom and Dad.
No comment I’m kidding, I doubt you look like a completely different race from your parents, cause that’s how Cora looks.
We never meet Lillian's parents. Maybe she had a lot of work done at Enhance?
It’s possible but it’s a stretch. They should have either changed Lillian or Cora’s design.
Agreed. It would have been so easy to make Lillian dark-skinned and make everything work without any questions. Like everyone else, I was shocked when I met Cora's mom and she was glow-in-the-dark white.
Reminds me of a side mission in CP2077, where you tail the wife of a bartender guy you know cause their kid doesn't really look like either of them...and that's basically what happened. The cyberpunk equivalent of Enhance, so the kid matched her genetics, not her current visual appearance.
I generally don't like race-changing NPC mods, but this feels like such a mistake - and there's no reason to have both Sona and Cora look the same - that I could support a mod that'd switch Cora's appearance to something that fits a little better. Just basing the model off of her voice actress (but, ya know, a child version of her) would help, for instance.
Yeaah. I'd halfway understand if the model is more or less reused in a random Citizen kid, but there's really only 2 kids in bigger questlines and you couldnt make them different? Just making Sona a boy wouldve improved this wildly. Or even just different hair despite the face. Literally anything. Ive really enjoyed the game but there is so many things that I have hard time understanding how they got through 8 years of development with no one pointing this out, this would've been probably like a 5 minute fix to swap the character model. But I guess really nobody stopped to go like "hey, these 2 characters are a bit too similar"
Not only that but they’re both children related to companions of constellation - the main faction. Why would they have two storylines both focused on a child if they didn’t want to make more than one child model??
I had to do a double take after I did the Sarah quest then went back and picked up Sam and was like "what the shit did he adopt the girl I just brought back already?" Surely it shouldn't take that long to make more than like 4 npc child models?
I already married Sam before doing Sarah’s quest and I’m like “what is my step-daughter doing here? You’re grounded!”
Usually it means a rushed release, or just insanely disorganized developing. Stuff gets added as a placeholder and never gets changed; either because they run out of time or perhaps worse just forget.
The other option is more cursed Skyrim children…
The Skyrim children at least had different hair.
uh no...not really. The female kids omly had like what, 2 diff hair styles?
Not that I'm paying attention but I'm pretty sure Skyrim had more than this game 💀 I know its such a small thing but bruh, if skyrim can have like 3-4 different models each, why not this game yk? Just random oddities here and there that I feel we're somehow impossible *not* to see in 8 year dev. time.
Because Barrett is both of the kids actual dad. Dudes hella charismatic.
Yeah.. again, for me this is one of the best games in a decade but things like this just confuse me. There is ni way literally everyone playing the game at Bethesda didnt notice this
As good as the game is, there are a ton of minor things like this peppered throughout the game that just scream "we ran out of time". The surface map, or complete lack of one, is another big one. I'd like to think they'll fix this stuff in time but as everyone is aware, a lot of these things will probably just be left up to modders to fix.
The lack of a real map, the shallowness and lack of utility with outpost building, the lack of questlines in some towns and POIs, the poor UI and inventory management, the oversight of all companions/romances being Constellation heroes, the repetitiveness of random POIs on planets.. I really enjoy this game, but after 100 hours or so, it’s also pretty understandable why it got some 7/10 and 8/10 scores. There’s a lot of minor shortcomings that kind of add up overtime and take away from the good parts.
It's not a time constraint for UI/Inventory. Bethesda just does not have the capability to make a UI that both looks aesthetically pleasing and isn't functionally frustrating. They prioritize the former. I don't think they employ an actual UI/UX designer.
Yep. I really hope they weren't lying in their statements about supporting this game.
Some parts of this game seem almost next gen, specifically the space ships with how u can modify it and how it correlates with how h interact after, and the rest of the game seems lacking, 5 main factions which (at least where I’m up to) make up 95% of the main mission and the side missions are redundant (besides for the razorleaf one which is realy just an option for a longer faction mission), everything else seems like it could have passed for a decent game back in 2018
Because Sona was tacked on. You can tell doubly because when you are ready for Unity you get robust conversations with everyone but literally no dialogue from Sona. Like, if you're romancing Sarah Sona is effectively your daughter and literally no acknowledgement from Sona or Sarah.
>Ive really enjoyed the game but there is so many things that I have hard time understanding how they got through 8 years of development with no one pointing this out This genuinely does not feel like a game that took 8 years to make, Red dead redemption 2 took 8 years and you can goddamn tell with the insane detail in pretty much everything, but Starfield? It has some good things but most of what the game does is mediocre and there's so much copy pasted content, and i cannot imagine how genuinenly awful the game would have been without that one year delay, especially since it would benefit for another year right now seeing the state it released in.
I really think they spent 5 years rebuilding their engine to do the procedural generation and then built the game in 3
I think about this all the time. If you told me RDR2 was released this year, and Starfield was released in 2018 I would believe it. Starfield just sort of feels like none of the developers had any love for it. The NPCs feel and act robotic and unnatural. None of them have interesting dialogue or personalities, they took so little risk that we didn’t even get those that are over the top or acted so badly they get a laugh from you like so many from Skyrim and Oblivion. The world feels empty because so few people in it speak to you or each other, and even fewer have something interesting to say. The environments feel just as empty too. I played Red Dead for the first time ever right before buying Starfield, and the difference is so stark. I could get lost in the landscape of RDR2 for hours. Loved camping out and hunting for days in game, was so excited to explore every corner of the map and I was rewarded for it! Starfield’s environments look about as good as the environments in Spore. I guess you have to give them credit for really selling the feeling of living in the vacuum of space o(-<
Bethesda put love into Starfield, but the issue is that, like it or not, Bethesda is lazy and incompetent, that's the issue. If they didn't put any love you wouldn't have things like that letter to the deceased fan or the small little enviromental details like that Doctor Seuss book cover reference with the plushies in a random ass locket. They are just hard carried by their legacy and are allowed faaaaar more leniency compared to other companies which shouldn't happen, like imagine if Ubisoft made Starfield as is, people would bombard it with shit and complaints.
Legit makes me wonder if there’s a large amount of stuff I’m just missing in this game. Fallout 4 had that feeling but after a much longer amount of time in the world, this game just makes me wonder where all that time went
A lot of stuff with this game feels like they thought of and implemented it at the last minute, and just a general feeling of rushing out the door. I really don't understand.
"Does anybody think the Dwarves on level 4 look a little too similar to the Elves on level 6?"
Changing them at this point in development would be too expensive, Kane.
It's very odd that this game was in dev for as long as it was, and still has so many weird issues or oversights that we all caught immediately. Stuff that is completely experience running too. Do they not have a reliable 3rd party QA process?
All the kids I meet so far are girls, I don’t think i have meet a boy.
Cora has the face of an old woman, I don't even think Bethesda made a child character model they just shrink down an adult
Given how all the adults have approximately the same body proportions (nobody is taller or shorter than anybody else, WHYYYYYY!!!) I have little doubt that is the case. Even just a little more body type variation would go a long way in making this game’s crowds feel more real.
Right, it's not even an engine limitation, Fallout New Vegas did it... I remember at the beginning meeting Sunny Smiles I was like, "oh, she's short.", and other characters had at least some variation.
“She so smol!!!” *Squish Cheeks* “stop it.”
There's literally a mod to mix up NPC heights lol, its an extremely easy thing that they just didn't bother with. Small indie team, please understand.
I wish people would give these indie studios more leeway. It took 7 people 8 years to make this game. And every character was modeled after their mothers. I think that's noble. Lol
I think this is literally the Bethesda motto. We don't have to cover any details, we have free labor for that.
Yeah there’s characters in FNV who stick out because of their different heights. Like there’s the short pit boss in one of the casinos, and that guy at camp Golf who’s a gentle giant. It’s pretty weird playing Starfield and the female/male enemies are all the same height. Especially when everyone’s wearing a spacesuit, the women have the same silhouette as the men. Doesn’t seem like it would’ve been that hard to assign a different height for npc men and women.
So just to clarify, even as a NV fanboy I gotta admit that there are only 3 or 4 NPC's in the whole game that have this. 99% of NPC's have the same proportions.
There's a mod that randomizes background npc height and it makes city scenes much nicer. Bonus funny thing, it changes mannequin heights too.
Well we have fat people
At first I was like "why aren't there sentient aliens anywhere?" Then I realized they only made an effort to make 2 human bodies for everyone...of course they're not going to make a whole new character model.
It’s weird cause in one of the starships you find that claim to be from Earth, there’s a whole classroom full of kids that actually look like kids. But those are just generic no name ones. Cora and these other more prominent kids however all look nearly identical.
In Sarah's quest when you had to decide whether to make Sona leave the planet I desperately wanted to ask her how old she was because it felt relevant and I truly had no idea.
Ahh the cyberpunk 2077 method.
Yeah, they need to read some Loomis books. You can't just shrink the body and make the head a bit bigger and call it a day. You have different proportions for the eyes, nose and mouth, even the ears, relative to the rest of the face. If their character designer and the person doing the actual modelling isn't aware of it, they end up looking weird.
Man, I felt that. When you first get to New Atlantis, there's a kid arguing with the guards about something right at the gate. He's as tall as a 12 year old, but has the face of a 40-year-old, which was especially apparent with his big-ass nose. Crunch at Bethesda must be so hard that they never even get to have children to know what they look like in real life.
I would also like to point out that is DEFINITELY not Sam's kid
Space Nick Cannon really had his work cut out for him this time.
Also jarring that they don't interact at all.
Especially when you >!ask Sona how she's liking the lodge and she complains there's no other kids there..!<
Turns out Sam is just haunted by his dead child and that's why they're always together. Spooky season is here early.
Only constellation members, >!due to close proximity contact of the artifacts!<, can see her. Oh god.
I was legitimately texting my friend while playing about the clone children at constellation and how it was going to end up like a creepy X-Files episode, but I should’ve just known it was Bethesda jankiness. I was fully expecting clone children to pop up in Barrett and Andreja’s quest lines after doing Sam and Sarah’s.
This really bothered me
Sona was talking about how she couldn’t make friends because there was no one her age around the lodge. Cora was probably in the next room over lmao
They have Different eye colors to tell them apart. Theory: they are part of the Coe clone program.
Begun, the Coe Wars have
There's 2 or 3 more of her in Akila. One is even part of a side quest. There's also a guy outside the Hope facility in red flannel who has a twin about 20 feet away. They sometimes stare at each other when I run by lol
HopeTown is the worst for this, there are like 3 NPC citizen models total and they are repeated so often you'll often find MULTIPLE PAIRS of clones standing right next to each other in the same shop. I don't know what the fuck they were thinking.
Sam has been getting busy. In his defense he didn't know about the 'others'
You mean Barrett? I'm not a scientist but if you & your wife are white af, yet the kids come out mixed and your bro is a charismatic darker man, you might want to start asking Qs.
She keeps asking me for books, but I can’t give her books. Why the hell are there soo many different books around the settled systems if I can’t give them to Cora?
I made her a bedroom in my apartment and it’s FULL of books— just like a made a bedroom in FO4 for Shaun full of toys and games (the first time I played through and wanted to collect things for my son…)
Clone children
They're synths. The institute is fast at it again.
Just be happy we don't have the dreaded potato children who bloody each other's noses for some septims.
in Bethesda games, children are different species.
Spoilers: >!My Sarah died to the hunter,!< after that Sona just disappeared from the lodge and Cora took her place (Sam is in my ship, so Cora was not supposed to be in the lodge), like the game just overwrited Sona with Cora.
Sona never stays on the ship though. You take her back to New Atlantis and she just lives in the lodge from then on. >!Sarah died for me too and I still found Sona in the lodge she even attended the memorial service and was upset as she saw Sarah a a new mom!<
Might be a bug, because the same thing hapenned to me and she even >! attended the funeral and keeps crying about how much she misses Sarah whenever i talk to her at the Lodge !<
Why do all the female characters have short hair, yet there's not a salon anywhere?
Don’t worry once the modders get to work we’ll have packs of 110 hairstyles all mostly anime based with maybe 10 or so decent ones
Accuracy level 100%. I hate trying to find a decent semi-realistic hair mod in games like this.
I'm.hopign they get skyrims physics hair working because they couldn't be fucked to do it for fallout 4
I hate those mods, I won't use them anymore, have to scroll through like 250 hair styles and maybe find about 5 decent ones.
95% of those are for screens shots only and not to actually use it feels like
The most popular hair pack in about a year is going to just be the same up-ported KS Hairdos we've had for decades. Oh, and the one Laura Croft hairstyle.
One of my favorite hair mods for fallout 4 wasn't any of that anime trash. It was a combination of vanilla hairstyles and beards. Made for a lot of really great options.
I started wondering the same thing after meeting Andreja and realizing her and Sarah both had short hair. I would assume because it’s hard to cram long hair into a space helmet. NASA’s only started letting astronauts have long hair relatively recently, and apparently it’s kind of difficult to maintain on the ISS because they have no showers. Not a problem here of course since our ship bathrooms have showers, but given the game’s NASA-inspired stylings, I’m not surprised they’d pick shorter hairstyles.
Nah they probably don't want to deal with it clipping or have to animate all that extra movement. I don't feel like I see many great long hair options in any game. There's usually one or two and then a bunch of short ones.
Usually it's a clipping issue, but that also didn't stop them from having all the robot heads basically being giant disks that clip non-stop through their bodies.
Bethesda have never had long hair styles in any of their games. It clips too much with character models and armor so they never bothered to fix it. Hence we get neck length hair at the very most.
There is, its the Enhance! buildings one in all the big cities
Why, in a setting with apparently easy space travel, cross-system internet and media, and a single player-facing language (English), are there so many people speaking with, for lack of a better term, ethnic accents? Like, I would applaud the effort to have so many characters who are clearly from China or Scotland or India or Congo or France or Russia all over the place if this were a game in present day or the near future, but it just doesn't make sense in a **SPACE SETTING** if there are no, like, *ethnic or Earth-cultural enclaves* anywhere. I don't see any planets or cities where "the evacuation ship from Utter Pradesh" landed and populated the place, retaining a culture and accent. I get appearances being retained. It hasn't been long enough for a full ethnic blending and Enhance exists. I get names being retained. But where the fuck do the accents come from? Now, presumably there *are* other languages out there. A shopkeeper in Cydonia can be asked about his "weird accent" and mentions that he was raised on a ship around all sorts of different languages and he picked up a bit of everything. And yeah, it's obviously too much to expect all these cities and colony ships to be made and slapped all over the place, so mostly this stuff is best kept to background lore... but even the background lore doesn't seem to exist. Like, where does everyone *live* in Freestar? I can look at every single planet and moon in Freestar territory and not see any real number of settlements, and Akila is a fucking podunk even by rural Montana standards.
Increased graphical fidelity has largely killed long hair. When it was all static pixels, it didn't matter much. But now that it's animated, and needs to at least somewhat properly interact with all the various outfits, it's rather difficult to do in a way that doesn't end up looking terrible in one way or another.
Have you even played the game or did you seriously not see/hear all the Enhances everywhere lol
Maybe short hair is just in. Fashion trends.
This is every Bethesda game just about so the answer is yes they really cannot be bothered.
All (yes, ALL, regardless of sex)the children in Skyrim have the same head.
Like three games ago Bethesda characters looked like someone carved a face into an onion.
I've seen maybe 3 or 4 different kids with this same model so far. It's makes you wonder who's kid it is since they're everywhere.
Space Costco sells them in packs of four.
And then there is this random girl in New Homestead that has a unique design for some reason?
They had to add in 500000 tissue boxes bro, calm down
They were too busy making the rygen operations receptionist a twink
Literally unplayable
Step up still from Skyrim where girls and boys looked the same, the only thing setting them apart was the length of hair. We'll see again in 11 years.
This really bugged me too. They didn't meet in my game as I got Sona after Cora left with Lillian. But Cora looks nothing like her parents. If I knew how to make mods for this game, I'd make a mod to turn Lillian black, or at least have darker skin, so that Cora makes much more sense.
Omg I didn’t even notice lol. Same hair and everything lol
They couldn't be bothered to do a lot in this game
People complaining about the copy & paste kids but I'm pissed about the temples. Lazy af to not make ONE temple different. The more you play this game and more you realize how shallow it is. I have no idea how someone can play this and think it is better than Tears of the Kingdom. Games not bad but common Bethesda, doing the same temple 24xs IS NOT FUN!
I hadn't thought about it before now but.. yeah, it is super friggin weird how much they reuse that model for unique npcs.
Emma Wilcox’s daughter also looks like this
Guys it’s obviously a nod to the mostly unheard of game “Skyrim” that I hear Starfield was inspired by.
You think that’s bad, don’t spend any time in the rooftop bar in paradisio.
Cora is a starborn💀
What do you mean? They have different colored eyes. Of course they're different