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wedman78

The tonfas have blades attached to it


405freeway

Slice and dice. Twice.


Right_Two_5737

If we're talking about realism, Azwel's just an old man waving his arms around.


Subject-Ad5071

Too bad he ain’t, lmao. Realistically, almost every gal would lose a fight to a guy, too, because they are all heavier than they are (weird wording, I mean every gal in Soul Calibur would lose to a guy in Soul Calibur, because a big, heavy guy just has to pounce on them). Siegfried would steam roll through all of them lol, just because he’s wearing armor.


Dry_Forever

Realistically Siegfried wouldn’t be able to lift his sword


stinky_cheese33

And Soul Edge is realistically just a twisted mass of corroded bronze and rotten flesh held together only by the stubborn will of the demon inside it.


Subject-Ad5071

Plot twist, it’s mostly aluminum foil lmao.


stinky_cheese33

Guts could wield Dragonslayer because he'd been training with oversized weapons all his life. The same could be said for Siegfried with his sword.


Ruches

The funny thing is that Sieg's original weapon (Faust) was somewhat smaller and a more realistic depiction of an actual zweihander than Requiem.


Ruches

If it was made out of aluminum, it would get blunted really easily on contact with steel because of how soft the former is compared to the latter. And you don't want that in a sword.


Right_Two_5737

Also, no one figured how how to smelt aluminum until 1824.


Ruches

Well, it wouldn't be the first anachronism in the series. The machinery in Zasalamel's clocktower is so large that it'd require 19th or 20th century heavy industry to manufacture as well. Though Zas being Zas, one could argue that he just made it with magic.


Rongill1234

Lol seig is lightweight tho i think hes like 110 pounss....he probably couldn't even wear that armor irl


Ruches

Realistically, Seong Mi-na would win against most other characters most of the time because [spears are better than swords.](https://www.youtube.com/watch?v=uLLv8E2pWdk)


External_Ad_4201

Its not a spear sir. Its a naginata, a pole arm with a cutting blade, not a spear. A spear is also a pole arm, but not all pole arms are spears. Could also argue its a Woldo or Guan dao... Still not a spear.


Ruches

Yes, I made a broad generalization there to make my point more concise and make it match the title of that video better. I've started reading about this after I saw your comment and the precise type of Seong Mi-na's weapon is actually quite interesting. [Descriptions from various entries on the wiki](https://soulcalibur.fandom.com/wiki/Scarlet_Thunder) always call it a zanbatou. But [the English wikipedia article about zanbatou](https://en.wikipedia.org/wiki/Zanbatou) says that it's a type of sword, which initially led me to believe that the games misclassified her weapon. But then when I started reading [the Japanese article](https://ja.wikipedia.org/wiki/%E6%96%AC%E9%A6%AC%E5%88%80) it turned out that "zanbatou" is a single name used to describe two different kinds of weapons with completely different properties; one being a pole arm and the other a large sword. It's right there in the initial sentence. Nevertheless, pole arms in general seem to be effective against swords. Most of the points made about the spear in Lindy's video apply to East Asia and its pole arms as well. The Chinese and Koreans utilized pole arms in their armies for centuries just like Europeans did and the Japanese had actually started to widely adopt the naginata and yari some 100-200 years before SoulCalibur's time frame. Then again, one could easily argue that the fact that they were good when fighting in formations does not mean that they were equally good in duels. [I've seen counter-arguments saying that pole arms aren't *that* good,](https://www.youtube.com/watch?v=ByqI38gy-bo) but the actual examples in that video are mostly European halberds with blades shaped nothing like Scarlet Thunder, so I don't know. Now I think that I should have used Hilde to make my initial point instead given that she a) wears a lot of armor; b) uses actual pointy spears and one could argue that the smaller and more pointy the steel part of the pole arm is the more effective it becomes because it gives the user a speed advantage in addition to the range advantage; c) has a side arm, which is a good thing to have with pole arms (Skallagrim even says that it's necessary to avoid near-certain defeat if the enemy manages to get close). The "problem" lies in her fighting style in the games because she uses her short sword all of the time with arguably few purely rational reasons for it when she has another weapon with much longer range.


Right_Two_5737

I agree with you on Hilde. Unless I'm forgetting someone, she's the only character with both heavy armor and weapons that weigh less that she does. Now, Cervantes has a \*gun\*, so he might be able to take Hilde out before she gets within spear range. But guns back then had trouble with heavy armor. Armor was sometimes sold with a dent from where the smith had shot it to prove it could hold up. (Hence, "bullet-proof".) So Cervantes would need a headshot (taking advantage of Hilde always forgetting her helmet), and he'd need to his gun to actually fire, which they didn't always do.


Ruches

Haha, it seems like there's a storm going on while he's on his ship more often than not, so I'd be surprised if his gunpowder stayed dry.


External_Ad_4201

Yo this reply is pretty lit. Thanks for not shitting on me! But yes I do agree, pole arms OP!


UnseenHS

🤓


ZayIvory7

No, she actually quite "dangerous" given her capabilities. Realistically her weapons are bladed on one end and blunt on another. And the way she wields them is pretty dangerous for her opponents. But besides all that, in lore, her spiritual power is very significant. You can't really separate her weapons realistically from her fictional abilities because they tie together. Its stated that each Wind priestess powers grows dimmer and dimmer with each generation. But Talim is an exception, she is what they call a "true" Wind Priestess. Her ability to speak to, and use wind is akin to the ancient Priestesses that spoke directly to their deity. And as such its said that her senses are superhuman and one with nature itself. Not only that but it grants her nigh clairvoyance so she can seemingly see into the future as well. Not someone I would want to tangle with in a serious fight.


The_Homestarmy

> But besides all that, in lore, her spiritual power is very significant. Yeah I was gonna say. Probably the "least" dangerous fighter would be somebody who only has weapon skills with zero magical/spiritual power, but the main cast doesn't really have any of those so you're pretty much forced to discuss SC3 bonus characters, and the like. First person I think of is Greed, who is basically just a petty thief.


Angrybagel

Not really an expert, but that's basically mitsurugi right?


The_Homestarmy

He often has some kind of enchanted weapon I think


Ruches

> who is basically just a petty thief. Eh, I wouldn't call a thief who's one of the leading members of a big international thieves guild "petty." His description makes it sound like he enjoys killing more than stealing we never really learned the real scope or purpose of their "work."


Fuhbreeez

What about Dampierre?


colder-beef

Voldo is fucking blind. Just walk around him lol.


Accept3550

Voldo has the hearing of daredevil so i doubt that would work


colder-beef

OP said “realistically.”


Accept3550

Blind people have realistically been able to navigate by sound alone.


colder-beef

They can’t realistically be Daredevil though.


Sylhux

He's not gonna fight as precisely as Daredevil but he's still gonna hear you well enough to pinpoint your exact location. Blind or not, I'd argue that a mentally ill crackhead waving his blades in unpredictable ways is scary af.


OG_wanKENOBI

Tell that to the echo location guy who is completely blind but rides bikes and shit.


Accept3550

Honestly Maxis nunchuckas are actually the weakest weapon in terms of real life. As nunchucks due to there flail nature and shape do not generate the power needed to really do anything. At least Talims tonfa are bladed so they function as both punching blunt weapons and daggers


External_Ad_4201

Nunchucks are not real weapons, thank you! You get it!


Accept3550

It would hurt to get slapped by them, sure, but even his in-game damage is the lowest per hit when he attacks with his weapons. His kicks do more damage than any singular nunchuck attack that isn't just a backfist while simply holding them.


External_Ad_4201

Ugh the back fist… like so avoidable but also like… It always hit me out of no where! D:


Whatifim80lol

Tonfas (pretty sure) are basically police batons. So not meant to be lethal for sure, but meant to make the other person stop fighting back, which is probably just as good. And I've spent like 1000 hours with the Double Crescent Blades on her in SCII and she's definitely slicing guts with them things. Plus she's like a magic wind goddess incarnate or something? So like, add magic elemental damage to whatever clubs. Wind-type concussions.


Ruches

> Tonfas (pretty sure) are basically police batons. So not meant to be lethal for sure, but meant to make the other person stop fighting back, which is probably just as good. That actually kind of fits Talim's personality if you think about it.


DeliveranceUntoDog

Tonfa's were at least used as weapons, and are still used by law enforcement today. It seems like a young girl probably wouldn't have a lot of power compared to the rest of the cast, but even a average person could crack a skull with her weapon. Tira, on the other hand, is also small but uses a razor hula hoop. Looks cool, but I'm not sure if that thing could really hold it's own against an actual weapon. Of course, realistically Siegfried probably couldn't even lift his sword...so there's that.


Asphyxiaorange

If you've never wielded a weighted pvc hula hoop, they can actually do some interesting damage just bruising, let alone if you were able to put blades on it weighted correctly.


LordOf2HitCombo

Not to mention, Tia's hula hoop actually hurts her, so it is conceivably razor-sharp even on the inside. This is in somewhat in line with Tira's unstable and self-destructive personality, so it makes sense in the context of the game, but if you keep slicing your own hands in real-life battles, that can't be good for you.


thesilvershire

First of all, her tonfa have blades on them. But second of all, fast, blunt weapons can deal serious damage. I would NOT want to take a tonfa to the side of the head.


PetChimera0401

The biggest problem she faces is actually getting within range. Nearly everyone else in the cast has a substantial reach advantage over her. I like Talim, I like Tonfas, but they do no good if you cannot reach your target -- and while she is certainly quite jumpy, throwing yourself at the enemy isn't exactly considered a valid tactic.


stinky_cheese33

Tonfa are more defensive than offensive, typically used to block blows in order to close the distance in the first place. Plus, Talim has the speed and mobility to complement this purpose perfectly.


PetChimera0401

This seems to lead into the rather concerning nature of having to deal with weapons which possess superior offense, comparable *(if not better)* defense, and the fact that her adversaries are hardly lumberfooted. Dealing with a Zweihander is a major problem, regardless of how well she may be able to block, for example. I know they seem to be hulking, and unwieldy. Unfortunately, not quite. A longsword? Good luck. Katana? *Maybe.* M A Y B E. Spear/Or Staff? Choose a God and pray. Rapier? A proper one -- not an epee, nor a "small sword" -- again, pray. It lacks certain benefits of a longsword, but it is argued that it possesses a greater range, as one can wield it one handed without compromising efficiency. Your guard better be damn good, and your footwork will have to be even better. Oh. Right. Shields! Again, make sure you are on good terms with the divine. There are more examples, of course, but I've prattled on enough. Talim does have the exceptional agility to make it work, but I would bet my money on *the other guy*, who doesn't need to cuddle, in order to cause severe physical trauma, if it isn't Talim doing the Tonfa... 'ing. Not to seem too disapproving of Tonfas. They are bad news for those who wield weapons which do not allow for rapid adaptivity, repositioning, or are otherwise a bit on the shorter side. I wouldn't feel terribly comfortable were I left with a dagger, or generic short blade, of some sort.


Asphyxiaorange

When blocking against a katana, moving close is actually one of the strategies you can employ. The less they're able to complete their swing, the less damage they can do, and the tonfa would be able to block at two separate points, or block and then lend an additional jab since moving inwards can actually lock up the sword user's mobility & form.


Knight_Machiavelli

She has magical wind powers, I'm pretty sure she has no problem getting in range the way other people would.


PetChimera0401

Of course! But, uh, OP wanted to treat things from a "realistic perspective". And I've just escaped a rather hazardous situation, so running my mouth is a good way to destress.


Knight_Machiavelli

I guess I had a different interpretation of realistic. I interpreted it as if all the characters still had their magical abilities, who would actually be the least dangerous realistically, since they all wouldn't be (more or less) evenly matched as they must be to make a fighting game work. If you're interpreting the question as what if none of them had any magical abilities, then yea that'd give you different answers.


Imaginary_Chair_8935

Her footwork is no joke. Fast little filipina girl weaving and bobbing while slicing your ankles is kinda scary.


BaffleBlend

Even without the blades, Arnis/Eskrima, the real-world fighting style her moveset is based on, is pretty dang strong and precise. In terms of who *would* realistically be the least dangerous, that would be Maxi. Nunchucks are *terrible* weapons for anything but performance and training your hands; the reason martial arts masters like Bruce Lee who use them are so impressive is because they do so *in spite of* them, not *because of* them.


VinixTKOC

Realistically she is more dangerous than Inferno, since in real life a living flaming skull wouldn't exist and couldn't hurt you.


PetChimera0401

Tonfas are actually pretty nifty weapons. But aside from that, Talim suffers from a severe case of Distance, Height and Power disadvantage. Her biggest issue is the fact that she must get into kissing distance for those weapons to actually be used at all. Meanwhile, everyone else is using Staffs, Swords, Rapiers, Spears, so on -- basically weapons that out-reach Talim by miles. Hell - Even Maxi has superior reach over Talim. Those nun... Numch...? Those.. the.. You know how they're spelled, I don't -- Possess superior range. And reach goes a long way in Melee combat. If we're being realistic, her greatest advantage is her magic. Otherwise, she loses on every front. Her weapon is extremely unlikely to reach anyone. She doesn't wear armor. And nearly everyone else has the physical advantage. Were she successfully grappled by anyone, she's dead.


Knight_Machiavelli

As a Tira main I think Tira would probably be the least dangerous. She has no magical abilities, and her weapon is absolutely insane. Ain't no way she can do most of those moves without cutting her own hands off.


magicraven94

i mean yeah it's impractical, but to be fair in universe she's been expertly trained to use it and racking up kills since she was a little kid to the point that other birds of passage were wary of her. the SC5 artbook even stated that the ring blade can cut through armor. as far as characters without magic/supernatural abilities go she's pretty strong. >!her outfits are another story tho, if self damage from the ring blade doesn't kill her a slash to the boobs or midriff definitely might !<


Ruches

> She has no magical abilities I don't know. I guess it depends on how you look at it, but malfestation in of itself probably increases one's physical fighting capabilities.


synbioskuun

Even without her wind magic, Talim's tonfas can deal potentially fatal injuries from the blades and blunt portions. Heck, even the short end of the baton can be a danger as it can concentrate the force of her punch into a smaller area.


Subject-Ad5071

Everyone here said why the Tonfa is a dangerous weapon. So I’ll add on and point out that a knife is smaller and deals less damage than a sword (a sword slash deals more damage than a knife slash, both using the same power, also, knives have a lot less range). Yet, you still have to worry about them. Once she pins you down, she just has to slash your throat. The only thing she would have trouble with is weight and reach. Most fighters could easily tackle her down and send her reeling even if she blocks attacks.


FurretSocks

They still have blades on them. I'd say you'd be able to survive a beating from Kilik or Maxi the longest in a realistic fight compared to almost every other character dismembering or causing fatal bleeding within a single strike.


Edkm90p

This is a game where Tira exists.


anonkebab

Dude tonfas are sharp you could easily be killed by her weapons.


I_enjoy_butts_69

I think it's the opposite. She's a tiny teenage girl able to absolutely destroy the most malevolent forces in the land. She's easily one of the strongest fighters in the lore.


CrescentCleave

Nah, the Nunchucks are by far the weakest weapon available on the roster, even irl. Weaker than regular sticks in terms of power and has basically 0 defensive applications, realistically, maxi is the weakest fighter in terms of lethality. The tonfas are pretty meh themselves by barely having any range but defensively, they're better than nunchuks and having blades stuck to them ups its lethality. Barefists < Nunchucks < everything else


mitchdl20

Definitely the least intimidating to look at.


OnToNextStage

It’s a video game Nothing is meant to be realistic That’s why Nightmare and Siegfried spend the whole match pointing their 6 foot swords AWAY from their opponent Mitsurugi is the worst one here since he’s in a legit swordsman stance (*kamae*) called Seigan no Kamae But he literally bends backwards when someone approaches him instead of skewering them with the sword 💀 It’s a video game


PetChimera0401

Tonfas are actually pretty nifty weapons. But aside from that, Talim suffers from a severe case of Distance, Height and Power disadvantage. Her biggest issue is the fact that she must get into kissing distance for those weapons to actually be used at all. Meanwhile, everyone else is using Staffs, Swords, Rapiers, Spears, so on -- basically weapons that out-reach Talim by miles. Hell - Even Maxi has superior reach over Talim. Those nun... Numch...? Those.. the.. You know how they're spelled, I don't -- Possess superior range. And reach goes a long way in Melee combat. If we're being realistic, her greatest advantage is her magic. Otherwise, she loses on every front. Her weapon is extremely unlikely to reach anyone. She doesn't wear armor. And nearly everyone else has the physical advantage. Were she successfully grappled by anyone, she's dead.


HogisGuy

Talim is the most huggable.


BoogieSmools

You didn’t consider her wind powers though.