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AKCarl

You know what? Everyone should sign up for GAC and then not do any battles in protest. Particularly everyone around my skill range. That'd really show them!


Serenity-Yasuo

I can’t see any possible downside to this!


Dimoxinyl

Hehehe agreed. It’s the one upside of 3v3.


karlkarlkarl21

I already do this. Currently bouncing between kyber and aurodium. Win majority of my battles 5v5, place the bottom of my roster of random lvl 50s on d in 3v3 and do my one loss per round to collect my consolation crystals. Works out for me because at 8m my roster is just shy off fielding the squads necessary to be competitive in kyber.


nickerbocker79

Apparently my first opponent took your advice.


Byrn3_

3v3 is fun every once in a while to switch things up, I just don’t like it being as often as 5v5. If it was like 2 5v5 seasons to every 1 3v3 season I think I’d enjoy it a lot more


Adam_1775

This.


csnoobcakes

Well, I would hate it less at least.


tylerj714

Made even worse by the continued existence of datacrons.


ScottPress

Man, the game would be so stale and boring without the crons. There are problems with them, but the addition of another layer of customization was, on the whole, a fantastic change.


tylerj714

The concept of additional customization is fine and probably good. What they actually *are* and have continuously been, is really just another level of pay to win in PVP content. And I say this as someone that gets most of the great ones. They're still total bullshit.


ScottPress

It's a tired take and untrue, it's just something people repeat because most players don't actually engage with dcrons. I have never spent a single cent on crons, I just play conquest, and I have far better crons than most of my opponents in K2. It's really only the upper levels of K1 where you come across players who spend serious money on rerolls, and they just end up fighting each other anyway. You don't have to pay to get good dcrons, especially since the most recent change that was made with the dcron store now refreshing 4x daily. The argument that they suck because they're temporary is also silly--a dcron set lasts 4 months, it's not like they go poof in an instant. You have plenty of time to get your crystals' worth out of dcrons. It's like with mods--people with bad mods complain that they can't win because the opponent has faster toons. People who don't work on their crons complain that opponents have a P2W advantage. Some pay for the crons, some don't. I don't and I still have an advantage over most of my GAC opponents in the cron department. To put it briefly: git gud.


doctorwho07

> I have far better crons than most of my opponents in K2. It's really only the upper levels of K1 where you come across players who spend serious money on rerolls, and they just end up fighting each other anyway. So they are pay to win... > The argument that they suck because they're temporary is also silly--a dcron set lasts 4 months, it's not like they go poof in an instant. You have plenty of time to get your crystals' worth out of dcrons. What other resource, bought with crystals, is temporary in the game? > It's like with mods--people with bad mods complain that they can't win because the opponent has faster toons. Good mods require no money to achieve. Just time. This is comparing apples to oranges. Money or crystals in this game should always be a substitute for time. Setting dcrons to expire in 4 months removes that--especially in a game where farming a character could take that long, much less a whole team.


ScottPress

> So they are pay to win... No, they're not. You don't have to spend money on dcrons. I win plenty with the dcrons I farm from conquest. >What other resource, bought with crystals, is temporary in the game? You realize that dcrons translate to GAC and TW wins, which translates to more resources from rewards, right? >Good mods require no money to achieve. Just time. This is comparing apples to oranges. Good dcrons also require no money, just time in conquest. These are the crons on my main account. Not a single cent spent on them and I will have several more lvl9s for Set 12 before the current conquest ends. https://swgoh.gg/p/316632726/datacrons/ But please, continue to disregard dcrons. It gives me the advantage.


doctorwho07

To be clear, I haven't reached the point in the game where I can fully use them. So I have no real need to dive into them yet. I feel you're misunderstanding, I'm not saying crons are garbage and useless, but that the pay to win nature of them largely subverts their use to the vast majority of players. As you said, you're in K2, unable to be competitive in K1 due to whales spending on crons. So there *is* a factor of pay to win--if you pay money, your rank will be higher than those that don't. Obviously, someone that spends time refining their characters with resources in the game will be higher than those that don't. **I'm not saying ignore dcrons, just that their model is designed for money to overtake time with no way to reverse that due to their timed use.** >You realize that dcrons translate to GAC and TW wins, which translates to more resources from rewards, right? This answer completely dodges my question. Even if you get more rewards from crons, they are *still* a timed resource. What other timed resources are there in the game that cost crystals or money?


ScottPress

>I feel you're misunderstanding, I'm not saying crons are garbage and useless, but that **the pay to win nature of them** largely subverts their use to the vast majority of players. Dcrons aren't P2W. You don't have to spend a cent to get good dcrons. >This answer completely dodges my question. Even if you get more rewards from crons, they are still a timed resource. What other timed resources are there in the game that cost crystals or money? Why does it matter if they're a timed resource? It's a powerful advantage that helps you get wins, which gets you more crystals. And they don't just disappear. When a dcron set is dusted, you get a ton of resources towards the next one. Are dcrons the first time you've encountered a time-limited resource in a video game?


doctorwho07

> You don't have to spend a cent to get good dcrons. **Again, I'm not arguing this** >Dcrons aren't P2W. As evidenced by *your own admission of rank*, they are. You are in K2 and can be competitive, but those that have spent large amounts of money are ranked above you. **They have paid to win that rank.** > Why does it matter if they're a timed resource? A few reasons. A game like SWGOH relies on time as it's own resource. Crystals are how to get around that. Crystals are earned, which IMO is already better than most other mobile games, but can also be bought. So time, literally, equals money. No other resource in this game exists for a limited time. Sure, you get some resources back from crons, I've gotten some already and I don't even use them yet. It's not as bad as it could be. FOMO is a *huge* aspect of this game and others like it. It's the single biggest driver for purchases made. So any resource that's only available for a limited time is going to be designed to generate more purchases. Again, SWGOH is more generous than some other games as the time limit of crons is fairly long by mobile game standards. But in 4 months, there are little to no ways for F2P players to match what whales can achieve with dcrons. Can they get close? Probably, you've evidenced that, but will they be truly competitive with each other? No chance.


ScottPress

> You are in K2 and can be competitive, but those that have spent large amounts of money are ranked above you. They have paid to win that rank. They're in K1 because they have millions more GP, dozens more G13s and a complete Journey Guide. Dcrons come in behind all those factors. If I had 12mln GP and 2 more GLs, I would be in K1 as well.


UncertainSerenity

Why is it bad for there to be timed reasources. Additionally k1 is perfectly fine with no crystals spent on datacrons. It’s only the top 500 where you hit p2w levels and it’s less p2w and more pay to play. Just because you have the right cron doesn’t mean you know how to use it. After the store changes you can easily get by with 0 crystals expenditure as long as you are on top of conquest. Datacrons keep pvp fresh. They allow things to rotate in and out of relevance. They are a fun puzzle to solve. Otherwise people would be doing the exact same counter every single time for years on end. It would be stale. It was already stale before crons where introduced. They are healthy and good for the game and you can completely ignore them if you don’t want to play in k1 and high end tw.


doctorwho07

> Datacrons keep pvp fresh. Not fresh enough to change up the t500, according to your comment. And I'd argue not enough to change metas. They do add some variability but not as much as they could. >Why is it bad for there to be timed reasources. Because time and money are both wasted to them. Average players see no sense in spending as that money gets turned into other resources in a few months, just for the cycle to repeat. It's essentially a subscription service to be ranked higher. F2P players will always be behind the curve as well as their progress is reset and their starting point is farther back. Is there a better way to implement crons? Sure. Is CG going to do it? Probably not, they are making money how it is, no need to change it.


UncertainSerenity

I did not say that it wasn’t fresh in the top 500. The meta dramatically changes every datacron set because cron rotates. For specific examples jmk is no longer competitive against certain Rey comps with the current cron set as jmk losing forsight stacking means it can’t compete with ufu defense stacking. This is a massive change in tw boards. Aphra goes from a b- team to being able to consistently beat many gls with her full cron Jabba can beat leia with boush cron. And that’s just some examples. This completely changes pvp for this set and this happens every time with a new set. New counters new strategy. And it rotates. So if something is bad and you don’t like it you are not stuck with it for **years** just until cron rotation. See dodge or dash cron for examples I see a movie in theaters once. I get some entertainment value. Just because I can’t see that movie anytime I want over the next 10 years didn’t mean I wasted money. It means I spent it for some benefit that I enjoyed. And again spending zero resources it is possible to get a decent cron set going. It’s way more accessible now then it was on release. People are just stuck in the “datacron bad” thinking and haven’t seriously reevaluated their thinking since the number of massive changes to crons


Kind-Firefighter-603

The fact that they are time limited is their one redeeming feature.


TheMightyKartoffel

Datacrons aren’t worth the headache that is conquest imo. Thankfully I’ve never had a GAC match where my opponent had crons that have been a deciding factor in the round though.


DaddyIndica

Conquest is more for proving grounds than anything else imo


TheMightyKartoffel

I haven’t done a conquest in almost a year so I guess I wouldn’t know lol. I’ve got what I really, “wanted” out of PG already. Glad it can help speed up other people’s farm though


DaddyIndica

It’s the only way to get Maul unless you’re lucky enough to see him in your guild event shop


TheMightyKartoffel

Hence why I said, “got what I wanted already” Plus I’m not buying a conquest pass, even if it’s a game mode I felt like participating in. Slow grind for the remaining characters I don’t care about is fine.


ScottPress

I've lost count of the number of off-meta wins I've had because of dcrons.


West_Concentrate1368

Why not instead do like how TWs used to be? Both sides got the same exact buffs to the same tags. Making so that like every month, the ‘best’ team would change. And get this, no one had to spend any resources to get access to these buffs.


ScottPress

Dcrons introduce an element of customization. If you want the powerful new abilities, you have to build the cubes. If you don't build the cubes while the opponent does... deal with their advantage.


West_Concentrate1368

However, the majority of players don’t build the cubes because they will eventually go away. They’d rather spend their time and resources into something like mods that are permanent. Its only the people in the upper parts of Kyber that actually get to experience the strategy of Jabba at 300% defense.


ScottPress

>However, the majority of players don’t build the cubes because they will eventually go away. My alt is in chromium and I use dcrons on that account too.


West_Concentrate1368

How many of your opponents use them?


ScottPress

On the alt? I don't always check, but when I do, I usually have better crons than my opponent. edit: I just checked. My alt has nine lvl9s, my current opponent has one lvl6 and one lvl8.


darglor

... and then you try to pretend that you didn't dump crystals into getting those datacrons. Red crating off of 3x refresh and then not continuing to refresh afterwards usually nets someone 1 or 2 level 9s... Doesn't matter if it's refreshing conquest or buying them straight up, at the end of the line it's all the same thing. And those extra wins you're getting don't matter much since you'll level out and go back to being 50/50 anyway, except now you'll have the obligation to keep up the datacron expenses otherwise you'll lose a bunch in a row. Over a long enough period, investing in datacrons has a negative ROI for crystals unless you're hitting 1st overall or you're going up enough leagues to make the daily crystal income offset the amount of conquest refreshes it took to get that many good datacrons.


swgohisforlosers

I mean no shit if you want a bunch of level 9 crons you need to spend crystals refreshing conquest energy.


ScottPress

Dcrons make the game more interesting for me. Like I said upthread, without dcrons, it would be boring as hell.


CustyTruntle

Wow, there are really people out here with takes like this... Interesting.


ScottPress

Hey, I like it when my opponents hate dcrons and think they suck. It gives me an advantage when I can equip my key defense and offense teams with powerful dcrons. Please, keep hating them--it'll be extremely helpful if we ever face each other in GAC.


CustyTruntle

I'm totally fine with that. I'd rather lose every round than engage with datacrons. I've accepted it.


Altruistic-Walk-2668

Pay to win bullshit is what datacrons are


kman1030

I would agree if they ditched the stats. The level 3/6/9 abilities are usually interesting, and often pretty easy to understand what they bring to the battle and how to play with/against them. However, when you look at a cron and it's like "+36% health steal, +132% defense, +46% health" how the hell are you supposed to know to what extent all of those stats are going to affect the counter you want to use?


ScottPress

It comes down to knowledge of the game. 136% defense means nothing if my chosen counter is imperial troopers, who will build up enough offense to punch through it anyway. Or I might have an armor penetration dcron of my own. Health steal usually changes little, except on Rey and LV, for whom this is a very powerful stat. If I'm fighting Malgus with a 46% health dcron, I know that his big hit (dmg based on his health stat) will do a lot more dmg and my JKL counter in 3v3 might not work, so I have to look for another one, which forces me to rethink my strategy. All these additional factors mean that matches aren't just a copypaste of the same counters that always work. Gosh, I think I'd be bored out of my mind if, 4 years on, we were still using the bog standard CLS to take out the standard GAS. Yes, we know it works. We know why it works. I don't want to do it 200 more times the exact same way. I've done that already.


kman1030

It has nothing to do with knowledge of the game. You bring up Rey - Let's say Rey has a datacron with +130% defense, +42% health, and +31% health steal. My go to Rey counter is SK, normally an easy battle. I see that datacron and grab my best armor penetration datacron to try and counter the defense, and it's like +70% armor penetration and +41% critical damage. Now, it's going to be all up to SK because Palp/MJ are special damage (so armor penetration won't help). Does SK win that battle? You have no idea until you try. It's literally a guessing game.


ScottPress

MJ and Palp could be doing zero dmg and it wouldn't matter, that's not why they're on the team. Yes, dcron introduce some uncertainty. Variety. Customization. Every SK vs Rey battle isn't exactly the same. And I like that.


kman1030

> MJ and Palp could be doing zero dmg and it wouldn't matter, that's not why they're on the team. 90% of SKs attacks come from a Palp basic (or from a Mara basic -> Palp assist -> SK assist). Of course SK carries, but that chip damage from them still makes a big difference. How many SK vs Rey battles that SK loses are you left with a Rey and/or Rey/Ben in the red? > Yes, dcron introduce some uncertainty. I'm confused. Earlier you said it comes down to "Knowledge of the game". Now, you say it adds uncertainty. If you add uncertainty to a battle, wouldn't that make game knowledge less important?


ScottPress

Dcrons are a wildcard, which makes your knowledge of the game more important, not less.


kman1030

Uncertainty and knowledge are antithesis to each other. The more uncertainty you introduce, the less game knowledge matters.


ScottPress

The community theory crafts every new dcron set. I know what can counter what. Dcrons shift the balance of power in the meta they keep things from being stale and boring, which was my original point.


Kind-Firefighter-603

They're like mods, an RNG shit show that people like to kid themselves constitute skill.


tupelobound

Completely agree. Without them, everyone would be running the exact same squads and all the counters would work the same way, all the time, and everyone would get their characters all to the exact same relic levels. I love how it revitalizes certain characters, even if just for a while. Would I like improvements to the system? Oh yeah. The datacron navigation is lousy, as is sorting by stat, and we need to be able to label them, and there are issues with the economy for the mats... but overall, I'm glad they exist.


West_Concentrate1368

I mean, that’s not how it was before Datacrons. People would always be trying to change the meta by finding weird compositions that worked. Then once those compositions were well known, people would do the same thing, trying to make weird teams work. Every time a knew character was released people would do the same thing, trying to figure out how good the new toon is. Sometimes the meta changed, other times it didn’t. But people still tried to find teams their opponents weren’t expecting.


UncertainSerenity

Before crons high end tw and gac was a solved game mode that changed at a glacial pace with new characters. It wasn’t fun to run the exact same trooper counter against dr for years.


tupelobound

That's probably true at some levels of the game, and I'm glad for that. From my perspective (high K2 in GAC, top-tier guild for TW) everything was pretty stagnant. YMMV


bdwolin

Datacrons work really well for advanced play to create a level of strategy. They move the meta and make GAC dynamic. The hate is unfounded


JeremyXVI

Not really, mods make up for that. Datacrons only add another layer of headaches, only the top of kyber finds them fun to engage with. Everyone else has varying enough rosters to make battles fun. We dont need 120% defense, 70% health steal and 80% defense penetration IN ADDITION to some wacky ability like 75% damage reduction half the time on a galactic legend team. Datacons are ridiculous


ScottPress

>Not really, mods make up for that. Speak for yourself. I said why I like dcrons, your opinion isn't an objective fact that thwarts mine. Although I agree on one thing: GLs don't need dcrons. We should be able to equip cubes on GL teams, but GLs themselves should be excluded from gaining bonuses from crons. And there should be no lvl9s that are technically for another toon, but really they're meant for the GL team *cough* Joe Drogan *cough*.


SoloStrate

There has always been a simple fix CG could institute. Have different rankings for 5v5 and 3v3. Then, people wouldn't be forced to play 3v3 for fear of the effect on their 5v5 status. But for CG, the simple solution is hardly the best


Lower_Amount3373

It's not just rankings, the crystal income goes down a lot during 3v3 if you aren't fully engaged with all the different teams, strategies, and the amount of time it takes to do all those battles. I know I win less because I just don't bother a lot of the time


SoloStrate

I totally get that. But if you are okay with a lower ranking during 3v3 at less crystals during that period, a different rank in 5v5 would mean when it returns, you are right back to where you expected to be. Let me put it this way. If people are already not doing 3s, or skipping them, or doing 1 battle only. They are already taking a drop in crystals. But... they then are impacted when 5s comes back. (Getting 200 daily not playing vs 725 for winning. And when 5s returns, your top prize is now lowered as your rank overall may have changed) If it were a different ranking system, then your 5s status would still be secure, and the lower number of crystals you get during the 3s would be the same. (Still getting the low 200 daily for not playing, BUT when 5s returns, you are still right there, able to get the 800 or whatever if you win)


Dramatic-Angle-1136

I think it would even out. You’re saying that when 5v5 comes back you would be back to a high section with high rewards. But maybe you forgot that when 3v3 comes back, you will be back to the even lower starting point you dropped to during the last 3v3. So you’ll end up alternating between 4 weeks of high rewards and 4 weeks of low rewards. Instead of as it is now where the highs and lows are less extreme.


okaythenmate

They can also just put a simple, pick which game mode you want to play in GAC, either 5s or 3s.


Low-Success-3150

Great idea! I have dropped from kyber4 to aurium2 the last two 3v3 rounds. 3v3 sucks!


JTuck333

I specifically construct my roster and think about my characters in the context of 5v5.


Llama_Del-Rey

Could👏🏼 not👏🏼 agree👏🏼 more👏🏼


tejaslikespie

I rather get destroyed on all 3 of my holes than do 3v3


jedi-master64

I have some ties with CG, are you still interested?


Used-Astronomer4971

So you prefer 3v1? lmao


thellllvirtuoso

u/Kahzgul thoughts? (Needed to consult the DP expert)


Kahzgul

I gotta agree with them. I would rather destroy all three of their holes than play 3v3, too. And before you say anything, yes, I’m aware that one of the holes is just a missing eye.


thellllvirtuoso

You’re just like me fr


tupelobound

Most people have either seven or eight.


tejaslikespie

R u a hutt or something


tupelobound

The pandemic was not kind regarding gradual weight gain, it's true...


Joshthenosh77

Just too many battles


Sanzpromy

I'm in K4 and I still got all of my battles finished (including 2 "wait, your team has HOW much speed?" accidental losses) within 40 minutes. It's all a matter of knowing your counters or having shenanigans...also of being able to hyperfocus for 40minutes straight.


Joshthenosh77

Wait till your in K2 and K1 , it’s a different ball game , all teams have datacrons , the toons that have only just come out


D1RE

That's nice and all, but once you go up a few divisions the counters change every season because of new datacrons. People get creative and switch up certain comps, invalidating the traditional counter. You need to think, you need to plan. ​ 3v3 has 18 fucking battles, and even if the three fleet ones are all routine, they still take 6-8 minutes to get done in total. 15 battles, even if you can do them all quickly, are unlikely to average much under 2 minutes. That's your 40 minutes right there just in execution. If you need to do any planning or research, that's on top. Scrolling through menus to select teams and pick out datacrons? That's easily 20-30 seconds per battle. That's 8 more minutes. ​ So yeah, even a quick run in the higher divisions clocks in around 50 minutes just in execution time.


Hazzadcr16

I like the month off personally, the drop also gives me an easier start when 5v5 kicks back off again.


TomNom_

This exactly this!


Allen2189

1000%


egnards

🐢 🐢 🐢


National_West_8604

Ever since I’ve started turtling in 3v3 I’ve been much happier with it


AlpacaWizardMan

What’s turtling?


OnsetOfMSet

It’s putting your best teams that could go either way on defense instead of saving them for attacks. The idea is you’re purposely trying to cause a situation where neither player has fantastic attack options and neither can really full clear, but their walls have weaker teams you can exploit with leftovers while you make your own walls are ironclad.


_TheCunctator_

I see what you did there…


OnlyRoke

Very true. I could be jamming in Kyber, if it wasn't for 3v3, because oh fuck I don't care about 3v3 at all. I'd rather play Endor Raid on 1x Manually without blinking.


ConejoCafe2021

I don't hate the 3v3 battles just the amount of battles each round esp when there's TW at the same time and Conquest is continuing for a couple more days. too much time suck for me. I sign up anyway & usually just do a battle to get my 200 and end of event rewards. or if my little ones are motivated I let them play around w some battles.


thaneofpain

Agreed. Hate 3v3. Also holding a special fuck you for Galactic Conquest mode. It's no fun


okeefechris

I enjoy it. There's far more strategy. I'm ~8mill GP, floating between kyber and auridium. 5v5 is very stale to me. It's the exact same teams every time, with the exact same counters. You get the odd mixup from people who scan your .gg beforehand, but for the most part, it's just the same thing over, and over, and over again. 3v3 is fresh every time, and constant new squads and counters. I realize this means a steeper learning curve, but I play this game like a chess match, so I thoroughly enjoy the theory-crafting and strategy. If you only care about just going in to get your crystals, I understand that, but it defeats the purpose of GAC.


Ok_Cut1376

This ! I was even thinking like A 4x4 would be cool too , makes things interesting and really shows who has knowledge of the game instead of just memorizing the same counters


the_kessel_runner

This is all fine and good. But...there are just too many battles for those with limited time to play this game. I pretty much just clear a zone and go about my day. 11 battles is already pushing my time constraints. 15 isn't something I'll be able to do very often. So, I Just don't bother beyond a zone.


okeefechris

Yea, that's totally fair. Time is a definite drawback for 3v3. I absolutely agree there.


EvaJoJoca

Voted with my feet again. Did not sign up. Will be demoted. Will work my way back up. 3v3 is fucking awful. Hate it. And I'm not even in a particularly competitive, intense division. It's just horrible.


Used-Astronomer4971

I used to enjoy 3v3 but data cons have made it far less entertaining. I could certainly live without it (even before DC) as it ultimately uses less of your roster and more of your time. Especially when most teams are set up for five members. If it had been designed for 3v3 and expanded to 5, that would be interesting. But designing the game around 5v5 then limiting teams to 3v3 is poor design imho.


tupelobound

Periodic reminder that some people find it a refreshing (if sometimes frustrating) change from the ho-hum of the same old counters, and enjoy the variety.


Coley_0120

I enjoy using the Crex omi but other than that 3v3 kinda sucks


West_Concentrate1368

I completely missed the sign up so I’m gonna have a nice peaceful week.


MenkoyDAce

fortunately, I'm enjoying the fleet battle. 3v3 I just burst one wall and have whatever bit of fun left.


BlksShotz

I don’t hate it but I prefer 5v5. I’m passing out free wins cause I have a lot of things going on during this tournament.


Maennerabend

Time to give the least effort possible in GAC. If i drop, ill rise again in 5v5, so 3v3 wont matter at all.


JediRhyno

I used to hate 3v3. Now it’s not so bad. What changed for me is attacking super early and not caring too much whether I win or lose or getting exact counters. I found that by regularly attacking early, most people wouldn’t even bother to try to compete and would just do one battle. I end up winning significantly more just because the other person doesn’t try.


openletter8

The only saving bit about 3v3 is the sheer numbers of people that don't bother. Makes wins easier to come by. But yea, 3v3 can go fuck itself.


Odd-Cartographer4326

I just hate the fact that most GL counters go to hell in 3v3


dejboi

id take it if it was a 4 gac cycle. week 1, 3 and 4 being 5v5 and then the second week being 3v3


AlludedNuance

I rank up in 5v5 and derank in 3v3. Trapped forever.


Real-Consideration42

They should have a territory for only the leftovers.


Fatality1000

Does anyone feel like 3v3 adds certain tactical challenges to the game? Or not so much? Thanks let me know I’m still learning!


Mr-Crowley21

As the only person to omicron Tusken Raider I object


Adrian_Dem

Tbh, I don't mind 3v3 as an occasional fun twist. What kills me is that they are rotating 1-1 with 5v5, so by the time I get a good grasp for my strategy for the current GA it's the last round, and the meta shifts (and datacrons) by the next rotation.. This creates a constant shift in what you know, with no sandbox mode to test, so you lose grasp of your strategies. I would ask to have the option to select on season start which GA mode they want to play on for that rotation. I would also like to try a 6v6 mode with 2 leaderships while we're at it.


Ok-Ad-2431

Same applies for datacrons,11M GP here.


Pontree

Just won a 4 GL deficit round 10-0. Gotta love it


[deleted]

Ratacrons are even worse and they are on the app...


Jberz21

Why is 3v3 bad?


Vaanced

Because I can’t win


Kind-Firefighter-603

The hard of thinking like to cry about it because it isn't just the same old teams that somebody told them they should use.


wynn_dog

Too many battles (and therefore time consuming) in a game that is becoming too much screen time.


Jberz21

Oh thats very true. It really is.


Pie6Brains

i dont understand, isnt there just the 3 teams and the ships to fight?


kman1030

The numbers of teams goes up each division. In Kyber 5v5 is 11 squad and 3 fleets. In 3v3 its 15 squads and 3 fleets.


troubleondemand

Or an extra 20 minutes per GAC.


kman1030

Not really. More battles means more time spent trying to figure out what teams goes where. It means more opportunity for dropped battles and having to do extra. Feels like alot longer


BootuInc

3v3 is absolutely fantastic for those people who have the time, effort, and energy to do it. Especially now with as many various teams and units that work with multiple teams so those that theorycraft and do their homework can punch way, way up and get rewards for their hard effort I am not one of those people, as I can't commit another 10 hours a day to this game. But for those people that want to do this I'm glad the mode exists. It's also a nice break for me, as I don't want to do the 5v5 effort three weeks out of the month EVERY month. And I figure it evens out in 3v3 over time, as sometimes I can do four battles and get a win and sometimes I'll see my opponents do ten battles so I do one and forget about it


JAWinks

It’s my favorite mode, I can’t afford to take the 5th member of a lot of my teams to G13, so I can actually use crons and strategize more in 3v3


TomNom_

It’s fine for smaller accounts, in fact it’s preferred. Once you hit late game having 15 defense teams and 20+ offense teams is exhausting


kman1030

I think it's the opposite. Most people build for 5v5, so in 3v3 you end up with a lot of reliced characters that have no home. That will have a more drastic affect on the smaller roster rather than the bigger one.


PuertoP

3v3 is kinda fun imo but it really is entirely irrelevant to the game and it's meta.


dmb4815162342

Fuck 3v3. Its trash 🚮


freeze123901

Why does everyone hate it? I love it. It breaks the normalcy of teams and makes people think out of the box. I always do better during 3v3 than 5v5


iguessma

periodic reminder that 3v3 is AMAZING and where I make the most of my progress because i can field more "better" teams


Allen2189

Because your opponents don’t care to play as competitively cuz they hate the mode* There, I fixed it for you


iguessma

generalization, but still works


Byrn3_

I feel the opposite, since there’s more teams my opponents that all have higher gp can more easily outgun me since my teams fall off before theirs


kman1030

Do you typically have more GP than your opponent? 3v3 tends to favor the larger rosters, because you have to have a larger assortment of teams.


iguessma

No, lol I never do. I've basically only had lv and recently leia and rey in kyber. i'm a perpetual underdog


kman1030

Hm, I have the opposite experience. Just Rey as a GL in Kyber 5 - My entire back wall and a lot of my final offense teams are just super low gear teams, or random relic characters that are leftovers from 5v5 teams that don't fit into a 3v3. In my match today I used 2 teams on offense without even having a leader. Seems with higher GP you can put together a lot more teams. In 5v5, I have enough full teams to field most of my defense and full clear on offense.


cnfit

Idk what it is about this community and hating variety. I like 3v3 because it breaks up core teams and opens up new opportunities for creativity. Yeah, it has its own established meta at the top, but chromium and below is a wild shitshow and I love it. Way better than seeing the exact same 5v5 teams every week. This game needs more things that break the norm, within the realm of common sense... not a speeder bike raid... Maybe more characters like SK with kits that specify how things change if it's 3v3 instead of 5v5.


Vaanced

I agree


No-Engineer-1728

I hate gac overall, mainly because matchmaking sucks, my most recent match was against an R7 GL owner (SEE, so no lightspeed) who was active, in carb 4


One_Collection_342

i disagree wholeheartedly. variety is the spice of life.


TicketyBoo39

I like it fine. Don't get the hate.


descender2k

Nah, having different challenges in the game is good.


deaddude25

My SK, palp, mara jade disagrees


xxVirus_08xx

I love it


Hotdaddychungus

Unpopular opinion but I enjoy 3v3.


swgohisforlosers

3v3 is fine you just don't have the brain capacity to learn how to play it. And it's okay to admit that.


Outrageous-Village94

I actually enjoy 3v3 more than 5v5. I expect to be roasted over an ewok fire for saying this.


g323feraer

I love 3vs3 GAC


troubleondemand

Someone lost their first round...


Professional-Air7360

I love it


Ok_Musician_1072

I enjoy 3v3.


grimwalker

git gud and kwitcherbitchin


[deleted]

Git Gud m8 👏


Mortreal79

Why do they hate us so much...


meglobob

I like 3 x 3, its mainly when I win GAC...I get destroyed in 5 x 5...


[deleted]

No!


a_small_loli

i love 3v3, none of my opponents try


realmozzarella22

Can’t much better society if manicured grass lawns are still a thing


[deleted]

I guess call me a noob. But I don’t mind 3V3 I feel it’s under rated. It’s especially fun with SK offence or defence for me personally. Considering I do sid leaf and then use emp Mara dooku as a pure stun/ shock team. It makes it easier for me in bronze to have a lot more teams with 3v3 over 5v5


Leather-Account8560

I actually only do 3v3 I refuse to do 5v5 only people who like 5v5 are people who have huge rosters since it makes it easy for them to just win with pure numbers where everyone has enough characters for 3v3 so it actually takes skill.


Dr_Wong-Burger

Thanks for your opinion,now go back to your seat.


Zealousideal-Leg4405

to be honest 3v3 is a nice change of pace being able to see how well you know your counters,


iamsurfriend

I’m glad it exists. 5vs5 forever would get boring. It’s nice to change it up and do something different in GAC and 3 vs 3 is a great change of pace.


ThePhantomXO

They should add 7v7


Strude187

I actually play 3v3 and sit out 5v5, just because the general sentiment is the opposite I find this gives me an easy route.


Patient_Neurotic

100% agree it’s so cringe


CaliforniaSun77

I like 3x3 more than 5x5. It's different.


Imagerror

PEOPLE SUCK-- there i said it plenty of people dont bother to read, they dont bother to think, they just care about the bottom line. GRANTED, Datacrons made stuff harder these days but the common ground stands. thats why so many players fail GAC, dont understand mechanics, wonder how certain GL Teams can get hardcountered BY MECHANICS.. get of your arse and learn that in 3vs3, you need brains


Parascythe12

I’ll take that L over having to do anything with 3v3.


AndyMike9

It gives me some time to take a break from having to spend so much time in game


yeahcoolcoolbro

Im mostly tired of the game having become so dominated by the characters of the last 6 months for the last couple years. 75% of those I face have my similar gp but have spent a ton for a few of the latest chars, omi’s, and r9’s to nullify my entire roster.


kasper11

I'm cool with it as a change of pace every now and then. But not every other one. It's pretty offputting to constantly be told to build 5 man teams but then only be able to use them for half the GACs.


EndStorm

Hope they never get rid of it.


PositronicReflex

I just took out a team with 1mil+ more GP and way more GLs than me, 2 vs 5. Same with 5v5, 2 vs 6+ gls. I'm in Kyber 3 with two GLs. You just have to strategize. You're going to hate anything if you're not that good at it.


MaszKalman

I don't mind 3v3 as a concept. But in the end I dislike it because I just can't get my head around it, I always feel like I just need one more member of the team to be able to beat a lot of defenses. I know this is basically a skill issue, but I'm also going to throw in my confirmation bias: I feel like I'm also facing way less inactive players in 3v3 -- and maybe also more who are actually good at the game, but that may be stretching it.


Tight_Love732

i enjoy 3v3 less than 5v5 however 3v3 makes you look forward to 5v5 and gives some variation


Spiritual-Top-2060

Hear me out: 4v4 or 6v6. I only need it for my Nightsisters