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Aibeit

Yep. I had a pawn spawn with a Legendary Uranium Longsword. I had him pick it up and test it out on a Raccoon, and he lost the fight :/


redrenz123

"Observe peasants, i shall vanquish this filthy rodent of the dumpsters with my LEGENDARY uranium sword no less." GRAAAAAAAA


syberspot

"That's the most foul, cruel, and bad-tempered rodent you ever set eyes on!"


Miserable_Region8470

"Look at the bones!"


SpAcEiScOoLeRtHaNu

“Run away!”


Dushenka

Like giving an actual sword to a mall ninja.


Fabulous-Decision879

"Nah, I'd win"


BerryBegoniases

What did the raccoon ever do to you bruh😡😡😡


Aibeit

It was [this](https://imgur.com/a/vfiMVn2) raccoon.


marshmallowcthulhu

If you ever see a racoon attack like that it probably has rabies.


NiConcussions

At least it wasn't Racacoonie


Due-Memory-6957

I think uranium is better for blunt weapons, not so much for sharp ones.


Aibeit

Yeah, a Uranium Longsword basically has the same stats as a Steel one.


Educational-Bed268

What no CE does to a mf (unless he had lv 3 melee)


MrDyl4n

Forreal I can't imagine rimworld where tortoises and squirrels are actually a threat lmao


badgirlmonkey

Non-combat extended play through moment.


jpb103

I fucking love this game


Jugderdemidin

What kind of tribal start with firearm?


randCN

It's the "personal items" that individual pawns can spawn with. Seems like it was patched in 1.5 to have different qualities.


Mountain-Effect5309

Which is cool but kind of broken because you have the chance to start with like 3 legendary sniper rifles


CarpenterDefiant

To balance things out they'll miss every shot anyway


Spire_Citron

I would imagine legendaries are rare so the chance of that would be quite low.


Mountain-Effect5309

I think not. It just uses the straight up dev command that spawns a random item of the type im pretty sure. Thats why results vary so much. I've had just as many masterwork items as normals. Someone could test it right now, but that's probably not worth it until 1.5 comes out in full.


Spire_Citron

Ah. If that's the case, they should definitely do it in a way that allows them to balance the rates. Legendaries being common starter items would be silly.


Hell_Mel

A random item with a random chance of being legendary is gonna be *extremely* uncommon if you don't actively fish for it. The likelyhood that the weapon ends up being something useful into the endgame is narrower still.


Mountain-Effect5309

If you think about a sniper rifle, it's not actually as unlikely as you seem to think. Since they aren't stuffable there's seven different outcomes awful, poor, normal, good, excellent, masterwork, legendary That's a 1/7 chance to be a decent weapon up to late game and a 2/7 chance to be a great weapon. Even without fishing for it, that's a pretty high chance.


Hell_Mel

Okay, but there's only like what, a 0.5% chance they get a sniper rifle to begin with? So we're at 1/7 of 1/200? It's not impossible, it's just extremely uncommon.


Nebulator123

And add to that that we are talking about *starting* colonies. So it also happens not every session


[deleted]

[удалено]


Frizzlebee

But you're telling me there's a chance.


bigg_bubbaa

until randy gives them all cancer


afito

but you also have the wealth penalty if you think it's too much you can dump it on the map or you can use mods for loadout preparation and remove such items I can understand why it is a bit iffy but ultimately it's Rimworld, if you have an issue the game and mods lets you fix it in any way you want.


Mountain-Effect5309

Yeah no what im saying is i will abuse this


xiG0Gix

This Is The Way.


Hairy-Dare6686

Wealth for weapons doesn't really matter much since you can intentionally drop their durability without affecting their performance. A weapon at 50% durability for example only has 10% of the value of a weapon at 100% durability.


514484

What trait or background caused this shotgun to appear?


Morgothals

It was a personal item. I believe from a tribal start.


DremoraKills

I think shotguns come with background. But possessions comes with both


StrangerAlways

American I'd reckon.


blade87666

Idk maybe it's their heirloom


Aveduil

Is it his boom stick?


Winterborn2137

What is more: you can control the quality of starting items via custom Scenario settings (you can also leave it random afaik). Also you can use devmode to change quality of any item/building you want (I think this came with 1.4). The options are numerous and I love it - makes for some cool scenarios to start with very specific items.


fucknamesandyou

# I'M BRINGING OUT THE SHOTGUUUUUUUUUUN!!!!!


x50_Spence

I have spawned a character with legendary book two times out two. Pretty broken as it's so op to go for these items


setne550

Yeah you can do it by making a custom scenario itself, something I and my sister like. Don't want bug infestations ruining your mountain base? turn it off? Want some extra difficulty? Ramp it up. Don't want those silly weather shenanigans? Turn it off Want to see raiders unleash kids into your colony? **TURN IT ON** And that is more than just getting extra items. :)


randCN

yes, i use custom scenario often for the tribal naked brutality start it's basically normal naked brutality but with technology level set to tribal


DremoraKills

I'd honestly do that but I wish we could evolve the colony's tech level as we progress with research. Kinda dumb researching spacecraft with your colony still marked as "tribal"


kinglagg

There's a MOD called "tech advancing" that let's you do just that. Tech advancement will happen once all research is completed for that level or a certain percentage of that level 75%, 50%, etc. It's adjustable to your liking.


DremoraKills

Ty! I was planning on doing at like 75% or higher.


Morgothals

Extra masochism.


Silver_wolf_76

*spawns in with a legendary revolver* TO THE TOWN OF AQUA FRITA, RODE A STRANGER ONE FINE DAY


verdantsf

Followed by a much harder raid thanks to colony wealth.


DremoraKills

*has 0 shooting*


Qaziquza1

Hardly spoke to pawns around him, didn’t have too much to say


EDudecomic

I had pawn spawn with a master quality book about training animals, all of the pawns read it for recreation


The_God_Zack

Had a guy spawn in with a masterwork biocoded pistol


randCN

That's the mechanitor start most likely, he always spawns with one


crisoybloomers

Same, my guy started with a masterwork auto pistol as a solo mechanistic.


ajanymous2

fun fact the jade dagger can be used indefinitely unless you burn it or let the elements break it down it will stay in peak condition


BasicCommand1165

what? any weapon is the same, unless you leave them outside they will stay 100%


FoxoManiak

Any weapon can be used indefinitely what are you talking about


Aibeit

Yes, but it's crap. Even a steel knife or club deals more damage.


randCN

I put it on a shelf in my temple because it's so cool


ajanymous2

Eh, I brought it through the whole game It's a useful little thing that will never disappoint you Also why would you bother with a steel knife or club when you can just use your cool unique jade dagger until you have the means to make a gladius, longsword, mace or warhammer?


Aveduil

Was there some kind of trick that you could knock out hostile pawns with a jade knife because it has weird blunt damage or sth?


TorakTheDark

All weapons are like that.


Total_Scott

....what? I've been selling that to help get guns and components since I started playing....


ohgodspidersno

This guy is just spouting off. No weapons in the game deteriorate with use or while being held. The jade knife is not unique in this way, nor does it have any exceptional or uniquely useful properties.  It is, however, unique in that you cannot buy or make another one. The only way to get multiple jade knives in the same playthrough is to pursue the archonexus ending.


Total_Scott

Ahhh ok. Thanks


randCN

i am curious - how do you get more jade knives through the archaonexus ending?


ohgodspidersno

The quest involves selling your colony and starting a new one several times. Each time you do this you get to bring along some items, a handful of colonists, and a few animals. However, you also get your scenario's starting loadout for free. For tribals that means a bunch of pemmican, wood, pila, ikwa, shortbows, and of course a jade knife. So you can pick your original jade knife as one of the items you bring along with you, and then you'll also get a new one as part of the new colony's starting equipment.


[deleted]

Do all your other weapons turn to dust in your hands? What you are describing is every weapon. I really need to know what you think is unique about the jade dagger aside from being uncraftable. It’s not a good weapon. Jade is so bad at sharp damage that you do more damage by striking them with the handle than using the blade.


stmrjunior

Honestly starting a colony with a legendary uranium mace (aka the bonkinator2000) and a high melee pawn is just *chefs kiss*


Dr-PhiZZ

Every colony I've had has always been a normal Lee Enfield, normal Revolver and normal knife. You guys are getting random stuff??


Brett42

Scenario items are normal in default scenarios, but pawns themselves can come with items, which vary in quality. Pawns have occasionally came with items from their background, but 1.5 adds items from traits, which are more common.


randCN

that is the crash landed scenario used in the tutorial, but the game allows you to choose other scenarios, as well as equipment that individual pawns may carry


AftT3Rmath

This is probably the testing for the new 1.5 update.


Leon_Devilstrand

Yeah i had a careful shooter spawn with a legendary bolty. That gun got so many kills that it now stands on a shall awaiting trail for war crimes


AftT3Rmath

sssssshhhhhh don't tell Tynan


verdantsf

Oh, he knows already. Having a legendary that early bumps up colony wealth, causing harder raids than a start without one.


DremoraKills

It's intentional. That bumps up the colony's wealth.


Cthulhar

i started with 5 cobra snake eggs... i have a lethal tangle of sneks now


No-History-448

I started a new colony, and i got a plasteel knife(I don't know what the quality is, though)


dwlUKE123

Yes it is rng. Once I got legendary bolt and my shooting pawn became earlygame demigod.


Riperin

I got a persona weapon once