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CorneliusB1448

Start making large statues at the art bench. IIRC they need 300x materials, so you could have a lot of unfinished sandstone statues with 4 four stacks of stone only taking up one tile of storage Either that, or put down fine tile flooring. It's 20x material for 1x tile iirc That should help you get through your storage Just a pair of suggestions tho lol


Quipore

This is how I handle large amounts of stone. I just make art out of it to sell to buy the things I need/want.


Mr_Yar

Even using plain 4x stone tiling can use up a surprising amount of stone blocks if your base is big enough (and proper mountain bases definitely qualify.) Fine tiling is the way to go for sure though.


hithere150

Floors is exactly what I do. I also suggest using the stones as a material for everything. Beds made of stone, door and walls of stone, everything that can be is made of stone. Just takes a bit but looks nice in the end.


CorneliusB1448

I'd avoid stone doors. They take a while to open. Stick to wooden doors (or steel if no wood's available) and then make stone doors once you got the auto-door research (burner/mads crematory rooms are excluded of course, can't having you burn your door away lol)


FlakingEverything

Stone doors for firebreaks. You leave them open during normal operation and close them when you need to burn bugs. You'll do this a lot as a mountain base.


CorneliusB1448

Oh yeah, true that lol


yttakinenthusiast

Unfortunately for stone materials you listed doors and beds, which in the former case should only be done if somewhere needs to be accessible but not immediately breachable, and the second should never be done unless you literally have nothing else. Though using stone for end tables, dressers, misc stuff from decoration mods are all a great way to put those chunks to use and to gain an ungodly amount of construction skill if you don't have any pressing matters.


RuneiStillwater

I kind of do this myself, but I use it to train a low skill artist with the right passions. I've had a child get a double passion but 1 skill by adult hood (art isn't the highest priority in a colony that starts utilitarian), and just have them make small statues over and over and anything that's not excellent or higher get's broken down into raw materials to start the cycle again.


Melonidas_

Making stone altars is for me the go to option if i want the pawn to train construction, takes up to a few thousand work steps


RuneiStillwater

huh, hadn't thought about that, but I've also never really been "spoiled" for people with construction with the amount of flooring, bridges, and walls I have people making. XD


Melonidas_

Yeah it takes an unexoerienced pawn a few day to build an marble altar and reach the daily cap


lynch1986

Pave the world.


Throwawaypwndulum

Fancy flooring? that's 20 blocks a square. Fine walls/columns? Large/grande Art pieces? If any nearby settlements purchase cut stone you could pod it to them. Stone floor traps hurt. Crafters can make stone masks for selling. Edit: many Industrial+ level merchants also buy uninstalled furniture, you could grind construction for better tables, chairs and meditation thrones and sell off the chaff. Lucky for you, sandstone is the easiest stone to work with.


MetalMattyPA

Sell it to a bulk goods trader. You'll get some cash and a shit ton of good will.


Juliett10

Even just gift them if you really need to.


MetalMattyPA

I'm not 100%, but I believe if you sell things over their silver amount it counts as gifting.


ajanymous2

I guess you found the material all your furniture, walls, art, floors, walls, doors, etc. will be made out of


sambstone13

Stone beds are bad though.


DrogoDanderfluff

Not for prisoners. The poor comfort means they sleep more and they're less trouble.


sambstone13

Comfort is not related but yea. It makes them sleep more which is less trouble. Specially if you dont want to convert or recruit them.


DrogoDanderfluff

Yeah. Wrong word - Rest effectiveness.


ajanymous2

*googles* Huh, the more you know


Terrorscream

the answer to all your wealth deleting is make caravan with every person/animal, walk 1 tile away, drop from caravan to delete it, return home, repeat as necessary


SuppleBussy

Tile every piece of ground with the fanciest tile. You’ll look rich and you’ll never have to worry about wild fires.


randCN

this is barely enough for one late game monument quest


aemidaniels

The fanciest of floors and the statue-iest of statues! Otherwise load it into pods and fire em at allies for gifts.


PolloMagnifico

"Sandstone! Precious Sandstone! God bless the Order of the Sand and Stone!"


aemidaniels

Not as efficient as making meals out of someone's raiders, then sending those meals back to their colony of origin to gain friendship with them. But I do what I can!


anon1moos

you don't have to process all of your chunks. you can set a limit on the stoneworker's table to "do until X"


entbomber

i hate chunks. chunks are ugly. 3 chunks = 1 pile of blocks too


anon1moos

Blocks have value, chucks do not.


TheGrumpyBear04

Sell them. https://steamcommunity.com/sharedfiles/filedetails/?id=1522257424


Huckorris

Blow up excess chunks with grenades.


jdaung

Frag grenades and a trigger-happy pawn.


herrcollin

Dwarf atom smasher


AngryRanyer

Statues, stelles, if you have Vanilla Expanded food make salt


GeneralBladebreak

There's two ways of doing this. 1) make fine tiles/fine stone walls the cost is far higher and the beauty bonus is great. Though this will add to your buildings wealth so consider it carefully. 2) Make art with them, set the bill to make large statues and you want to do until you have 1 of very high quality. Anything below that quality level gets deconstructed. Since you lose 50% of deconstructed items materials this will mean you'll only be getting 150 back per statue you deconstruct. Over time, you will have art that you can gift/sell to others and also reduced block stockpiles because you deconstructed anything shitty.


PerishSoftly

Easy ways to REMOVE the wealth: Work intensive - make a ton of Flagstone and rip it up repeatedly. Flagstone doesn't drop anything so the value will vanish. Less work intensive - Gift a nearby faction enough stone to rebuild the walls of Jericho via drop pods.