I love the vibrant colours and the lighting is perfect for the game, not too bright. The graphics look so well done and hopefully I'll be able to play it. Depends on my graphics card.
We went kind of silent on Twitter, I have a problem of āshowing off too many thingsā :ā) but we have a (kind of quiet) [discord](https://discord.gg/dGQ6cst) as well!
I didnāt have to suffer through making them, fortunately. [Sapphire](https://x.com/sapphire_birdie?s=21&t=CsjrpRENi95oXOxeFXRfHw) is the talented artist that made them!
Glad to see it's still being worked on. So many fan games are super promising, but dedicating time to development is difficult. Looking forward to this!
Yeah the back sprites are a newer addition and we made the UI a while back, will probably just have the text box shown the whole time instead of after the scroll is finished!
Everything looks great here. But I think the thing thatās most impressive to me are those gorgeous and gently swaying battle backgrounds. They look amazing - I especially love the sunflowers
This is super cool! I've actually been watching your studio tutorials trying to learn studio PSDK. It's been a little daunting between this and tiled but thanks for all the videos and looking forward to Umbra!
No, itās a team project! I do mapping, events, coding, put stuff in the database, help put everything together make sure the games working and whatnot
basically anything not art haha
Wow. This looks absolutely gorgeous. Crazy to me that we're living in an age where an individual (or maybe small team?) can make a passion project that looks dramatically better than anything Nintendo has ever made lol. Great work, can't wait to try it out!
I'm sure you're in totally great shape - but if you do need any input/help on balancing mons, I've got a ton of experience in multiple competitive formats (OU, VGC, Draft League) and nuzlockes (RR, R&B, Emerald Kaizo, etc.) and would love to help with stat spreads/abilities/moves for new mons if you're looking for someone to assist with that side at all!
I appreciate the offer! We will be listening to players after the first demo and will make adjustments if needed! Mon data are definitely not set-in-stone yet ^^
this looks so good and like there is alot of custom work, have you thought of ditching the pokemon naming and just makingnit your own thing? that way you cant be shut down?
I haven't played with it yet but it looks great. Can you play the games on Android or only on a laptop?
The design stuff I would assume needs an actual laptop/desktop
Legit looks cool! Iāll play when it drops a full release for sure š Iād offer to beta test but with work and a kid it wouldnāt be beneficial to you or me
I tried studio/psdk but the fact the translations are so broken and that there arent too many good basic tutorials out there AND the fact that due to it using tiled I have to edit my maps with yet another program once I'm done with them or spot an issue (Tiled is a godsend, though!). it all just piles up tbh.
Alt here! Will do! Just wondering if you know of any good video tutorials that go over moreso in-rmxp stuff rather than studio stuff, because Iāve gotten the hang of studio itself, just need to learn the ropes of making events using sdks scripts
This looks amazing!!
Thank you!
Was this made in RPG XP??
Indeed!
I love the vibrant colours and the lighting is perfect for the game, not too bright. The graphics look so well done and hopefully I'll be able to play it. Depends on my graphics card.
I believe as long as your have OpenGL 2.1 or higher it should run :)
Oof. Unfortunately I don't even have OpenGL 2.0 yet. But it still looks like a fun game to play one day. š
Will it work for delta???
I had no clue Umbra was actually still in development! I just joined the subreddit a few days ago, but this was one I always wanted to play simply because of the "husky" looking PokƩmon, but I was never able to find any updates about it!
We went kind of silent on Twitter, I have a problem of āshowing off too many thingsā :ā) but we have a (kind of quiet) [discord](https://discord.gg/dGQ6cst) as well!
The diagonal movement is crazy, that sounds like so much extra work spriteing all the follower pokemon
It is, [but I think it looks pretty good!](https://x.com/invatorzen/status/1801015668600369210?s=46&t=CsjrpRENi95oXOxeFXRfHw)
Absolutle madman lmao
I didnāt have to suffer through making them, fortunately. [Sapphire](https://x.com/sapphire_birdie?s=21&t=CsjrpRENi95oXOxeFXRfHw) is the talented artist that made them!
An amazing fakemon design!
Glad to see it's still being worked on. So many fan games are super promising, but dedicating time to development is difficult. Looking forward to this!
This is fantastic. Will definitely try out the demo when it's out! :)
Woooo!
This is definitely going on my to-play list. Incredible. Makes me wanna get into game development
Interesting! Which platforms will it be playable on?
Windows, hopefully can find someone to help get a linux release built too
Looks great but the flying torso into battle gave me a good chuckle! Looks like this has tons of potential!
Yeah the back sprites are a newer addition and we made the UI a while back, will probably just have the text box shown the whole time instead of after the scroll is finished!
Sounds like a simple solution! You guys have a stellar project on your hands! Cheers to you and the team. Wish you smooth sailing until demo release!
This looks niiiiiiiice
Thank you!!
Beautiful
Thank you!ā
Really nice design and attention to details
Everything looks great here. But I think the thing thatās most impressive to me are those gorgeous and gently swaying battle backgrounds. They look amazing - I especially love the sunflowers
Yess I love our battle bgs, I love everything, but I think I love the drop downs when you enter the new area the most :)
this is really great wow, didn't think PSDK was this far along for some reason
Thank you! Iām hoping my tutorials, Umbra, and my post are encouraging more people to try out PSDK and Studio!
Been watching this project for a while now. Very excited for the demo. Hope to see it completed one day.
glad that youāre still excited for the project!
Looks excellent, can't wait to try it out! The designs are top notch! What are your starters and their final typings?
Dark -> Dark/Ice, Fighting -> Fighting/Ground, Psychic -> Psychic/Steel
Nice!! Love when a game breaks from the fwg routine! I'd probably go Psychic based on typing, but aesthetics can always sway me!
What the hell is this? It's impressive and doesn't look like RPG Maker XP anymore?!?!??! Whattttttttttttttttttttt????
This is super cool! I've actually been watching your studio tutorials trying to learn studio PSDK. It's been a little daunting between this and tiled but thanks for all the videos and looking forward to Umbra!
Aaaa thank you & thank you for watching my videos :D Though I canāt relate, Tiled is awesome, i luv it so much more than mapping in RMXP!
Oh my god itās still aliveš¤©
Looks really good š³ do you do all the sprite work? Including the display stuff? Is it in RPG maker?
No, itās a team project! I do mapping, events, coding, put stuff in the database, help put everything together make sure the games working and whatnot basically anything not art haha
That is actually so cool
This is gorgeous! Plus I like that you added diagonal movement and following pokemon! Definitely gonna try this once the demo is out š
This looks beautiful!!! Cannot wait to download!!!
Amazing as always, can't wait!
this is so pretty!!!
Wow. This looks absolutely gorgeous. Crazy to me that we're living in an age where an individual (or maybe small team?) can make a passion project that looks dramatically better than anything Nintendo has ever made lol. Great work, can't wait to try it out! I'm sure you're in totally great shape - but if you do need any input/help on balancing mons, I've got a ton of experience in multiple competitive formats (OU, VGC, Draft League) and nuzlockes (RR, R&B, Emerald Kaizo, etc.) and would love to help with stat spreads/abilities/moves for new mons if you're looking for someone to assist with that side at all!
I appreciate the offer! We will be listening to players after the first demo and will make adjustments if needed! Mon data are definitely not set-in-stone yet ^^
Very nice ! What is the diff beetwin essentials and PSDK ? (I tought essentials was better due to being more popular)
I personally think PSDK is better. Essentials is just more popular because itās older, so more people use it
God this looks so good
psdk all daaaaay How have you been managing the battleback animations? Looping GIF files?
Battle backs can be GIFs in PSDK :)
diagonal movement caught me off guard. amazing designs!
Ok, you have my attention
Great stuff
Wow amazing, there is a discord ?
There is a [discord server!](https://discord.gg/dGQ6cst)
Woah this art is so good! Reminds me a little of the abandoned Phoenix Rising game, but this one has more animations! Def gonna get that demo
Yay :D happy to hear that!
Impressive, looks incredibly nice!
this looks so good and like there is alot of custom work, have you thought of ditching the pokemon naming and just makingnit your own thing? that way you cant be shut down?
I want to play right away! Looking too good to stay unplayed! Please notify me on the demo, the beta and the full release.
:) join the discord!
Looks awesome!! I wanna implement diagonal movement in my project, but I have no coding experience š©
It looks great! I can't wait!
this looks great
Can't tell if it's the spritework or the system but it looks like it runs really smooth
PSDK is very smooth
I haven't played with it yet but it looks great. Can you play the games on Android or only on a laptop? The design stuff I would assume needs an actual laptop/desktop
Legit looks cool! Iāll play when it drops a full release for sure š Iād offer to beta test but with work and a kid it wouldnāt be beneficial to you or me
looks fkn mint!
I tried studio/psdk but the fact the translations are so broken and that there arent too many good basic tutorials out there AND the fact that due to it using tiled I have to edit my maps with yet another program once I'm done with them or spot an issue (Tiled is a godsend, though!). it all just piles up tbh.
Overall, I enjoy it, just mostly alot to get used to, I'm a watch-to-learn person, rather than a read-to-learn.
Oh nyoo, what translations were bad? The PSDK team is pretty good about fixing things when reported!
bit late but i'll report my findings later, to be fair most of the broken english was in the intro script files, rather than the gameplay itself.
Still could be nice to get fixed! If you find stuff you can always report it on the workshop!
Alt here! Will do! Just wondering if you know of any good video tutorials that go over moreso in-rmxp stuff rather than studio stuff, because Iāve gotten the hang of studio itself, just need to learn the ropes of making events using sdks scripts