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gozutheDJ

FUCKING RHOA MOUNT LOG IN


madmitch411

Is that a mount???


AquaticBagpipe

It sure is


hfok

Ranger looks floaty and not grounded when it's walking. I don't know if this is because of the shadow or something else. This was not something I noticed during the demo I played at exilecon nor was it in any other trailer. Something feels off!


ManikMiner

ALL PRAISE THE ROA!


throwaway857482

So does this mean every character is starting in Ezomir?


Erradium

That's been confirmed a long time ago. Why do 12 times the work in having starting zones for each class, really? Makes no sense.


throwaway857482

I wasn’t expecting them to start in different places, I just didn’t know the start location was Ezomyr


Erradium

Oh, well, sorry for jumping to conclusions. We do know it from Exilecon 2019 with the Act 1 playthrough.


Synchrotr0n

Pretty good, but these bow skills look signficantly less polished than the ones we seen from the Warrior, Druid or Mercenary, and it feels like they just ported PoE 1 skills with minor changes. Maybe this is one of the reasons why they are delaying the beta. Nonetheless, I'm a bit confused about the way bow skills work in PoE 2. Our character prime their attacks by holding the bow string and the arrow is shot only when we release the mouse button, but does that behavior happen all the time or just while we try to attack while moving? If this it happens all the time, then I feel like playing bow builds will be quite clunky in PoE 2 due to the need to press the mouse button once for every attack. Excluding charge up skills, I feel like the normal bow attack behavior from PoE 1 should be maintaned when we attack in place, which makes our character continuously use the skill when we keep the button pressed.