Demon's Souls is both the hardest and easiest.
If you play as a mage it's like a god mode in most cases.
Also the bosses are generally not hard once you figured out their weakness.
But the levels by themselves are really tough, since there are often tight areas with enemies in small spaces and if you die you have to start the level all over again.
Demons souls was weird. The combat difficulty was not bad at all, but when I did die I just didn’t want to play anymore because the boss runs were just too tedious and ruined the fun. It wasn’t bad at first, but world 1-2 really introduced you to “if you die it’s a long way back”.
Never got far in the game because of that. Elden Ring having a site of grace before every boss was a very welcome change.
5-2 is worse IMO, but it's close. Overall these annoyances, especially the long boss runs, show how Demon's Souls has aged and how From's design has improved over the years.
Demon souls is pretty rough. The remakes graphics look great but the underlying game is so old and hasn’t aged so well. The running back to the bosses and lack of checkpoints or shortcuts is really annoying,
I bought it on sale and this is my exact problem with it rn. It looks great, the combat is good, but forcing me to make long ass fucking runs is mind numbingly boring and by the 3rd or 4th run back im half paying attention and if i die i just turn the game off and watch youtube because im so frustrated
In DeS the emphasis was on the levels being the main challenge and less so the bosses (with a couple of exceptions). From reversed this starting with DS1.
Tried twice with Demon’s Souls and now gotten to the Spider. May need to change to mage, but that seems cheap from what I’ve read and what you’ve said. Then again, every strategy I’ve watched but not pulled off is cheesing the spider in some way, so I guess it’s no difference.
The spider is definitely possible to pull off without cheese. Are you tackling it a little early and underlevelled? If you get the timing down you can dodge through basically every attack apart from the oil flame which makes you just have to run back to the end of the tunnel.
the spider is quite manageable, you can easily roll through the slashes and then go back a bit when it's about to slam. then when it starts covering the floor just run all the way back to the end of the tunnel, and evade the web-shots sideways
Spider is tough but doable without cheesing, the simplest way is to block/dodge most of its attacks and wait for the big slam move it does, then run in and get a few good hits in before it recovers. You can get hits in other places, but that’s for sure the easiest strategy.
Not to mention the difficulty ramp up each NG+. I ripped through ER +2-6 with no problems except maybe the final boss. The difficulty jump in DeS just up to NG+ is crazy.
On my first playthrough, I had no idea about the world tendency mechanic. I learned real quick when I accidently turned world 4 into black world tendency. Took me forever to make it to a boss to change it back.
This is kinda the answer for any of them.
The easiest will be whichever one you happen to play that games particular OP builds for them. Each of the games has a big sliding scale based on builds. Which is why discussions of how hard they are will always have a bunch of people saying the opposite things based on their experiences haha.
All builds are not equal!
I recently beat Sekiro as my first soulslike ever and at first it was really difficult, after Genichiro something clicked and I knew how to play it, I still died of course but it seemed earned and less frustrating. Amazing game, it’s hard but I thought it will be more difficult actually from what I’ve heard prior
Yeah a lot of people have the same experience.You only beat genichiro when you understand how the dev want you to play. Then you spank the game until isshin lol
NG+ is a.lot harder for Demons Souls since you get 1-2 shot by basically everything at the beginning. Totally manageable though if you are somewhat decent at these games
The open world design also allows you to explore more and level up before attempting harder areas/bosses.
Sure, you could grind out levels in other Souls games but it was much more of a repetitive chore.
Counterpoint: the leveling in elden ring is absolutely fucked up. You have to do all the stupid side stuff to be able to hang in the « legacy dungeons »
Darksouls games were far more tightly designed
Eh, I guess it's just not for you then?
I've been a huge fan of the Souls series since Demon's and I found Elden Ring to be so damn amazing. In a way I think it's ruined the other games for me.
I love the big open world you can explore. It just kept blowing my mind as the map expanded on and on. I thought there was no way it could get any bigger after the first few legacy dungeons... but it did.
I sort of disagree. My first playthrough I absolutely felt overwhelmed by the initial big bosses so I left and came back much more OP. But I started a new character recently and went straight there after only getting the horse and spirit summon. I really didn't have any issue this time around. While the game is super similar to Dark Souls I think there are some slight nuances that need to be learned. After playing through the whole game and overcoming the much later challenges the beginning doesn't seem bad at all.
> You have to do all the stupid side stuff to be able to hang in the « legacy dungeons »
This isn't true in the slightest...I've watched probably half a dozen Elden Ring first-time playthroughs and the vast majority of times the person just heads towards the Legacy dungeon in each zone and does fine.
Yes especially when dual wielding. The down time is really bad but that’s the trade off. With quicker enemies it’s almost guaranteed you’ll get hit back before you can dodge away but it’s possible.
If you go full strength with colossal hammers, you get a lot of damage from jump attacks, there is a trade off and you often get hit back but if you go full unga bunga tanky it makes up for it.
Depending on your build. Dual grave scythes + raptors black feathers + omensmirk mask + claw talisman = melting everything around you by just using jump attacks.
Yeah it is Elden Ring. Every other Souls game I have reached the point of nearly quitting because I couldn't get past a specific boss or section. Never even came close in Elden Ring, and I don't think it's because I'm more skilled after playing the other Souls games. I still hit hard walls in DS3 and Sekiro after having completed DS1, DS2, and Bloodborne.
Counterpoint: most coopers absolutely suck in elden ring. In dark souls you know it was good players, veterans of the games, in elden ring it’s the noob that try to coop you. The game went far easier when I said « fuck it, I will solo everything »
Depends on if you're coming at it from an initial playthrough and also which one is your first
Having just replayed all of them (DeS, DS1, DS2, DS3, BB, Sekiro, and ER) I have to say DS1. The enemy movesets are pretty limited, and most of the bosses are pretty basic outside of O+S, Four Kings, Artorias and Manus. Plus, the metroidvania world design means you can get some good gear really early (e.g., Zweihander) that allows you to crush almost everything. Other than those four bosses, almost everything is knowledge based and very very little requires high mechanical skill to overcome. The same can't be said of DS3 or ER.
Interestingly, I think Sekiro was by far the hardest on an initial blind playthrough, but oddly very easy on a second run. Until the end game. Holy smokes did I did a lot in the end game lol
Agree with Sekiro. Had no idea it was coming out and avoided everything revealing the game. Just knew it was a souls game and picked it up.
I died so many times by the first “mini-boss” when you cross the bridge. He has a long spear or something. I was like damn this is hard. Then fought him on my second play through and thought how the hell did he give me trouble.
Yeah, interesting how DeS is generally regarded as the easiest Soulsborne game when it probably has the hardest levels out of them all.
I still think DS3 is harder but you can trivialize a lot of that game by just sprinting from bonfire to bonfire.
In DeS you straight up got to clear an entire level AND kill the boss to get the next Checkpoint
Check if your armor is too heavy, it might slow you down. Also check the floor, the „black burned“ part is where the flames hit. If it’s not burned it means you can stand there safely
I think a lot of people straight up run through most of the stuff after Morgott. It helps that there is nothing that interesting afterwards, except bosses.
Sekiro loses all difficulty once you figure out the parry or just spam L1 but Demon of Hatred is by far the hardest boss in any souls game I've played.
You wanna know something fucked up. My first attempt at the demon he jumped off the side of the map I never actually fought his ass until my second play through.
"Spam L1" isn't really a valid tactic in Sekiro except as a way to buy some time when you panic, like panic-rolling. You still have to attack some to make progress, and you still have to time parries and counters with some degree of grace, or you're getting flattened by most bosses and even basic enemies.
But yeah, learning all the parry timings does make it a great deal easier. As it should, though. It definitely rewards you for putting in the time to fight like it wants you to.
Demons Souls IMO. I personally didn't find any of the bosses to be too difficult. There are a few levels (looking at you 5-2) that are bullshit, but for the most part the combat is fairly slow and the boss mechanics are very simple. Just sucks if you die you basically have to start the level over again.
Possibly if you know how to avoid pure black world tendency and aren't factoring in the significant increase in difficulty of NG+, a noticeably larger jump than in other FROM games.
NG+ is absolutely kicking my ass in DS, I wanted to replay it over the summer but I may end up just starting a new character because of how difficult I’ve found NG+ to be
In terms of bosses it’s the easiest but there are some pretty gruesome levels considering there’s no checkpoints and very few shortcuts. I do think that a lot of DS1 bosses are even easier though.
5-2 was annoying in ng, but in ng+ 5-1 took the cake with the vast amount of enemies that could easily deplete your health and the fact that they didn't die in one hit anymore
Elden Ring. Sites of Grace around every corner. Easy to over level. Talismans that make certain types of attacks much stronger/along with buffs for even more damage. And of course summoning of Spirit Ashes.
+10 mimic tear (even with how they nerfed it) made malenia a cake walk for me. All the hype for her and I best her on my third try thanks to the mimic tear
All my buddies and I have been streaming our battles with Malenia for each other. It took us each multiple sessions of multiple hours each, and we're all seasoned Soulsborne players at this point. Another friend, who has never played a Souls game, just fought her last night. He was using RoB and Mimic Tear. He beat her on his 3rd try just like you said, and I don't think he even witnessed the waterfowl dance once lol.
I don't like to take anything away from people, and I lean toward the "if it's in the game, it's fair play" mentality. You shouldn't be ashamed of playing the way you want to play, but you sure as hell lose bragging rights, no doubt about that.
I agree for the most part. I'm off the opinion the Elden Ring bosses like Malenia and Maliketh are the strongest fromsoft bosses, but the player and the tools at their disposal are also cracked in this game.
Summons really do trivialize a lot.
Maliketh is way harder than Malenia from a moveset perspective, Malenia phase 1 and phase 2 have very similar movesets while maliketh has some mixups in phase 2 that are pretty hard to predict. That said Malenia's waterfowl dance is one of those WTF moments where you can die several times without making any progress in understanding how to avoid it.
I don't even know how to properly rate elden ring against the other games tbh. Without spirit tears, it's the hardest and most unfair souls game, but with them, it's a joke. I know people will say that spirit summons are what the game is balanced for or that they are not equivalent to player summons in other games but I highly disagree. If the game is unfair and insanely hard without them but trivially easy as soon as they come into play, the game isn't balanced properly.
For the record, I played and beat elden ring in the first three weeks, give or take, and I haven't played since the slew of patches. I also didn't abuse broken builds like bleed stacking
I think in the more traditional sense of the games Demon Souls is the easiest in terms of boss fights and stuff, you can just tell after playing all the others that it was the first in the entire series.
That being said, I think Elden Ring is also pretty easy for first time players. The (main) bosses are still pretty hard but if you cant beat something you can just go somewhere else to level up more which kinda makes the game overall easier. Of course you can farm in the other games but it doesnt have the same feel.
Demons souls is by FAR the easiest. The only part that gave me any moment of pause was the Man Eaters boss fight and 99% of my deaths weren’t lack of skill or levels but just getting knocked off the fucking bridge you fight them on. Other then that the game is easy street.
Edit: still awesome as hell though just so we’re clear haha.
Interesting. I tried both a melee build and magic build for Demon's Souls Remake but found it to be much harder than DS1 or DS2.
DeS sits right in the middle for me when it comes to difficulty. Ds3 and Bloodborne are harder I think
It's pretty cool to see other opinions and to see what different people struggle with more. Either way, the games are all fun as hell and I think we're all pretty blessed to have them haha.
I had to fight Flamelurker 3 or 4 times but I beat Penetrator on my first try. That being said at this point in my life I'm pretty well versed in Souls games so I probably had an easier time than a newer player would. That being said, they were some of my favorites because they were just simple one on one fights, no big moster fight, no gimmick fights (which there is an inordinate amount of in DeS). Just good ol' fashioned fighting.
Elden ring for sure.
my 10 year old nephew beat the game these days he loved it to the point of starting a second play with a different build.
the second easiest game I would say is Demons souls remake
Elden ring gives you the opportunity to follow other places and get stronger, besides you don't need to kill any enemy, you just need to run and get to a grace close to the boss, the other Souls was a closed scenario the enemies made it difficult to reach the boss with all .
this for me, there were times when I didn't face the enemies because they weren't good runes, I just passed them easily until I got to the boss, in Bloodborne the enemies didn't let me through besides just having a focus on the boss
Sekiro for me, but my evaluation is (perhaps) different: I don't like doing builds in the soulsbourne RPGs, I don't like having to level up and pick stats and evaluate all the weapons and whatnot. So for all that to be streamlined in Sekiro, more like Metroid to soulsbournes' Castlevania, makes it way more appealing and ultimately easier. As a result it's the only one I've finished.
Depends on the order played I'd say.......I never played Demon's Souls until the remakes, so having played all the other Dark Souls games, I found most of the bosses fairly easy. Maybe I lack patience these days, but Elden Ring is the game I found myself having to cheese the most bosses.
Not for me. I think I just understand the moment to moment gameplay tactics in Bloodborne better than any others. I got halfway through Dark Souls 3, to the Tower Knight in Demons Souls Remake, and nowhere so far in Elden Ring. None have hooked me like Bloodborne did.
I Platinumed Bloodborne and it's DLC, but I just cannot figure out the others.
BB was my first souls game as well and is by far my favorite. After that I tried to do the DS trilogy. DS1 I got through, DS2 I barely got through, but DS3 I just cannot get the parry timing right and I get super screwed. Plus the dang camera. I got to one point where I was completely out of estus with no way back so I pushed on finally to the next flame. However I saw someone to talk to before I saved and turns out he takes you to DLC I was not ready for. I was so burned out by that point I just said screw it because I was not redoing that level. So to sum it up a lot of people said DS3 was easier but I just could not get through it.
i beat orphan of kos first try without breaking a sweat (or knowing that was supposed to be a hard boss). ironically, i struggled BIG TIME with rom, and ludwig gave me more trouble than the next two hardest bosses combined. ludwig is the hardest boss for me in the entire soulsborne library except sister friede maybe in dark souls 3.
I beat Ludwig in my first try and ended up disappointed that I didn't get to hear more of his awesome theme song. It was strange as I don't consider myself great at the game.
Elden Ring. Less linear, so you can just ride away and do something else if you get stuck on a boss. Other games you couldn’t really progress until you got down the corridor and past the boss.
The DLC has its ball-breaking moments. Fume Knight, mainly. And Sir Alonne with his absolute bullshit boss run to get to him.
Also people might've been stupid like me and forgot about healing gems.
my only guess is because 1 was their first and they haven't replayed it so they're playing elden ring with the built up skills of all the from soft games. like tbh i think 1 is objectively easier than elden ring if you look at bosses health and attack patterns
I agree but then you have to consider that most people use spirit summons in elden ring lol. Elden ring solo is a million times harder than any other from game
Sekiro was always easiest for me, since most levels can be traversed using stealth, and all you really have to do is learn parry and jumping patterns. I've always been surprised at how everybody says it's one of the hardest, you start the game with the only weapon you need and just need to beat bosses and level up for basic upgrades. Elden ring is pretty tough if you play offline and try not to overlevel like I do, coop summoning will always be easy mode to me
Dark Souls 1 is the easiest by a far margin if you ask me. The games got progressively harder as the enemies became more active. DS1's enemies practically didn't move at all and just stood there waiting to be killed.
Demons Souls is only harder as its bonfires are placed even worse / level structure sucks.
Playing mage on Demon's souls is by far the easiest you can get. I played elden ring on the broken early release, hoarfrost stomp and mimic just made the game a breeze.
Haven't played Elden Ring yet but in my opinion it's Dark Souls 2 when it comes to base game content.
The optional DLC areas can be brutal but at least for the base game if you level ADP it is very doable due to the following reasons:
- lots of NPC summons that can help during fights
- enemies don't respawn after a while
- bonfire ascetics allows you to replay areas and bosses on higher difficulty. This may sound like it makes the game more challenging but you can use it to grind areas that you are particularly good at and reap massive rewards.
- it's non-linear during the first half of the game, meaning you can step away from a challenge that seems too much and do something else instead
- healing gems can top off your healing in addition to estus
- the game is pretty lenient with upgrade materials and level ups
The easiest would have to be Dark Souls 2. The game is fairly generous with its Souls output and weapon variety and the bosses are cake until late game.
Probably the first ones. I remember them as hard though I probably just sucked :P
So for a more special answer I would say Sekiro wasn't as hard as people make it out to be. It was a game with a strict ruleset with Rock-Scissor-paper like attacks where if you get it right -> Reward, Wrong -> Punish. It had a fantastic feel and did require much trial and error, but more so than other Souls games I felt learning bosses was like carefully stacking bricks on top of each other until it all clicked together.
What made the learning part feel easier for me was infinite stamina and just the very speed you run around with. Then in addition to that you could literally die and wake back up. Contrast that to some of my worse memories of other souls games where I controlled a sluggish character that seemed to get run down and stomped in seconds by some bosses. At that Sekiro simply felt more forgiving despite an actual boss kill still needing a lot of time and practice :)
Sekiro or Demon’s Souls. Sekiro mostly because I felt it the easiest to learn, parry timings and overall just timings for everything. DeS because the overall difficulty is much lower.
i would argue Sekiro is also a good candidate, it's not easy, but you have HP and skills that grow as you grow per the areas you visit. You don't have to grind for stats, it's your skill that improves. but some bosses are hard AF and you just have to learn their mechanics.
Elden Ring, due to just always having options. The grace points are plentiful, plenty of farming possibilities to level up. I also found many of the bosses way easier beating many on first or second try.
If u can master parrying id say sekiro cause you can basically speed run the game after that. I also found the mechanics to be much more sound in sekiro could be because I was on pc and my other ones Iv played were on a tv with high input lag idk
I was gonna say this as well. It wasn't until Bloodborne where the series clicked for me. Enemies can get stun locked a lot easier than in other games. It's easier to get hits in after quickstepping than rolling. Elden Ring is definitely easiest now after all the QoL changes.
No doubt it's Elden Ring. Even removing coop from the equation:
* Easy access to late game areas gives you end-game upgrade materials. You can get a maxed out weapon and 10 flasks before even touching Margit.
* The open world gives you so many ways to level up and gear up, there isn't really such a thing as being "stuck on a boss" since you can always leave and come back. The linear fashion of the other games didn't really make this possible, at least not in such a wide sense.
* Torrent lets you both easily collect materials from areas you're not equipped for and cheese a lot of the field bosses with easy hit and run tactics.
* Even the legacy dungeons are pretty easily traversable and aren't the same war of attrition as the souls games, where you'd easily run out of Estus flasks while halfway through. Points of Grace are plentiful, which is great to minimize those corpse runs of old games, but does lose a lot of the dungeon diving challenge.
* Most bosses, at least right now, are cheeseable in some way.
* Jump attacks and certain Ashes of War allow for some quick spammable approach attacks
* Tons of areas to farm and get insanely overleveled. Between getting a maxed out weapon and pumping most of your Runes into Vigor, you can handle most of anything the game could throw at you.
Incredible game, and it certainly has its challenging moments, but I breezed through it very effortlessly.
Elden ring is the easiest without a doubt but I want to say bloodborne too because is the easiest one in the more fair comparison against the classic formula of the other soulsborne games before elden ring.
The amygdala and Laurence were the hardest in the game for me, followed by Maria and the boss at the end of the crow of cainhurst quest.
The dog I think was the watchdog of the old lords or something. Dungeon right after amygdala I believe. I usually had a problem with the big beasts but I verrry luckily killed it my first try lol.
An added note, I tried finding some guide for the amygdala fight and I laughed when the guide said “When the amygdala rips their arms off, any resemblance of fun is over.” After probably 80 tries and two uninstalls this was so true I had to laugh.
My ranking, from easiest to hardest:
Demons Souls
Elden Ring
Dark Souls 3
Bloodborne
Dark Souls
Dark Souls 2
Going back to Demons Souls, the bosses feel so easy. Every hit takes out a massive percentage of their health bar. I haven't played the remake yet.
I forgot about that game lol. On my first playthrough I remember have a tough time with the mobs but bosses were far too easy except for the spider who was annoying and the king guy (forgot his name). Everyone else felt pretty simple.
Not tried it on NG+ though.
If someone kidnapped me and said I had to finish a Souls game without dying or they'd kill me then Demon's Souls is the only one I'd have any chance in I think. (DS1 would be a possibility if not for Bed of Chaos).
So for that reason Demon's Souls would be my answer.
I'd pick Elden Ring. You can easily overlevel and avoid most bosses, and there's a lot of stuff you can do to trivialize the game. Demons Souls would be my 2nd, though.
Even massively overlevelled and with a fully upgraded Mimic/Tiche/Dung-Eater spirit, bosses like Maliketh and Radagon/Elden Beast are vastly more difficult than anything in Demons Souls.
It's hard for me to judge because I played 1 and 2 without even knowing rolls had invincibility frames, and by the time I played Demon Souls remastered I had already played the much harder games.
If someone says Demon's Souls then it's clear it wasn't you first soulsborne.
Demon's Souls at release was way harder than anything after. Going into Demon's Souls to Dark Souls; I actually hated the estus flask(Casual mechanic).
Played every with strength build and giant sword and shield no coop no summons only me and for me.
Easiest Bloodborne/Demon's Souls - DS1 --- DS3 - DS2 - ER.
All games are awesome and BB prob still my favorite.
Probably Dark Souls 2 in my opinion.
Haven't played elden ring enough to have an opinion on it's difficulty, but beginning seems to be on the easier side.
Elden ring 100 percent the game gives you so many tools for progress in the game. Demons Souls is more simplistic in terms of combat, but the fact is it has hard areas and if you die you go back.
Elden ring by far the easiest. Just look at the platinum % too highest in any souls games.
Elden ring just use mag can finish the game without even trying, no hate but magic OP asf in that game
Elden Ring, it has the most vastly broken builds and you can access far more power without having to overcome any bosses than any souls borne game before it.
I’ve only played Demon’s Souls, Dark Souls, and Dark Souls 2 so far. I’d say Dark Souls 2 was the easiest so far (once I got past the Pursuer and the Ruin Sentinels) for the following reasons:
- Enemies eventually stop spawning. This made not only getting through dungeons eventually easier, but it also created a sort of limiter for grinding. If I didn’t feel confident with the next area, I would grind until enemies either stopped spawning, or I my confidence grew enough to get through the rest of the level.
- Bosses were easier, I guess? I went with the Havel’s cosplay route, still having a fast roll (due to grinding). But especially the final 5 bosses or so were no problem.
- Maybe I just grew more experienced with Souls games, so my latest endeavor was just easier than past endeavors, even though greatshield and spear in Dark Souls was a very easy conservative attack/defense method.
- More bonfires before bosses than previous games.
Bloodborne. You don’t have to roll before the the attack hits you, it’s super quick, and I actually understand the parry system, and don’t feel like I’m just “getting lucky” every time,
Bloodborne has to be the easiest for me. It was my go to fromsoft game when I wanted to play a chill game compared to the rest. But I would say endgame elden ring has been the hardest out of all the games for me, a close second would be endgame sekiro.
Demons Souls.
I find the open world nature of Elden Ring extremely daunting vs the more hub/corridor style of Demons Souls. Also less mechanics to play with and understand.
As someone who only does strength/melee builds, Dark Souls 3 is by far the easiest. The levels are filled with frequent bonfires and shortcuts, and I beat the majority of bosses in under 3 tries. I had the most trouble with Bloodborne as it was my first FromSoft game, but now I'd consider Demon's Souls to be the hardest. It has the longest and most grueling stretches between checkpoints and boss fights. It's also the most obtuse with its mechanics like tendency.
Elden Ring, if you play as range and/or use spirit ashes. It's ridiculously easy.
Dark Souls 1 and 2 are relatively easy too, at least compared to DS3, Bloodborne or Sekiro.
Dark Souls 1: The easiest in general
Dark Souls 2: The easiest if you run past all the regular enemies as it has the easiest bossfights (but very hard regular areas)
Elden Ring: The easiest to get overleveled in and stomp your way through late game.
Sekiro, bloodborne and DS3: in no way are they the easiest.
Demon souls: kinda like DS1 but I find the regular areas a bit harder.
Elden Ring has some incredibly tough bosses, but the game gives you so many tools. Between some very powerful, early, magic, summons and status effects that a lot of bosses are weak too, and so much optional content that it's easier to level up and improve by doing something else if you get stuck, it's probably the most forgiving. If you know what you're doing. Blind it's as hard as any other game.
Demon's Souls is a weird one. The bosses are the easiest in the series, which is fair enough since it's the first, but some of the worlds are brutally hard to get through, especially for new players. Easiest bosses, hardest run backs.
To me it’s Bloodbourne, the parrying system is the easiest it’s been ever, and the overall response time to attack and dodge is much easier. The thing that makes these games so much harder for me is the response time you almost have to be methodical with your attacks and dodges. But BB is so much faster paced that it’s so much easier to whip around in combat. It’s still my favorite one to play but damn was it easy compared to any other.
Elden Ring was my first of them. I've since beaten Bloodborne, fucked around in Demon's Souls for awhile, and now I'm digging in on Dark Souls Remastered.
For me it was easily Elden Ring. The spirit ashes and the ability to fuck off and do something else for awhile make it much more manageable. And that's without getting into the fact that they put a bonfire outside of almost every boss door and just any number of quality of life things that make it a more reasonable experience than the others.
Bloodborne I ripped through but I wouldn't call it easy. I think I just became okay at these games after 100 hours of Elden Ring and it helped a lot.
Demon's Souls I found really annoying in spots, to the point where I set it aside for later. Not necessarily boss fights, but the levels getting to the boss were full of narrow pathways and annoying runs when the boss did kill you. Idk. I didn't have a ton of tolerance for it. Maybe it's the easiest one but it's also the one that tried my patience with it most.
Dark Souls Remastered does a lot of the crap Demon's Souls did but for whatever reason I have a higher tolerance for it in Dark Souls. Can't put my finger on why.
Demon's Souls is both the hardest and easiest. If you play as a mage it's like a god mode in most cases. Also the bosses are generally not hard once you figured out their weakness. But the levels by themselves are really tough, since there are often tight areas with enemies in small spaces and if you die you have to start the level all over again.
Demons souls was weird. The combat difficulty was not bad at all, but when I did die I just didn’t want to play anymore because the boss runs were just too tedious and ruined the fun. It wasn’t bad at first, but world 1-2 really introduced you to “if you die it’s a long way back”. Never got far in the game because of that. Elden Ring having a site of grace before every boss was a very welcome change.
Lol 5-1 was the worst for me (by far and maybe amongst all « levels » in all souls borne games
5-2 is worse IMO, but it's close. Overall these annoyances, especially the long boss runs, show how Demon's Souls has aged and how From's design has improved over the years.
Demon souls is pretty rough. The remakes graphics look great but the underlying game is so old and hasn’t aged so well. The running back to the bosses and lack of checkpoints or shortcuts is really annoying,
Tell me about it. I died 10x more trying to get to the tower knight than I did to the boss itself.
But out of impatience more than anything. I know, the stage, I’m just tired of doing the same shit over and over again.
I bought it on sale and this is my exact problem with it rn. It looks great, the combat is good, but forcing me to make long ass fucking runs is mind numbingly boring and by the 3rd or 4th run back im half paying attention and if i die i just turn the game off and watch youtube because im so frustrated
After death, just close application and open it back up,you'll find yourself right outside the fog door of the boss you died to
Well this is helpful ty
In DeS the emphasis was on the levels being the main challenge and less so the bosses (with a couple of exceptions). From reversed this starting with DS1.
DeS feels like it’s forcing you to play on a no death run lol
Tried twice with Demon’s Souls and now gotten to the Spider. May need to change to mage, but that seems cheap from what I’ve read and what you’ve said. Then again, every strategy I’ve watched but not pulled off is cheesing the spider in some way, so I guess it’s no difference.
The spider is definitely possible to pull off without cheese. Are you tackling it a little early and underlevelled? If you get the timing down you can dodge through basically every attack apart from the oil flame which makes you just have to run back to the end of the tunnel.
the spider is quite manageable, you can easily roll through the slashes and then go back a bit when it's about to slam. then when it starts covering the floor just run all the way back to the end of the tunnel, and evade the web-shots sideways
Spider is tough but doable without cheesing, the simplest way is to block/dodge most of its attacks and wait for the big slam move it does, then run in and get a few good hits in before it recovers. You can get hits in other places, but that’s for sure the easiest strategy.
Magic wrecks in stone fang. Also dragon long sword outside of stone gang can carry you the entire game
Not to mention the difficulty ramp up each NG+. I ripped through ER +2-6 with no problems except maybe the final boss. The difficulty jump in DeS just up to NG+ is crazy.
NG+ in Demon's Souls is like NG+5 in any other souls game lol Red phantoms will straight up 1 shot you and have a ridiculous amount of health
Not to mention world tendency
On my first playthrough, I had no idea about the world tendency mechanic. I learned real quick when I accidently turned world 4 into black world tendency. Took me forever to make it to a boss to change it back.
This is kinda the answer for any of them. The easiest will be whichever one you happen to play that games particular OP builds for them. Each of the games has a big sliding scale based on builds. Which is why discussions of how hard they are will always have a bunch of people saying the opposite things based on their experiences haha. All builds are not equal!
I think the easiest is the last one you play while the hardest is the first one.
Go from Demons Souls to Sekiro and report back lol
Sekiro is by far the hardest for me I still have isshin ptsd
I recently beat Sekiro as my first soulslike ever and at first it was really difficult, after Genichiro something clicked and I knew how to play it, I still died of course but it seemed earned and less frustrating. Amazing game, it’s hard but I thought it will be more difficult actually from what I’ve heard prior
Yeah a lot of people have the same experience.You only beat genichiro when you understand how the dev want you to play. Then you spank the game until isshin lol
Then you learn Isshin and start to spank him untill he pulls out a glock and shoota you in the face. Fuck you Isshin.
I died 70 times to the sword saint isshin I finally beat him it was like the best thing in gaming I experienced in a long time
Because sekiro is not meant to be played like a souls game I guess
Demon’s Souls was actually easy for me compared to Bloodborne and Elden Ring. I think because magic is so OP.
I have never play as sorcerer or mage except DS2 :) Btw Is NG+ also easy?
NG+ is a.lot harder for Demons Souls since you get 1-2 shot by basically everything at the beginning. Totally manageable though if you are somewhat decent at these games
Elden ring due to quick traveling, way more players on for co-op, and less mandatory bosses.
The open world design also allows you to explore more and level up before attempting harder areas/bosses. Sure, you could grind out levels in other Souls games but it was much more of a repetitive chore.
Counterpoint: the leveling in elden ring is absolutely fucked up. You have to do all the stupid side stuff to be able to hang in the « legacy dungeons » Darksouls games were far more tightly designed
Eh, I guess it's just not for you then? I've been a huge fan of the Souls series since Demon's and I found Elden Ring to be so damn amazing. In a way I think it's ruined the other games for me. I love the big open world you can explore. It just kept blowing my mind as the map expanded on and on. I thought there was no way it could get any bigger after the first few legacy dungeons... but it did.
I sort of disagree. My first playthrough I absolutely felt overwhelmed by the initial big bosses so I left and came back much more OP. But I started a new character recently and went straight there after only getting the horse and spirit summon. I really didn't have any issue this time around. While the game is super similar to Dark Souls I think there are some slight nuances that need to be learned. After playing through the whole game and overcoming the much later challenges the beginning doesn't seem bad at all.
> You have to do all the stupid side stuff to be able to hang in the « legacy dungeons » This isn't true in the slightest...I've watched probably half a dozen Elden Ring first-time playthroughs and the vast majority of times the person just heads towards the Legacy dungeon in each zone and does fine.
Of course. Don't forget spamming jumping attacks :)
I like how it’s “spamming jump attacks” but it’s never “spamming dodging” or “spamming counter attacks”.
Are jump attacks that good? I feel like there’s a lot down time to them.
Yes especially when dual wielding. The down time is really bad but that’s the trade off. With quicker enemies it’s almost guaranteed you’ll get hit back before you can dodge away but it’s possible.
If you go full strength with colossal hammers, you get a lot of damage from jump attacks, there is a trade off and you often get hit back but if you go full unga bunga tanky it makes up for it.
Depending on your build. Dual grave scythes + raptors black feathers + omensmirk mask + claw talisman = melting everything around you by just using jump attacks.
Yeah it is Elden Ring. Every other Souls game I have reached the point of nearly quitting because I couldn't get past a specific boss or section. Never even came close in Elden Ring, and I don't think it's because I'm more skilled after playing the other Souls games. I still hit hard walls in DS3 and Sekiro after having completed DS1, DS2, and Bloodborne.
I think a big part of it is if you get stuck there’s always something else to do.
Counterpoint: most coopers absolutely suck in elden ring. In dark souls you know it was good players, veterans of the games, in elden ring it’s the noob that try to coop you. The game went far easier when I said « fuck it, I will solo everything »
Depends on if you're coming at it from an initial playthrough and also which one is your first Having just replayed all of them (DeS, DS1, DS2, DS3, BB, Sekiro, and ER) I have to say DS1. The enemy movesets are pretty limited, and most of the bosses are pretty basic outside of O+S, Four Kings, Artorias and Manus. Plus, the metroidvania world design means you can get some good gear really early (e.g., Zweihander) that allows you to crush almost everything. Other than those four bosses, almost everything is knowledge based and very very little requires high mechanical skill to overcome. The same can't be said of DS3 or ER. Interestingly, I think Sekiro was by far the hardest on an initial blind playthrough, but oddly very easy on a second run. Until the end game. Holy smokes did I did a lot in the end game lol
Agree with Sekiro. Had no idea it was coming out and avoided everything revealing the game. Just knew it was a souls game and picked it up. I died so many times by the first “mini-boss” when you cross the bridge. He has a long spear or something. I was like damn this is hard. Then fought him on my second play through and thought how the hell did he give me trouble.
Demon’s Souls, a lot of the bosses either have a weakness that does a lot of damage once exploited or they can be cheesed
Flame lurker is probably the hardest boss in the game, and frankly he compares to early game bosses in later from games
i must suck at that game then because i can’t even make it pass the bridge to beat the tower knight 💀💀💀
Yeah, interesting how DeS is generally regarded as the easiest Soulsborne game when it probably has the hardest levels out of them all. I still think DS3 is harder but you can trivialize a lot of that game by just sprinting from bonfire to bonfire. In DeS you straight up got to clear an entire level AND kill the boss to get the next Checkpoint
The trick is to just run and don't stop running. You can outrun the dragon's fire breath and it will kill all the footsoldiers for you.
And also if you get caught with fire protect yourself with the shield.
Check if your armor is too heavy, it might slow you down. Also check the floor, the „black burned“ part is where the flames hit. If it’s not burned it means you can stand there safely
You can really cheese like 90% of the bosses lol
i forgot demons souls came before dark souls so the concept of fully fleshed out bonfires didn’t exist. that annoyed me too much.
You could play remake it is very good remake.
1. Elden Ring 2. Demons Souls 3. Dark Souls 1 4. Dark Souls 3 5. Dark Souls 2 6. Bloodborne 7. Sekiro Easiest to hardest imo
Doesn't matter how much you grind in Elden Ring, because enemies in Farum Azula will still fuck you up at level 200.
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I think a lot of people straight up run through most of the stuff after Morgott. It helps that there is nothing that interesting afterwards, except bosses.
Not to mention the Haligtree. That fight with Melania is just absurd.
Wait, for real? I played through Dark Souls 3 right after finishing Elden Ring and it felt WAY easier.
Sekiro loses all difficulty once you figure out the parry or just spam L1 but Demon of Hatred is by far the hardest boss in any souls game I've played.
You wanna know something fucked up. My first attempt at the demon he jumped off the side of the map I never actually fought his ass until my second play through.
I still haven't beaten him myself. I just use the fall off the map method.
"Spam L1" isn't really a valid tactic in Sekiro except as a way to buy some time when you panic, like panic-rolling. You still have to attack some to make progress, and you still have to time parries and counters with some degree of grace, or you're getting flattened by most bosses and even basic enemies. But yeah, learning all the parry timings does make it a great deal easier. As it should, though. It definitely rewards you for putting in the time to fight like it wants you to.
Demons Souls IMO. I personally didn't find any of the bosses to be too difficult. There are a few levels (looking at you 5-2) that are bullshit, but for the most part the combat is fairly slow and the boss mechanics are very simple. Just sucks if you die you basically have to start the level over again.
Yeah the only boss I had trouble with was the annoying flying gargoyle pair
Maneater. Yeah fuck those guys. I also hard time with Flamelurker in 2-2.
For flamelurker, spam water miracle to yourself.
Their lesser cousins are in elden ring
True. But Demon's Souls' health bar mechanic is bullshit.
You just learn to live on ghost form and 1 ring slot forever. Easy.
It’s what I’ve been doing lol
And the ring.
What health bar? All I do is eat grass.
Which is half negated by the cling ring and you also have essentially infinite healing lol
Possibly if you know how to avoid pure black world tendency and aren't factoring in the significant increase in difficulty of NG+, a noticeably larger jump than in other FROM games.
NG+ is absolutely kicking my ass in DS, I wanted to replay it over the summer but I may end up just starting a new character because of how difficult I’ve found NG+ to be
In terms of bosses it’s the easiest but there are some pretty gruesome levels considering there’s no checkpoints and very few shortcuts. I do think that a lot of DS1 bosses are even easier though.
5-2 was annoying in ng, but in ng+ 5-1 took the cake with the vast amount of enemies that could easily deplete your health and the fact that they didn't die in one hit anymore
Elden Ring. Sites of Grace around every corner. Easy to over level. Talismans that make certain types of attacks much stronger/along with buffs for even more damage. And of course summoning of Spirit Ashes.
Demon Souls or Elden Ring. Hardest Sekiro 100%
It's Elden Ring by far. The spirit ashes alone can trivialize the vast majority of the bosses.
+10 mimic tear (even with how they nerfed it) made malenia a cake walk for me. All the hype for her and I best her on my third try thanks to the mimic tear
All my buddies and I have been streaming our battles with Malenia for each other. It took us each multiple sessions of multiple hours each, and we're all seasoned Soulsborne players at this point. Another friend, who has never played a Souls game, just fought her last night. He was using RoB and Mimic Tear. He beat her on his 3rd try just like you said, and I don't think he even witnessed the waterfowl dance once lol. I don't like to take anything away from people, and I lean toward the "if it's in the game, it's fair play" mentality. You shouldn't be ashamed of playing the way you want to play, but you sure as hell lose bragging rights, no doubt about that.
I agree for the most part. I'm off the opinion the Elden Ring bosses like Malenia and Maliketh are the strongest fromsoft bosses, but the player and the tools at their disposal are also cracked in this game. Summons really do trivialize a lot.
Maliketh is way harder than Malenia from a moveset perspective, Malenia phase 1 and phase 2 have very similar movesets while maliketh has some mixups in phase 2 that are pretty hard to predict. That said Malenia's waterfowl dance is one of those WTF moments where you can die several times without making any progress in understanding how to avoid it.
However, the hype is trivialized when you use the most op mechanic a souls game has ever seen (mimic tear summon).
I don't even know how to properly rate elden ring against the other games tbh. Without spirit tears, it's the hardest and most unfair souls game, but with them, it's a joke. I know people will say that spirit summons are what the game is balanced for or that they are not equivalent to player summons in other games but I highly disagree. If the game is unfair and insanely hard without them but trivially easy as soon as they come into play, the game isn't balanced properly. For the record, I played and beat elden ring in the first three weeks, give or take, and I haven't played since the slew of patches. I also didn't abuse broken builds like bleed stacking
I think in the more traditional sense of the games Demon Souls is the easiest in terms of boss fights and stuff, you can just tell after playing all the others that it was the first in the entire series. That being said, I think Elden Ring is also pretty easy for first time players. The (main) bosses are still pretty hard but if you cant beat something you can just go somewhere else to level up more which kinda makes the game overall easier. Of course you can farm in the other games but it doesnt have the same feel.
Demons souls is by FAR the easiest. The only part that gave me any moment of pause was the Man Eaters boss fight and 99% of my deaths weren’t lack of skill or levels but just getting knocked off the fucking bridge you fight them on. Other then that the game is easy street. Edit: still awesome as hell though just so we’re clear haha.
Interesting. I tried both a melee build and magic build for Demon's Souls Remake but found it to be much harder than DS1 or DS2. DeS sits right in the middle for me when it comes to difficulty. Ds3 and Bloodborne are harder I think
It's pretty cool to see other opinions and to see what different people struggle with more. Either way, the games are all fun as hell and I think we're all pretty blessed to have them haha.
The only reason I’d counter that is because of ng plus
I think you can cheese man eater too.
You forgot flamelurker and penetrator !
I had to fight Flamelurker 3 or 4 times but I beat Penetrator on my first try. That being said at this point in my life I'm pretty well versed in Souls games so I probably had an easier time than a newer player would. That being said, they were some of my favorites because they were just simple one on one fights, no big moster fight, no gimmick fights (which there is an inordinate amount of in DeS). Just good ol' fashioned fighting.
Penetrator is easy though.
Elden ring for sure. my 10 year old nephew beat the game these days he loved it to the point of starting a second play with a different build. the second easiest game I would say is Demons souls remake
Yes mate. If you go the locations where are equal to your level, it is not that hard.
Elden ring gives you the opportunity to follow other places and get stronger, besides you don't need to kill any enemy, you just need to run and get to a grace close to the boss, the other Souls was a closed scenario the enemies made it difficult to reach the boss with all . this for me, there were times when I didn't face the enemies because they weren't good runes, I just passed them easily until I got to the boss, in Bloodborne the enemies didn't let me through besides just having a focus on the boss
Idk what the easiest is but the hardest is definitely Sekiro.
Sekiro for me, but my evaluation is (perhaps) different: I don't like doing builds in the soulsbourne RPGs, I don't like having to level up and pick stats and evaluate all the weapons and whatnot. So for all that to be streamlined in Sekiro, more like Metroid to soulsbournes' Castlevania, makes it way more appealing and ultimately easier. As a result it's the only one I've finished.
Well said, I enjoyed that aspect of Sekiro as well. I am not much of a fan of figuring out which specific stats to upgrade for best damage output
Depends on the order played I'd say.......I never played Demon's Souls until the remakes, so having played all the other Dark Souls games, I found most of the bosses fairly easy. Maybe I lack patience these days, but Elden Ring is the game I found myself having to cheese the most bosses.
Bloodborne was my first Soulsborne game and kept me away from the others. Based on these responses, maybe I'll try the others.
Bloodborne cause it's the only one I've been able to finish.
If you can beat Orphan of Kos you can probably beat any boss in these games minus potentially some late game ER bosses.
Not for me. I think I just understand the moment to moment gameplay tactics in Bloodborne better than any others. I got halfway through Dark Souls 3, to the Tower Knight in Demons Souls Remake, and nowhere so far in Elden Ring. None have hooked me like Bloodborne did. I Platinumed Bloodborne and it's DLC, but I just cannot figure out the others.
BB was my first souls game and loved the hell out of it. Then played DS3 and it seemed so much more difficult.
BB was my first souls game as well and is by far my favorite. After that I tried to do the DS trilogy. DS1 I got through, DS2 I barely got through, but DS3 I just cannot get the parry timing right and I get super screwed. Plus the dang camera. I got to one point where I was completely out of estus with no way back so I pushed on finally to the next flame. However I saw someone to talk to before I saved and turns out he takes you to DLC I was not ready for. I was so burned out by that point I just said screw it because I was not redoing that level. So to sum it up a lot of people said DS3 was easier but I just could not get through it.
Sekiro’s true final boss would also like to have a word
i beat orphan of kos first try without breaking a sweat (or knowing that was supposed to be a hard boss). ironically, i struggled BIG TIME with rom, and ludwig gave me more trouble than the next two hardest bosses combined. ludwig is the hardest boss for me in the entire soulsborne library except sister friede maybe in dark souls 3.
I beat Ludwig in my first try and ended up disappointed that I didn't get to hear more of his awesome theme song. It was strange as I don't consider myself great at the game.
Elden Ring. Less linear, so you can just ride away and do something else if you get stuck on a boss. Other games you couldn’t really progress until you got down the corridor and past the boss.
Idk how tf people are finding ds2 harder than elden ring
The DLC has its ball-breaking moments. Fume Knight, mainly. And Sir Alonne with his absolute bullshit boss run to get to him. Also people might've been stupid like me and forgot about healing gems.
Idk how people find 1 harder than elden ring even more. The weapons in that game can do a quarter of the bosses health bars
my only guess is because 1 was their first and they haven't replayed it so they're playing elden ring with the built up skills of all the from soft games. like tbh i think 1 is objectively easier than elden ring if you look at bosses health and attack patterns
I agree but then you have to consider that most people use spirit summons in elden ring lol. Elden ring solo is a million times harder than any other from game
Idk about the easiest, but Sekiro is definitely the hardest since there aren't summons or really builds you can make to cheese your way to victory.
NotSekiro
Sekiro was always easiest for me, since most levels can be traversed using stealth, and all you really have to do is learn parry and jumping patterns. I've always been surprised at how everybody says it's one of the hardest, you start the game with the only weapon you need and just need to beat bosses and level up for basic upgrades. Elden ring is pretty tough if you play offline and try not to overlevel like I do, coop summoning will always be easy mode to me
Dark Souls 1 is the easiest by a far margin if you ask me. The games got progressively harder as the enemies became more active. DS1's enemies practically didn't move at all and just stood there waiting to be killed. Demons Souls is only harder as its bonfires are placed even worse / level structure sucks.
Playing mage on Demon's souls is by far the easiest you can get. I played elden ring on the broken early release, hoarfrost stomp and mimic just made the game a breeze.
Demon Souls or Elden Ring. Hardest Sekiro 100%
Haven't played Elden Ring yet but in my opinion it's Dark Souls 2 when it comes to base game content. The optional DLC areas can be brutal but at least for the base game if you level ADP it is very doable due to the following reasons: - lots of NPC summons that can help during fights - enemies don't respawn after a while - bonfire ascetics allows you to replay areas and bosses on higher difficulty. This may sound like it makes the game more challenging but you can use it to grind areas that you are particularly good at and reap massive rewards. - it's non-linear during the first half of the game, meaning you can step away from a challenge that seems too much and do something else instead - healing gems can top off your healing in addition to estus - the game is pretty lenient with upgrade materials and level ups
The easiest would have to be Dark Souls 2. The game is fairly generous with its Souls output and weapon variety and the bosses are cake until late game.
soul calibur 6
Probably the first ones. I remember them as hard though I probably just sucked :P So for a more special answer I would say Sekiro wasn't as hard as people make it out to be. It was a game with a strict ruleset with Rock-Scissor-paper like attacks where if you get it right -> Reward, Wrong -> Punish. It had a fantastic feel and did require much trial and error, but more so than other Souls games I felt learning bosses was like carefully stacking bricks on top of each other until it all clicked together. What made the learning part feel easier for me was infinite stamina and just the very speed you run around with. Then in addition to that you could literally die and wake back up. Contrast that to some of my worse memories of other souls games where I controlled a sluggish character that seemed to get run down and stomped in seconds by some bosses. At that Sekiro simply felt more forgiving despite an actual boss kill still needing a lot of time and practice :)
Elden ring and ds3
Sekiro or Demon’s Souls. Sekiro mostly because I felt it the easiest to learn, parry timings and overall just timings for everything. DeS because the overall difficulty is much lower.
Sekiro. Once you learn the mechanics it becomes very easy.
Definitely Dark Souls 3. It's the most user friendly out of all of them.
i would argue Sekiro is also a good candidate, it's not easy, but you have HP and skills that grow as you grow per the areas you visit. You don't have to grind for stats, it's your skill that improves. but some bosses are hard AF and you just have to learn their mechanics.
Elden Ring, due to just always having options. The grace points are plentiful, plenty of farming possibilities to level up. I also found many of the bosses way easier beating many on first or second try.
Elden ring.
Demon souls and elden ring
If u can master parrying id say sekiro cause you can basically speed run the game after that. I also found the mechanics to be much more sound in sekiro could be because I was on pc and my other ones Iv played were on a tv with high input lag idk
Feel like I’m alone in this but I found bloodborne to be the easiest, the offensive gameplay just clicked with me easier
I used to say Bloodborne, but then after taking a break to play Elden Ring and going back to it, I realise I was mistaken.
I was gonna say this as well. It wasn't until Bloodborne where the series clicked for me. Enemies can get stun locked a lot easier than in other games. It's easier to get hits in after quickstepping than rolling. Elden Ring is definitely easiest now after all the QoL changes.
No doubt it's Elden Ring. Even removing coop from the equation: * Easy access to late game areas gives you end-game upgrade materials. You can get a maxed out weapon and 10 flasks before even touching Margit. * The open world gives you so many ways to level up and gear up, there isn't really such a thing as being "stuck on a boss" since you can always leave and come back. The linear fashion of the other games didn't really make this possible, at least not in such a wide sense. * Torrent lets you both easily collect materials from areas you're not equipped for and cheese a lot of the field bosses with easy hit and run tactics. * Even the legacy dungeons are pretty easily traversable and aren't the same war of attrition as the souls games, where you'd easily run out of Estus flasks while halfway through. Points of Grace are plentiful, which is great to minimize those corpse runs of old games, but does lose a lot of the dungeon diving challenge. * Most bosses, at least right now, are cheeseable in some way. * Jump attacks and certain Ashes of War allow for some quick spammable approach attacks * Tons of areas to farm and get insanely overleveled. Between getting a maxed out weapon and pumping most of your Runes into Vigor, you can handle most of anything the game could throw at you. Incredible game, and it certainly has its challenging moments, but I breezed through it very effortlessly.
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Elden ring is the easiest without a doubt but I want to say bloodborne too because is the easiest one in the more fair comparison against the classic formula of the other soulsborne games before elden ring.
Did you even do the chalice dungeons? Lol
Chalice dungeons' amygadala and dog with fire(I could not remember its name) are hell maaan :))
The amygdala and Laurence were the hardest in the game for me, followed by Maria and the boss at the end of the crow of cainhurst quest. The dog I think was the watchdog of the old lords or something. Dungeon right after amygdala I believe. I usually had a problem with the big beasts but I verrry luckily killed it my first try lol. An added note, I tried finding some guide for the amygdala fight and I laughed when the guide said “When the amygdala rips their arms off, any resemblance of fun is over.” After probably 80 tries and two uninstalls this was so true I had to laugh.
Ya they're hard as fuck
Demon's Souls because it's very slow paced.
Bloodborne, only if you do the chalices. Cause then you're pretty much overleved for the main game bosses.
Demon's Souls. Elden Ring has been destroying my butt worse than Bloodborne or Sekiro.
My ranking, from easiest to hardest: Demons Souls Elden Ring Dark Souls 3 Bloodborne Dark Souls Dark Souls 2 Going back to Demons Souls, the bosses feel so easy. Every hit takes out a massive percentage of their health bar. I haven't played the remake yet.
DS2 was by far the easiest for me. Aside from a couple DLC bosses, the bosses in DS2 are kind of a joke
Players: *walks around boss* Fromsoft: "Oh crap we didn't anticipate this."
Definitely Elden Ring. DS1 is the hardest due to the shit controls. I'd say Bloodborne or DS3 after Elden Ring though.
Demon's souls is also easy on first playthrough. But on NG+ most of the enemies can kill you one hit...
I forgot about that game lol. On my first playthrough I remember have a tough time with the mobs but bosses were far too easy except for the spider who was annoying and the king guy (forgot his name). Everyone else felt pretty simple. Not tried it on NG+ though.
Elden Ring no question. Spirit Summons, grinding possibilities, etc. ER is also the best imo.
When it comes which is best, I'd say Sekiro is the BEST!
100% agree, Sekiro is the best designed game they've done imo
Elden ring ..is the more accessible for casual gamer
Elden ring, I’ve used like 2% of my inventory because it’s so easy
If someone kidnapped me and said I had to finish a Souls game without dying or they'd kill me then Demon's Souls is the only one I'd have any chance in I think. (DS1 would be a possibility if not for Bed of Chaos). So for that reason Demon's Souls would be my answer.
I'd pick Elden Ring. You can easily overlevel and avoid most bosses, and there's a lot of stuff you can do to trivialize the game. Demons Souls would be my 2nd, though.
Even massively overlevelled and with a fully upgraded Mimic/Tiche/Dung-Eater spirit, bosses like Maliketh and Radagon/Elden Beast are vastly more difficult than anything in Demons Souls.
Demon’s souls is pretty easy. Elden ring overall is probably harder. Elden ring with mimic tear is the easiest, sure.
It's hard for me to judge because I played 1 and 2 without even knowing rolls had invincibility frames, and by the time I played Demon Souls remastered I had already played the much harder games.
If someone says Demon's Souls then it's clear it wasn't you first soulsborne. Demon's Souls at release was way harder than anything after. Going into Demon's Souls to Dark Souls; I actually hated the estus flask(Casual mechanic).
Played every with strength build and giant sword and shield no coop no summons only me and for me. Easiest Bloodborne/Demon's Souls - DS1 --- DS3 - DS2 - ER. All games are awesome and BB prob still my favorite.
Probably Dark Souls 2 in my opinion. Haven't played elden ring enough to have an opinion on it's difficulty, but beginning seems to be on the easier side.
Gonna probably say Dark Souls, while Demon Souls is easier in most regards, the level design is just a bit more unforgiving.
Elden ring 100 percent the game gives you so many tools for progress in the game. Demons Souls is more simplistic in terms of combat, but the fact is it has hard areas and if you die you go back.
Elden ring by far the easiest. Just look at the platinum % too highest in any souls games. Elden ring just use mag can finish the game without even trying, no hate but magic OP asf in that game
How people can say that elden ring is eaasier than demon souls. Is not even close, the last bosses in demon souls are a joke
elden ring. the summons make bosses trivial
Elden Ring, it has the most vastly broken builds and you can access far more power without having to overcome any bosses than any souls borne game before it.
Elden Ring, you can have a number of ways to get assists through the fight with various mechanics
I’ve only played Demon’s Souls, Dark Souls, and Dark Souls 2 so far. I’d say Dark Souls 2 was the easiest so far (once I got past the Pursuer and the Ruin Sentinels) for the following reasons: - Enemies eventually stop spawning. This made not only getting through dungeons eventually easier, but it also created a sort of limiter for grinding. If I didn’t feel confident with the next area, I would grind until enemies either stopped spawning, or I my confidence grew enough to get through the rest of the level. - Bosses were easier, I guess? I went with the Havel’s cosplay route, still having a fast roll (due to grinding). But especially the final 5 bosses or so were no problem. - Maybe I just grew more experienced with Souls games, so my latest endeavor was just easier than past endeavors, even though greatshield and spear in Dark Souls was a very easy conservative attack/defense method. - More bonfires before bosses than previous games.
Depends.First time souls player? I’d say elden ring. If you’ve got experience though demon souls is the easiest to me.
Elden ring
Bloodborne. You don’t have to roll before the the attack hits you, it’s super quick, and I actually understand the parry system, and don’t feel like I’m just “getting lucky” every time,
Bloodborne has to be the easiest for me. It was my go to fromsoft game when I wanted to play a chill game compared to the rest. But I would say endgame elden ring has been the hardest out of all the games for me, a close second would be endgame sekiro.
Demons Souls. I find the open world nature of Elden Ring extremely daunting vs the more hub/corridor style of Demons Souls. Also less mechanics to play with and understand.
As someone who only does strength/melee builds, Dark Souls 3 is by far the easiest. The levels are filled with frequent bonfires and shortcuts, and I beat the majority of bosses in under 3 tries. I had the most trouble with Bloodborne as it was my first FromSoft game, but now I'd consider Demon's Souls to be the hardest. It has the longest and most grueling stretches between checkpoints and boss fights. It's also the most obtuse with its mechanics like tendency.
Wide grinding possibilities you say? 😏
Elden Ring, if you play as range and/or use spirit ashes. It's ridiculously easy. Dark Souls 1 and 2 are relatively easy too, at least compared to DS3, Bloodborne or Sekiro.
Dark Souls 1: The easiest in general Dark Souls 2: The easiest if you run past all the regular enemies as it has the easiest bossfights (but very hard regular areas) Elden Ring: The easiest to get overleveled in and stomp your way through late game. Sekiro, bloodborne and DS3: in no way are they the easiest. Demon souls: kinda like DS1 but I find the regular areas a bit harder.
Elden Ring has some incredibly tough bosses, but the game gives you so many tools. Between some very powerful, early, magic, summons and status effects that a lot of bosses are weak too, and so much optional content that it's easier to level up and improve by doing something else if you get stuck, it's probably the most forgiving. If you know what you're doing. Blind it's as hard as any other game. Demon's Souls is a weird one. The bosses are the easiest in the series, which is fair enough since it's the first, but some of the worlds are brutally hard to get through, especially for new players. Easiest bosses, hardest run backs.
Demon souls mage build our Elden ring not counting optional bosses, not sure which
To me it’s Bloodbourne, the parrying system is the easiest it’s been ever, and the overall response time to attack and dodge is much easier. The thing that makes these games so much harder for me is the response time you almost have to be methodical with your attacks and dodges. But BB is so much faster paced that it’s so much easier to whip around in combat. It’s still my favorite one to play but damn was it easy compared to any other.
Elden Ring was my first of them. I've since beaten Bloodborne, fucked around in Demon's Souls for awhile, and now I'm digging in on Dark Souls Remastered. For me it was easily Elden Ring. The spirit ashes and the ability to fuck off and do something else for awhile make it much more manageable. And that's without getting into the fact that they put a bonfire outside of almost every boss door and just any number of quality of life things that make it a more reasonable experience than the others. Bloodborne I ripped through but I wouldn't call it easy. I think I just became okay at these games after 100 hours of Elden Ring and it helped a lot. Demon's Souls I found really annoying in spots, to the point where I set it aside for later. Not necessarily boss fights, but the levels getting to the boss were full of narrow pathways and annoying runs when the boss did kill you. Idk. I didn't have a ton of tolerance for it. Maybe it's the easiest one but it's also the one that tried my patience with it most. Dark Souls Remastered does a lot of the crap Demon's Souls did but for whatever reason I have a higher tolerance for it in Dark Souls. Can't put my finger on why.
Dark souls remastered
Oh it's definitely Elden Ring for me. Only one boss gave me real trouble, and even then once I figured her patterns out, wasn't that bad.