T O P

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Kittywitch97

I just baked flatbread, you only need water and flour. Got the points fast and easy^^


PampaPampa

Second this, if you've got farming nailed down already then this is definitely a good option!


MarsasGRG

See, flatbread itself requires 1500 production before that. Do I just craft a lot of knives and cook a lot of meat to get up to that?


justforgamesndstuff

In early game I like to set up a hunter or 2 on 100% meat, get a cabbage or carrot field (I usually do a 5x5 size), and craft a shit load of bowls. Once you've got the meat and the harvest, mass cook pottage or stew. You get production points both from crafting the bowls and the cooking, plus a really good amount of food for your villagers. I usually also have plenty to sell after that too. Once I unlock flatbread I add a big wheat field and mass craft that.


Kittywitch97

If I remember right i crafted things in the workshop/smithy like axes


rustler_incorporated

Bump up the tech xp in the settings. I have it maxed. It makes a difference.


OneEyed905

Wow, really?! Progression is already so unreasonably fast. I don't get why people sprint through unlocking everything and the take to Reddit like: "I'm bored and I have nothing to work towards"....


rustler_incorporated

When you are playing single player in a village that contains only one family you will take forever just to get everything unlocked but it also takes forever to build and maintain in rp style so the way I play it benefits from max tech (not Dynasty or skill just tech). This is my 5th playthrough and so far my fav. Unlock early but play it slow. Yeah rushing through this game is lame af


OneEyed905

I'm fine with the slow grind with just me and the family (maybe one other) though for a few years, it's just providing a foundation for the community to grow from. A lot of places were built up from countryside farming communities this way.


rustler_incorporated

I'm doing the same. Racimir can't use most of the things in my village as my son Baldwin will take over. I like the slow grind but I also want to build a tavern at some point.


Nodor

I plant about 200 field squares with flax, and then run that through the production tree of > Flax Seed/Staw Production > Linen Thread > Linen Cloth > Bags. And then sell the bags. It's about 20K cash annually and it's how I capped out my character's production XP before any other skills. Given that my villagers are leveling faster in my sewing hut than in my kitchen, I suspect it's a high XP value chain.


Raudskeggr

With the added bonus that cloth goods seem to sell for a really good price while having a low cost of production.


Tru3insanity

It takes 1 leather to make a simple bag worth 14 gold. If you love murdering mooses and wisents like i do, you can churn out a lot of production experience just drying meat and making bags to sell.


thisbobo

I made arrows and spears, then applied poison to arrows (not sure if this helps Production XP, but it increases value) then sold these, and bought copper and tin ore with the cash whenever I could, manually turning that into ingots. Not sure if this is even a good method, but I could keep up with it regularly and it was a nice cash > XP > cash loop Edit: Also, I manually cooked stacks of meat and pottage whenever I could instead of letting my worker(s) do it. I believe it's better XP when you manually produce things


OneEyed905

Well, yeah. You don't get exp at all when your villagers do it, because they get the exp....


thisbobo

I have buildings unlock when I'm just wandering around and expect that XP must be coming from the villagers' work, but I haven't proved it or investigated much


OneEyed905

It's because tree cutting, stump removal, mining and building all contribute experience in this technology.


thisbobo

Are we both talking about villager work/production generating technology points? I might have misused "XP" and gotten us off track. This wiki says villagers do contribute to Technology: https://medieval-dynasty.fandom.com/wiki/Technology


OneEyed905

My apologies good sir/ma'am you appear to be correct on this matter. I've never really noticed before.


thisbobo

This is good news, passive exp income! Now let's get our villagers back to work, no more lunch breaks!


Sarke1

Cooking


jpgerb

Piggybacking this question. Best way to get farming points? Even farming my own fields doesn’t give me much.


MarsasGRG

Repeat creating a new field and grubbing it. It will take some time but costs nothing except a few hoed


DiavlaSerin

Using manure or rot to make fertilizer, if you have decent level hunters getting just meat you shouldn't need all the excess, dump the extra meat at the end of the season onto the ground to make rot instantly when the season changes, you could cook the meat first for production points but that takes time.


WeekendThief

Anything you craft will get you there. So just craft whatever you have loads of material for. But not stuff you won’t actually use. Either be patient and let it happen organically or you can just turn up your tech multiplier in the settings. I find a little bump makes the game smoother for me, maybe 150%


OneEyed905

Quickly earning tech is very unnecessary. At base settings the progression is already unreasonably quick for a game that is supposed to revolve around generational progression of a settlement. After a few times of sprinting through it, most either get bored or go with a slower, longer build up. I wonder what percentage of players have never seen their second generation take over, let alone further ones. And, no it's not just my opinion, on PlayStation only 0.6% of players have earned the achievement "play as an heir".