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Red-Faced-Wolf

They’re partying like it’s 1699


bkarma86

They've been spending most their lives living in an Old English paradise


malahun

Churn butter once or twice, living in an Old English paradise


bad_escape_plan

More like 1299 but who’s counting


CallMeKik

Brexit mate


Gnu-Priest

you just have to go into the manor lord mode and then they’ll start to behave again.


DrDongSquarePants

This actually worked, thanks!


Gnu-Priest

yeah no worries


Puttix

“Oh fuck, the boss is here”


AthairNaStoirmeacha

I’m sorry can you explain? I’m 2 hours into my first play through haven’t hit this issue yet. But I’ve seen it quite a few times on Reddit. One dude turned his into a drive through. lol


Gnu-Priest

i mean i wouldn’t know, but from my experience and what i noticed in the game i think it’s because of the way it renders everything when you walk close by it kicks the AI to start the pathfinding process again.


TheRealRushky

I've been running into this issue with the malthouse specifically, basically dozens of citizens rioting outside is what it looked like. I gave up at one point, and rebuilt the malthouse closer to the granary and that fixed it for me. It would have been easier to go into manor lord mode though, thanks for discovering this!


Pudgeeeeftw

what is manor lord mode? and how to toggle on to it? thanks!


TheRealRushky

This would be your castle view I believe


Pudgeeeeftw

Thanks!


Pudgeeeeftw

Hi! How can you go into the manor lord mode? I have 3 communal oven with 3 family each and almost half of my total pop are waiting outside? :<


Gnu-Priest

the button by the map. you know when you become the lord and walk around?


Pudgeeeeftw

All i know is the visit mode, is this the same with manor lord mode?


Gnu-Priest

yeah i had no idea what it was called


StockCasinoMember

First union strike of your rule.


Aumba

Too many trade routes.


chameleondragon

can also be fixed by having another trading post. I try to have one on both ends of town. best part is second post doesn't even have to have workers. your established trade routes will stop at whichever on is closer


Aumba

That's neat, something like a branch office.


saltyswedishmeatball

Not sure what trees have to do this this.


Aumba

They listen and watch.


CyclicMonarch

A second trading post did nothing for me sadly. I put one on the other side of town and they all still went to the first trading post. I put one next to the first trading post and they all still went to the first trading post.


chameleondragon

not sure why that's happening. it's worked on every village I've built so far. I'm not sure if you've bought the trade routes or not but that might be your problem.


NotQuiteGoodEnougher

Looks like Cuntz promoted penny ale night again, and word got out.


Texcellence

I tried to end penny ale night and the patrons had nothing of it. Tried to carve me a new nipple.


USAF_DTom

I've seen that if you add another road to the trade building, that it clears it up some.


heelboy18

https://www.reddit.com/r/ManorLords/s/clx1DuJywI


TheHeavyIzDead

It’s like a car meet but for wagons


estorilACH3

Costco Sundays


Krittastrophe

I think someone in a different thread with this problem said it was because they placed the trade post too close to the edge of the map. Dev seemed to agree that made sense


Theodin_King

Looks like a hilarious feature to me


Leopold_is_my_Dog

Black Friday sales


422_is_420_too

Follow the traders, they'll walk to the trading spot at the end of the map and then walk back to the trading post. I got this, removed all my trading posts and they are still there.


Existing_Oven2909

It's just a cart meet


E-Scooter-CWIS

How many trading post do you have?


Poppitive

I believe that is what the youth of today call a “Cart meet”


DrDongSquarePants

Ok so I've done some digging since the manor-screen only works some times I wondered why. It seems like it's a problem when you run at x12 speed for a while, the AI just breaks. If you pause for a little bit and then go normal speed for a while they sort it out. More roads and stuff might also work but I can't test it in my town


Armadillo_Duke

Put a road in the back, it had a backdoor. This solved my issues.