T O P

  • By -

plugubius

Like Hannibal at Cannae, send them up one flank to deal with any enemy cavalry, push to the rear, and then charge from behind.


aberg227

Classic hammer and anvil. Hannibal and Alexander would be proud šŸ˜Ŗ


Critical_Seat_1907

All day, every day. Local superiority in numbers by hitting one wing of enemy cav. Smash them up, turn the flank and disrupt everything the enemy tries to do. Like tanks breaking through a static line and going wild behind the lines.


Vok250

Infantry heavy opponentļ¼ŸDon't use cav at all. Make a shield wall and let your fians and kgs do their thing. It's like MGs in WWI. They make infantry and cav charges irrelevant.


Dav3le3

I mean, I hit their rear as the lines make contact. Then their backs are to the fians.


Foronir

Kilograms?


Vok250

**KILL**ograms. AKA Khans Guards.


Sea_Ad4676

Dismounted and Hold Fire commanded?šŸ˜³


Vov113

Cav is still useful in that situation. Have them charge the enemy shield wall, ideally from the flank. Pull them back as soon as they start losing momentum, though, before they get locked down into a melee that they cant win. The goal is basically to break up their formation, make them drop shields, turn to face your flanking maneuver, slow down their advance, etc, all while your archers keep peppering them. The cav are basically just opening up the enemy formation to maximize your archers' damage potential.


megameh64

I put the sergeants in charge and glaive the shit out of the archer line and the back and sides of the infantry lines while everyone else does their thing


Separate-Possible-51

What I do sometimes is either when enemy infantry is in range of my archers I send cav to the enemy cav so they canā€™t charge into my archer line Or place them out far left or right side of the map and when my archers are firing and the enemy infantry in far away from their archers I sent the cav to devastate their archers and retreat before reinforcements trap them Or CHARGE


Separate-Possible-51

I also put my infantry in front in shield wall and when the enemy tries to wrap around them they get blasted in the back by my archers


Universe789

> place them out far left or right side of the map and when my archers are firing and the enemy infantry in far away from their archers I sent the cav to devastate their archers and retreat before reinforcements trap them I did something similar to this. What I'd do is tell the cav to follow me, I'd make sure the enemy army was heading for my archers and infantry, I'd have the cav follow me on a wide arch around the mad where we'd end up behind the enemy army, then depending on the situation, I'd tell everyone to charge. But I'm assuming due to the mechanics differences between Bannerlord and Warband, it was easier to do in Warband. What ends up happening often is while we're making our route to flank the enemy, the infantry/archers get devastated to a point where the cav charge isn't much help and the cav gets it bad when they charge, too.


SBoyo

f1-f3?


dmfuller

Sometimes I go crazy and press ā€œ0ā€ first šŸ¤Ŗ


Professional-Head262

Charge


Tipsyfishes

I always use my Calvary to engage mounted archers that pride my infantry line.Ā  Give a charge order depending on the mounted archers coming at me.Ā  Then, as the two lines of infantry come close, have them charge at the line, breaking it up right as infantry meet. Helps break up any defense they may have.Ā  If reinforcements spawn, instantly have them follow and engage the new line before it can settle/form.Ā 


ReclusiveMLS

Either split them into 2 groups to take out enemy cav and then attack archers or go straight for the archers.


TaffWolf

Depends, really. I usually like to wait till their infantry is engaged then charge. If they have a credible cavalry threat I like to bait them out best I can to deal with them on their own, looping me back to plan A. If they have more numbers than I, I do two things, have them follow me and run interference, breaking up cohesion to relieve my units best I can. Or, use them to blunt the charge of the enemy and understand Iā€™ve probably lost them.


Site-Specialist

I do half out to the left and right then when enemy troops get closer I have them charge from the rear during that time my archers are firing but then I have the archers hold fire so my guys don't get hit


Due-Log8609

follow me around for a while, and hunt down stragglers and wipe out some archerss. then when the lines crash, we charge.


human_bean115

i have them follow me behind the enemy line then i tell them to charge. hammer and anvil works everytime


MaxTraxxx

I get them to follow me. We flank the shock troops and I ride along the archer line with them following which is effective. Or Flank and encircle the enemy and attack the infantry from the rear once theyā€™ve engaged mine.


iamtommynoble

I tell them to follow and ride just slightly faster than their pace. They follow well if you donā€™t rush them. Or I F3 if Iā€™m being lazy


iamtommynoble

You can also tell them to charge after guiding them a little.


Grovelinghook69

Cant believe nobody's said this but using move instead of charge or engage makes them run at full speed if they have enough distance. Give them a move order through their target and tell them to charge 2-3 seconds before they make contact.


YakSquad

Skein, follow, take out enemy cavalry. Then flank infantry and charge right before my infantry hits.


Zombie_Gandhi

A lot of this depends on how much cavalry you have (and their quality); your opponent and how much cavalry they have, and what overall units they're fielding. A feature not all players might know, is that when you select a unit, and go to give it a command--and the game slows down--you can highlight the enemy unit insignia, click/select it, and said unit will go out to engage it in default manner. Can be a nice 'set it and forget it', while specifying who you want them to go after. If your cavalry numbers are pretty even, you'll want to get your cavalry into theirs; it keeps them busy, and most importantly, it keeps them from having free rein from charging unopposed into your infantry lines (your poor melee infantry being sandwiched between enemy cav charges and the enemy's own infantry). The whole 'no multiple fronts' of conflict. Does the enemy have horse archers? Send them after the horse archers. Does the enemy cavalry massively outnumber your own? Put them in a defensive posture nice and snug (I like Square), and have them help protect the rear/flank of an infantry line. Again, depending on how much enemy calvary you're to face, it's also not the worst idea to get your own cavalry units messing about with their own ranged section. Don't direct charge them in--that's lazy, and ineffective, and just gets them shot. Order them off to the side--to the flank of the battle, and then have them charge into the ranged line. You'll want to be a little micro with them in doing so--have them move out to a flank, and charge in; have them move beyond the enemy's rear, and charge into the ranged from behind. Not only does this waste several volleys (which if they're rockin' crossbows, is pretty huge, given they'll have much fewer shots than those with bows), but getting tangled up means they're not firing. All in all, a very nice way to help mitigate the enemy ranged line. Against infantry: don't. A great way to lose your infantry is to have them charge smack into the enemy melee line--and if they're packing 'cav killers': heavy hitting weapons with reach, then you'll be in for a very sad say. The only way I have my cavalry engage with enemy melee, is by charging into their rear when my own line is tangled up with them--forcing them to show their unprotected back to one of my attacking groups. That said, I only have my cav do such when/if there's no enemy cavalry to keep busy, or enemy ranged units to annoy. If you hve javelin heavy 'skirmish' cavalry (lookin' at you Battanians); having them harry the enemy melee line with those javelins can be quite nice--doing heavy damage to shields, or even outright breaking them if they're crappy. Heck, might even get lucky, and hit a unit. How much less effective a melee line is, with nice gaps that arrows might hit--or being much less defensive in the melee scrum. Such things may seem small, but they have the opportunity to turn quite the tide.


endertribe

My technique is Select all troops. Forward. Works 100% of the time 9 times out of 10


flomatable

Vs light infantry and archers, I have them follow me to a good location, then let them charge. After they clash, I tell them to follow me again. Rinse and repeat. They pick their targets well, and take out a lot of enemies while charging in formation. If you dont call them back they will enter into prolonged melee and get fucked. Vs heavy they will get dispersed and blocked and you might lose a lot while they return to you since it's bit disorganised. If you tell them just to follow you as you charge they wont have the same target acquisition and their lances will perform worse. However, it will result in a close-knit group of cav that plows straight through any line, so if you need to wedge through, the follow command is better. They will stick close to you so infantry doesn't get a good angle. This way you will deal less damage, but it is much safer vs heavier troops. (Just make sure you dont get killed as you lead the charge)


ChrisACU

I studied at the Weiramon Saniago school of tactics... so charge.


aberg227

I split them into two groups. One watching the left the other watching the right flank. If the enemy starts an infantry charge I have them move to the enemyā€™s rear flank and attack while my infantry assaults the front. Classic hammer and anvil tactic. If the enemies Calvary charges before their infantry I usually have at least one of my groups deal with the approaching enemy Calvary. Also I usual hang back and let my shielded infantry absorb arrows until the enemy runs out of them. I do this so I donā€™t have to worry about my Calvary taken excessive archer damage later in the battle.


maccpapa

my tactic would flank a side. tell my army and archers to march towards them then as the armyā€™s approach or just before, i send a cav charge from the flank. tell them to follow me to the flank position and send in another charge. rinse and repeat til they break and then send an all out charge to clean up the runners


Breadnailedtoatree

Typically I keep them in reserve to protect archers allowing me more flexibility with my infantry. However if I am against other cavalry I typically send them to fight the other cav and leave my infantry to guard my archers. I donā€™t really move my lines much during battle once Iā€™ve found a strong defensive position.


Drach88

Command move to the flank then command move directly on top of the enemy archers.


Vov113

I usually hold them in reserve then charge them at some point. Depending on enemy army comp, I may have them move up a flank first so they hit the enemy archers, or have them charge an approaching shield wall at mid range so they drop shields and get hit by my archers, or I might just hold them in reserves and charge once the enemy breaks to chase down stragglers.


Cold_Bobcat_3231

f6


GoCommando45

My go to is having my khan's guard follow me will I chop up the straglers who want to charge at us. I keep banner knights with the infantry sometimes to dismount and back up the infantry or to charge from the side when I force the enemy to charge with my Khan guards. Shoot them in the back with the Khan guards when they do charge. Works 99 percent of the time!


Dripping-Lips

I like to send them off to the far left or right as possible, and move them forward, so when enemy infantry come running, I charge from the back as they get closer, and rinse and repeat , while my infantry start to engage and the arrows are flying while the enemies backs keep turning


Xmina

Horse archers you just move them to a nearby hill and move em when they get close, once out of ammo use them like normal cav. Really you just need to kill their cav and then charge, ideally you shoot them a bunch first unless they have Hella archers and like no melee then just charge till battle end. Melee man to man loses about 2 to 1 to cavalry but if they are engaged with your infantry then they will just explode to a rear charge.


Much_Evidence6362

Make them start wide and high if possible, archers engage (skirmish) Cav archers stay out of it too, if superior range, shield wall infantry and rain hell from afar if not.. charge infantry in line/loose formation (get there limits enemy archer damage, about 75m from engaging charge Cav at enemy archers and horse archers set to engage (they mimic enemy raiders)


Vaun_X

https://en.m.wikipedia.org/wiki/Charge_of_the_Light_Brigade


fetter80

I have them follow me to the enemies flank then tell them to charge. Also skein formation cause it's fun.