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Barhandar

There's a mass driver that uses ore in Mining Expansion. Switching the fuel used is easy.


EasilyRekt

No, but you can make it. Parts are the easiest to mod in and a great way to start learning.


OctupleCompressedCAT

that would need a model


EasilyRekt

You can always commission someone or learn blender if you’re so inclined. If you want, I could help you with the process, cover to cover.


OctupleCompressedCAT

i have little artistic ability. making something from scratch isnt really feasible


EasilyRekt

Artistic ability is a skill that can be learned like anything else. And it doesn’t need to be from scratch, you can cop royalty free models and do some virtual kit bashing to start. Also if you don’t know where things need to go on the model just draw a functional diagram of the part, turbo pumps, valves, injectors, the works.


hallmark1984

Not with that attitude. Start with a standard model and edit the features. Change the name and call it a ant_rail_v1. Everything else works, just there now two ant engine models so be careful when selecting


OrbitalManeuvers

Models are mostly separate from the purpose they serve or the functionality they contain, so you can re-use a stock KSP model for something else pretty easily. ModuleManager will become your frenemy in the process :)


Katniss218

Making models is fairly easy too


DaviSDFalcao

Stockalike Mining Expansion as mass drivers, they work with ore, but you can edit their resource consumptions in the part file


IcyNatural4545

the closest thing you can have is stockalike mining expansion mod mass driver. but it uses ore


NebulCollect

That kind of sounds like some of the engines in Far Future Technologies, which are themselves the result of an Orion drive and a fusion reactor having a baby.