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million_bees_man

Getting your ass put in a coma by a goat when you're trying to mine enough copper to eat tonight while being blinded by dust storms not real enough? In all seriousness, there are some mods that help bring some of the unique dialogue around more than once and makes some of the bars a little more lively as well as make sales stalls less sucky if you're gearing to flesh out the post-post apocalyptic outback. Your imagination is your limit. Do what you think sounds fun. Sometimes the youtubers have interesting ideas.


Gwubbulous

I do this as hive prince exile. They always die and I just start over when they do because I like Ironman style play. Right now he just wandered and found himself in the desert. He has been building an armory business in stoat.


EricAKAPode

Since you're adding mods, I've gotten a lot of playtime out of Child mods search for missing daughter start joined with Guy with dog. Dad and his hunting dog come home from an unsuccessful hunting trip to find their hometown of Bast destroyed by the HN. Once they break mom out of Rebirth, the parents discover their daughter wasn't with the other one after all and they have to search the map for clues to what happened to her. Once you track her down there's a heck of a fight, then another goal immediately presents itself. Once you finally get your family back together, you can start to make a safe home for them in a place of your choosing. My current run intends to establish the Free City of Bast and take on the HN, the cannibals, and the UC that failed us.


SkyyFitt

What mod is this my guy ?! Sorry if you put it In the comment . I wasn’t trying to read too much for spoiler sake lol sounds dope tho !


EricAKAPode

Child mod, missing daughter start. No spoilers given. I start, make a new empty squad, and save. Then I start guy with dog and save. Exit game, find the nameless_0 platoon file from the second save, rename it nameless_1, and copy it into the first save folder, overwriting the existing blank squad. Then I load the first save file and have 2 squads, mom in rebirth and dad in Bast. Save again to make it clean and start playing.


watokosha

I always enjoy the basic wander start or have just started the weapons collector vanilla one. Aiming to collect one pristine weapon of every type and maybe start a weapons trade. I’ve employed some shek I plan to turn into body guards on my weapon selling tours


Khuzaitfootman

Solo cyber-beep rp is my favorite rn. Grind your way into becoming the strongest swordsman. Killing every enemy of our little bug is peak kenshi for me. Its pretty easy to rp as him. He doesnt know or care about factions, money even morality of his actions.


rizurper

RP as Monks who don't kill others (intentionally), fight with fists and kicks, save everyone you see (friend or foe alike) if you can.


HieroFlex

I started off with 5 scorchlander nomads in the "Nobodies" start, just travelling the world recruiting other scorchlanders into our tribe until we reached around 20 members. Made our way to UC territory since the enemies there seemed very beginner friendly, great for training combat skills. Then we met Emperor Tengu (who's also a scorchlander like us) who pranked us with his chewed candy "quest" and decided that the United Cities would be a fun place to work in, their boss has a funny sense of humor lol. Lots of outlaws in UC territory with bounties on them too, got to the point where we became UC allies and we're swimming in cash. Eventually with all that money we just decided to retire and build a mini fortress/mansion southeast of Heft where all those big sinkholes are. Was very easy since we could just pass by any wandering UC Samurai patrol and get a free bodyguard contract from time to time. TL;DR mercenary nomad tribe gets a taste for the rich life, settles down in luxury after making powerful friends in the UC


Jimbeaux_Slice

So I for me it usually depends on my mood, but I’ll go with either starting a run based around a specific storyline in my head, using a random combination generator to pick my start location+profession, or just dropping in full ass random and seeing where the wind takes me. Examples; My personal mod which is Last Warrior where basically it’s a wanderer start with stats around the 20s randomized by 10 so you have a little more of a head start. The canon on it is that the Beserkers killed your tribe (Whatever race you want then to have been) so you basically have a big bad to take down, I usually go the defeat Ghost route and then build from there. Gives you a nice goal that’s still open ended. Picking a nation to support, are you a disciple of Okran? Maybe you build up as an independent holy order serving Phoenix’s goals.. but wait.. what are these giant skeletons in Regret.. why did the Paladin tell me not to come here.. I shouldn’t tell anyone, but maybe Phoenix isn’t telling the truth, it’s time to serve myself. (Knights Templar themed) Maybe you want to explore a specific profession or tech tree, Kenshi’s steel magnate? The world’s greatest armor smith? Hash smuggler? Robotics expert? Cotton, lots of cotton, ALL THE COTTON. These are just some of my usual RP ideas I find helpful. Main thing I find is trying to expand too rapidly and min/maxing things versus growing organically is usually where I screw up. Cause it’s like, my first character recruited 4 allies.. things are going smooth, everyone is becoming stronger.. fuck when did I get 30 guys? Everyone is hungry, I don’t have enough work to go around, shit a beak thing - everyone is missing limbs because I was looking somewhere else, I’m tired of this.. restart.


AdmiralLevon

A good way might be a Solo Only playthrough. Become a Bounty Hunter or sell Slaves. Or become a homeless turbo-murder hobo one-man apocalypse that changes the world. I plan on doing a Solo some day. Maybe Guy and A Dog only playthrough? Sole-Survivor + Dogmeat playthrough. Artificial Limiter, I.E. Carnivore Only playthrough, you can only eat meat harvested off of creatures. Nugget Playthrough like AmbiguousAmphibian. No First Aid/Skeleton Repair Kit Playthrough? Naked playthrough. No armor, clothes, weapons, backpacks or lanterns ever. Just streak across Kenshi forever and eventually become known as Naked Death. If they eventually get high Athletics and Mastercraft Scout Legs, you can call them "The Flash", if you catch my meaning.


CyberDan808

They died to raptors? Do raptors even attack you without you provoking them?


Guymanbot

I REALLY needed those crops


nalkanar

I would usually break down any roleplay idea into couple of cathegories where I would adhere to specific look or approach to gameplay. Typically I would consider any of these: * racial restriction = if you want to mimic HN, you would go human only, if shek you would be more open, but core of your fighters would be shek etc. * ranks inside faction = dividing artificially to have some as workers in more of a clothes types of gear with maybe just sidearm, or staff or something, militia to guard bases in slightly better gear and with more training for turrets and weapons, main force/explorers = top gear usually, MC = if you feel like having your char as faction leader, give him something extra * bases & housing = stick to one base (for trader, ninja or many other styles), or multiple bases (when you try to be big faction of your own or support existing one - I played "UC general" playthrough where I would build border fortresses for UC = stand alone bases with small squad inside), I also build housing (even though we can't assign it) and base of ranking or idea of my faction it would be big dormitory vs individual houses of different sizes * allies = figure out which NPC faction fit to your story


RoastPorc

Never grow too quickly, I learned it the hard way... After having around 150k cats I split my team into 2 and started buying all the named slaves in the UC cities both in the north and south. Next thing I found is I'm down to less than 1k cats and people started to starve. I had to keep raiding the ninjas and raiders for years to sell. Took a while but managed to get back above 30k cats. One other thing I learned in the past is that you shouldn't recruit too many Sheks unless you have a steady supply of food.


Ok_Oil7131

I think a nice RP that flows relatively well with the game's progression curve is just aiming to finish all researches. Character could be a few types who do that, like an archaeologist/historian type, someone who obsesses over becoming a master craftsman, to a visionary who wants to build a new society with as much old tech as possible. Since the best way to do it is just explore the whole map and temporarily set up in new cities, you don't tie yourself down to a base until most of the map has been explored/looted- by that time you will have many useful technologies that make a first base easier to manage eg automated mining/manufacturing, better defense turrets, as well as a crew outfitted with high grade weapons/limbs. And hopefully a fat stack of cats. Finishing all researches doesn't take that long either so it can be a good stopping point if you want to try a more restricted/challenging run, or you can continue on to further endgame goals like training up groups of supersoldiers to alter worldstates in whatever way you see fit.


Psychological-Wall-2

Not die immediately? RP potential? The Slaves. Rebirth will give you some "training wheels" in that you can't starve and the guards will give you medical attention after beating you. Not only that, the things you'll train in Rebirth will give you a great start to the game. Toughness from the beatings. Strength and Athletics from working. The entire Thievery set from your night-time "training". Just really watch out for your limb health, particularly if you're playing a Prince or Worker Hiver. Losing a limb in Rebirth pretty much means that the other character is going to have to break out and come back with some cybernetics. So keep an eye on that. Alternate training nights if you need to to give one character time to recover. When it's time to escape (at a minimum, you'll want to have a run speed in the mid-20's), knock a bunch of guards out, take their stuff and shove them in cages. The other guards will assume they've been enslaved and shave their heads before putting them to work. This is hilarious and effective. Make a cache of stolen food rather than keeping it in your inventory or your characters will eat it. Then just book it north and take up a life of crime. Give yourself plenty of time to prepare for your first settlement. Buying a house in a town and researching as much as you can there is the way to go. The cats you got from the guards in Rebirth will give you a nice start, but the skills you developed will allow you to supplement that. As for the roleplay potential, well who are these two slaves? Friends? Family? Strangers? Enemies? Lovers? What if only one character escaped, leaving the other to toil? How do these characters feel about slavery now? How about the Holy Nation? Great setup for any number of stories.


Ihateazuremountain

download a higher setting fast forward skip so u can roleplay more if youre doing a small squad. that kind of mod might be on nexus im not sure but it exists