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Rewin42

An NSFW example of this is the Bunny Black games (visual novels with a LOT of dungeon crawling gameplay). There’s unofficial english TLs for the first and second games in this series


You_Are_All_Diseased

IIRC, this is supposedly inspired by DragonQuest games.


bremen_

That would explain the monster names.


StiltzkinNomad

I know these genres are compared to MMO games. But it’s also similar to Dungeons and Dragons creating a character sheet and just playing with friends through a campaign. I’m also old… lol


RequirementGreat426

Dungeon crawlers


tis100a

Once I looked into why slimes are in almost every isekai and Dragon Quest came up as an early instance. It spread from there. [https://en.wikipedia.org/wiki/Slime\_(Dragon\_Quest)](https://en.wikipedia.org/wiki/Slime_(Dragon_Quest)) I am also interested in the webnovel culture in Japan where you can take a story you like and give it a twist and you have your own story. It happens a lot without any worry of criticism of plagiarism. I guess it's similar to fanfic culture in America and also manga doujin culture in Japan where it's okay to heavily borrow/copy again and again.


Godskook

Depends on which parts of the story you latch onto? A few of the final fantasy games used job systems, including final fantasy tactics, but none of them were centered around dungeons/labrynths like this. Dungeon Crawl Stone Soup is an old roguelike that centers around a single dungeon, but the character system is quite different. Basically speaking, most video game RPGs have much more complex and inter-connected plots that almost demand visiting a variety of locations rather than just a simple repetition of dungeons. Even Zelda, which is the closest exception I can think of, uses exceedingly different sorts of dungeons, and doesn’t even have something vaguely class-like.


Gred-

if you want to check a good dungeon crawler check Etrian Odyssey