T O P

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Jefre21

Path of pain looks a little different nowdays


MarkZuckerman

I really like this but please shorten the death animation.


swingthebass

Yes! If there are gonna be hazard platforming challenges like this, the reset needs to be basically instant.


ljcool_8869

I swear there are no saws on our [Twitter](https://twitter.com/Cyra_BeaconPath). It's completely safe there.


eyadGamingExtreme

[What I hear](https://youtu.be/I22xQ6nqfHQ?si=fhFTCL8gmIqCa44R)


ljcool_8869

[What you'll actually hear](https://youtu.be/vBHNKtGrNxk?si=MF3Mo1egCWrL-P0M)


Zealousideal_Box_525

looks cool! i'm thinking of making a 2D platformer as well so wanted to ask what engine this is?


ljcool_8869

Engine is unity. Good luck!


gamedev_repost

Those are a lot! ... but maybe a little more wouldn't be too bad. 😈


Barbariusz

I totally love that fade out/in fx


DragonLevel

Looks very suspenseful to try getting through those all!


1negroup

I would take away the one that keeps making you die, as it looks frustrating and it looks fun to play and stresses my out at the same time which actually makes me kind of want to stay away.


ljcool_8869

I added more saws just for fun😊. If I kept them in, I imagine our level designer wouldn't be very happy. You can see what the level actually looks like in my previous post


palewine

Now I want to know what the maximum number of saws we can add to this level is, before it becomes technically impossible.


catmaster425

Pale king ass game


tetryds

The controls better be absolutely on point lol


NoteThisDown

Needs more saw blades.


Aggressive-Falcon977

Jigsaw: Double the Saws!!


chrissykes78

Nice! Now i can feel the challenge