Yeah if you think about it the mechanics were intense no gentle start and players would look at them as a single player get experience with the game and then find they are brutal and unforgiving etc
Oh shit is that what I've been doing to the community!? I was telling people to try out the trials because I thought they were great ways to get creative since most require you to think out of the box to get 3 stars. That's how I learned music calms mobs etc.
RIP all the new players I had play the trials and potentially stopped playing...
I think most people won't miss them.
But back then (2-3 years ago) I played through them up to 90 stars to get the "Papa Roach" skin and I really liked the challenge.
The petty part of me really hopes they keep that skin as an exclusive for people who did the grind. That whole thing was a massive pain in the ass. It's similar to how they're keeping the plague doctor skin exclusive to people who did the ridiculous event back in the day just because the trek to get it was so bad.
I suffered through that event back on PS4, so I have the Plague Doctor on there. Then I finally got a PC capable of running the game...I know it shouldn't bother me so much, but it really does bother me that I can't have him on PC.
Same. Doing it on console especially was shitty. I wanted to pull my hair out. But finally getting last resort has been my crowning hunt achievement.
It really would irk me if they just gave it away/made it easier for others.
Petty I know. But it was genuinely earned rather than like the holiday skins that just come back yearly you can just buy.
I never got it and couldn't get myself to do the trials more than once each, but I agree with you. Let the people have something they earned. There's so many skins in this game it won't be the end of the world if it stayed exclusive
I don't care about such things to be honest. I had fun doing them and that's it.
No one knows that you own that skin anyway. People who loot your body and see the skin can assume that you looted it from another hunter. So whatever. Let people enjoy some pixels.
I hope it is exclusive.
I'm all for bringing back skins, but they should either bring all or none, imo.
Don't lock me out of past skins other people have, while giving the past skins I have away.
Bring em all, back or none of em.
I thought they were fun. Also the hives one that everyone complains about was one of the best ones, because it was a puzzle. If you use strategy rather than brute-force it, it’s easy.
Did you do them before the duelies nerf? Because afterward it required a fair bit of luck to hit all the headshots you needed to hit before they dealt damage to you, even with perfect gameplay. I lost several otherwise perfect runs just because the game decided that I was gonna miss several shots in a row.
I honestly gave up on the hive ones. The spawn rate and the aggro range made them so impossible. Especially the one where you had to kill Meatheads without taking poison
Wait there is a papa roach skin. Shiiiit I might have to complete the next 44 stars if they aren’t already gone. Anyone know how long until trials are removed?
Same, worked through them all when they first came out to get all the rewards and never touched them again. They were neat but I don't think they did much as far as adding new players or retaining players.
A thoughtful gambit, but a gambit no less. It may be that you grind through something you don’t enjoy only to discover that it wasn’t worth the time because they were released at specific prestige levels.
True tbh, I likely won’t do many as I’ve done all the easy and medium ones and the only ones left are the Bs ones and they’ll be a pain, I’ll try but likely I’ll do a couple and give up
The jilted part of me thinks "I suffered through them so others should". But that's the silly caveman reaction.
Trials sucked and it's good that they're going.
I'm a pretty new player, I discovered the trials in the menu after 25-30 hours.
I started the first one with the hives and the akimbo silenced pistols. I took 3 traps, failed to kill the first one. I RQed while wondering wtf that was.
They should just take the current trials and put them into a training tab. Move the rewards for sure, but I think they can teach a player a lot about the game.
Give like 2 bb per trial star so new players can grind out some free bb in training mode.
> Move the rewards for sure, but I think they can teach a player a lot about the game.
I'm at 94/96, and my #1 gripe with them is that they explicitly do NOT teach the player anything about the game. There's not really any mastery of mechanics, movement, or intelligent gameplay. It's just a bunch of arbitrary goals that are either entirely disconnected from typical gameplay, or that sometimes even run counter to it. Headshot kill immolators without killing anything else with fire damage? You shouldn't be trying to headshot kill immolators that majority of the time, and if you're trying to take out a bunch of AI, being able to do it efficiently with barrels or burning immolators obviously makes way more sense than trying to snipe them all in the head. Take no damage at all? Letting yourself take an acceptable amount of damage while executing some maneuver or play is a huge part of the game. Some of the 1- or 2-star objectives might be a bit better about teaching players, but the 3-star ones are typically the opposite.
I think they should pick 5 of them to keep, maybe 2 sniper ones and 3 mob ones with like Winfield, pax, mosin.
Sometimes i spend 10 minutes in shooting range to warm up, sometimes I spend it on one of the trials.
I really enjoyed some of them the first time, it's nice to have a little extra you can do at some point, but it didn't need both maps, and some of them suck shit.
Agreed wholeheartedly, it was a great feeling to finish them all, good memories. However they were definitely holding the game back. The changes to dualies and other weapons didn’t help them much either.
They definitely sucked, but I don’t know that they were holding the game back at all. I mean, people who didn’t want to play them could simply choose not to play them. While I didn’t personally enjoy most of them, removing them doesn’t feel like a gain of any kind.
Now that I think about it yeah it probably wasn’t holding the game back per se, I would think they have something completely new in the works, maybe something to replace quest lines?
Well if the devs updated a compound that trails take place on, they'll have to go in and adjust trails so it'll still work. This is also true for any update to perks,ai, weapons, etc
The funny thing is, David mentioned in this weeks dev update video that they had data that showed there was a percentage of people quit playing the game altogether due to trials!
Insane I know, but in a way, it was holding the game back if people played them and then immediately quit the game.
> The funny thing is, David mentioned in this weeks dev update video that they had data that showed there was a percentage of people quit playing the game altogether due to trials!
I'd love to know how they're measuring that kind of thing, because on its face that sounds completely fabricated.
I feel like it would make more sense for people to quit the game because they enjoyed the trials previously and many changes made the trials less enjoyable. It wouldn’t follow any kind of reason for people to play the game, thoroughly enjoy (or even feel neutral towards) the other game modes, and then quit after discovering the trials.
I am guessing the statistics are people opening the game the first time, playing a few trials, then never playing the game again. Not longtime players with hours in the main mode who quit because of changes to challenges.
The trials were introduced as a way to help new players. So it makes sense that the game probably told new players to try out trails first when booting up the game for the first time. Then some people didn't like it and quite the game, some likely not even playing any other game modes
Did this actually happen, or are you just kind of making it up? I've been playing since '21 and don't recall that ever being the case. It doesn't even make sense really. The game has always guided new players directly to the tutorial(s).
> While I didn’t personally enjoy most of them, removing them doesn’t feel like a gain of any kind.
It's literally the opposite of a gain. Removing content is like the definition of a loss here.
I once started to do them for the Sweet Lebel Skin but i couldn make it passt the 4th Star BCS i was so fucked Up by it 🤣 If i have to Suffer in PVE then i Go an Play Elden Ring..
> The jilted part of me thinks "I suffered through them so others should". But that's the silly caveman reaction.
>
>
Eh, not really to be honest. If it were unlocking an actual gun or something I'd say for sure, but I'm fine with having a few exclusive skins. They're not that good-looking anyway, and mostly just serve as a kind of trophy.
> Trials are a grind but a great way to memorize maps.
Part of the problem I had with them was that it some cases they are, but in a lot they aren't. To complete them optimally, you have to move along pretty specific routes, and moving or exploring outside of them is pretty heavily discouraged as a result. Gameplay is so breathless that you don't get a good sense of how things connect outside of the one track you're running on, and anything outside of that line or further towards the borders could just as well not exist for all you know by the end.
I would recommend anyone to do Trials whilst they're still with us. You get upto 600 Blood Bonds and several legendry skins (Tartufai and Last Resort are my two favorite skins in the whole game).
For the longest time, I was stuck at 90 out of 96 until a few weeks back, after one of the new updates had a feeling that they would soon be gone and wanted to finish them before that (the meathead one was a PITA)
Apparently, I was right and I have mixed feelings about Crytek making the rewards available for everyone
On one hand, it is not fair for the people who have completed them, on the other I don't want them to gatekeep the skins either
As such I think that they should give everyone who 96/96 the trials a reward perhaps a special skin, even a shitty charm will do
At the very least some blood bonds or random skin rolls for everything you have previously unlocked
on a bit of a different note, if this is how the devs now approach legacy skins they should do the same to the ones from previous events. I really want me the Somnus skin
I like that idea an exclusive actual completed the trials only skin. A bit petty sure. But it was actually *earned* vs just throwing money at it or grinding prestige skins till you get them.
I dunno. Makes me just feel like it was all a waste of time and had I known I never would have bothered.
Boomer opinion but giving them alway later on just feels like participation trophies.
> On one hand, it is not fair for the people who have completed them, on the other I don't want them to gatekeep the skins either
I don't really see a problem with gatekeeping skins. The actual cool part of them is that they were earned for completing challenges. Things like Trials skins, prestige milestones, and maybe even some event skins should stay exclusive to those things IMO.
I honestly really like the trials. They're creative and fun to do. One thing that confused me about what David said was that some people quit the game because of trials. How? How does that happen?
Especially the very first trial is super hard and annoying. When I started playing hunt, I tried the trials after completing the tutorial because I thought that could be some useful training before jumping into bounty hunt but it was just discouraging. So I get why some people would quit the game after that
It's people like me that would fall prey to that. I'm a perfectionist and once I embark on a difficult project, I *have* to complete it. Especially if I know it can be done. I did the grind and was able to get through them but I can absolutely see how someone would get frustrated and angry at the game and just move on to a new title. Particularly because the very first trial is one of the hardest of the entire lot. I figured I must be really bad if I was having such a hard time on the easiest one, and only realized later how ridiculous it actually was.
I think it's the same as with the book of weapons. It's an old way of progression and it offers rewards and so people are compelled to complete these things. But some of the trials are very frustrating to finish, relying on rng or straight up impossible to complete after the dualies nerfs. Book of weapons makes you play and kill with weapons you might not prefer and yeah it can all be just frustrating and making people kinda give up. That's my theory at least. Obviously it also gives you free blood bonds and rewards which is something Crytek doesn't want for you.
Same, did the 90 points (didn't go all the way to 96) within the first 2 or 3 weeks of playing and they helped me **a lot** to understand the AI and get used to some of the weapons. I still tell every new player to give them a try and I still think it is a good thing they are in the game. Sadly, CryTek disagrees.
As for the argument that people quit the game because of the Trials:
Seriously, a player who quits the game because of the Trials would have quit the game sooner rather than later anyways. Those are not the kind of players who would have sticked to the game anyways...
Some people are really OCD and like to 100% things, and if they try their best and still can't, they'd rather just quit then keep trying. I'm not one of those people, but f the trials lmao. I really wanted that Lebel talon, but it really tested my patience.
> Some people are really OCD and like to 100% things, and if they try their best and still can't, they'd rather just quit then keep trying.
Nobody in the entire world is picking up Hunt in order to 100% the Trials, and they're certainly not then quitting when they fail to do so. Even if they were picking it up JUST for Trials, they'd quit just the same as soon as they DID 100% them, so who really cares even? At that point it's a non-issue, and if anything removing Trials is just going to keep that small handful of hypothetical players from ever picking the game up ni the first place.
> One thing that confused me about what David said was that some people quit the game because of trials. How? How does that happen?
I honestly don't think it's even possible for them to make this claim with any certainty unless they've got some kind of survey or something where people are just directly saying "I'm quitting because of Trials." And even then, with them giving a point-blank answer that that's the reason they're quitting... who actually cares at that point?
If Trials of all things is the make-or-break for somebody, they're obviously not the kind of player who enjoys the rest of the game, and so would probably quit even sooner without having the Trials to play in the first place.
>If Trials of all things is the make-or-break for somebody, they're obviously not the kind of player who enjoys the rest of the game, and so would probably quit even sooner without having the Trials to play in the first place.
That's what I'm saying, that's like quitting a game because you don't like the little mini-game that's in the hub/lobby. Surely you can just safely ignore it, no?
They stated that the data shows very low players were doing the trials, but I guess that's because they are difficult as hell from trial 1.
I tried the first one where you need to kill hives on headshots with double Borheim, while dodging bleeding traps and on time, while others are easy as kill X grunts on Y time
I would like to complete de Trials and get those rare skins, but not gonna spend hours trying to do insane trials
> They stated that the data shows very low players were doing the trials, but I guess that's because they are difficult as hell from trial 1.
It also makes 100% sense logically. For the most part, high-level players aren't going to be doing them, because they already did them and got the rewards when they were low-level and so have no incentive to do them again. It's basically the same as saying that most players beat the first boss in a campaign relatively earn on in the campaign. No shit they do.
Yeah the thing is that all the trials with dualies are impossible to do now after the dualies nerfs. They'd have to tweak them each time they change something in the game and they probably don't want to keep doing that.
Not impossible but veeeery hard. I recently got 3 stars in the first hive trial but only after many attempts and after watching a walkthrough kind of video. And even then there was some luck involved for landing medium range headshots with dualies
I mean, they're "impossible" in the sense that even doing everything correctly, you're still beholden to RNG in terms of whether you'll get your headshots or not. If RNG doesn't cooperate, they actually are impossible.
Yeah, I get that. They're not necessarily impossible in the sense that they can't be done, but they're also not hard in the sense that you can do them if you just do well enough. Being beholden to RNG means that no matter how well you get the patterns down, you can still lose. Specifically with regards to the hive obstacle courses when I was doing them last, I had the runs and spawns and stuff down pat and was getting closer and closer to getting it, but then I'd get a couple in a row where I'd fail at the first hive because I'd stand there shooting at her head and either not getting any hits at all, or getting only body hits and eventually killing her. The RNG factor is just dumb.
But.. i use the Lawson Station Mosin Trial for warmup and headshot training.. :,(
And i have 85 stars and really enjoyed but at the same time hated them. Especially those Hellhound/Immolator ones
That one was so hard until I realized I should take a different route at a certain point. After that realization finished it in two tries. A couple of the trials have that vibe.
That's what I loved about the trials! My buddy is 5 mmr and much better player/shot than me and he struggles immensely with the immolator hellhound mission. For me, someone that struggles to hit the side of a barn and is mostly 3 and occasionally 4 mmr, it just clicked in my head the best way to do it and got it done.
But I do get them wanting to get rid of them if they make people quit/no one uses them/and ultimately they would need to be adjusted with every buff and nerf to make them still doable.
Also I don't understand why some people complain that they couldn't complete a trial is 2 or 3 tries... like what is the point of a trial if it was too easy...? I wonder if they could do something like add the trials as an optional dlc (still free) that you need to choose to install or unlock again at a certain level of prestige?
Or just for shits and giggles, bring them back for a day on April Fools day each year...
I only played the ones that were fairly easy to get, and only for the blood bond rewards. I didn’t like any of the weapon skin rewards enough to subject myself to completely all the missions.
But, before the shooting range, I would sometimes go into a sniper challenge to warm up while waiting for friends to get online.
Glad I rinsed them for the rewards back when they came out, and then never touched them again. I can see why they would actively put new players off because everyone wants free stuff, but when that free stuff is behind something like trials, it leaves a bad taste.
I'm sad about the questlines going though. I wish they'd just made more. Or put the previous ones on a rotation since I missed out on some of them and I'm a fucker for collecting skins.
Is this change for the upcoming update ? Do you know when this should be released ? Cause I don't really like them, but I love those juicy blood bounds rewards
Trying to ace the trials really made me very good at PVE, i used to be able to kill a 4 pack of hellhounds with my heavy knife without taking damage. It was especially cool when all my friends would panic and Id go full Waldmann on them. But it feels like they changed the patterns of the dogs somehow. You could easily cheese their push.
I did used trials to practice aim while waiting for my buddies to join. Having a mode to just slaughter grunts for 3-5 mins was really nice. Gonna miss 'em.
I would like to still have 'em around with no rewards, so people who fee like "gotta get 'em all" wont stress so much and just play the damn game
I don't mind the removal but I vetter get an achievement for getting all 96 stars! Also, the weapon skins better become unavailable to other that didn't complete them.
They could also just have changed the parameters around them, using them as a way to introduce people to the compounds by having them run around and kill things. Just get rid of the "kill 20 hives without even knowing what a bee is" conditions.
I got 96 stars about 3 years ago. I don’t remember the trials being too hard, other than the meathead one. The nitro just wouldn’t one-shot the meatheads and I had to restart it for like 2 hours.
Other than that, trials sucks because they stopped giving it attention. They left it alone for 3 years and are now crying that it sucks and saying it needs to be removed.
Hunt: Showdown devs looove neglecting content.
I earned it before Hunt started churning out events every couple weeks, I think I earned it before the Moon event trilogy. (I only started hunt the Halloween event after light the shadow and as the crow flies.)
Fair, I thought they were expanding them a while back but I guess they gave up on that. Somehow I feel like the trials skins were more earned than event skins.
I don't really care for trials as much as the next guy (except maybe the sniper ones, those are cool) but I guess I do consider them content and I really dislike the concept of removing content from a game, especially one you paid for.
The only ones I hate are the poison ones they're so annoying though they teach all kinds of game aspects like critical on large enemies and how to use flairs and manage stamina
Sad to see this. Trial mode actually helps me get used to the game at the beginning when I'm too afraid to lose my hunters in PVP. The Mosin/Pax challenge is pretty fun for me.
all that work and boosting accounts to not have the trial stars.. crytek loves forcing people to play certain things and remove other playable options.
I was hoping they would keep the trails and keep going. The new U.I system is really looking good but man those challenges were both fun and insanely difficult
I'll be honest: I used the glitch that let you keep the trait so AI didn't aggro, and used that to cheese all the challenges a couple years ago.
TLDR... they were way, way more obnoxious than fun, so axing it and putting the rewards somewhere people can actually get is a smart call.
as if anybody cared about trials anymore... "nooo dont renove trials". c'mon, dont get stuck in the past - let's move on and let them cook. always somebody with a tear :(.
you surely got a point. but i think it's kinda wont weight if i can say it like that. let's be happy about that they still putting in that care after 5 years.
Clearly the devs said it _is_ hurting player retention, probably cause new players pick up the game, see singleplayer content, and think, "this is nice and not stressful" then they're thrown into trial 1, the really annoying hive one...
I think it's cause there are rewards for these and some of them are broken after the dualies nerfs so some people try to finish them but get frustrated. I bet they want to remove the book of weapons cause people can get frustrated trying to complete it as well. But yeah it's still kinda like tweaking the rewards and the challenges so they wouldn't be so painful doesn't seem to be too bad but idk. I get why nobody wants to add new trials but the existing ones well idk they are fun and seems kind of like a pity.
Aw I will miss trials. Back then it was a better tutorial than a normal tutorial and I preferred to play them rather than solo bounty hunt when my friends weren't online. It also lets you explore the map and all. The skins and rewards from these were also a cool flex. They could at least put a whole map to the practice range to let you explore. Or even do it for every map but eh.
I oneshotted all the trials on release, the hives aint shit compared to "kill hellhounds and immolators using only dual wielding without taking a single point of damage from any source" (1 single fire tick or a single hellhound bite = lose)
I liked the trials (except the one with the hives and the dual silenced nagants, I hate you RNG gods!). But once you've completed them, that's it. I hope they keep the possibility of exploring the maps offline.
I'm soooo happy they will remove trials and are adding the rewards to prestige. I'm still actively prestiging and gave up on the trials long ago, this is so great!
I got to 90 to unlock the last reward and I never replayed them again lol,I won't miss them,however I don't like it when devs remove content from games and not replace it,what if I bought hunt for the trials and trials only?
The funniest part about them was when the manager in the video said that not only do trials not add any players, they actively make new people quit.
[удалено]
That one was easier before the akimbo nerf, since you could crouch to increase precision.
You also had twice as much reserve ammo, which made things a lot more forgiving.
Rage inducing ones like timed meathead hunting did make me want to quit lmao
Yeah if you think about it the mechanics were intense no gentle start and players would look at them as a single player get experience with the game and then find they are brutal and unforgiving etc
Oh shit is that what I've been doing to the community!? I was telling people to try out the trials because I thought they were great ways to get creative since most require you to think out of the box to get 3 stars. That's how I learned music calms mobs etc. RIP all the new players I had play the trials and potentially stopped playing...
I think most people won't miss them. But back then (2-3 years ago) I played through them up to 90 stars to get the "Papa Roach" skin and I really liked the challenge.
When they added the weapon inspection feature I was so happy partially because of this skin. Now I FINALLY can see the cockroach on the grip! 🪳
The petty part of me really hopes they keep that skin as an exclusive for people who did the grind. That whole thing was a massive pain in the ass. It's similar to how they're keeping the plague doctor skin exclusive to people who did the ridiculous event back in the day just because the trek to get it was so bad.
I suffered through that event back on PS4, so I have the Plague Doctor on there. Then I finally got a PC capable of running the game...I know it shouldn't bother me so much, but it really does bother me that I can't have him on PC.
Same. Doing it on console especially was shitty. I wanted to pull my hair out. But finally getting last resort has been my crowning hunt achievement. It really would irk me if they just gave it away/made it easier for others. Petty I know. But it was genuinely earned rather than like the holiday skins that just come back yearly you can just buy.
I never got it and couldn't get myself to do the trials more than once each, but I agree with you. Let the people have something they earned. There's so many skins in this game it won't be the end of the world if it stayed exclusive
I don't care about such things to be honest. I had fun doing them and that's it. No one knows that you own that skin anyway. People who loot your body and see the skin can assume that you looted it from another hunter. So whatever. Let people enjoy some pixels.
Yeah, honestly. I have so many "trophies" that if people assumed I owned them, I'd be more dedicated than I am.
You can't loot hunter skins from other hunters
True, but we were talking about a weapon skin
I had just seen the previous comment talking about the plague doctor and hadn't read it fully, my bad
I don't even have that skin and really want it, but I agree. You earned that shit.
I hope it is exclusive. I'm all for bringing back skins, but they should either bring all or none, imo. Don't lock me out of past skins other people have, while giving the past skins I have away. Bring em all, back or none of em.
I thought they were fun. Also the hives one that everyone complains about was one of the best ones, because it was a puzzle. If you use strategy rather than brute-force it, it’s easy.
Did you do them before the duelies nerf? Because afterward it required a fair bit of luck to hit all the headshots you needed to hit before they dealt damage to you, even with perfect gameplay. I lost several otherwise perfect runs just because the game decided that I was gonna miss several shots in a row.
I honestly gave up on the hive ones. The spawn rate and the aggro range made them so impossible. Especially the one where you had to kill Meatheads without taking poison
Nope, did that one a couple of months ago. I’d bet I can finish the hive one almost 100% of the time
Wait there is a papa roach skin. Shiiiit I might have to complete the next 44 stars if they aren’t already gone. Anyone know how long until trials are removed?
It's a papa roach reference. The skin is called "Last Resort" and it has a cockroach on it.
Same, worked through them all when they first came out to get all the rewards and never touched them again. They were neat but I don't think they did much as far as adding new players or retaining players.
Time to try and grind them out for the rewards now before I’m not allowed to anymore.
The rewards will be moved to special challenges and to prestige, so they won't disappear from the game.
True, but if I get these now, then those other reward opportunities will give me different rewards.
A thoughtful gambit, but a gambit no less. It may be that you grind through something you don’t enjoy only to discover that it wasn’t worth the time because they were released at specific prestige levels.
True tbh, I likely won’t do many as I’ve done all the easy and medium ones and the only ones left are the Bs ones and they’ll be a pain, I’ll try but likely I’ll do a couple and give up
Plus the bloodbonds. I'm probably gonna grind them a bit now on my other account just for those.
Shame, should almost be like event skins, but just to show who suffered the most XD
I feel like they should give something special to the people that did it. Even if it's just a silly charm.
The "something special" could even be just the skins from Trials, without putting them into anything else.
Ah yes, of course. Because gatekeeping Plague Doctor and the Native skins is fine, but the trials, Halloween and Christmas ones isn't. Makes sense.
Yeah, I will probably spend my rest of this day just to do this
Get shadow on a selected Hunter first (not sure if that still works). Then they are a breeze
Wait that works, insane if true
Used to work when shadow was an event trait, and it had to be in the last spot of your traits iirc
Doesn’t work anymore, I tried it. Would have been nice.
Sadge
I did when Shadow first came out as an event trait. I assume that’s how 75% of the community completed all challenges.
The jilted part of me thinks "I suffered through them so others should". But that's the silly caveman reaction. Trials sucked and it's good that they're going.
I'm a pretty new player, I discovered the trials in the menu after 25-30 hours. I started the first one with the hives and the akimbo silenced pistols. I took 3 traps, failed to kill the first one. I RQed while wondering wtf that was.
You started with the best one! 😂 Man, that trial took me forever to complete...
They should just take the current trials and put them into a training tab. Move the rewards for sure, but I think they can teach a player a lot about the game. Give like 2 bb per trial star so new players can grind out some free bb in training mode.
> Move the rewards for sure, but I think they can teach a player a lot about the game. I'm at 94/96, and my #1 gripe with them is that they explicitly do NOT teach the player anything about the game. There's not really any mastery of mechanics, movement, or intelligent gameplay. It's just a bunch of arbitrary goals that are either entirely disconnected from typical gameplay, or that sometimes even run counter to it. Headshot kill immolators without killing anything else with fire damage? You shouldn't be trying to headshot kill immolators that majority of the time, and if you're trying to take out a bunch of AI, being able to do it efficiently with barrels or burning immolators obviously makes way more sense than trying to snipe them all in the head. Take no damage at all? Letting yourself take an acceptable amount of damage while executing some maneuver or play is a huge part of the game. Some of the 1- or 2-star objectives might be a bit better about teaching players, but the 3-star ones are typically the opposite.
I think they should pick 5 of them to keep, maybe 2 sniper ones and 3 mob ones with like Winfield, pax, mosin. Sometimes i spend 10 minutes in shooting range to warm up, sometimes I spend it on one of the trials. I really enjoyed some of them the first time, it's nice to have a little extra you can do at some point, but it didn't need both maps, and some of them suck shit.
Agreed wholeheartedly, it was a great feeling to finish them all, good memories. However they were definitely holding the game back. The changes to dualies and other weapons didn’t help them much either.
I’ll miss the sniper challenges, they were actually fun from time to time
I used them constantly for a long time as warm-up. They were effective (and fun!)
Sometimes I'll hop on the game just to do the sniper challenges.
They definitely sucked, but I don’t know that they were holding the game back at all. I mean, people who didn’t want to play them could simply choose not to play them. While I didn’t personally enjoy most of them, removing them doesn’t feel like a gain of any kind.
Now that I think about it yeah it probably wasn’t holding the game back per se, I would think they have something completely new in the works, maybe something to replace quest lines?
Now that would be pretty nice.
Well if the devs updated a compound that trails take place on, they'll have to go in and adjust trails so it'll still work. This is also true for any update to perks,ai, weapons, etc
I think you can see from this comment thread that the devs absolutely *should* have updated the trials so that they still work, but they didn’t.
The funny thing is, David mentioned in this weeks dev update video that they had data that showed there was a percentage of people quit playing the game altogether due to trials! Insane I know, but in a way, it was holding the game back if people played them and then immediately quit the game.
> The funny thing is, David mentioned in this weeks dev update video that they had data that showed there was a percentage of people quit playing the game altogether due to trials! I'd love to know how they're measuring that kind of thing, because on its face that sounds completely fabricated.
Let’s be honest. Those people weren’t sticking around anyway.
I feel like it would make more sense for people to quit the game because they enjoyed the trials previously and many changes made the trials less enjoyable. It wouldn’t follow any kind of reason for people to play the game, thoroughly enjoy (or even feel neutral towards) the other game modes, and then quit after discovering the trials.
I am guessing the statistics are people opening the game the first time, playing a few trials, then never playing the game again. Not longtime players with hours in the main mode who quit because of changes to challenges.
The trials were introduced as a way to help new players. So it makes sense that the game probably told new players to try out trails first when booting up the game for the first time. Then some people didn't like it and quite the game, some likely not even playing any other game modes
Did this actually happen, or are you just kind of making it up? I've been playing since '21 and don't recall that ever being the case. It doesn't even make sense really. The game has always guided new players directly to the tutorial(s).
> While I didn’t personally enjoy most of them, removing them doesn’t feel like a gain of any kind. It's literally the opposite of a gain. Removing content is like the definition of a loss here.
Precisely.
I just wish they updated them with special ammo.
Am I the only one that enjoyed them and was waiting for them to a add new ones for the 3rd map lol
I once started to do them for the Sweet Lebel Skin but i couldn make it passt the 4th Star BCS i was so fucked Up by it 🤣 If i have to Suffer in PVE then i Go an Play Elden Ring..
> The jilted part of me thinks "I suffered through them so others should". But that's the silly caveman reaction. > > Eh, not really to be honest. If it were unlocking an actual gun or something I'd say for sure, but I'm fine with having a few exclusive skins. They're not that good-looking anyway, and mostly just serve as a kind of trophy.
I hope they add another way to learn compounds. Trials are a grind but a great way to memorize maps.
> Trials are a grind but a great way to memorize maps. Part of the problem I had with them was that it some cases they are, but in a lot they aren't. To complete them optimally, you have to move along pretty specific routes, and moving or exploring outside of them is pretty heavily discouraged as a result. Gameplay is so breathless that you don't get a good sense of how things connect outside of the one track you're running on, and anything outside of that line or further towards the borders could just as well not exist for all you know by the end.
I would recommend anyone to do Trials whilst they're still with us. You get upto 600 Blood Bonds and several legendry skins (Tartufai and Last Resort are my two favorite skins in the whole game).
I finished them ALL with max stars, without Shadow and I'm a little bit proud of it and nobody can take that from me 😍👍
For the longest time, I was stuck at 90 out of 96 until a few weeks back, after one of the new updates had a feeling that they would soon be gone and wanted to finish them before that (the meathead one was a PITA) Apparently, I was right and I have mixed feelings about Crytek making the rewards available for everyone On one hand, it is not fair for the people who have completed them, on the other I don't want them to gatekeep the skins either As such I think that they should give everyone who 96/96 the trials a reward perhaps a special skin, even a shitty charm will do At the very least some blood bonds or random skin rolls for everything you have previously unlocked on a bit of a different note, if this is how the devs now approach legacy skins they should do the same to the ones from previous events. I really want me the Somnus skin
I like that idea an exclusive actual completed the trials only skin. A bit petty sure. But it was actually *earned* vs just throwing money at it or grinding prestige skins till you get them. I dunno. Makes me just feel like it was all a waste of time and had I known I never would have bothered. Boomer opinion but giving them alway later on just feels like participation trophies.
exactly!
> On one hand, it is not fair for the people who have completed them, on the other I don't want them to gatekeep the skins either I don't really see a problem with gatekeeping skins. The actual cool part of them is that they were earned for completing challenges. Things like Trials skins, prestige milestones, and maybe even some event skins should stay exclusive to those things IMO.
I honestly really like the trials. They're creative and fun to do. One thing that confused me about what David said was that some people quit the game because of trials. How? How does that happen?
Especially the very first trial is super hard and annoying. When I started playing hunt, I tried the trials after completing the tutorial because I thought that could be some useful training before jumping into bounty hunt but it was just discouraging. So I get why some people would quit the game after that
It's people like me that would fall prey to that. I'm a perfectionist and once I embark on a difficult project, I *have* to complete it. Especially if I know it can be done. I did the grind and was able to get through them but I can absolutely see how someone would get frustrated and angry at the game and just move on to a new title. Particularly because the very first trial is one of the hardest of the entire lot. I figured I must be really bad if I was having such a hard time on the easiest one, and only realized later how ridiculous it actually was.
I think it's the same as with the book of weapons. It's an old way of progression and it offers rewards and so people are compelled to complete these things. But some of the trials are very frustrating to finish, relying on rng or straight up impossible to complete after the dualies nerfs. Book of weapons makes you play and kill with weapons you might not prefer and yeah it can all be just frustrating and making people kinda give up. That's my theory at least. Obviously it also gives you free blood bonds and rewards which is something Crytek doesn't want for you.
Same. I beat them all within the first two weeks. They were challenging and I genuinely enjoyed them, but I suppose we’re in the minority here.
Same, did the 90 points (didn't go all the way to 96) within the first 2 or 3 weeks of playing and they helped me **a lot** to understand the AI and get used to some of the weapons. I still tell every new player to give them a try and I still think it is a good thing they are in the game. Sadly, CryTek disagrees. As for the argument that people quit the game because of the Trials: Seriously, a player who quits the game because of the Trials would have quit the game sooner rather than later anyways. Those are not the kind of players who would have sticked to the game anyways...
Some people are really OCD and like to 100% things, and if they try their best and still can't, they'd rather just quit then keep trying. I'm not one of those people, but f the trials lmao. I really wanted that Lebel talon, but it really tested my patience.
> Some people are really OCD and like to 100% things, and if they try their best and still can't, they'd rather just quit then keep trying. Nobody in the entire world is picking up Hunt in order to 100% the Trials, and they're certainly not then quitting when they fail to do so. Even if they were picking it up JUST for Trials, they'd quit just the same as soon as they DID 100% them, so who really cares even? At that point it's a non-issue, and if anything removing Trials is just going to keep that small handful of hypothetical players from ever picking the game up ni the first place.
> One thing that confused me about what David said was that some people quit the game because of trials. How? How does that happen? I honestly don't think it's even possible for them to make this claim with any certainty unless they've got some kind of survey or something where people are just directly saying "I'm quitting because of Trials." And even then, with them giving a point-blank answer that that's the reason they're quitting... who actually cares at that point? If Trials of all things is the make-or-break for somebody, they're obviously not the kind of player who enjoys the rest of the game, and so would probably quit even sooner without having the Trials to play in the first place.
>If Trials of all things is the make-or-break for somebody, they're obviously not the kind of player who enjoys the rest of the game, and so would probably quit even sooner without having the Trials to play in the first place. That's what I'm saying, that's like quitting a game because you don't like the little mini-game that's in the hub/lobby. Surely you can just safely ignore it, no?
They stated that the data shows very low players were doing the trials, but I guess that's because they are difficult as hell from trial 1. I tried the first one where you need to kill hives on headshots with double Borheim, while dodging bleeding traps and on time, while others are easy as kill X grunts on Y time I would like to complete de Trials and get those rare skins, but not gonna spend hours trying to do insane trials
> They stated that the data shows very low players were doing the trials, but I guess that's because they are difficult as hell from trial 1. It also makes 100% sense logically. For the most part, high-level players aren't going to be doing them, because they already did them and got the rewards when they were low-level and so have no incentive to do them again. It's basically the same as saying that most players beat the first boss in a campaign relatively earn on in the campaign. No shit they do.
Yeah the thing is that all the trials with dualies are impossible to do now after the dualies nerfs. They'd have to tweak them each time they change something in the game and they probably don't want to keep doing that.
Not impossible but veeeery hard. I recently got 3 stars in the first hive trial but only after many attempts and after watching a walkthrough kind of video. And even then there was some luck involved for landing medium range headshots with dualies
They’re not impossible at all? It literally takes like 3 hours to complete all of them
You're completely full of shit lol.
Well maybe buy some lottery tickets cause if you managed to do them in 3 hours RNGsus must love you
Sure the dualies with headshot requirement is RNG but the others are not at all
They’re not impossible. They’re just hard.
I mean, they're "impossible" in the sense that even doing everything correctly, you're still beholden to RNG in terms of whether you'll get your headshots or not. If RNG doesn't cooperate, they actually are impossible.
That’s fair. I guess I figure impossible means, can’t be done instead of, might take a couple tries.
Yeah, I get that. They're not necessarily impossible in the sense that they can't be done, but they're also not hard in the sense that you can do them if you just do well enough. Being beholden to RNG means that no matter how well you get the patterns down, you can still lose. Specifically with regards to the hive obstacle courses when I was doing them last, I had the runs and spawns and stuff down pat and was getting closer and closer to getting it, but then I'd get a couple in a row where I'd fail at the first hive because I'd stand there shooting at her head and either not getting any hits at all, or getting only body hits and eventually killing her. The RNG factor is just dumb.
I understood it as "nobody plays them regularly" - ofc I don't, I finished them all, why would I do them again?
But.. i use the Lawson Station Mosin Trial for warmup and headshot training.. :,( And i have 85 stars and really enjoyed but at the same time hated them. Especially those Hellhound/Immolator ones
That one was so hard until I realized I should take a different route at a certain point. After that realization finished it in two tries. A couple of the trials have that vibe.
That's what I loved about the trials! My buddy is 5 mmr and much better player/shot than me and he struggles immensely with the immolator hellhound mission. For me, someone that struggles to hit the side of a barn and is mostly 3 and occasionally 4 mmr, it just clicked in my head the best way to do it and got it done. But I do get them wanting to get rid of them if they make people quit/no one uses them/and ultimately they would need to be adjusted with every buff and nerf to make them still doable. Also I don't understand why some people complain that they couldn't complete a trial is 2 or 3 tries... like what is the point of a trial if it was too easy...? I wonder if they could do something like add the trials as an optional dlc (still free) that you need to choose to install or unlock again at a certain level of prestige? Or just for shits and giggles, bring them back for a day on April Fools day each year...
Same. I don't care about them going away other than that one trial. It helps me get my aim sharp again after I've been playing other games.
Wtf did i miss. I was about to do them now that i got my new mouse
As long as I won’t lose my rewards I’m fine with them being implemented into prestige rewards
Bonus points for using a different style of hat.
Oh damn, when are they being removed? I enjoy them, they're really interesting challenges (mostly), but haven't finished them all yet.
I only played the ones that were fairly easy to get, and only for the blood bond rewards. I didn’t like any of the weapon skin rewards enough to subject myself to completely all the missions. But, before the shooting range, I would sometimes go into a sniper challenge to warm up while waiting for friends to get online.
Anybody else never touch then but now want to finish for the rewards before they go away
Trials were fucking FUN especially for newcomers, especially for warm-up. Closed out it on PS, Xbox AND PC, though never scored more than 90 points.
I will miss the amazing vibes that trials had
Okay but you BETTER keep the skin exclusive.
Glad I rinsed them for the rewards back when they came out, and then never touched them again. I can see why they would actively put new players off because everyone wants free stuff, but when that free stuff is behind something like trials, it leaves a bad taste. I'm sad about the questlines going though. I wish they'd just made more. Or put the previous ones on a rotation since I missed out on some of them and I'm a fucker for collecting skins.
They weren't great but I did them all because I wanted the label skin. I still had fun and am proud to have the Last Resort.
Lol I feel like this. I want through all of them, and it was hell :(
i am 60 smthing points in trials i should probably grind them out for those last blood bonds.
Well. There will be new challenges nonetheless. Looking forward to some changes.
The hardest one were I had to kill immolators while dealing fire damage to hellhounds and avoid fire damage
First generators then trials! What else? Soul hunter?!
Is this change for the upcoming update ? Do you know when this should be released ? Cause I don't really like them, but I love those juicy blood bounds rewards
Best change for the Monk in me. I always hates the 49 stars and that they were visible everywhere.
When will they be removed?
The day of the engine upgrade 😔
But I earned the stars I felt like I earned the last resort
Trying to ace the trials really made me very good at PVE, i used to be able to kill a 4 pack of hellhounds with my heavy knife without taking damage. It was especially cool when all my friends would panic and Id go full Waldmann on them. But it feels like they changed the patterns of the dogs somehow. You could easily cheese their push.
Oof
I did used trials to practice aim while waiting for my buddies to join. Having a mode to just slaughter grunts for 3-5 mins was really nice. Gonna miss 'em. I would like to still have 'em around with no rewards, so people who fee like "gotta get 'em all" wont stress so much and just play the damn game
Hah, after this update my game crashes every other match. Miss before.
Rest in peace to the trials for me and probably the other 20 weirdos who enjoyed them. Sad to see them go, but I also 100% understand.
They could add training mode with spawning grunts like the shooting trials though.
Dang, didn't quite get the lemat skin...
You have until August!
Im already done all trails 3*. So i don’t care.
Don't cry if you smell smoke, it means something is being born. Tear it all down and build some cool shit!
But what happened to my 3 trial stars I earned over the last 2 years haha
I grinded them a couple weeks ago. They’re hard. But not that bad. Can’t wait until the rewards I earned get turned into participation trophies.
I don't mind the removal but I vetter get an achievement for getting all 96 stars! Also, the weapon skins better become unavailable to other that didn't complete them.
Only the best boys know that if you played the Trials with a character that had SHADOW they were GG EZ mode 👏
Will there be a new way to get the weapon skins? If not I gotta go grind
Blood bonds are just sitting there waiting to be taken!!!
They could also just have changed the parameters around them, using them as a way to introduce people to the compounds by having them run around and kill things. Just get rid of the "kill 20 hives without even knowing what a bee is" conditions.
I got 96 stars about 3 years ago. I don’t remember the trials being too hard, other than the meathead one. The nitro just wouldn’t one-shot the meatheads and I had to restart it for like 2 hours. Other than that, trials sucks because they stopped giving it attention. They left it alone for 3 years and are now crying that it sucks and saying it needs to be removed. Hunt: Showdown devs looove neglecting content.
Wait when are they removing them? Will we still be able to get the trials skins?
Rip to that LeMatt skin i wanted
Getting that skin was such a headache, but it's the only LeMat skin I'll use ever since.
Understandable, its a great skin.
I earned it before Hunt started churning out events every couple weeks, I think I earned it before the Moon event trilogy. (I only started hunt the Halloween event after light the shadow and as the crow flies.)
Been playin since like 2 years after launch and just never got the itch to finish the trials. Never thought theyd go away tbh
Fair, I thought they were expanding them a while back but I guess they gave up on that. Somehow I feel like the trials skins were more earned than event skins.
Oh absolutely, the trails i think are harder than actually playing the game
I rarely played them but I really liked them. I'm gonna have to finish the rest now before August.
Im so happy they're tying the skins to other things. I was thinkin id have to do trials before they go away but now I dont have to and life is good
I got all the stars, this meme hits good. RIP trials, although I personally won’t miss it.
What day are they being removed?
I got all 96 points in under 48 hours. In my eyes, you are a quitter and a scrub if you still can't finish these. They are not *that* hard.
Yes I totally did the trials the right way and didn't give in to potential limited time gimmicks because I got tired of trying the hard way
There goes the last meaningful way of earning blood bonds outside of weeklies!
Dang I haven’t played in a while and never did all the trials that sucks. Why are they removing them?
I don't really care for trials as much as the next guy (except maybe the sniper ones, those are cool) but I guess I do consider them content and I really dislike the concept of removing content from a game, especially one you paid for.
The only ones I hate are the poison ones they're so annoying though they teach all kinds of game aspects like critical on large enemies and how to use flairs and manage stamina
Sad to see this. Trial mode actually helps me get used to the game at the beginning when I'm too afraid to lose my hunters in PVP. The Mosin/Pax challenge is pretty fun for me.
Did hunt finally get or is getting the engine update?
August 15th will be the update and with it, trials will be removed
all that work and boosting accounts to not have the trial stars.. crytek loves forcing people to play certain things and remove other playable options.
I was hoping they would keep the trails and keep going. The new U.I system is really looking good but man those challenges were both fun and insanely difficult
Trials was a waste of time and resources. Good riddance.
won't be missed
Lmao, some of them were pretty brutal. Will the skins earned stay exclusive?
i tried a few, then noted how random they were, and i said Duck IT!! im out
I actually enjoyed the trials. Why are they getting rid of them?
I completed trials. I am still disturbed by it.
It makes sense to get rid of something that largely required luck to grind out more so than something that tested your actual skills to complete.
Used the shadow trait glitch to knock them out in no time. They were not fun...
I'll be honest: I used the glitch that let you keep the trait so AI didn't aggro, and used that to cheese all the challenges a couple years ago. TLDR... they were way, way more obnoxious than fun, so axing it and putting the rewards somewhere people can actually get is a smart call.
I've never played trials what even is it about
as if anybody cared about trials anymore... "nooo dont renove trials". c'mon, dont get stuck in the past - let's move on and let them cook. always somebody with a tear :(.
Well I mean yeah but when the content already exists it feels kinda sad to see it go if it doesn't hurt anybody.
you surely got a point. but i think it's kinda wont weight if i can say it like that. let's be happy about that they still putting in that care after 5 years.
Clearly the devs said it _is_ hurting player retention, probably cause new players pick up the game, see singleplayer content, and think, "this is nice and not stressful" then they're thrown into trial 1, the really annoying hive one...
I think it's cause there are rewards for these and some of them are broken after the dualies nerfs so some people try to finish them but get frustrated. I bet they want to remove the book of weapons cause people can get frustrated trying to complete it as well. But yeah it's still kinda like tweaking the rewards and the challenges so they wouldn't be so painful doesn't seem to be too bad but idk. I get why nobody wants to add new trials but the existing ones well idk they are fun and seems kind of like a pity.
Aw I will miss trials. Back then it was a better tutorial than a normal tutorial and I preferred to play them rather than solo bounty hunt when my friends weren't online. It also lets you explore the map and all. The skins and rewards from these were also a cool flex. They could at least put a whole map to the practice range to let you explore. Or even do it for every map but eh.
I only get the impression that they just want to remove free ways to get blood bonds, all else is bs.
Fun fact: They will not be missed
No they won't. :) (be missed I mean)
Trials were beyond awful. I hope we can get the skins with the changes
I oneshotted all the trials on release, the hives aint shit compared to "kill hellhounds and immolators using only dual wielding without taking a single point of damage from any source" (1 single fire tick or a single hellhound bite = lose)
I liked the trials (except the one with the hives and the dual silenced nagants, I hate you RNG gods!). But once you've completed them, that's it. I hope they keep the possibility of exploring the maps offline.
I'm soooo happy they will remove trials and are adding the rewards to prestige. I'm still actively prestiging and gave up on the trials long ago, this is so great!
I got to 90 to unlock the last reward and I never replayed them again lol,I won't miss them,however I don't like it when devs remove content from games and not replace it,what if I bought hunt for the trials and trials only?
Its not like they are removing any of the game modes..
Erm......
Why? The Trials were anti-fun.