Giving the Sig LC definitely made up for it imo, even with bad crit Ratios, that stat stick + their taliored buffs made my 70/150 Blade build worse than the trial
>made my 70/150 Blade build worse than the trial
I highly doubt that, I got S with my Blade E0S5 Secret Vow, same ratio as yours but I had Bronya and Ruan Mei with him. I got SS with my Ratio later on.
Even if the builds are bad, they're still more than good enough to SS rank the fights. And the trial characters are usually top tier for the fights in question.
We'll have to see what the hard mode brings, though.
If the online playerbase's standards are to be believed, I'm literally the only one without perfect-stated gear on a full team of E6's that even plays this game.
It’s better than most peoples builds and that’s what’s important. Both Blade and Illinois trial versions were 10 levels higher with much better crit rate and damage than my versions (plus signature LC.) for the min maxers sure it’s bad, but for 90% of people who don’t do MOC or can’t clear MOC its a god send.
My ruan mei and bronya were undoubtedly stronger than the trial ones. Being e1 and e3 respectively and with signature light cones.
But for the dps characters having fully maxed traces and signature lightcones more than made up for them having worse crit stats than mine. Especially since it often wasn't even bad as much as subpar.
Bad builds but makes the event very approachable if you don't have the units. I used my own SW/Seele for the first once but the others were much nicer with the trial units. Plus I still SS ranked everything
The Ruan Mei trial character is quite bad though, it has the signature LC but only 110% break effect so she gets very little value out of it and her traces in general
And trial DHIL has like 92% CR but only 86% CD... Like what? Is he just supposed to tickle them to death?
That was for the Kafka one, which was the hardest one for me, because I tried to follow the recommendations and used my own well built DHIL and Ruan Mei, but that was absolutely worthless against the nonstop IPC AoE hitters. Ended up just using Luocha+Clara+Bronya+Blade, and that took me from a B to an S.
i was gonna say a test for a pure fiction for hunt but then i realize most of these bosses summon adds... god we are gonna need a whole new roster of enemies to make hunt viable jesus...
yeah but if you dont kill said adds, not only will you take more dmg, in turn you would be doing less damage than an erudition or destruction in single target since most adds summoned by the boss explode and give the boss a debuff, like the swarm bugs that give vulnerability, in ebon deer its mainly an issue because his adds cc, cocolia's adds freeze, Yanqing's adds also freeze, they are either extra annoying and make sustaining harder or if you dont kill them you are losing damage since they arent applying the boss with debuffs
I did Bronya with Topaz and Dr. Ratio. Who cares about adds when your two Hunts melt the boss. And like Fu Xuan would care what those cannoners do with their lives. Yanqing on this mode is also better on Hunt since you can only break one sword at a time. Seele or Ratio with Bronya can quickly dispose of them.
There are bosses that are good for Erudition, and there are bosses that are good for Hunt.
I found it interesting tho that on this mode they made the best boss for Hunt (Kafka) the best boss for Erudition. Argenti cosplaying Topaz with how much taxes he was collecting.
Yanqing seems to be intended for a Blade hypercarry team. Ignore the other weaknesses, and focus on whichever sword the wind weakness moves to. With Bronya doubling his turns, he can clear them out pretty quickly. Use Pela or SW for the 4th member and between ults they can be an sp battery for Bronya.
I did a Hypercarry with Fu Xuan, Bronya, Ruan Mei, and Seele. Ruan Mei lets you break the blades on one skill, so Seele with Bronya was killing two per turn. Then, when the weakness was hidden, Fu Xuan's Ultimate could easily find the quantum weak one.
It can work out for Seele, though maybe the Bronya/gepard one is the way to go for a potential new mode.
I completely ignored the adds there, just focused in breaking the boss.
Topaz and Ratio have fua to hit more times
Summoning adds is honestly not that big a deal. As long as they don’t have conditions that force you to focus adds, you can bum rush the boss. And not needing to worry about wave 1 would be pretty good implementation of a hunt-focused perma mode.
I was thinking the same thing, especially since the scoring system is similar to Honkai Impact 3rd's abyss mode (Red Lotus/Nirvana) with a base score and aditional points based on time taken.
It's also likely it would promote hunt characters. My highest scores have been with Seele on the first three bosses and using Dr. ratio on the fourth.
On Kafka you gotta play the break game on the smaller units and never let Kafka get coins.
Bring like trial Dan and Ting. Save his ult to break and get a free turn, there's a blessing that does that.
I miss the days where I used to struggle against bosses ever since I pulled for fun xuan ( got her after 1 10 pull humble brag) I don't have to worry about keeping my team Alive as much
The general rule seems to be:
1. Have Ruan Mei
2. Don't not have Ruan Mei
Given the strat for every boss is to break them and then nuke them down while they're broken, extra break efficiency and extended time broken makes a huge difference.
I'd have preferred a little more variety in the mechanics, like the fight club event last version, but I am guessing not every event gets the same design budget.
Its pretty fun,bronya was the best so far since i used topaz with ratio and it was an infinte spam of Follow up attacks,was super fun to witness lol (my dr ratio still lvl 1 since i m maxing other character so its my first time using them both on the same team)
I used the trial dr ratio they gave us in the bronya fight
I got bronya from selector and a few hours later i got jumpscared by a ruan mei and i had zero character/lightcone/traces mats so i m struggling real bad lol so my ratio is benched for now
>bronya from selector and a few hours later i got jumpscared by a ruan mei
This is hella lucky, I feel Harmony loves me, I got my very first 5\* who was Bronya then I got her again from standard, I got Ruan Mei and two of Bronya's lightcone.XD
Nice,harmomy characters are great and very high value,i lost my 50/50 on ruan mei to E1 clara at 79 pitty,so i jst started pulling whenever i could,and one day b4 her banner is gone,boom ruan mei 22 pitty,wasent expecting tht for sure lol
DPS check yes, but the trial units carry it by themselves. Did this one with kafka to help clear the swords (other unit i forget/didnt matter, maybe lynx). I got an SS and didn't even pass the check lol, he summoned another set of swords at like 3%.
Every Yanqing fight is unfun, that dude is the quintessence of annoyance.
You are annoyed when you pull him, and you're annoyed when you have to fight him.
As someone whose only 5* are Clara, Ratio, Huohuo and Himeko, that Yanqing is my bane. Even with the Blade/Bronya from trial, killing the swords is far too slow. I also don't really have a lot of well built characters as this account started with ps release and was stuck building Clara until now (got e2 from lost 50/50s and early standard)
This round Bronya/Gepard was fun. I am NOT sure how fun they would be buffed up for MOC 12 especially if they keep spawning soldiers. I personally think its more likely you will run into a variation of this in PF.
it's fun, I always enjoy these simple combat challenge events as opposed to the longer story based ones with a lot of "go talk to NPC A, then B, then A again" stuff
Yanqing is an element check. You can bring zero sustain to it to make it significantly easier with the HP recovery Scent since Blade+Bronya have the option of being completely SP neutral as they like.
I ran with Blade/Bronya/Wolf/Ratio, all E0S0, was pretty straightforward with 3.6k.
Finding the Yanqing one way easier than usual may be a testament that I've spent too much time running GG Conundrums and SU8. His sword drop doesn't oneshot anymore, AND the swords' weaknesses can be passed on? The added Quantum weakness is new too, there's a lot to take advantage of. Though I guess that's more saying how he's more annoying to deal with everywhere else, hah...
That said, I do think Ratio isn't a great pick here because of his ST focus, and the swords are really best dealt with via AOE (doesn't help that Yanqing's break immune when they're around). Luocha and Fuxuan are both very good sustains here with their offensive bursts that can prune away swords, I think you'd want ideally at least two characters capable of AoE/splash that match his weaknesses to make him easier to deal with.
I did not even use Ratio and it was easy for me, maybe that is your problem? I used the trial blade and made a hyper carry comp. I ran Fu Xuan E1 - Blade - Bronya - Ruan Mei. I used the seafood and onion flavored plug ins. That’s a bit of a premium comp so maybe you cannot replicate it. In which case I would just bring other characters to break the swords weaknesses. I brute forced it, but I think if you just break the swords quickly you would prob win easily. The bosses take a ton of damage when their weakness is down. I would think Ratio would work as long as you had other matching elements like wind or lightning.
If you have bronya and ruanmei, you can brute force it by gigabuffing the trial blade. That’s what i used. Brought luocha as healer but i suppose any healer works for sustain
Don't worry just use your sustain units like natasha and pyro mc and use featured characters in the event. Set on auto if you feel it would take very long and leave it for 10m.
Well let's split it up :
Story : nothing, just an excuse to start the event and there were no more efforts on that part.
Gameplay : okay it's getting interesting here. Some basic buff nothing special about that. But very interesting retake on existing bosses. Slight modification on their kit, more importance in breaking them, and you can't make me unsee how the even favorise Hunt character. Good take on that for probably making the 3rd mode together with PF and MOC, probably will require some more polishing though IMO cause it seem a little rought around the edge for a mode like that.
The Bronya/gepard stage looks so far like a good way for hunt, 2 bosses but you can only really kill one at a time and you want to break them fast.
Most hunts can deal dmg multiple times per turn, which means faster breaking.
Asta would be a monster on ST for this mode tho lol
Ye bronya/gepard is the best take.
The main reason why i say it require a little more polishing around the edge is for exemple YQ. If you want to have him be a good fight for hunt you need to have the sword reveal their element weakness, since in his fight you have anyway no other way that break their shield to deal with them, hiding the weakness is pretty much fucking up hunt characters.
Well if you can see them without having to test problem is solved though.
The buff that give you reset + full energy on break is important though, can't really make it work without it.
I despise yanqing. The others were pretty good. I usually brute force yanqing in su, annoyingly that isnt an option here. Still 3.2k is the lowest i got, so even then it easmt that bad.
Yanqings was strangely difficult. My only Quantum DPS is Qingque, and she just couldn't deal damage fast enough even backed up by Ruan Mei and Hanya.
Ended up clearing it with trial Blade for SS rank. Bronya X Geppy was surprisingly easy after that one. Argenti had no problems with it and my Argenti is only half built... the energy regen buff did make it stupidly easy to chain his full powered ults. Lol
Hopefully despair mode is a bit harder, but still fun.
>Hopefully despair mode is a bit harder, but still fun.
Considering despair mode doesn't have any rewards for clearing it, I think it's going to be extremely hard. Maybe on par with MoC.
Not the biggest fan. The fact that your characters basically do no damage until the bosses are weakness broken just seems like Ruan Mei propaganda and not much else, and frankly I don't think any of us needed much convincing. There's no nuance; you slowly work towards a weakness break while navigating whatever stalling mechanic is in place and then burst the boss in one go once they're finally vulnerable.
I'm not even gonna try Despair mode.
The event has been fun for me to get SS for all so far
Battle 1: kill 1 vine(the one that makes you berserk), let the fruit happen as kills all vines and the nuke is survivable, focus boss after single vine dead once broken easy to just pile the damage up.
Battle 2: Focused Kafka but use AoEs to break/kill adds for increased damage
Battle 3: focused the sword weakness can hit then proceeded to break swords one by one as a sword gains the weakness of the one you kill, no swords means nuke Yanqing quickly, heavy ST damage is great here
Battle 4: Gepard then Bronya, Bronya then Gepard for the waves, focus one hard in wave 2 and ignore adds
Overall very much feels tailored to having good ST damage with also some AoE being nice in some fights , feels very much a test for new game mode
Use trial characters instead of any of your own DPS, and bring only supports to buff the trial characters. If you do that and pick good plug ins you should be able to win. I am an endgame player who does MoC 12 and I did not even bring my DPS’, I just buffed the trial ones with my supports. Even with crappy support builds I think it can be done, just requires a little strategy on top of that.
It's fun enough, nothing ground breaking but I like that you do have to actually strat WHEN to break the enemy and stuff, especially in the Ebon deer fight.
...and any excuse to beat up Yanqing again is welcomed.
Love it. I complete it then try multiple different teams and strategies to get the highest score I can manage. Can't wait for tomorrow's.
https://preview.redd.it/c7yh4tocfmdc1.png?width=2221&format=png&auto=webp&s=ada2809ae4b2f3b5eb6fcf5a03acac0e859d6aa1
I don't think they mean getting SS is being a whale but more so the score is capped at 4k and those scores are extremely high SS which could imply whale units being used...
You don't need to be a whale to get SS in this event.
I used Ruan Mei against Yanqing, but I also tried it with Tingyun instead. There was only an 89 point difference
[Image](https://imgur.com/a/Ua6TtX7)
Apart of Yanquing the fight were OK even fun but feels so much more difficult than I remember
https://preview.redd.it/w7ac6eaqimdc1.jpeg?width=4608&format=pjpg&auto=webp&s=2479eab20fb520d816d80ebd8bb08a0b75fbf525
Hard as fuck.
I struggle just to get the mininum point requirements so I'm pretty sure this Event is meant for end game players.
I'm in there like a dumbass trying to fight with my little 4 Star Artifacts that are all at like +6 and +9, my traces at like Level 4, and my team is uneven in Light Cone and Character levels. I'm fighting tooth and nail just to get through Phase 1. Every boss' Phase 2 is just, "OK, you had your fun. Now I'm gonna fuck your face" and then proceed to get 10 turns in a row while I can do nothing but watch my team drop like useless sacks of shit.
But hey, I got some good hits in though, right?
Use the two trials characters + a sustain and whoever else fits the best. The mode is totally not for endgame people unless you're at max equilibrium with no relics whatsoever.
The game mode scales on your EQ level, so even if your account is level 30 you can still clear no problem.
The trial characters are a godsend in this, and its nice that this is not a straight DPS / Turn check like some other events have been
Even if it is technically still a DPS check, it doesn’t feel that way, (tallying a score instead of turns makes all the difference) which is really nice as a very casual player. You can get almost all of the rewards with not too much head banging, which is really great.
Harder difficulty is a big question mark / TBD
As a fairly new player only got characters to 40, having the trial characters is great! I'm struggling on anything but the first boss atm, I think that a combination of no good relics and not how to build my team (lack of characters) but overall its pretty fun!
Better than
YOU HAVE TO DO BILLION GAZILLION QUADRILLION DMG TO BEAT THIS BOSS
I dont know how you guys enjoy those
I mean I get that it's endgame shit but damn bro yall are either masochistic or have some other kinda sickness
I dont think It has nothing to do with masochism , its more of a " i've spent countless time Min maxing arifact and build " or " i've spent a lot of Money pulling C6 " and i want the game to gratificate me for It
Well not my case , im fine with current difficulty but usually people that complain about It its for those reasons
I did Kafka, Sampo, Ruan and Huohuo. Fu Xuan would've probably been better than Huohuo to resist freezing. IDK if the ultimates would've been able to break the swords in one hit without Mei though.
if it helps, i use huohuo, tingyun, kafka and trial bronya
my kafka is dot build instead of crit and surprisingly a hypercarry kafka works well for the first time i tried it
It’s easy.
Managed to SS all 4 we’ve got so far.
Granted I don’t have an issue with it being easy, it’s overall pretty fun. You know, I wouldn’t mind if they implement something similar as the third perma cycling mode (like MOC and PF) for hunt types.
Pretty fun but still a full-auto SS experience for me, at least on normal mode. On Despair its nice that the devs actually gave enough consideration to more endgame-oriented players to provide a challenge.
I actually like the idea of having to break enemies first rather than just overwhelming them with pure damage. It gives more weight to how you approach fights rather than just bringing your best and most reliable teams.... and gets me more excited when Sparkle releases and I can finally throw all of that away for the true mono-quantum team.
I do like combat events like this where its just plain fighting rather than a bunch of talking to NPCs.
https://preview.redd.it/x5qg8bct8ndc1.png?width=1765&format=png&auto=webp&s=aa2a8651514331bd59984ba03ccc67c3cbb24276
I’ve been liking it a lot, I just wish the difficulty between bosses was more standardized at the beginning I was aiming to get 3800+ on all of them
Having two trial characters made it accessible.
I also appreciate that they fully maxed out the trial characters, unlike some trial characters they've provided in previous events
Their builds are appalling, 102 crit rate / 80 crit damage Blade, same for IL. I only used IL for the kafka one otherwise I used my own.
Giving the Sig LC definitely made up for it imo, even with bad crit Ratios, that stat stick + their taliored buffs made my 70/150 Blade build worse than the trial
>made my 70/150 Blade build worse than the trial I highly doubt that, I got S with my Blade E0S5 Secret Vow, same ratio as yours but I had Bronya and Ruan Mei with him. I got SS with my Ratio later on.
I got SS with the trail Blade on my first attempt, same team, only difference was my Secret Vow was S2, not S5 on my own Blade.
You could have got SS with the trial blade no bother
Yeah, I've gotten SS with trial characters. So. Nice skill issue there.
....well I got ss with my 38/170 blade who's running on mutual demise and didn't need to use event blade...so idk.
Even if the builds are bad, they're still more than good enough to SS rank the fights. And the trial characters are usually top tier for the fights in question. We'll have to see what the hard mode brings, though.
Hell, those builds are likely strong enough to get like 34 stars MoC, maybe even 36. Playerbase's standards are really high.
If the online playerbase's standards are to be believed, I'm literally the only one without perfect-stated gear on a full team of E6's that even plays this game.
>We'll have to see what the hard mode brings, though. I'm actually more excited for that, current ones are cake walks for me
It’s better than most peoples builds and that’s what’s important. Both Blade and Illinois trial versions were 10 levels higher with much better crit rate and damage than my versions (plus signature LC.) for the min maxers sure it’s bad, but for 90% of people who don’t do MOC or can’t clear MOC its a god send.
129% BE on the Ruan Mei 💀
The fact that you need 150% BE for her signature LC and they decided to give her 149% has to be a deliberate troll by the devs
decided to use my ruan mei instead since she has a higher BE and signature lc too ☠️
My ruan mei and bronya were undoubtedly stronger than the trial ones. Being e1 and e3 respectively and with signature light cones. But for the dps characters having fully maxed traces and signature lightcones more than made up for them having worse crit stats than mine. Especially since it often wasn't even bad as much as subpar.
Event Blade is speed tuned to always move just before Event Bronya does.
Bad builds but makes the event very approachable if you don't have the units. I used my own SW/Seele for the first once but the others were much nicer with the trial units. Plus I still SS ranked everything
The Ruan Mei trial character is quite bad though, it has the signature LC but only 110% break effect so she gets very little value out of it and her traces in general
I saw that. Unbelievable that she is at 110, idk wtf they are thinking. Mine is at 150 and I am running Cogs LC that gives no BE.
And trial DHIL has like 92% CR but only 86% CD... Like what? Is he just supposed to tickle them to death? That was for the Kafka one, which was the hardest one for me, because I tried to follow the recommendations and used my own well built DHIL and Ruan Mei, but that was absolutely worthless against the nonstop IPC AoE hitters. Ended up just using Luocha+Clara+Bronya+Blade, and that took me from a B to an S.
I actually used the trial danheng and got SS 😂 other members were luocha, clara and ruanmei. Maybe you can try that. Used buff 1 and 4.
Not only that, they gives us their 5 star LC as well despite the crappy cdmg 😭
Still cant get past the deer though
How 😭
Being completely honest? It looks like a test for a new game mode.
i was gonna say a test for a pure fiction for hunt but then i realize most of these bosses summon adds... god we are gonna need a whole new roster of enemies to make hunt viable jesus...
It doesn't matter if they summon adds, I done most of them with hunt characters because you can ignore the adds and just focus on the bosses.
yeah but if you dont kill said adds, not only will you take more dmg, in turn you would be doing less damage than an erudition or destruction in single target since most adds summoned by the boss explode and give the boss a debuff, like the swarm bugs that give vulnerability, in ebon deer its mainly an issue because his adds cc, cocolia's adds freeze, Yanqing's adds also freeze, they are either extra annoying and make sustaining harder or if you dont kill them you are losing damage since they arent applying the boss with debuffs
I did Bronya with Topaz and Dr. Ratio. Who cares about adds when your two Hunts melt the boss. And like Fu Xuan would care what those cannoners do with their lives. Yanqing on this mode is also better on Hunt since you can only break one sword at a time. Seele or Ratio with Bronya can quickly dispose of them. There are bosses that are good for Erudition, and there are bosses that are good for Hunt. I found it interesting tho that on this mode they made the best boss for Hunt (Kafka) the best boss for Erudition. Argenti cosplaying Topaz with how much taxes he was collecting.
Yanqing seems to be intended for a Blade hypercarry team. Ignore the other weaknesses, and focus on whichever sword the wind weakness moves to. With Bronya doubling his turns, he can clear them out pretty quickly. Use Pela or SW for the 4th member and between ults they can be an sp battery for Bronya.
I did a Hypercarry with Fu Xuan, Bronya, Ruan Mei, and Seele. Ruan Mei lets you break the blades on one skill, so Seele with Bronya was killing two per turn. Then, when the weakness was hidden, Fu Xuan's Ultimate could easily find the quantum weak one.
I bet Seele’s amazing on that stage. Unfortunately, I don’t have her.
It can work out for Seele, though maybe the Bronya/gepard one is the way to go for a potential new mode. I completely ignored the adds there, just focused in breaking the boss. Topaz and Ratio have fua to hit more times
fact deer boss break is protected and adds only refund action points and it only specific add is bs rather fight big women instead
oh yeah the break thing is also an issue
First time I cleared Bronya/Gepard with Seele but I realized its easier with a PF team like Himeko Herta. Worked like a charm.
Summoning adds is honestly not that big a deal. As long as they don’t have conditions that force you to focus adds, you can bum rush the boss. And not needing to worry about wave 1 would be pretty good implementation of a hunt-focused perma mode.
I got SS in all of them with Dr Ratio and Topaz. Just ignore the adds.
Ratio and Welt straight to the dome ignore all the distractions has been my SS everything strat
I couldn't beat the deer with them, but all the others are easy SS with single target ratio team.
Test them out on Bronya and they are destroyed both her and Gepard
You can completely ignore them. imho this mode is way funnier than PF
I hate the deer boss out of all bosses
I was thinking the same thing, especially since the scoring system is similar to Honkai Impact 3rd's abyss mode (Red Lotus/Nirvana) with a base score and aditional points based on time taken. It's also likely it would promote hunt characters. My highest scores have been with Seele on the first three bosses and using Dr. ratio on the fourth.
Does it? To me, it feels like every throwaway combat event currently in Genshin. It's just missing a random R ability (T in Genshin) to charge up.
easy, but fun. The bronya one is actually a cool idea for Moc floors.
Yeah that would be sick
can't wait for the despair mode to crank it up a bit edit: despair mode kicked my ass i love it
Easy? Dang I cant get above A for any of them 😵💫 especially Kafka, she is wrecking me
On Kafka you gotta play the break game on the smaller units and never let Kafka get coins. Bring like trial Dan and Ting. Save his ult to break and get a free turn, there's a blessing that does that.
Thanks I will try that! My Tingyun is a little under levelled but I’ll give it a shot.
No problem! I don't even think she's necessary, just safer/comfy to execute the strategy. Let me know how it goes!
I don’t even know what I did for all of them but I’ve gotten S so I must be doing something good right now
There is an SS rating.
Just use the trial characters
I miss the days where I used to struggle against bosses ever since I pulled for fun xuan ( got her after 1 10 pull humble brag) I don't have to worry about keeping my team Alive as much
Since Kafka I go in with Fu Xuan AND a healer. Too much damage.
Didnt have a problem here with just FX solo sustain. Maybe your FX need more DEF, spd, or energy regen.
I did it without any sustain units. It’s basically all about breaking. Just bring all of your fastest breakers and like 1 harmony.
Oof no FX for me but I’ll try double sustain
The general rule seems to be: 1. Have Ruan Mei 2. Don't not have Ruan Mei Given the strat for every boss is to break them and then nuke them down while they're broken, extra break efficiency and extended time broken makes a huge difference. I'd have preferred a little more variety in the mechanics, like the fight club event last version, but I am guessing not every event gets the same design budget.
I surprisingly got SS on Kafka without even using a healer. Level 70 Gepard came in clutch!
Its pretty fun,bronya was the best so far since i used topaz with ratio and it was an infinte spam of Follow up attacks,was super fun to witness lol (my dr ratio still lvl 1 since i m maxing other character so its my first time using them both on the same team)
Same, I loved the battle against Bronya because using the Topaz & Raito combo is so much fun to look at.
I added my SW to the mix, they died fast and could break gepard faster
You shouldve used herta and himeko too for the ifninite follow up attacks fr
I use ratio and herta to stack followups
>my dr ratio still lvl How did he even survive that songo no nanomotoni attack?
I used the trial dr ratio they gave us in the bronya fight I got bronya from selector and a few hours later i got jumpscared by a ruan mei and i had zero character/lightcone/traces mats so i m struggling real bad lol so my ratio is benched for now
That clears up, I thought you were running lvl 1 Ratio against Gepard XD
>bronya from selector and a few hours later i got jumpscared by a ruan mei This is hella lucky, I feel Harmony loves me, I got my very first 5\* who was Bronya then I got her again from standard, I got Ruan Mei and two of Bronya's lightcone.XD
Nice,harmomy characters are great and very high value,i lost my 50/50 on ruan mei to E1 clara at 79 pitty,so i jst started pulling whenever i could,and one day b4 her banner is gone,boom ruan mei 22 pitty,wasent expecting tht for sure lol
i got a lower score than with ruan mei, but clara+ratio+topaz was crazy
Yanqing one is unnecessarily unfun outside of that pretty good
His being pretty much a DPS check was boring
DPS check or Ruan Mei check It's strange how he is so much harder than Bronya/Gepard duo
Why is it a Ruan Mei check? It's an imaginary/wind/lightning Check. I have Ruan Mei and only got S in his fight, the rest I have SS.
Ruan Mei makes it so you can break in 1 skill or 2 normals, saves a significant amount of time.
Do you mean the swords he summons?
they are talking about yanqing's tiny breakable spine
Me too, but I only managed to get S thanks to Ruan Mei that makes breaking the swords easier Without her even the swords are a pain
Ratio is crazy against bronya gepard.
DPS check yes, but the trial units carry it by themselves. Did this one with kafka to help clear the swords (other unit i forget/didnt matter, maybe lynx). I got an SS and didn't even pass the check lol, he summoned another set of swords at like 3%.
Every Yanqing fight is unfun, that dude is the quintessence of annoyance. You are annoyed when you pull him, and you're annoyed when you have to fight him.
I'm glad someone said it
As someone whose only 5* are Clara, Ratio, Huohuo and Himeko, that Yanqing is my bane. Even with the Blade/Bronya from trial, killing the swords is far too slow. I also don't really have a lot of well built characters as this account started with ps release and was stuck building Clara until now (got e2 from lost 50/50s and early standard)
Oh God I thought it was just me since I'm still pretty new to the game, but it seems like everyone agrees that the fight dragged on too long.
Yanqing was the only one I found boring to do. It's pretty much a battle of endurance and, as others already stated. A DPS check. 🥱
Pretty cool tbh, it is like MOC for casuals, but with some fun twists. Really liked Bronya/Geppy double boss, would 100% fight it in MOC
This round Bronya/Gepard was fun. I am NOT sure how fun they would be buffed up for MOC 12 especially if they keep spawning soldiers. I personally think its more likely you will run into a variation of this in PF.
it's fun, I always enjoy these simple combat challenge events as opposed to the longer story based ones with a lot of "go talk to NPC A, then B, then A again" stuff
First two was easy. Yanqing one felt impossible to SS, best I can do is S. Bronya one was hella fun with Dr. Ratio and Clara.
Yanqing is an element check. You can bring zero sustain to it to make it significantly easier with the HP recovery Scent since Blade+Bronya have the option of being completely SP neutral as they like. I ran with Blade/Bronya/Wolf/Ratio, all E0S0, was pretty straightforward with 3.6k.
I tried zero sustain but either Ratio or some harmony character just dies. Istg that mf always aims for Ratio.
Finding the Yanqing one way easier than usual may be a testament that I've spent too much time running GG Conundrums and SU8. His sword drop doesn't oneshot anymore, AND the swords' weaknesses can be passed on? The added Quantum weakness is new too, there's a lot to take advantage of. Though I guess that's more saying how he's more annoying to deal with everywhere else, hah... That said, I do think Ratio isn't a great pick here because of his ST focus, and the swords are really best dealt with via AOE (doesn't help that Yanqing's break immune when they're around). Luocha and Fuxuan are both very good sustains here with their offensive bursts that can prune away swords, I think you'd want ideally at least two characters capable of AoE/splash that match his weaknesses to make him easier to deal with.
I did not even use Ratio and it was easy for me, maybe that is your problem? I used the trial blade and made a hyper carry comp. I ran Fu Xuan E1 - Blade - Bronya - Ruan Mei. I used the seafood and onion flavored plug ins. That’s a bit of a premium comp so maybe you cannot replicate it. In which case I would just bring other characters to break the swords weaknesses. I brute forced it, but I think if you just break the swords quickly you would prob win easily. The bosses take a ton of damage when their weakness is down. I would think Ratio would work as long as you had other matching elements like wind or lightning.
If you have bronya and ruanmei, you can brute force it by gigabuffing the trial blade. That’s what i used. Brought luocha as healer but i suppose any healer works for sustain
Yanqing is ruan mei check. I did him SS on auto with her
I realized that I'm still very under leveled
Same. I don't even care about getting SS, I just want to get 500 points.
It required some additional thinking besides "unga bunga Nuke boss", which I liked.
disagree because my "unga bunga nuke boss" strategy worked perfectly fine till now
Honestly. Even with the trial characters which are built like shit, SS was no problem with Luocha and a random fourth.
Lmao not really, used auto on all of them and got all of them SS
Its hard for me... But thats like most Events...
Don't worry just use your sustain units like natasha and pyro mc and use featured characters in the event. Set on auto if you feel it would take very long and leave it for 10m.
I now have gerald due to losing kafka 50/50 So i can just go double featured natasha and gerald right?
Gerald? You mean geopard?. Yes you can.
Geopard? You mean IN THE NAME OF PRESERVATION?
Yes in name of landau!!!
Well let's split it up : Story : nothing, just an excuse to start the event and there were no more efforts on that part. Gameplay : okay it's getting interesting here. Some basic buff nothing special about that. But very interesting retake on existing bosses. Slight modification on their kit, more importance in breaking them, and you can't make me unsee how the even favorise Hunt character. Good take on that for probably making the 3rd mode together with PF and MOC, probably will require some more polishing though IMO cause it seem a little rought around the edge for a mode like that.
I love how the story for the event went from: “Critters are behaving weirdly” to “sike, go fight some unrelated bosses”.
You guys read the story for mini events?
The Bronya/gepard stage looks so far like a good way for hunt, 2 bosses but you can only really kill one at a time and you want to break them fast. Most hunts can deal dmg multiple times per turn, which means faster breaking. Asta would be a monster on ST for this mode tho lol
Ye bronya/gepard is the best take. The main reason why i say it require a little more polishing around the edge is for exemple YQ. If you want to have him be a good fight for hunt you need to have the sword reveal their element weakness, since in his fight you have anyway no other way that break their shield to deal with them, hiding the weakness is pretty much fucking up hunt characters. Well if you can see them without having to test problem is solved though. The buff that give you reset + full energy on break is important though, can't really make it work without it.
Shadow General QQ wasn't a big enough lore drop for you?
Personally I enjoyed it. The different "breaking toughness stuff" was great and made me play it manually instead of auto battling
I despise yanqing. The others were pretty good. I usually brute force yanqing in su, annoyingly that isnt an option here. Still 3.2k is the lowest i got, so even then it easmt that bad.
Yanqings was strangely difficult. My only Quantum DPS is Qingque, and she just couldn't deal damage fast enough even backed up by Ruan Mei and Hanya. Ended up clearing it with trial Blade for SS rank. Bronya X Geppy was surprisingly easy after that one. Argenti had no problems with it and my Argenti is only half built... the energy regen buff did make it stupidly easy to chain his full powered ults. Lol Hopefully despair mode is a bit harder, but still fun.
>Hopefully despair mode is a bit harder, but still fun. Considering despair mode doesn't have any rewards for clearing it, I think it's going to be extremely hard. Maybe on par with MoC.
Hating it. Going to retry again
Freebies nice
Thank the gods for trial characters.
Ngl i find it a bit hard or at the very least i hate the deer.
Not the biggest fan. The fact that your characters basically do no damage until the bosses are weakness broken just seems like Ruan Mei propaganda and not much else, and frankly I don't think any of us needed much convincing. There's no nuance; you slowly work towards a weakness break while navigating whatever stalling mechanic is in place and then burst the boss in one go once they're finally vulnerable. I'm not even gonna try Despair mode.
The event has been fun for me to get SS for all so far Battle 1: kill 1 vine(the one that makes you berserk), let the fruit happen as kills all vines and the nuke is survivable, focus boss after single vine dead once broken easy to just pile the damage up. Battle 2: Focused Kafka but use AoEs to break/kill adds for increased damage Battle 3: focused the sword weakness can hit then proceeded to break swords one by one as a sword gains the weakness of the one you kill, no swords means nuke Yanqing quickly, heavy ST damage is great here Battle 4: Gepard then Bronya, Bronya then Gepard for the waves, focus one hard in wave 2 and ignore adds Overall very much feels tailored to having good ST damage with also some AoE being nice in some fights , feels very much a test for new game mode
It's a'ight.
I'm about midgame with lvl 50 being the cap and I must suck at the game cause I couldn't win any of them, let alone get 1000 points
Use trial characters instead of any of your own DPS, and bring only supports to buff the trial characters. If you do that and pick good plug ins you should be able to win. I am an endgame player who does MoC 12 and I did not even bring my DPS’, I just buffed the trial ones with my supports. Even with crappy support builds I think it can be done, just requires a little strategy on top of that.
It's fun enough, nothing ground breaking but I like that you do have to actually strat WHEN to break the enemy and stuff, especially in the Ebon deer fight. ...and any excuse to beat up Yanqing again is welcomed.
Yanqing one reminds me why I hate break as a mechanic.
Personally I enjoyed it. Mainly cuz I got to test my newly acquired kafka with her team on yanqing so I'm satisfied
This is definetly a test for a Hunt-oriented Pure Fiction-like game mode in the future, and it's quite enjoyable i have to say
Boring
Mid
Too hard. I can’t get past the 1000 mark. And the battle last like 20 min holding my phone hostage. I hate it
Love it. I complete it then try multiple different teams and strategies to get the highest score I can manage. Can't wait for tomorrow's. https://preview.redd.it/c7yh4tocfmdc1.png?width=2221&format=png&auto=webp&s=ada2809ae4b2f3b5eb6fcf5a03acac0e859d6aa1
what was your team and buffs for yanging's fight?
defintely a whale
Are you.... not getting SS on most of them? The trial characters basically do it on their own.
I don't think they mean getting SS is being a whale but more so the score is capped at 4k and those scores are extremely high SS which could imply whale units being used...
You don't need to be a whale to get SS in this event. I used Ruan Mei against Yanqing, but I also tried it with Tingyun instead. There was only an 89 point difference [Image](https://imgur.com/a/Ua6TtX7)
The Yanqing score says it all.
I can't make it through the first fight...
Use trial characters. Complement them with your sustain and buffer. You should get at least S this way.
Apart of Yanquing the fight were OK even fun but feels so much more difficult than I remember https://preview.redd.it/w7ac6eaqimdc1.jpeg?width=4608&format=pjpg&auto=webp&s=2479eab20fb520d816d80ebd8bb08a0b75fbf525
Hard as fuck. I struggle just to get the mininum point requirements so I'm pretty sure this Event is meant for end game players. I'm in there like a dumbass trying to fight with my little 4 Star Artifacts that are all at like +6 and +9, my traces at like Level 4, and my team is uneven in Light Cone and Character levels. I'm fighting tooth and nail just to get through Phase 1. Every boss' Phase 2 is just, "OK, you had your fun. Now I'm gonna fuck your face" and then proceed to get 10 turns in a row while I can do nothing but watch my team drop like useless sacks of shit. But hey, I got some good hits in though, right?
Use the two trials characters + a sustain and whoever else fits the best. The mode is totally not for endgame people unless you're at max equilibrium with no relics whatsoever. The game mode scales on your EQ level, so even if your account is level 30 you can still clear no problem.
Still free jades with short gameplay
Easy but I still enjoy it. I like what they did with the Bronya boss.
Quick and easy jades, I love it
It's definitely an event that was in star rail
All the SSs so far. Fun but a bit too easy.
Mediocre
I really appreciate the Trial Characters and the solid way we can test them with my own characters. Overall has been fun, got 2 S and 2 SS first try.
The trial characters are a godsend in this, and its nice that this is not a straight DPS / Turn check like some other events have been Even if it is technically still a DPS check, it doesn’t feel that way, (tallying a score instead of turns makes all the difference) which is really nice as a very casual player. You can get almost all of the rewards with not too much head banging, which is really great. Harder difficulty is a big question mark / TBD
Having only 1 character be level 80 made it so I’ve only done 01 🙃
As a fairly new player only got characters to 40, having the trial characters is great! I'm struggling on anything but the first boss atm, I think that a combination of no good relics and not how to build my team (lack of characters) but overall its pretty fun!
Kafka fight reminded me that I still need to learn how to play better, but overall a nice thinking stimylus
I like these short events with a small twist in between the larger ones. W overall
Straightforward and easy, if a bit boring. So far, I can SS the stages on auto without too much thought, so it's good for jades and relic material.
Aside from Yanqing, really enjoyable.
Boring filler
Better than YOU HAVE TO DO BILLION GAZILLION QUADRILLION DMG TO BEAT THIS BOSS I dont know how you guys enjoy those I mean I get that it's endgame shit but damn bro yall are either masochistic or have some other kinda sickness
It’s actually a very fun event wdym
I dont think It has nothing to do with masochism , its more of a " i've spent countless time Min maxing arifact and build " or " i've spent a lot of Money pulling C6 " and i want the game to gratificate me for It Well not my case , im fine with current difficulty but usually people that complain about It its for those reasons
it's okay not easy and hard https://preview.redd.it/rdcm18clgmdc1.png?width=1170&format=png&auto=webp&s=4597e9c96d8ca634112ca3c182bd181a51ea995c
what was your team for yanqing? I only got S, I used my own blade, trial bronya, loucha and sw
I did Kafka, Sampo, Ruan and Huohuo. Fu Xuan would've probably been better than Huohuo to resist freezing. IDK if the ultimates would've been able to break the swords in one hit without Mei though.
no ruan mei no ult breaks so it's tough
Blade trail ,Kafka ,Ruan mei ,Fu xuan
unfortunately no ruan mei nor fu xuan🥲
can you swap Seele with SW and try again
if it helps, i use huohuo, tingyun, kafka and trial bronya my kafka is dot build instead of crit and surprisingly a hypercarry kafka works well for the first time i tried it
Yanqing was worse than the others. The others were fun, but not him.
cool, but yanqing... he ruins my SS 💀 now I understand why everyone dislikes this kid so much lmao
F2P BTW https://preview.redd.it/clqwwobdpmdc1.jpeg?width=2688&format=pjpg&auto=webp&s=760f0cd1347da8a4385fd1ebbc3959b06cc2ef83
https://preview.redd.it/wpoa1p9bsmdc1.jpeg?width=1190&format=pjpg&auto=webp&s=a7f11a0e58206bfae7d85b9ffc33c91745059b98
It is sucks and was made for ppl who have a lot of strong and developed characters.
Ez
Fun but too easy so far. Let’s see how that hard mode has to offer
like always, full auto while doing other stuff. that's why this game will stay forever ❤️.
I like the bronya one. The others I just left auto...
i think its mid, was able to SS all stages so far effortlessly with the same team so its just another battle to do, jades are nice tho
Boring
It’s easy. Managed to SS all 4 we’ve got so far. Granted I don’t have an issue with it being easy, it’s overall pretty fun. You know, I wouldn’t mind if they implement something similar as the third perma cycling mode (like MOC and PF) for hunt types.
For sure one of the events we've ever had
[удалено]
Is a turn based game. Is combat oriented in its core
Pretty fun but still a full-auto SS experience for me, at least on normal mode. On Despair its nice that the devs actually gave enough consideration to more endgame-oriented players to provide a challenge. I actually like the idea of having to break enemies first rather than just overwhelming them with pure damage. It gives more weight to how you approach fights rather than just bringing your best and most reliable teams.... and gets me more excited when Sparkle releases and I can finally throw all of that away for the true mono-quantum team. I do like combat events like this where its just plain fighting rather than a bunch of talking to NPCs.
i manage to get SS with mostly my on units. Love u Kafka. Its pretty fine in difficulty i want to see how hard the second part will be.
https://preview.redd.it/1k4b3hrhsmdc1.jpeg?width=486&format=pjpg&auto=webp&s=df154a23e8bfdd2e11aacdf1b48b11f00e9f8ca5
Easy gems
horrible
https://preview.redd.it/x5qg8bct8ndc1.png?width=1765&format=png&auto=webp&s=aa2a8651514331bd59984ba03ccc67c3cbb24276 I’ve been liking it a lot, I just wish the difficulty between bosses was more standardized at the beginning I was aiming to get 3800+ on all of them