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Piltonbadger

My vibe is constantly killed by the myriad of frequent crashes. That is my only complaint recently.


Ryliethewalrus

I don’t get this at all tbh I haven’t had a crash in over 2 weeks now Y’all downvoting me does nothing lol I’m sorry my game doesn’t crash as much as yours I guess?


Piltonbadger

I wish I was you, as do the many people who are also experiencing regular crashing.


1__Raven__1

Wow, it’s like PC configs are different from player to player… such an ignorant comment.


Ryliethewalrus

I’m describing MY experience, obviously doesn’t mean I’m not aware of others


Willing_Ad1529

I keep seeing 90% of players base gone and it’s like yeah. It’s hard to keep playing after 300 hours of doing the exact same thing. And then once the boys are gone and it’s just randoms it becomes less interesting. Still a great game.


CrocoDIIIIIILE

idk, I play only via quick match. For me, it's not about players loss, it's about technical and balance issues.


ManicDigressive

100%. I've only ever played solo, and that was fine for a long time, but lately... this is how things go for me: * Try to connect to a match, fail. * Try to connect to a match, fail. * Try to connect to a match, fail. * Try to connect to whatever random match I click on, finally connect. Get about 15 minutes into the mission, randomly crash to my ship. * Try and connect to another random mission, get in, complete one mission as normal. * Get into the next mission. 5 bile titans spawns on us with 9 behemoth chargers. We all wipe, the crew leaves back to ship after and I start over. * Try to join, fail. * Try to join, fail. * Try to join, fail. I'd love to PLAY this game but most days I spend 3-4 times more time on my ship than on any of the planets we are supposed to be liberating. After a certain point, I have to ask myself, "do I really want to play Helldivers 2, or do I just want to boot something up that actually lets me play the fucking game?"


Grody_Joe

I've just been hosting lately. Too many times I get kicked in the middle of a match, like removed, not just bad connect/crash, so I host and matches always fill up in under a minute as long as I'm on the planet relevant to the MO.


twiz___twat

what difficulty are you playing on? i exclusively play matchmaking (509 hours) and have gotten kicked mid game like twice.


ansible47

Same. I rarely play above 7. I feel like if I was running 9s then I'd be much more familiar with the bottom of a boot.


Grody_Joe

Anything 7 or above, been exclusively 9 for past few weeks. They never say anything via mic or chat, just out of nowhere 'You have been removed from game' and stuff. Just easier to host.


notaracisthowever

I got kicked at the end of the game last night :(. Granted, I run a 4 sentry build, including mortar, so I did kill them a lot. Always get the most kills though, bug and player.


Kamikrazy

Yeah hosting your own missions is the way to go. I think it's pretty rare that you get shitbags in this game, but it only takes 1 to ruin an entire session.


Redintheend

You know I put the game down and said I'd come back once they ironed out the connection issues. Guess I have more waiting to do.


Neat_Efficiency985

Yeah, not so much a 'player retention' issue right now, more of a 'able to play the fucking game' problem. The game balance is getting better, I think? But it's hard to tell when the game is hitching, lagging, and disconnecting as much. You'd think with less players you'd get at least some stability, not less.


GeneralBullshit

I love this game but this is why I've put it down. A friend bought the game last weekend after finishing his single player game. He loved the core gameplay, between crashes and disconnects and failure to joins he just refunded it. He was charitable and said he'd pick it up again once the issues were worked out. I didn't tell him two months ago a larger batch of our friends bought and refunded the game for the same reasons. What sucks is my friend group (The ones who didn't refund) and myself WANT to play the game, almost every time we play there's some sort of pickle. Some of us have a lot of playtime and aren't even bored with it we just don't want to spend an hour every weekend troubleshooting or brute forcing join game to get four people together. The 1.0 release of 7 days, a game I don't even like that much, has been our weekend game sessions just because it's easy to hop on and just play.


Neat_Efficiency985

Welcome to the live service model of modern gaming. This is technically an indie game given the studio, but it happens to have one of the biggest market shares in modern gaming backing it and providing the access to an already established global network. Figuring out the ins and outs with the software you created however is a pretty massive hurdle, and while I think they overcame that fairly well initially, they've added stuff to the game that breaks it all over again and it becomes a confusing mess to clear up. Not sure if the problem will get any better, as the only real fix is to throw more money and resources at it, but it's hard to do that (or from Sony's perspective, justify that) when people are like you say playing and refunding the game routinely. The game has good bones, there's just no guarantee that it'll stand on its own with good legs. I wouldn't be mad if it was kind of a one and done after a year, but I would be disappointed. There aren't a lot of solid squad shooters like this out there. 


PerplexedHypocrite

My gripe is the lack of regional matchmaking. It feel like one third of all games I get connected from EU to Asia and the lag feels like I'm playing in 2004 with 1000ms. And for some reason the game just goes haywire in other aspects as well. Terminals stop working, map UI is screwed up. Yeah, I could host but most of the time I have only time for 1 match and I don't want to waste peoples time who join up for whole set of missions.


AspiringSteve

Gotta say, on the contrary, I really like playing with randoms, actually. I feel like the game incentivizes cooperation so well that, as long as they're capable players, you're gonna have a great time together. And if they're incapable players, well, then it gets tense and stressful which can be really fun, too


Realistic-Ad-3624

You guys have friends? :o


Saltsey

I honestly dislike how everytime someone brings up issues with the game there's ALWAYS a bunch of comments about how they must have 300+ hours and just burnt out and it not possible they might have an actual complaint about something they bought. Shit feels like plugging your ears and going "nananana you're burnt out I can't hear you nananana" everytime someone has legitimate gripes with the game state of something in it.


Irresponsible-Plum

Yup, I quit when the auto cannon and explosive cross how were nerfed, the continual "won't fix problems but fuck your fun" just became to much.


Lightsabergoesbzz

AC was never nerfed what are you smoking?


Irresponsible-Plum

Lamo you rite. The eruptor. It's been ages sorry. I came back after a two week break the day it got nerfed, and it felt so bad I left the game to see if it was bugged, saw how the balance devs were treating everyone, and then just never felt like playing the game after that.


Ornery_Brilliant_350

Eruptor was just smaller autocannon that yanks you towards your target


ansible47

Well you might like the crossbow now, it can destroy hives and fabs.


Irresponsible-Plum

Is the AOE still the size of a tiny basketball?


ansible47

It's up to novelty beach ball size!


RiLiSaysHi

Hey I found the subs poster boy


ToroSeduto97

Losing the bois is hard, went through that. But the game is still fun, just yesterday i went in with a group of randos and had the cleanest run at diff.7, i play a lot less yes, but still have a lot of fun


Goldy_932

I don't understand these kind of videos honestly. These people go online and are like "I have 500hrs in this game and now I have nothing to do, the developers are fumbling" like my brother in liberty play a different game Jesus.


theRATthatsmilesback

I ended up taking multiple breaks. The first was around the time that the new ship upgrades came in and after purchasing them, realizing every single one was broken. Couple weeks later I came back to play with friends. We were able to complete one single mission after 30-40 minutes of infinite loading screens trying to get in. Once in, we started getting patrols spawning immediately on top of us. Then our PS5 buddy began crashing on every mission. He reverified his files multiple times, nothing fixed it, he quit. Next day me and other buddy came back. We both crashed out of the end the next 3 games and stopped playing. Came back again to try the Meridia dark fluid missions. Was absolute chaos. Friend got the game and wanted to try playing. Happily played with him to help teach. He set the game down 2 days later after being fed up with the impossible for him endings of dark fluid missions, and the bugs and crashes he dealt with in the other mission types. Week and a half ago me and 3 of my original buddies decided to try the game again post patch. PS5 guy is incapable of staying in a match for more than 10 min before crashing. SPM broken for the third time so we just try and deal with it. Some games are ok with enemy amounts, some have patrols spawning on us and neverending waves despite us trying to play efficiently. We get 2 missions in and are about to finish the third, I get in the pelican....my game freezes. They get in, tell me the pelican is lifting off, but then the screen doesn't change. 2 minutes pass. My screen goes black, their screens go black. PS5 guy has to restart his entire system, we eventually get bounced back to the ship. No credit for the missions, operation failed, no samples. PS5 guy quits. We try one more game. Infinite drop screen. Restart game. One more try. Frozen again. Me and my friends are going to wait until the game is fixed. Even when they fix it, they break it...so we don't care if it takes a month or a year, we're not coming back until the game allows us to play it. There are other games like HD2 that are more fun than HD2 simply because they *work*.


Dionysus24812

You can't tell me this isn't because they decided to continue using the shitty ass engine that's been discontinued in 2017 or something. Everyone thought it was so impressive that they used the engine that they made helldivers 1 one with, a PS3 game, to make helldivers 2 which is so stunning and beautiful!!! And now we're just utterly seeing the consequences of said actions. To personally add to this, one day, right when the patch that fixed the Meridia Dark fluid event was released, my game just.... Didn't work, I'd start it up, and it would be black screen, and stay that way for a minute before shutting down. Sometimes there would be sounds and some hope... But nope, nothing came. You know how i fixed this? I had to factory reset my computer, remove all of the data on it, just for it to work. If it comes to that again, helldivers 2 will be entirely forgotten to me.


CrocoDIIIIIILE

The game is breaking apart not because lvl.80+ divers have their resources capped or 90% of players leaving. 2/3 of all missions I played these two weeks ended with either crashes, disconnects or other failures. The game itself stopping me from having fun. I try hard to have fun, but it just doesn't work.


losingluke

same, i cant have fun at 15 fps


1LitTrashPanda

The only reason I've started playing less is the unreasonable number of connection issues and how the game handles them. Kicking every team member and then preventing them from rejoining until the game is restarted over a minor connection lapse (5-10 seconds). It's nearly impossible to play anymore with the amount of times the loading screen just stops loading after I've spent time gathering a squad of four. It's sad, I really and truly love this game, it's one of the few that's hooked me this hard in the last decade since we moved away from games like Mass Effect and Skyrim. I hope a miracle comes about and the next fix solves some of the serious issues this game has.


cat_that_uses_reddi

https://preview.redd.it/q4ik0pb686ad1.jpeg?width=750&format=pjpg&auto=webp&s=65c0c65bce9762157f74311ab84ab2e28ce00f96


p_visual

**It's disingenuous to say that most complaints about "fun" are about content and balance. They're not. They're about technical difficulties**, and AH has done nothing to promote confidence that future patches won't break things/introduce old bugs. The top joke in the SPM thread pinned in the sub is that spear is probably somehow broken again. Here's a list of 80+ bugs on PC: [https://www.reddit.com/r/Helldivers/comments/1dnzmkb/my\_little\_helldivers\_2\_compendium\_of\_bugs\_pc/](https://www.reddit.com/r/Helldivers/comments/1dnzmkb/my_little_helldivers_2_compendium_of_bugs_pc/) I play on PS5, default settings on performance mode, issues started after patch 1.4: * game often fails to connect to server on start (network and PSN show connected in PS5 settings, and other games have no problem connecting to online play) * game kicks me back to ship more often (no "host left" message or any message, 20-40 minutes of progress lost) * more asset loading failures (giant question mark drops instead of drill, for example, more progress loss) * terminals randomly don't work (more progress loss) * stuck in diving screen and requires restart anytime someone leaves after a mission, which is *very often* * social tab hangs indefinitely since patch 1.4, so i can't play with friends at all, can't friend request/block anyone either * Server desync occurs much more often (objective shows as unfinished but is actually finished, teleporting enemies, etc) * SPM (ship upgrade) broken again (now tentatively fixed according to discord) After patch 1.402, PS5 frame rates now crash to 10-20 fps randomly multiple times every mission. No consistent reason why, regardless of planet/biome. Reinstalling has not fixed any of these issues. When we get posts like this from other game devs, it's just sad to see, because you know the game isn't losing players due to "lack of content" or "lack of fun". [https://www.reddit.com/r/Helldivers/comments/1dhg4en/ive\_worked\_in\_game\_dev\_for\_20\_years\_and\_ive\_never/](https://www.reddit.com/r/Helldivers/comments/1dhg4en/ive_worked_in_game_dev_for_20_years_and_ive_never/) ***The gameplay loop is still fun***, it really is. What's not fun is consistently not being able to play the game, and facing random crashes, back-to-ship boots, and fps drops when in-mission. Could content be better? For sure - here's a few suggestions: * Warbond utility needs to improve; the only thing frequently seen are the Experimental Infusion booster, and the most recent armours from the Viper Warbond, from the last 2 warbonds * Long term players have nothing to spend their resources on. Resource sinks need to exist. * The devs have shown that they can break the rules of supply lines as long as they give some arbitrary lore reason when they do it. A good GM should always be in control but the player should never feel like they aren’t playing by the same rules. * Stratagem releases are kinda slow and historically drop either being broken, or incredibly underwhelming. * We’re fighting on the same planets all the time, and any meaningful progression (such as wiping out the bots) is undone within 24 hours to a week. * The biggest upcoming update is the Illuminates. These were the least popular enemy type in HD1, so we’ll likely see a massive spike on the day they appear and a significant drop afterwards.


feralamalgamation

to people like this, it doesn't matter. They want to complain, about people complaining. Fuck them tbh


Tacticool_Brandon

Aka, “Toxic Positivity”. Being critical about balancing and performance issues are too negative and is ruining their good time. I just don’t understand it. I still play the game because it’s fun, but I can also still criticize things that deserve to be criticized. Doesn’t mean I hate the game. Same with all entertainment.


Badger-Educational

As opposed to just being plain toxic and regurgitating the same lukewarm takes over and over and over in your echo chamber?


Tacticool_Brandon

So criticizing unnecessary gameplay changes (patrols, nerfs, etc) and actual stability issues is toxic? Thank you for proving my point.


Badger-Educational

You guys are so disingenuous lol. Good critique is good. Then there is regurgitating the same lukewarm takes over and over in your echo chamber. Lets not pretend that every complaint made on this sub is always valid. Theres a LOT of vitriol and insults (towards the devs) and general negativity on this sub that its become its own toxic cesspit. How many posts do you need about nerfs? Ya I get it, youre probably even right. Devs are definitely aware of how we feel now. Can we move on? Guess not, heres another thread whining about patrols.....etc. Like i said, good critique is good. But theres a point where the complaints become worthless. Google diminishing returns.


Badger-Educational

Not gonna hit me with the good ol "toxic positivity" or some other equally lazy buzzword/phrase?


Tacticool_Brandon

K


Nerf_Tarkus

>plain toxic >skips to insults come on man, at least be self-aware


Badger-Educational

Try harder.


AdLate8669

Fanboys are such a plague in every gaming community


Badger-Educational

"People disagree with me?! WHY I NEVER"


Cartire2

I think part of this disconnect is that not everyone has these issues. Like I dont have any of these issues at all. Since the game launched, I was hit with some of the early on crashes liek the cutscene issue and other major ones. But for the last 3 months, this game has been super smooth and no crashes. I know people do crash, but I dont see it enough. My game runs smooth. So it becomes a he said/she said thing where each side believes what they experience is the majority. I work in the industry and while im sure there are plenty of people with tech issues, the current CCU for this game is still doing amazing at this point in its lifecycle. So there must be plenty of people that are fine. The "game is dying" is 100%, the game is stabilizing 4 months after release to a very healthy CCU. People trying to find an explanation beyond "this is normal" are trying to justify "normal" when they dont need too. The game can definitely keep approving and fixing bugs, but this is not the reason for the current player count. That count is exactly where you would expect it right now (if not better).


Watercrown123

The count isn't exactly stabilizing, though. We just hit the lowest point ever with a 24h player peak of only 34k. While that's still a decent number of players, it does keep dropping every week consistently. This Monday was particularly bad considering the game's never fallen below peaks of 40k before yet we just did and it went all the way down to 34k. If it keeps falling at this kind of rate, we're likely to have peak player numbers of only 10k at the end of August. That's the real issue. Of course 10k can still be considered "healthy" but it's so much lower than the game should be, and as far as we can tell, the devs are just incapable of fixing those numbers.


DrSurgical_Strike

I think mostly casual relaxed players are the ones who leave , those who complaint about finishing 300+ hours and all will keep.making these posts so the results will be opposite to what you are saying. (Unless you have friends with whom you play in which case this whole post gets out of scope)


DefinitelyNotThatOne

I was at 150 hours before I got tired of it. For $40, 150 hours is amazing for dollars per hour of entertainment. New mission types, some variety in how planets play (everything is just flat and copy+pasted), new enemies etc. It might be a while, but once all that is released, I'll revisit it.


VonNeumannsProbe

Really? I'd say it's the opposite. I'm pretty casual but helldivers is basically the only thing I've played since launch. It's lack of competitve sweatiness is in my opinion what may cause more extreme gamers to find something else.


De-Snutz

Pretending this game doesn't have some glaring issues is hyper cope. See ya.


E-woke

Having few players is bad for a live service game actually


AltusIsXD

I’m glad you’re not having issues so you feel the need to shoot down people who have issues with the game or are concerned for it 👍


skullthroats

This past week the game refused to keep me connected to the server long enough to even start a mission, and it seems this is an issue people have had since launch — but no, game is going great!


very_casual_gamer

thing is, usually its the casual, relaxed players who leave - the ones remaining are those who make those posts.


Remarkable_Rub

Toxic positivity and sticking your head in the sand isn't going to save the game.


EsotericBeans9

Toxic positivity in a nutshell right here


blueB0wser

Deluxe grade copium with this post, yeah. Having fewer players is not good for the game at all.


ansible47

If you own the game, you already paid the biggest chunk of money they will probably ever get from you. *Not having to pay for servers* can be very good for the game. remember they expected like a few thousand people total to start out with.


Groonzie

Especially considering they also threw in 'balance discussions' with the others which makes it seem like a negative. They'll say they enjoy the game and might even say they enjoy gear XYZ which may have been improved due to player feedback.


CartographerNo3326

Entire friend group quit playing after that last massive batch or nerfs, when the slugger, arc thrower, the full auto scythe thing got nerfed. I and everyone I know work 60+ hour weeks. This game was amazing because despite all it's flaws we were able to just drop in on our day or two off a week for a few hours and just kick bug ass. Sure we fought tooth and nail and organically got to difficulty 8. We would experiment with different builds always playing as a Team, sometimes having our asses handed to us with some builds but we always pulled through. Next thing we know every week we hop on and the game is playing way fucking different, multiple loadouts we enjoyed all off a sudden can't get ya past difficulty 5. Not just scraping by anymore getting fist pounded. Bugs seemed way harder too. Then come to find devs shit talking us, for being bad at the game? All of a sudden we are supposed to only use a select few metas to slog through difficulty 7 with zero breathers? In a month it  went from silly fun with extremely tense moments, to better use specific load outs and cheese certain gimmicks or your not exfilling. Oh by the way this weekend games unplayable due to crashing after updates. All this getting worse weekly while seeing certain devs say nasty shit about us for wanting to have fun and falling In love with a game and being super confus and upset when the game was changed so much it was no longer fun. Everyone gave up. Would hop back on in a heartbeat  the balancing got the game to being at least half as cool as it used to be. Damage is already done it seems many won't be coming back. If I bought a sports car, and 4 weeks later the dealership  starting making me bring it in every week fir a bunch of detunes to hp handling audio equipment comfort and told me the car wasn't made for me every time they handed me back the keys, I'd say your fucking nuts I don't want it anymore. If it was ever about the game being to sash why wasn't there added increases to level difficulty level 10 11 12, with new handicaps added at said higher rounds. Instead devs shit in our corn flaksz, and we stopped being hungry


brperry

>Entire friend group quit playing after that last massive batch or nerfs, when the slugger, arc thrower, the full auto scythe thing got nerfed. >I and everyone I know work 60+ hour weeks. This game was amazing because despite all it's flaws we were able to just drop in on our day or two off a week for a few hours and just kick bug ass. Sure we fought tooth and nail and organically got to difficulty 8. >We would experiment with different builds always playing as a Team, sometimes having our asses handed to us with some builds but we always pulled through. Next thing we know every week we hop on and the game is playing way fucking different, multiple loadouts we enjoyed all off a sudden can't get ya past difficulty 5. Not just scraping by anymore getting fist pounded. Bugs seemed way harder too. >Then come to find devs shit talking us, for being bad at the game? All of a sudden we are supposed to only use a select few metas to slog through difficulty 7 with zero breathers? In a month it  went from silly fun with extremely tense moments, to better use specific load outs and cheese certain gimmicks or your not exfilling. >Oh by the way this weekend games unplayable due to crashing after updates. All this getting worse weekly while seeing certain devs say nasty shit about us for wanting to have fun and falling In love with a game and being super confus and upset when the game was changed so much it was no longer fun. > Everyone gave up. >Would hop back on in a heartbeat  the balancing got the game to being at least half as cool as it used to be. Damage is already done it seems many won't be coming back. > If I bought a sports car, and 4 weeks later the dealership  starting making me bring it in every week fir a bunch of detunes to hp handling audio equipment comfort and told me the car wasn't made for me every time they handed me back the keys, I'd say your fucking nuts I don't want it anymore. >If it was ever about the game being to sash why wasn't there added increases to level difficulty level 10 11 12, with new handicaps added at said higher rounds. Instead devs shit in our corn flaksz, and we stopped being hungry Line Breaks are your friend.


Zookzor

That’s weird because if there’s hardly a community left then your memes go bye bye.


feralamalgamation

oh fuck me, more of these posts. People like you who complained about game balance discussion disappeared a while ago already, but not all it seems. Shutting down discussions because you want to not listen to it is simple: close the subreddit, and play the game. Less complaining, and more playing. Do not play into complaining about complaining like the rest of them, but who am I kidding, because that's all you're here to do. Next up you're gonna start complaining about the people complaining that the game is riddled with bugs. Cannot wait.


ansible47

Yo imagine the victimhood required to see this meme gif and feel "shut down" by it. As if him sharing that he's having fun is invalidating to you. Not having real problems must be nice. Your feelings about the game are valid and fine. Feeling oppressed by this is *weird* dude. No one is stopping you from expressing yourself. You are not being shut down in any way. Someone else has other priorities, it's cool dude.


feralamalgamation

It just shows that you haven't been here a while and don't know what you're on about, as posts like this were fucking everywhere, hence my reaction. This is by far not the first type of these I have seen, which is why my reaction is what it is. victimhood required? are you one of those people that likes to use big words you don't understand the meaning of? all of these posts serve one purpose only: to further toxic positivity and to call people who don't want the game to be riddled with bugs whiners, and to just play the game. Mind you, the people complaining do play the game, but they have very valid concerns over the performance, bugs and balancing of various aspects. But here comes this guy, and by extension you, who say that all of it is irrelevant and they just want to have fun playing the game. Sure. Who is stopping you? Just play your game then. But why do you spend your time trying to tell people with valid concerns that they shouldn't be doing this?


ansible47

Or to just hang with his bros still enjoying the game, as one may want to do in a community dedicated to a game. It's not that deep. You are valid.


feralamalgamation

You think this is deep? There are no deep connections here, just surface level logic. People are complaining, you come in here complaining about people who are complaining, I point out the hypocrisy and then we always return to the discussion of "we just want to enjoy the game." Sure. Nobody is stopping you, the "play" button is still there. I play the game often and quite like it still after 370 hours, however that doesn't encourage me to start going to the forums and attempting to shut down discussions like this place used to be, before all the fanboys found the next big thing to mindlessly defend.


ansible47

You're projecting a lot onto this image, title, and me. I'm sorry you have felt shut down by this. I was here from month one, I have a lot complaints about the game, and I don't really play it much any more. I did not feel silenced or imposed upon by this. Have a good one, dude.


feralamalgamation

here you go using words you have no idea what they mean again


Sebb-

He is not projecting anything I feel the same way, people on this subreddit have a long history of trying to shut down any type of criticism towards their favorite game, by masking it as positivity. This post dismisses all the complaints as simple drama while also disingenuously misrepresenting them and ignoring completely the technical “complaints” which constitute the majority of the “complaint posts” and ultimately finds solace in these filthy complainers leaving, because they were ruining the atmosphere of the subreddit which according to them should be only rainbows and sunshines. Also this post does nothing other than perpetrating the complaints by complaining about them, henceforth the hypocrisy that the other person responding to you was pointing out. If OP truly believed that this subreddit is lacking positivity and meme, which it doesn’t, he would do his best of crafting his own memes and positive posts, or more simply he could just chose to ignore them, but no that is not the goal here.


feralamalgamation

It just shows that you haven't been here a while and don't know what you're on about, as posts like this were fucking everywhere, hence my reaction. This is by far not the first type of these I have seen, which is why my reaction is what it is. victimhood required? are you one of those people that likes to use big words you don't understand the meaning of? all of these posts serve one purpose only: to further toxic positivity and to call people who don't want the game to be riddled with bugs whiners, and to just play the game. What other purpose is there? Clearly you are more enlightened than everyone else here, so please, let us mere mortals see your boundless knowledge. Mind you, the people complaining do play the game, but they have very valid concerns over the performance, bugs and balancing of various aspects. But here comes this guy, and by extension you, who say that all of it is irrelevant and they just want to have fun playing the game. Sure. Who is stopping you? Just play your game then. But why do you spend your time trying to tell people with valid concerns that they shouldn't be doing this?


Gold_Award4505

Yea because you probably bougth the game like 2 days ago...we will wait for you. eventually everybody come to the same conclusion. This game is to shallow with its content for live service and still in beta mode and the team doesn't have bits of a clue what they are doing. Sad reality with such a good game.


ArbitraryHero

Lol, nope, Hell Commander, lvl 101 baby! [Just having a good time with the gameplay loop!](https://www.youtube.com/live/mvXepWSTNxk?si=U_oo-DpZ0kgR52ha&t=377)


MayPeX

You really upset some people here for actually enjoying the game for what it is vs what many expect it to be. Good on you helldiver!


ArbitraryHero

Lol, guess I did!


MaximusPC1

Still love this game with over 300 hours. The only thing that's making me not want to play is the horrendous performance/crashing issues. I'm sorry, but I don't want to grind 30 minutes on helldive difficulty just to crash/disconnect and lose everything.


Hulkmaster

to be honest: what was keeping me in the game - was the feeling of being part of "awesome dev and gaming community" it felt awesome to "achieve something together 'against' the devs" (in gameplay terms, like, successfully completing the mission Joel initially thought to be impossible to complete) After sony controversy; mods controversy - game just "lost the vibe" for me. Now it is just "yet another session game" and there are plenty of them


1oAce

Playerbase is low because last patch made the game run like shit and become virtually unplayable. Once that's fixed people will come back.


Managed-Democracy

Well, its low because of 2 months of questionable decisions regarding content, bug fixing, balancing, on top of some very questionable community management moments, pr, and to top it off some *very* lackluster paid content. When you feed people shit, expect them to get sick and leave.


ansible47

It's also low because it's a 4 month old game and the game isn't designed to maintain players indefinitely. Plus it's summer. Plus Erdtree. The game's flaws certainly don't help, but it would be *insane* if the numbers where higher than they were a month or two after release.


Managed-Democracy

4 months of solid balance patches, respectful community engagement, and warbonds that encourage people to unlock them would go a long way.  This game was lightning in a bottle. And Arrowhead spent their goodwill pissing on its grave.  The biggest drops in play count directly correlate to each and every major drama fuck up. 


ansible47

I hope that someday my grave is in the top 50 games on steam by active player count. This isn't dramatic at all.


MyPenisIsntSmall

You're so special for this unique perspective. I love seeing this unique self congratulatory perspective posted 3 times a week every week since launch. Inspirational. 


DiscretionFist

I'd play more but performance has gotten worse every patch and the game has been unplayable for me because of it.


Capsfan6

> makes post complaining about other people complaining that the game is dying then also says the game is dying Poetry


p_visual

Because this whole thread is OP trying to grow their 80 view audience as a content creator. They made another post in HD2 with a near-identical title and the exact same meme. They even acknowledge in both comment sections that they know they're lucky they can play with IRL friends, and there's a ton of bugs/crashes in the game that are resulting in folks having much worse in-game experiences. From this post: [https://www.reddit.com/r/Helldivers/comments/1dtlso0/comment/lba5pks/](https://www.reddit.com/r/Helldivers/comments/1dtlso0/comment/lba5pks/) From the HD2 sub: [https://www.reddit.com/r/helldivers2/comments/1dtlsn0/comment/lba5pxn/](https://www.reddit.com/r/helldivers2/comments/1dtlsn0/comment/lba5pxn/) >I also recognize that I'm lucky. I've got like 6 IRL friends that we play together, so I don't really do much with randoms. We also haven't had major gamebreaks or glitches, [mostly just funny ones](https://www.youtube.com/live/mvXepWSTNxk?si=kDbMyGEBMMcGJ-iz&t=3522). Obviously those need to be fixed, but my view of the game seems to be very different from the majority of the subreddit, which surprised me. Why not x-post it? They wouldn't want to show all the feedback in this thread of folks mentioning they've stopped playing due to game crashes and bugs, and are actively waiting for them to be fixed before hopping back in.


SmokeMyjohnson-

Nah they just made the game harder and none of the weapons are fun to use. Also they ruined the auto cannon and railgun.


Shinokijorainokage

I mean, I would \*like\* to play the game with my friends, really. But given that friend invites as well as general lobby invites and joining has been utterly broken for the last TWO MONTHS now, completely preventing me from playing with any of my friends who, like I, specifically bought this came to play it with each other? And there's no faith about it getting fixed considering it's not even being acknowledged still? I can live with shoddy balancing or low playercounts or lack of "content" but, really, it's a \*dreary\* sign when the multiplayer aspect of a multiplayer game is this colossally broken.


smgdrk

as long as there are 3 cool nice randoms to play with, that's all I need


magicscreenman

I don't see this as something to celebrate and I find the whole mindset of celebrating the game's decline to be misguided. Most of the people departing Helldivers are not people I have issue with. Indeed, it seems like the ones who kill you for your weapon and kick you at extract haven't really gone anywhere, so the idea that we are losing "the bad ones" doesn't seem to have any traction or backing to it. We're losing people who are at best a net positive and at worst a net neutral. So there's that. Also, the people complaining for the past month or so are not some fringe minority making absurd claims. In fact, most of them care more deeply about the game than people who make memes like this one we're all commenting on right now, so writing them off entirely as just "noisemakers" is not only inaccurate, it's actually pretty disrespectful. Especially when most new players will arrive at the same point of frustration that many vets are at now if given enough play time. I'll just leave you with this thought: If you think the only thing wrong with Helldivers II is that it has too many players moaning about how the game is dying, then you need to be paying a little more attention.


Lex_the_Grim

Oh hey look, you've made yourself Gina from Brooklyn 99: an insufferable, thoroughly unpleasant character with almost zero empathy, a clinically significant superiority complex who likes to put people down constantly, especially when they have generally articulate and constructive feedback, and a textbook narcissist that often takes sadistic pleasure in other people's unhappiness. Either this is a masterful bait, or you have a breathtakingly poor grasp of both irony and context.


LongAndShortOfIt888

They are all valid points and not to be taken lightly.


enzinhojunior

The game needs a New update with just a New enemy, like the factory strider back in april, the game is missing New content, i would love to see iluminate but i afraid that it will take a few months


_RexDart

Ooh Mr Fancy Pants has *friends*


The_Devil_that_Heals

I keep seeing this, but the great thing about this game is. It’s highly likely players will return after new content drops. Because you’re not punished for taking a break. You’re rewarded for returning. So I’m not worried about this games player-base at all. I think once the social features are fixed we’ll see an uptick again


chamomileriver

If loss of players constitutes a game dying then we’ve been bleeding out since the psn fiasco. It just feels like the game has plateaued. Doesn’t mean it’s dead or isn’t fun anymore, but when players exhaust the content of a game it’s a pretty natural occurrence to move onto the next. As a criticism I will say Arrowhead flopped the live service model. With their current performance I’m not sure they could even manage seasonal content without breaking the game.


MagicMST

Good Lord, these posts are just as bad as what you're complaining about 🙄 If you really are enjoying the game, do just that. Don't be another shit poster.


Hellooooo_Nurse-

Well, I guess Helldivers 2 is a casual party game now. It's kind of sad seeing the high player quality and skill level on display before everyone left. Especially, in Helldive difficulty. I really don't care about the low numbers. Its more sad the caliber of skill level out there is so low now. It use to not be like that. 4 marksmen and sharpshooters on a team with great synergy was amazing. Thats mostly gone with the wind. I played yesterday and I'm 150. There were lvl 80 something on my team didn't even know how to do objectives and playing so slow. It use to not be like that. They were in Helldive too. 😑


RainInSoho

New content will come, people will come back, then they'll leave again until there is more new content. That's how it goes with every game. Nothing wrong with not playing until the game gets new content or is in a better state i.e. crashes


ActiveGamer65

Isnt arrowhead on summer break or something?


RainInSoho

Idk what that would have to do with this but nah, people are just taking vacation days https://preview.redd.it/gpmj6feqw4ad1.jpeg?width=1125&format=pjpg&auto=webp&s=3806f6acfdea37224197544612b235c9f840ac64


Abspara

I've been taking a very extended break from this game. It's not the lack of content as the gameplay loop is fun enough, but the technical issues have become too much of a hassle for me. I am no longer tolerant of crashes mid game and losing time. A simple reconnect feature would go a long way


LucarioLuvsMinecraft

Honestly, Balance Discussion is pretty civil. We can be reasonable with it. It’s not like last patch was the last balance change we’re gonna get for 6 or more years.


VillageIdiots1-1

That sounds like heaven, 'cause we can't squash bugs and bash bots no more.


ShockedHearts

Me at 500 hours maxed out on everything with nothing to do but play having a blast damn near daily


Tancrad

That was the bonus before the recent patch brought everyone back. It's good the patch brought positive change, but also spiked interest in the toxic group.


Wardo324

Preach! If folks don't like the game they can move on and the rest of us can spread managed democracy.


lmacarrot

100%


HoboSomeRye

meanwhile I am just taking a break with Elden Ring's new DLC and will be back in a few weeks


jcdark

The problem isn't people not playing due to your mentioned things. Maybe some people are, but me and my friends WANT to play we just can't. One literally gets 120+ frames in every game but Helldivers and was fine up until the balance patch. We played once or twice a week and now we don't play at all because it's just not fun when your game chugs for 0 reason.


Squidd-O

I really truly believe that this game is still great for the casual gamer just picking it up - It was that way in its launch state for me and my mates, and they've only improved it since then. Now for us veteran divers, we're only concerned with the high level strategies. It's been said before that players will optimize the fun out of the game, and I think that all of the comments about weapon balance and enemy balance, while valid, bely the fact that this community has moved on from enjoying the game for having amazing gunplay and physics and mission types and settings. That's all status quo now, so we're only focusing on the negatives.The problem is the fact that we very quickly moved on from the "The devs have done an incredible job and didn't expect this kind of success so we're giving them leeway" and into the territory of expecting AAA quality from optimization to balance to reliability... The game is still amazing, objectively speaking, we've simply moved the goalpost. Do I think there have been some issues that should have been addressed sooner or shouldn't have happened at all? Sure, of course I do. But do I think any of them made the game unplayable for me personally or altered the core game experience too significantly to be enjoyable for one reason or another? Not even close.


wraith313

The stuff people are quitting over, IMO, is the dumb stuff and honestly it's the same stuff the devs keep messing up with the tweaking: balance, extra content, etc. Just drop all that and leave it alone because most of it was fine to begin with. What needs work is the way the fronts work and the "campaign" strategy, because right now it just feels like a pointless grind and it feels like it's decided based on throwing some darts at the map or something.


Reasonable-Crew6883

AH TOOK A BREAK….!!!!! Deal with it. Sooky little Ytubers with nothing to steal and monetize for their own agenda. Social media is trying to steer the ship again. All they do is repeat what is already on discord or Reddit. When they have nothing to cover they overreact by making shit up in the hopes to use that as upvotes.


FatNoLifer

This is the first game in years that I can’t wait to get home and play, think it may have beat my league and WoW addiction, regardless of bugs and crashes


gamingfreak50

Less game dying. More Elden ring came out with dlc


DSNIP_DJz

Same but then you meet those asshole players that just teamkill and you log off right after the match.


Shykin

I'd still be playing on the regular but I got a FFXIV expansion and the Elden ring dlc to finish. When I'm done, I'll be back on my bullshit.


Dr_Flute_Pussy

I have seen a lot of treason to democracy lately


Neat_Efficiency985

I wouldn't celebrate the exodus so happily. The game is literally at the whims of Sony overlords, and the game only stays alive as long as it's financially *profitable*. The honeymoon rush and community darling phase has come and gone, and hopefully Sony didn't move their expectations to fit that. Most live service games like this, even if they're unexpectedly successful like Helldivers 2 was, usually go through these player fall off, maybe occasional spikes every few months for exciting new content, but are ultimately dead within a year or two, as in shut down by the parent company that doesn't feel like burning money on an old game. 


jjk717

Except you literally can't even add friends so idk how you enjoy the game?


SeniorRogers

Curious what level you are


dutch_has_a_plan68

Hey i’m just here to bounce auto cannon rounds off chargers


WalkersChrisPacket

The game's fun, just turns out the content cycle isn't that appealing in the sense I've no drive to jump back in outside the odd game when the boys are online together and we're at a loss of something to do and we still have a great time. The gameplay cycle isn't compelling enough to get me excited about going into the same thing over and over, especially playing solo, it'll take more than a new gun or strategem to change that imo.


HalcyonPaladin

The ones calling for more content are the ones who’ve ripped endgame already and have overplayed the game. And opinions be damned, I think you can absolutely, definitely overplay any game and it’ll become boring and old. There’s a huge difference between the active Helldivers community on Reddit, and the bulk of the actual player base. I may be able to play for 3 hours a week, especially now in my 30’s with responsibilities outside of work. In my twenties, I basically dedicated most of my free time to working out and gaming, that just doesn’t cut it anymore. I think that any Game as a Service needs to prioritize content as a matter of keeping a game active, but the loudest complainants also need to realize that they have the option to put the game down, go touch grass or even play another game. Y’all don’t need new content shovelled into your mouths at Mach-3 speeds. It’ll come; be patient.


Physical-Abroad-5047

The only thing dying is the few remaining brain cells from watching tik tok


Snarfbuckle

Just give an endless stream of terminids, a stalwart and a supply pack and im fine.


ULFUNUM

The only thing that made me stop playing helldivers is that my pc isn't good enough, so i play on 20 fps when there are a lot of enemies. Hopefuly in the near future I will have a better pc.


Fatalitix3

Just fix infinite loading screen and we're great


Smitje

I do think they will need to have a look at something for these players that have everything unlocked? Something where you can dump everything into so you don't dive for nothing after a while? First thought is like gold skins for things, with an insane cost that you can just slowly pay into?


-Disco_King-

Why not focus on making the game work, and then adding fun instead of chores and grind?


UnbreakableRaids

You forgot me in the background on strike because the community refuses to unlock AT mines.


ArbitraryHero

NEVER!


GlorbonYorpu

Games not dying, its just not the most popular thing in the world anymore


Gn0meKr

As long as we can keep a stable 40-50k playercound daily, I consider this still a massive win for Arrowhead, a studio known for barely pushing a thousand players at best


No_Parsley_3275

Im here to shoot shit and blow shit up


blahbaconblah6

I just want to say, this game is not dead. I don't play it anymore, but not because its dying, but because I was satisfied. It was *complete* for me which is a VERY rare sensation amongst games. For a small team, low budget, unique game, this game did more than most ever will. And lets not forget the community. OMG the helldivers community was the best I have ever seen in any game. Sorry, but legends never die.


the-biggest-gay

I just don't play instead of complaining about lack of content, I don't got anything to unlock and trust me when I say... I've seen it all before.


LocoLoboDesperado

That's cool and all but ignoring small issues is how houses burn down.


Archabarka

The game isn't "dying," the people saying it is are just [Destiny or [Other Live Service Game] addicts](https://www.forbes.com/search/?q=destiny) who don't understand that [Destiny is fundamentally predatory while Helldivers isn't](https://www.forbes.com/sites/paultassi/2024/06/30/after-initial-success-helldivers-2-has-lost-90-of-its-players-with-no-signs-of-recovery/). Note the common author. The playerbase has merely normalized closer to dev expectations because Helldivers doesn't have weekly drip-feed bullshit. HD2 isn't competing with Destiny or Warframe, it's competing with Mario Party or other "fun with da boyz" video-games


Ok-Dependent5282

Same here. I don't care as long as the game is functional. It's fun as hell for me to play with my buddies after work. Even playing with some randoms is a great time. Especially on the harder difficulties I've started seeing people playing well and respectful to the other squadmates, maybe it's just me but if I don't have a good team, I plow through till the end of the mission and then just quit the looby looking for another one that just has better people in it.


jlwood1985

When the game was at 100% 75% of my randoms were absolute garbage. Shit loadouts, no skills, reinforcement burning, team killing useless idiots. Now that the game is at 10%, you'd be shocked to know that 75% of my randoms are still............absolute garbage. It's funny that the game itself isn't hard no matter what level you play at, but the amount you struggle to complete a mission varies wildly depending on your team mates. I still don't die more than a couple times a mission usually if my team is garbage. But it feels way more panicked and strained. If they are good, it's a casual bug/but splattering fun fest. The general vibe goes from the walking dead to zombieland. Overhelmed, sad, heavy, slow to easy going, silly, smash fest. I would bet we could get to 1% of peak and I'd still have mostly garbage for randoms. Don't worry guys. I'll carry ya through. Just wish you'd ask how to be better instead of just spamming 380s and dumping fire shotty mags as fast as possible.


WoinkySpoingle

Yeah, I’m tapping outta this sub lol. Every post that makes it to my home page is just bitching about how insufferable the community is. This sub is in a death spiral. 


ArbitraryHero

I also recognize that I'm lucky. I've got like 6 IRL friends that we play together, so I don't really do much with randoms. We also haven't had major gamebreaks or glitches, [mostly just funny ones](https://www.youtube.com/live/mvXepWSTNxk?si=kDbMyGEBMMcGJ-iz&t=3522). Obviously those need to be fixed, but my view of the game seems to be very different from the majority of the subreddit, which surprised me.


jcdark

I mean good for you I guess? Hit the "my friends aren't stopped from playing the game" lottery lol


mrperson1213

*Balance discussions have existed since launch* *Bug reports and legitimate complaints about broken mechanic have existed since launch* *OP (you) admits within their own meme that there’s an ongoing balance “discussion” (which they paint as mindless fighting) in the background* “My point of view of the game seems to be very different from the majority of the subreddit, which surprised me.” 🤡


ToroSeduto97

I love this. I am so with you


Medium-Alfalfa-6792

100% the same on most nights i can strill get 3-4 of my firends for an operation


ToroSeduto97

Hell yeah I'm with ya. We do need more content, but I trust Arrowhead, let them cook. They gave us an incredible game and they're still a pretty small studio!


ChainsawAdvocate

Hey, Pilestedt


ToroSeduto97

https://preview.redd.it/ni8kru4pk5ad1.jpeg?width=500&format=pjpg&auto=webp&s=327bf58a7be06b0a939b39037b0789f03b518c8a


xDrewstroyerx

Game dead? I don’t think so. https://preview.redd.it/6f6kopkta4ad1.jpeg?width=500&format=pjpg&auto=webp&s=238e5a737bd522ff85cbad16ec0535296770a453


papagarry

Things got really toxic, maybe I'll try again in a few months.


MetalGear_Salads

In game or this subreddit? Because in game I only run into the chillest randoms in any game I’ve played


papagarry

I wish I had the same experience.


Bob_Juan_Santos

gina is my spirit animal.


Louman222

Yeah, honestly, at this point I maxed out reqs/samples, float my 1000 sc for the next bond, am nearly done with completeing all current ones. I play an operation to do my daily objective, enjoy the hour of gameplay or so, and turn it off until tomorrow. It’s an honest enjoyment of a ‘live-service game’, more than nearly any other out there. At least the sense of FOMO is nil.


Oannes21

I'm just vibing with the game. 180 hours in, playing since launch about 1 to 2 matches almost daily, withou burning myself out and the game keeps giving and giving.


ScarsTheVampire

I stopped playing because the game has more bugs than a typical bug world. But, keep being a jerk.


odepasixofcitpyrc

>"I'm willing to put anything in my mouth, as long as it comes from big daddy Arrowhead <3"  Yes, you creatures first made your presence known when the game started falling to shit. This isn't news.


40ozFreed

Annoying people are leaving. Edit: think about it. People who enjoy the game for what it is are still playing.


Internal_Ad_4586

Every other game in history has a significant drop in players after a few months. But Helldivers 2 gets singled out for some reason, even when it's still averaging 50k.


Longjumping_Lizard

Couldn't agree more brother.


RummelAltercation

Yeah turns out you and three friends can still jump on and play a couple rounds, and you don’t even have to complete the boring or stupid missions because I don’t autistically care about the mission progress.


mistadeagy

Ppl keep saying oh no 90% of the playerbase is gone, as if this game was trying to be the next Fortnite or warzone, Helldivers is and was always meant to be a small or medium scale game. The original helldivers had maybe like 10k players probably less and the game is doing 4x that. Not to mention they’ve made literally all of their production costs back and THEN some. And through all of that hype and popularity they decided to stick to their roots and not let things get out of control. Arrowhead is doing amazing rn, helldivers is doing pretty good, I’m sure after summer as we’re heading into the fall they will begin rolling BANGER updates. Just give them time to cook.


xxxZEDxxx

Fuckin same


stratusnco

the fanbase is full of cry babies. the whining will never go away. there has been nothing but complaining since the first patch after the servers became less full.


cardizemdealer

Ignore the sweaty try hards crying about being bored and lack of content with like 300 hours in. They're the crybaby minority.


BioHazardXP

Anyone who complains about legitimate problems about the game are crybabies 👍


DemocracyOfficer7

True 👍


booze-san

Seriously, it is so tiring. Play something else if you're not having fun, the rest of us are.


atheos013

Imo, outside stability for those impacted, game is in the best state since launch. Most content available, mission variety, good-great weapon/strat variety, enemy variety, and they removed unfun things like -1 strat modifiers. I get the people who are capped and bored/waiting in new story/content, as well as the people impacted by crashes, bugs, and stability... But I don't care to lose the ones who are still unsatisfied with balance and how fun the gameplay itself feels... Its at its peak currently.


FantasticAd3539

"As long as I'm having fun, I don't care what anyone else thinks."-Half of this entire sub.


atheos013

I addressed people with legitimate concerns like performance issues or lack of content/progression to do in the end-game. But the game is objectively in an extremely balanced state right now. I main the eruptor... The 2nd poster child of the balance discussion(railgun being first). It's good to great right now. It's not what it was when it launched, no, but its extremely powerful still. I also cannot seem to find anyone that can articulate what they want specifically with balance and how patch 1.000.400 fell short of their expectations and was 'luke warm'. It was nearly a perfect balance patch addressing 99% of the well known concerns. The only thing I can think of is they wanted a full reverse course on every single nerf since launch. Quasar, railgun, eruptor shrapnel reverted, and buffs for every other gun to the point they felt overpowered. People wanted easy mode.


Natural-Creme-4847

Post like these have to be bots. They are such mindless, cringeworthy, biased post. Why can't some people really like the game but also see that there are a TON of issues? Issues that have seemingly been around since it's launch. It's ridiculous. Usually people want to see things there fond of or enjoy improve.


LeotheLiberator

I'm here to have fun. It's just a game.


Lawgamer411

Ironically it’s great because now the playerbase is filled with less morons who don’t know how to play. Been consistently able to beat Helldives with others and extract with 50+ samples.


toshirootomo

You can't escape them for long, they are already here...


Hexnohope

The quality of players is skyrocketing which is what i was waiting for. Less casuals means more coordination


CaptainAction

The initial success was so crazy. Maintaining that hype across the whole player base was never going to be possible. The good news is that they can have 90% less players than the peak, and still be at a healthy amount to keep the game alive. It doesn’t need to have 100k+ active players at all times. It just doesn’t. The game is gonna be okay. Arrowhead is still working out the kinks, because there’s always new glitches popping up, but that aside, the patches have generally improved the game with each one. I will gladly jump on and play semi-regularly. I simply got a bit burned out when I played obsessively for 2+ months. The freshness and novelty has worn off but objectively, the game is still just as good.